a reason for region locking

#1diddy1278Posted 1/1/2013 10:58:02 PM
Nintendo by region locking the 3ds curtails the grey import market thus they do not lose money because when we import games from Japan when we import only the importer gets your money not the publisher or studio that made they game in Japan so they lose money thanks to being robbed blind by impatient gamers who must have it now now now or cry on forums like babies who have lost the dummies. Only idiots import games from Japan then waste there time looking for translations online after realising they cannot play the damn game because they do not speak or read Japanese so if Nintendo wants to region lock there handheld I say let them!
#21upsuperPosted 1/1/2013 11:00:36 PM
The benefits to region locking are largely nonexistent and those that are are vastly outweighed by the negative consequences. Region locking is bad. </topic>
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#3OCRAZYGunPosted 1/1/2013 11:02:41 PM
Your argument could be used to promote an argument for "used game locking" as in a used game anyone purchases would not work on the system.

There is no good reason for region locking, admit it.
#4NekoakumaPosted 1/1/2013 11:06:48 PM
Importing does not always have to mean "from Japan."

Simple fact of the matter is, US games are about 50% cheaper RRP than in Australia, and with the AUD and USD basically the same, it's much, much more cheaper to import US games than buy locally. Even large retailers are parallel importing games on region-free consoles.
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Japanese | Assume JPN Region, unless otherwise stated.
#5badboyPosted 1/1/2013 11:08:45 PM
If Nintendo wants region lock, that's fine, as long as they make sure every game is released in every region around the same time. Otherwise, they shouldn't blame the hackers.
#6WestbrickIIIPosted 1/1/2013 11:17:17 PM
The premise of this topic is confusing.

w/ locking: retailer buys game from Nintendo, consumer buys game from retailer. Nintendo makes ~40 bucks.

w/o locking: retailer buys game from Nintendo, dealer buys game from retailer, consumer buys game from dealer. Nintendo makes ~40 bucks.
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#7NekoakumaPosted 1/1/2013 11:21:15 PM(edited)
WestbrickIII posted...

w/ locking: retailer buys game from Nintendo, consumer buys game from retailer. Nintendo of <CountryA> makes ~40 bucks.

w/o locking: retailer buys game from Nintendo, dealer buys game from retailer, consumer buys game from dealer. Nintendo of <Country B> makes ~40 bucks.



Follow that through: local retailers lose money, local retailers close up shop, local gaming collapses, forced to import everything. (super exaggeration, don't take it seriously.)
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Japanese | Assume JPN Region, unless otherwise stated.
#8LightHawKnightPosted 1/1/2013 11:20:14 PM
WestbrickIII posted...
The premise of this topic is confusing.

w/ locking: retailer buys game from Nintendo, consumer buys game from retailer. Nintendo makes ~40 bucks.

w/o locking: retailer buys game from Nintendo, dealer buys game from retailer, consumer buys game from dealer. Nintendo makes ~40 bucks.


The benefit is not for Nintendo. It is for the other companies that wish to make a game on a Nintendo system. This is one of the ways Nintendo is trying to get third parties to get on the wagon. They can make more money, so they want to make a game, or bring over a game.



1upsuper posted...
The benefits to region locking are largely nonexistent and those that are are vastly outweighed by the negative consequences. Region locking is bad. </topic>


You do realize that the amount of people who import is an incredibly small number when compared to those that don't right?
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#9diddy1278(Topic Creator)Posted 1/1/2013 11:23:36 PM
WestbrickIII posted...
The premise of this topic is confusing.

w/ locking: retailer buys game from Nintendo, consumer buys game from retailer. Nintendo makes ~40 bucks.

w/o locking: retailer buys game from Nintendo, dealer buys game from retailer, consumer buys game from dealer. Nintendo makes ~40 bucks.

Dealer sells game for more then 40 bucks dealer gets more money then Nintendo from the sale as he charges way more then he paid for the game thus we get ripped of by importers or are people too stupid to see it? Just so they can claim to be hardcore.
#10IAznDragonI YanPosted 1/1/2013 11:38:50 PM(edited)
if there is a american game that is cheaper than the european version, europeans would get that resulting in the european version's developers not getting any money. with region locking, europeans are forced to buy their version.
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