New Fire Emblem Awakening video : character classes trailer

#1EvilSock1990Posted 1/22/2013 5:36:46 PM
http://www.youtube.com/watch?v=4n_iMoXkO7A
#2jedinatPosted 1/22/2013 5:44:24 PM
Nice. How does switching classes work, model/texture-wise? Do characters have unique models? Is there a generic one that's shared by each gender? Do certain characters have unique models? Or are class changes fairly limited to make this manageable? Etc....
#3Nickcool1996Posted 1/22/2013 5:44:42 PM
Interesting.
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#4Enobmah_ShardsPosted 1/22/2013 5:46:04 PM
The newer classes look amazing. (The one with the dancer and shapeshifter form classes)
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#5EvilSock1990(Topic Creator)Posted 1/22/2013 5:46:25 PM
jedinat posted...
Nice. How does switching classes work, model/texture-wise? Do characters have unique models? Is there a generic one that's shared by each gender? Do certain characters have unique models? Or are class changes fairly limited to make this manageable? Etc....


when a class reaches a certain level (i think it is 10) you can promote them.
some classes have multiple paths and some don't.
Lords are the only exception and only get promoted via plot iirc.
#6NewbieN00bPosted 1/22/2013 5:56:13 PM
EvilSock1990 posted...
jedinat posted...
Nice. How does switching classes work, model/texture-wise? Do characters have unique models? Is there a generic one that's shared by each gender? Do certain characters have unique models? Or are class changes fairly limited to make this manageable? Etc....


when a class reaches a certain level (i think it is 10) you can promote them.
some classes have multiple paths and some don't.
Lords are the only exception and only get promoted via plot iirc.


Lords in this game promote with master seals like everyone else.

Characters can reclass to a set list, each character has a custom 'class set' of classes thy can change to.

Characters, when reclassed outside of their base class use a generic model (that does accommodate for height, though). Their heads are the only thing that don't change. (Donny still wears a pot, Ricken has his mage hat, Panne has her bunny braid ear things, and so on)
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#7guedesbrawlPosted 1/22/2013 6:00:15 PM
just to make it clear,you know how enemies have a generic appearance for each class?
that's how your units will look like,but more blueish.unless it's part of their natural class and promotions (ex:lon'qu is a myrmidon,so he has a unique design for that class and it's promotions: swordmaster and assassin)

i am not sure if reclasing prepromotes into their unpromoted base classes and their other ''natural'' promotions will have unique designs,but i'd guess they don't
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#8Frost_LASERPosted 1/22/2013 6:05:07 PM
Do all wyvern knights turn into griffins and not wyvern lords?
#9NewbieN00bPosted 1/22/2013 6:19:18 PM(edited)
Frost_LASER posted...
Do all wyvern knights turn into griffins and not wyvern lords?


Split promotions, like FE8.
You pick. Wyvern knights promote to Griffon riders or Wyvern lords.

Class list:
SPOILERS
http://www.serenesforest.net/fe13/class.html
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#10Frost_LASERPosted 1/22/2013 6:56:26 PM
NewbieN00b posted...
Frost_LASER posted...
Do all wyvern knights turn into griffins and not wyvern lords?


Split promotions, like FE8.
You pick. Wyvern knights promote to Griffon riders or Wyvern lords.

Class list:
SPOILERS
http://www.serenesforest.net/fe13/class.html


Phew, thanks. I thought they ruined my favourite class.