Size SDXC card you'd need to fit all 3DS digital titles in it's LIFETIME

#11Lum_YatsuraPosted 3/9/2013 4:19:03 AM
From: rideshort | #010
3DS supports SDXC?


Unofficially. Nintendo hasn't said much yet.
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#12esoteric42Posted 3/9/2013 8:57:38 AM
You need a 32GB SDHC card until larger sizes are supported by software updates through Nintendo.

Formatting SDXC cards to FAT 32 is unreliable on the system, my sources say.

I have a bunch of games on my 32GB SDHC, music, and pictures and still have 16.7 GB.

(Unchained Blades, Fire Emblem, Mario Kart, Super Mario 3D Land, tons of Game Boy games, Ambassador games, DSi games)

I probably won't fill up my card within the systems lifetime, and I buy digital whenever possible (with the exception of Castlevania - I have a physical copy of that because I don't expect to play it too much!)
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#13KurizakaPosted 3/9/2013 9:17:36 AM
I just bought a 32gb. I can't even see myself filling that up.
#14Enigma149Posted 3/9/2013 11:26:42 AM
The biggest size a 3DS game can be, theoretically, is 8 GiB, although I might add that the biggest size a N64 game could be was thought to be 256 Mibit until someone figured out how to fit 512 Mibit onto one cartridge. Unpredictable advances in technology aside, however, 8 GiB is a good estimate.

The biggest SDXC card available right now is a 256 GB SDXC card that will set you back about $400 if you buy it on Amazon:
http://www.amazon.com/Lexar-Professional-256GB-Memory-LSD256CTBNA400/dp/B00A66XLT0

256 GB is equivalent to 238.42 GiB, meaning it could fit 29 8 GiB 3DS games. Practically-speaking, however, most 3DS games are less than 1 GiB in size right now, and I doubt this average will exceed 2 GiB, meaning you should be able to fit over 100 3DS games on the above card.

The biggest the SDXC specification can theoretically reach is 2 TB, or 1,862.6 GiB. This could theoretically store 232 8 GiB 3DS games or 931 2 GiB 3DS games, meaning that if you were just buying your typical 3DS game, you should be able to fit over 1000 on the card.

That being said, the DS recieved about 5,500 games in its lifetime. Assuming the 3DS recieves a similar number, and each game is about 2 GiB, you would need an 10.75 TiB, or slightly under 12 TB, SD card to store this much space. There is currently no SD card specification that goes this high. If you were to just by a bunch of the Lexar cards, you would have to spend over $19,000 to have enough space.

In other words, it's practically impossible.

Although it has no impact on our calculations, 1 block = 1 Mibit, meaning that a 2 TB SDXC card should have about 15,258,750 blocks on it.
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#15TheRealItachiPosted 3/9/2013 1:45:52 PM
Enigma149 posted...
The biggest size a 3DS game can be, theoretically, is 8 GiB, although I might add that the biggest size a N64 game could be was thought to be 256 Mibit until someone figured out how to fit 512 Mibit onto one cartridge. Unpredictable advances in technology aside, however, 8 GiB is a good estimate.

The biggest SDXC card available right now is a 256 GB SDXC card that will set you back about $400 if you buy it on Amazon:
http://www.amazon.com/Lexar-Professional-256GB-Memory-LSD256CTBNA400/dp/B00A66XLT0

256 GB is equivalent to 238.42 GiB, meaning it could fit 29 8 GiB 3DS games. Practically-speaking, however, most 3DS games are less than 1 GiB in size right now, and I doubt this average will exceed 2 GiB, meaning you should be able to fit over 100 3DS games on the above card.

The biggest the SDXC specification can theoretically reach is 2 TB, or 1,862.6 GiB. This could theoretically store 232 8 GiB 3DS games or 931 2 GiB 3DS games, meaning that if you were just buying your typical 3DS game, you should be able to fit over 1000 on the card.

That being said, the DS recieved about 5,500 games in its lifetime. Assuming the 3DS recieves a similar number, and each game is about 2 GiB, you would need an 10.75 TiB, or slightly under 12 TB, SD card to store this much space. There is currently no SD card specification that goes this high. If you were to just by a bunch of the Lexar cards, you would have to spend over $19,000 to have enough space.

