SteamWorld Dig is GREAT.

#21skulper34Posted 8/28/2013 12:48:14 PM
AE_ posted...
really?

I mean, you can just dig down to reach each dungeon untill the end of the game. You can go backtracking all you want, but there is no need for it whatsoever.

Considering you can run into a wall for 10 hours straight, does that make the game 10+ hours long?


You do know you need to upgrade your pickaxe or else you won't be able to dig further down, and that requires money, you also need upgrades.
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#22AE_Posted 8/28/2013 12:51:33 PM
mammalcrossing posted...
"Considering you can run into a wall for 10 hours straight, does that make the game 10+ hours long?
"

Oh so silly. If you did this, you sorta suck at playing video games.

Or maybe if you spent 5 minutes, then dug another way, you would see another path! And you will see treasures! Which you take up to the town to buy items to open more paths!

Um, I figured this out in under 30 minutes, NOT 10 hours!


. <- the point


0 <- Your head
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#23Maxx_the_SlashPosted 8/28/2013 12:53:35 PM
mammalcrossing posted...
One of the best games I have ever downloaded at Eshop. Metroid meet Dig Dug.

http://www.pocketgamer.co.uk/r/3DS/SteamWorld+Dig/review.asp?c=52943


So... it's a rip-off Terraria?
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#24AE_Posted 8/28/2013 12:56:57 PM
skulper34 posted...
AE_ posted...
really?

I mean, you can just dig down to reach each dungeon untill the end of the game. You can go backtracking all you want, but there is no need for it whatsoever.

Considering you can run into a wall for 10 hours straight, does that make the game 10+ hours long?


You do know you need to upgrade your pickaxe or else you won't be able to dig further down, and that requires money, you also need upgrades.


yup, just drop a teleporter, go drop the loot / spend it, teleport back to where you where. You complete 1 mine, dig down to the next one, complete, next one.

not saying the game isn't cool or anything, it is, but its by no means a great game.

I find the control system pretty spot on, but the rest of the game is a bit bland / boring.

it lacks creativity, and could be a bit harder. the optional mines could have had a lot of puzzles, there was only one like that, where you needed to dig under those big rocks to create a path.

Lacks enemy variety.

town development is pretty poor.
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#25mammalcrossing(Topic Creator)Posted 8/28/2013 1:31:05 PM
Ok that u r in minority and didn't like it. However, you "bumping into a wall for 10 hours" comment was absurd and made no sense.
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