I usually keep it at max for the most part, I find that the kind that adds a lot of depth like in OoT is really immersive. After the first week or so it stopped causing any headaches or anything so unless I'm moving around a lot I keep it up.
I love the way the effect works. What I don't love is how often I apparently move my arms just enough to where I see double vision instead of the true 3D effect. If the system allowed for a higher degree of variance in seeing it, I'd never turn it off.
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Chicagoian posted... Your eyes get used to it and its the only system in recent memory for me that amazes me.
You must not want much out of your video game systems. The Vita's much more superior tech must have went under your radar.
I hear people don't even play with 3D turned on and to me thats a waste. The 3D is worth it.
The 3D is hardly worth it. Some people can't even see it, it gives some people headaches, and it murders the 3DS' already dire battery life even faster. Nintendo should have invested the time it took them to waste on the 3D to properly upscale the horrid imagery of DS games on the 3DSes.
It's no different from the same damn 3D you see with 3D glasses in IMAX, etc. The only "plus" is that no glasses are required for the 3DS's 3D.
Hell, even developers don't parade around with such an insignificant gimmick. Game play before gimmicks is how it truly works.
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