I don't care as much if Crashmo has less puzzles than Pushmo.

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3 years ago#1
This game gets friggin' hard even in the beginning!
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3 years ago#2
Yeah, I suggest going to the old man's house and doing the training puzzles. They're essentially what the first couple "worlds"(sets of puzzles, idk what to call them) were in Pushmo but they made them unnecessary to progress in Crashmo as not to hand-hold so much.

Either way, it'll give you a ton more puzzles and ease you into the experience much more. More people need to know about that because I feel like most will walk right past it and miss out on a bunch of great puzzles that make the learning curve more gradual.
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  1. Boards
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  3. I don't care as much if Crashmo has less puzzles than Pushmo.

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