Most mindblowing ending: 999 vs. Bioshock Infinite

#21SoeroahPosted 9/3/2013 12:27:19 AM
Fight_The_Power posted...
Soeroah posted...
Fight_The_Power posted...
Soeroah posted...
Fight_The_Power posted...
I haven't played Bioshock Infinite but I will say that 999's ending really made no damn sense whatsoever so I'd imagine Bioshock Infinite had a better one


Nope. And mind telling me what didn't make sense about 999? Don't mean to sound defensive, I've just never heard anyone elaborate other than 'it didn't make sense


The Akane paradox, for one. Even reading through the questions on the game's website I still didn't get a proper grasp of how the hell she managed to resurrect herself. I guess that's what VLR is for (which I still haven't played)


My understanding is that the game was essentially the fulfilment of a time loop. She didn't resurrect herself, Junpei sent her the information she needed to survive. She then spent the next nine years setting up the events that would allow Junpei to do that in the first place, in order to prevent a paradox from occurring.

I could be wrong, but that's what I got from it.


You're missing the biggest hole of it all. How the hell did she spend the next nine years setting up the events TO THEN allow Junpei to keep her alive?

That is the question.


Stable time loops generally don't have beginnings or ends. They are just what happened. June never died, she was always saved. If Junpei hadn't done the right things to save her, she'd have disappeared from that timeline- which was represented in the game as June getting feverish every time Junpei took the wrong door.

Young June was reading several futures to help herself progress, and in return was able to help Junpei get a few critical bits of information from his alternate timelines, allowing him to solve the final puzzle and send her the answer.



Trust me, as convoluted as it is to get your head around how it works, it makes more sense than Bioshock's.
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#22HiddenDoorwayPosted 9/3/2013 12:32:44 AM
999's ending isn't even that hard to understand. It's like the most straightforward a time loop can get.
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#23CaptainLukaPosted 9/3/2013 12:45:28 AM
Bioshock Infinite is a horribly written game all around, so I'm going with 999 by default. Even if Infinite was a sensible, smart story, I'd go with 999.
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#24Rick Rack RooPosted 9/3/2013 3:03:18 AM
Ever17
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#25Kuyama-kunPosted 9/3/2013 3:37:46 AM
SMASHKING84 posted...
i can't speak for 999 but i consider bioshock infinite too damn confusing.
it's like watching vanilla sky you don't know what the f*** happened at the end.


You must be six.
#26Companion_Cube_Posted 9/3/2013 3:44:23 AM
MGS3.
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#27BoomtownBillPosted 9/7/2013 6:20:26 PM
toad133 posted...
Buretsu posted...
Other: Ghost Trick


Fix'd.

The fact that an innocent bystander had such a tremendous impact on so many lives is what makes it so magnificent for me.



Ghost tricks plot twist was god awful. Maybe the worst of any novel game ever
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#28dmaster342Posted 9/7/2013 10:25:10 PM
999 gave me the biggest mind-**** that I've ever had playing a game.
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#29Solar20xxPosted 9/7/2013 10:35:14 PM
999 was better for me so.... voting for that.
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#30LightHawKnightPosted 9/7/2013 10:52:54 PM
999 cause that is the only one I played.
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