In other words, it's practically impossible.

Although it has no impact on our calculations, 1 block = 1 Mibit, meaning that a 2 TB SDXC card should have about 15,258,750 blocks on it.


Your math is incredibly, painfully off with the price necessary.
http://www.amazon.com/SanDisk-32GB-Flash-Memory-SDSDB-032G-B35/dp/B002G12OBO/
375 x 32 = 12 TB
375 x $17 = $6,375 - which is significantly less than the $19,000 you proposed.
Also...where in god's NAME did you get 5,500 titles?
There weren't even 1400, let alone 4x that, meaning that you could cut the costs down 75% even further, meaning you'd only need approximately $1,600...and that's even IF they all stay at an average(hint: they don't).
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#16Lum_YatsuraPosted 3/9/2013 6:04:15 PM(edited)
Total number of DS roms available. 5500 is not unique titles. That'd be including each region and language version, bugfixed reprints, etc.

Like how Pokemon DPP / HGSS / BW / BW2 all had separate roms in English, Japanese, French, German, Italian, Spanish, and Korean.
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#17jim200(Topic Creator)Posted 3/9/2013 7:17:04 PM
Here it says the 3DS 8 blocks is 1MB

http://www.gamefaqs.com/3ds/997614-nintendo-3ds/answers?qid=334989

On other places it says so too.

http://www.gamefaqs.com/boards/997614-/59902338

I don't see an official explanation from Nintendo, but other people can find out it seems.
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#18Enigma149Posted 3/10/2013 12:55:41 PM
TheRealItachi posted...
Enigma149 posted...
The biggest size a 3DS game can be, theoretically, is 8 GiB, although I might add that the biggest size a N64 game could be was thought to be 256 Mibit until someone figured out how to fit 512 Mibit onto one cartridge. Unpredictable advances in technology aside, however, 8 GiB is a good estimate.

The biggest SDXC card available right now is a 256 GB SDXC card that will set you back about $400 if you buy it on Amazon:
http://www.amazon.com/Lexar-Professional-256GB-Memory-LSD256CTBNA400/dp/B00A66XLT0

256 GB is equivalent to 238.42 GiB, meaning it could fit 29 8 GiB 3DS games. Practically-speaking, however, most 3DS games are less than 1 GiB in size right now, and I doubt this average will exceed 2 GiB, meaning you should be able to fit over 100 3DS games on the above card.

The biggest the SDXC specification can theoretically reach is 2 TB, or 1,862.6 GiB. This could theoretically store 232 8 GiB 3DS games or 931 2 GiB 3DS games, meaning that if you were just buying your typical 3DS game, you should be able to fit over 1000 on the card.

That being said, the DS recieved about 5,500 games in its lifetime. Assuming the 3DS recieves a similar number, and each game is about 2 GiB, you would need an 10.75 TiB, or slightly under 12 TB, SD card to store this much space. There is currently no SD card specification that goes this high. If you were to just by a bunch of the Lexar cards, you would have to spend over $19,000 to have enough space.

In other words, it's practically impossible.

Although it has no impact on our calculations, 1 block = 1 Mibit, meaning that a 2 TB SDXC card should have about 15,258,750 blocks on it.


Your math is incredibly, painfully off with the price necessary.
http://www.amazon.com/SanDisk-32GB-Flash-Memory-SDSDB-032G-B35/dp/B002G12OBO/
375 x 32 = 12 TB
375 x $17 = $6,375 - which is significantly less than the $19,000 you proposed.

My price was based off of the Lexar cards. It was the price of the memory assuming you wanted to store the games on the fewest number of SDXC cards.

Also...where in god's NAME did you get 5,500 titles?
There weren't even 1400, let alone 4x that, meaning that you could cut the costs down 75% even further, meaning you'd only need approximately $1,600...and that's even IF they all stay at an average(hint: they don't).

I got 5,500 titles from GameFAQs. If you select "All" from the DS menu, there are 100 titles-per-page and a total of 55 pages; hence, about 5,500 titles.
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''If you think a system will make you look mature, you ain't mature'' -squatch22