fwiotgPosted 8/29/2012 9:00:42 PM(edited) | It'll always be kept in mind. Few (user) reviewers can actually look past what they paid for the game, and I'm guilty of that too. Some games just don't have $50 worth of content in them, and after you play them, chances are you'll go "wasn't worth it", which is not good in your mind. People should try to forget what they paid, because a price isn't part of the game, and really shouldn't be taken into account in a game's score (as you can buy it full price, on sale, used, etc.).
There are great games that I feel bad shelling out $50+ for, resulting in a bad last impression. I'm sure if I got them for ~20-30 instead though, I could be more objective, and see the game for the game, and not how much I paid. It's just something natural that's hard to get away from for most people.
You shouldn't give a 10/10 game any less than 10/10 just because you paid a lot for it. It's just a great game that is overpriced, but it shouldn't make the game itself a bad game. |
nonexistingheroPosted 8/30/2012 5:14:09 AM | Yeah, but it shouldn't be. I do think price should be mentioned in a review, but I also think it shouldn't influence the score. Games are games, they should be compared on equal grounds. And yes, this does mean a $60 game should get the same treatment as a $10 game. The score represents how good a game is in comparison with other games, not how good it is for the price. Plenty of great $60 games can be gotten for $10 at some point. This doesn't mean the game suddenly becomes better and deserves even higher scores. --- Read the mania: http://www.fanfiction.net/~nonexistinghero In SA2, it's Super Sonic and Hyper Shadow. |