Why has Nintendo gotten so "cheap" in recent years?

#1halomonkey1_3_5Posted 11/12/2012 4:16:22 PM(edited)
After (finally) getting back into modern gaming with the 3DS and looking at the Wii U, i realize they are a much more profit oriented business now than before the Wii/DS.

Why do you think that is? Has Nintendo gotten addicted(for lack of better word) to mass profits(after having lackluster sales for a few generations)? Have the people who care about goodwill gotten pushed out of management positions? It just seems like Nintendo is willing to cut corners now, whereas with the N64/GC/GBA/etc they wouldn't skimp on something just to save a dime.

I'm not trying to start anything, but this is just an observation after looking at how they've handled the 3DS/XL and the Wii U.
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#2Nickcool1996Posted 11/12/2012 4:17:45 PM
As I know not what you are referring to, would you care to elaborate on your points?

The only things that come to mind would be no chargers for XLs outside of America, and no cable for non-HD TVs on the Wii U. I do see that as odd, yes.
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#3Baha05Posted 11/12/2012 4:17:46 PM
Define "Cheap"

Also Nintendo has and always will be a business, the only differences from today and back then is the industry is shifting and things are getting more complex.
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#4halomonkey1_3_5(Topic Creator)Posted 11/12/2012 4:32:33 PM
From: Nickcool1996 | #002
The only things that come to mind would be no chargers for XLs outside of America, and no cable for non-HD TVs on the Wii U. I do see that as odd, yes.


This is mostly what im talking about, but also the original 3DS price and the general strategy of their consoles. When the Wii was brand new, they were raking in money selling it at $250 when it was a glorified Gamecube. Now with the Wii U they're doing the same thing again by designing a console that isnt about power and instead focuses on special controls(they're actually hitting a nice middle ground IMO, but thats not the point), except they're cutting corners on the controller(low battery life, lower quality screen, etc) but they're still selling it for a decent price, most of which is going to be profit(especially on the $350 version).

Also locking the colors to specific bundles of the Wii U reeks of cash grab(remember how many people would have paid more for a black Wii at launch? well they finally have a chance now!)

I'm really not trying to rag just on Nintendo, but when you look back, they used to be the quality manufacturer while Sony/Sega/etc always aimed high and had to cut corners just to get to a reasonable price(PS2 DRE anyone?), while Nintendo used to produce quality products at a affordable price.
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Billy Mays: July 20, 1958 - June 28, 2009
The Greatest
#5Butt_SquidPosted 11/12/2012 4:36:55 PM
From: halomonkey1_3_5 | Posted: 11/12/2012 6:16:22 PM | #001
i realize they are a much more profit oriented business now than before the Wii/DS.

They've been consistently losing money the last few quarters. Only very recently has the 3DS started to turn a profit. They were losing money after they dropped the price.

From: halomonkey1_3_5 | Posted: 11/12/2012 6:32:33 PM | #004
they're still selling it for a decent price, most of which is going to be profit(especially on the $350 version).

uhh, they're selling Wii U for a loss.
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#6halomonkey1_3_5(Topic Creator)Posted 11/12/2012 4:47:46 PM
From: Butt_Squid | #005
From: halomonkey1_3_5 | Posted: 11/12/2012 6:16:22 PM | #001
i realize they are a much more profit oriented business now than before the Wii/DS.

They've been consistently losing money the last few quarters. Only very recently has the 3DS started to turn a profit. They were losing money after they dropped the price.

From: halomonkey1_3_5 | Posted: 11/12/2012 6:32:33 PM | #004
they're still selling it for a decent price, most of which is going to be profit(especially on the $350 version).

uhh, they're selling Wii U for a loss.


So this raises a better question, what made them go to a software driven revenue model after the DS/Wii?

At the least the cut corners make sense now.
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#7StickMen1090Posted 11/12/2012 4:48:53 PM
not sure how taking a loss on Wii U means they are profit oriented but alright TC
#8Butt_SquidPosted 11/12/2012 4:51:00 PM
From: halomonkey1_3_5 | Posted: 11/12/2012 6:47:46 PM | #006
So this raises a better question, what made them go to a software driven revenue model after the DS/Wii?

Nintendo has always been more about software than hardware, it's always been this way. Games have always brought the most profits.
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#9emagdnEPosted 11/12/2012 4:56:45 PM
it's all Iwata's fault

he is the ****er who ruined Nintendo and turned it into the horrible company you see today
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#10halomonkey1_3_5(Topic Creator)Posted 11/12/2012 4:56:56 PM
From: StickMen1090 | #007
not sure how taking a loss on Wii U means they are profit oriented but alright TC


It actually did help explain why they shifted towards cutting costs.

I assumed they were making a profit and simply wanted more a profit, where they've actually started losing money and have to cut costs to keep their losses as small as possible.
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Billy Mays: July 20, 1958 - June 28, 2009
The Greatest