"No fixing needed"
I'm sorry, but that's just plain the worst, most pathetic reasoning for accepting a broken gameplay mechanic EVER.
Seriously, there is a REASON why Rare implemented the roll mechanic the way they did. When you roll in front of a group of enemies, to have the game programmed to have the character simply unfold in the
middle of the group and then get hit is JUST BAD GAMEPLAY. It would be as if in Mario, when you jumped off an enemy, then the second bounce would kill you. Rare implemented the tiny "roll add" every time you hit an enemy to prevent it.
People like you are the reason why bad game designers keep getting a pass to keep on making the idiotic mistakes in game design that they do.
Good god.
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Currently ignoring 3 users.
If I haven't responded to a post directly addressed to me, that's probably why.