Dual circle pad functionality for Luigi's Mansion 2?

#11Bahamut_10thPosted 10/6/2011 7:15:57 PM
Final Fantasy2389 posted...
Bahamut_10th posted...
Nnamz posted...
Ugh. I hope it's not mandatory. And if it isn't I hope the controls aren't borked because of it.

For the 10000th time: It's an OPTIONAL ADD-ON.

So is Motion+ on the Wii, but hey, Skyward Sword REQUIRES it.

Also, the original picture shows a green 3DS with a green base.

EDIT: And by base I mean add-on.


Optional in the games. That much was clarified by Nintendo itself.
Wii Motion+ is mandatory for any game that can use it.
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#12NnamzPosted 10/8/2011 11:34:07 AM
Bahamut_10th posted...
Nnamz posted...
Ugh. I hope it's not mandatory. And if it isn't I hope the controls aren't borked because of it.

For the 10000th time: It's an OPTIONAL ADD-ON.


Where did the devs of Luigi's mansion state it was an option add-on? They didn't. It most likely will be, but they didn't state that, and it's more than likely that it will be mandatory for games down the road, especially if the enevitable redesign has it built in.

I'm more worried about the controls being borked without them. If they design the game to be played first and formost with a second stick, it won't play well without one. For example: The Syphon Filter PSP games were designed as twin stick games, and they made up for the fact that you didn't have twin stick aiming by making the enemies slower and stupider. Resistance Retribution was disigned from the ground up for PSP and features an aiming system which does fine with 1 analog stick, so enemies are faster and smarter, which makes for a better experience.
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#13Supergamecube14Posted 10/8/2011 1:14:26 PM
Nnamz posted...
Ugh. I hope it's not mandatory. And if it isn't I hope the controls aren't borked because of it.

It's already been said, but no game will require you to get one of these, it was just an afterthought by Nintendo that allows more control OPTIONS if you have one for those of us (most of us) who play our portable systems in our own homes 90% of the time. I mean, you could use it outside your home despite the add-on being a little bulky, but I won't lie, most of the time when I'm playing my 3DS, it's sitting in my own room.
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#14JorgezxPosted 10/8/2011 1:58:18 PM
Nnamz posted...
Bahamut_10th posted...
Nnamz posted...
Ugh. I hope it's not mandatory. And if it isn't I hope the controls aren't borked because of it.

For the 10000th time: It's an OPTIONAL ADD-ON.

Where did the devs of Luigi's mansion state it was an option add-on? They didn't. It most likely will be, but they didn't state that, and it's more than likely that it will be mandatory for games down the road, especially if the enevitable redesign has it built in.

I'm more worried about the controls being borked without them. If they design the game to be played first and formost with a second stick, it won't play well without one. For example: The Syphon Filter PSP games were designed as twin stick games, and they made up for the fact that you didn't have twin stick aiming by making the enemies slower and stupider. Resistance Retribution was disigned from the ground up for PSP and features an aiming system which does fine with 1 analog stick, so enemies are faster and smarter, which makes for a better experience.


Well maybe they didn't actually say it, but being playabe at E3 without the add-on, you kind of assume it doesn't need it:

http://www.siliconera.com/2011/06/07/hands-on-with-luigis-mansion-2-for-the-nintendo-3ds/
http://www.destructoid.com/e3-hands-on-with-luigi-s-mansion-2-203318.phtml
http://www.gamespot.com/news/6318188/e3-2011-luigis-mansion-2-hands-on
http://www.gamesradar.com/e3-2011-luigis-mansion-2-hands-on-preview/

But who knows? Maybe at last minute they will go "F*** old controls, 2 sticks is the way to go!!"
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#15Super SlashPosted 10/8/2011 2:06:23 PM

From: Final Fantasy2389 | Posted: 10/6/2011 9:08:41 PM | #010
So is Motion+ on the Wii, but hey, Skyward Sword REQUIRES it.


WM+ comes with most, if not all games that require it, so this is kind of irrelevant.