The Zelda games for DS question

#11AppleJockRidaPosted 5/11/2013 6:47:56 PM
How come nintendo stopped using the stylus in almost 3ds games when they fell so much in love with it for the ds? I mean it was quite a successful system for them so why change the formula in so many games?
#12Delirious_BeardPosted 5/11/2013 8:32:03 PM
Mariofan15 posted...
From: Ghetsis | #008
BeanBeanKingdom posted...
Deal with it.

Or he could just continue to not play the games.


Which would be stupid because of the controls.


To be fair, the games would hardly be worth playing even with good controls.
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#13Crimson10BladesPosted 5/11/2013 10:26:15 PM
AppleJockRida posted...
How come nintendo stopped using the stylus in almost 3ds games when they fell so much in love with it for the ds? I mean it was quite a successful system for them so why change the formula in so many games?


Because the DS's main gimmick was the touch screen, the 3DS's Gimmick was the 3D screen.
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#14wentzelotPosted 5/11/2013 10:27:50 PM
AppleJockRida posted...
How come nintendo stopped using the stylus in almost 3ds games when they fell so much in love with it for the ds? I mean it was quite a successful system for them so why change the formula in so many games?


well games like dragon quest 9 used the bottom screen so you could use touch controls.. obviously now games have to use the top screen for the 3d effect... and therefor cant use the touch screen
#15Mariofan15Posted 5/11/2013 10:48:19 PM
From: Delirious_Beard | #012
Mariofan15 posted...
From: Ghetsis | #008
BeanBeanKingdom posted...
Deal with it.

Or he could just continue to not play the games.


Which would be stupid because of the controls.


To be fair, the games would hardly be worth playing even with good controls.


Lol,no.
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#16Delirious_BeardPosted 5/11/2013 11:18:46 PM
Mariofan15 posted...
From: Delirious_Beard | #012
Mariofan15 posted...
From: Ghetsis | #008
BeanBeanKingdom posted...
Deal with it.

Or he could just continue to not play the games.


Which would be stupid because of the controls.


To be fair, the games would hardly be worth playing even with good controls.


Lol,no.


You are the master of rebuttals, I see.
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#17BeanBeanKingdomPosted 5/12/2013 3:09:22 AM
I can't believe the amount of whining that goes on about the controls in PH and ST. Did they make the games unplayable to you? Well, it's your own psychological fault, because they work perfectly fine. In fact, they allow you to control Link and the items with a degree of precision that would be impossible to replicate with traditional controls.
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#18Rai_JinPosted 5/12/2013 3:32:14 AM
Because I need such a degree of precision while on rails.
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#19BeanBeanKingdomPosted 5/12/2013 3:41:15 AM
Rai_Jin posted...
Because I need such a degree of precision while on rails.


Sorry, I wasn't aware Phantom Hourglass and Spirit Tracks played out like Link's Crossbow Training.
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#20Delirious_BeardPosted 5/12/2013 10:37:51 AM
BeanBeanKingdom posted...
I can't believe the amount of whining that goes on about the controls in PH and ST. Did they make the games unplayable to you? Well, it's your own psychological fault, because they work perfectly fine. In fact, they allow you to control Link and the items with a degree of precision that would be impossible to replicate with traditional controls.


It would have helped if the games were well-designed outside of the controls. But they aren't, so that just compounds the problem.
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