Thoughts on Super Mario 3D Land and Fire Emblem:Awakening?

#1DiayamondoPosted 9/8/2013 2:26:45 PM
Curious.
#2BeanBeanKingdomPosted 9/8/2013 2:39:55 PM
Two of the best games available on the 3DS and both a must in everyone's collection.

3D Land shows off how the 3D can enhance the gameplay rather than just the visuals, helping to judge depth and essential in figuring out many perspective tricks put in by the developers. It's on the easy side at first, but you unlock more difficult stages later on, and there's a lot of content overall. Great graphics and music too, on the gameplay side it's a fresh take on Mario platforming in general, perfectly blending 2D and 3D Mario and coming up with an ultimately original concept.

Awakening is a pretty deep strategy rpg with great customization of your ever-growing party, fantastic production values (especially for the series) and a huge amount of missions. It's been made accessible for newcomers but it can still be played old-school with a high difficulty level, so there's something for everyone. Great DLCs and replayability too.
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#3SmashBro25Posted 9/8/2013 2:52:58 PM
BeanBeanKingdom posted...
Two of the best games available on the 3DS and both a must in everyone's collection.


Exactly this.
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#4esoteric42Posted 9/8/2013 3:06:41 PM
3D Land is a lot of fun. Sweaty palms and all. I enjoy every minute of it, and it is fun to replay.

Fire Emblem is great. I've spent over 100 hours on it. I have kind of taken a break from it, but I still have DLC that I have purchased but never touched.

I would say 3D Land is more enjoyable overall.
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#5Clint_EastStonePosted 9/8/2013 3:13:01 PM
BeanBeanKingdom posted...
Two of the best games available on the 3DS and both a must in everyone's collection.

3D Land shows off how the 3D can enhance the gameplay rather than just the visuals, helping to judge depth and essential in figuring out many perspective tricks put in by the developers. It's on the easy side at first, but you unlock more difficult stages later on, and there's a lot of content overall. Great graphics and music too, on the gameplay side it's a fresh take on Mario platforming in general, perfectly blending 2D and 3D Mario and coming up with an ultimately original concept.

Awakening is a pretty deep strategy rpg with great customization of your ever-growing party, fantastic production values (especially for the series) and a huge amount of missions. It's been made accessible for newcomers but it can still be played old-school with a high difficulty level, so there's something for everyone. Great DLCs and replayability too.


LMFAO! Deep strategy? Out of all the Fire Emblem games this is by far the least thought provoking/and is exceedingly easy. 95% of the missions are just straight forward "kill all the enemies". The map's layout aren't used for strategic planing/fighting. Reclassing is broken, since all you need to win on the harder difficulties is dark mage. Oh, and did i mention the grinding? Heck the only reason lunatic is difficult in the first place is because of the high enemy stats, not placement or conditions, like any GOOD SRPG should.

This is more of a JRPG or baby's first strategy game.
#6NightRainPosted 9/8/2013 3:20:04 PM
Those are the two best games I own, easily.
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#7omgitstim222Posted 9/8/2013 3:21:29 PM
Awakening was great but to call it challenging or deep is quite a stretch, it's probably the easiest of all the Fire Emblem games available in NA (outside of the Wii FE) and even on lunatic it's pretty easy to clean house.

3D Land I played and got 100% and I'd safely say it was one of the weakest Mario titles in recent memory. The only level that offers any sort of challenge is the very last one you unlock and up til then Tanuki suit makes the rest of the game cake. If I have to go out of my way to avoid using something thrown at you at every turn in the game (tanuki suit) to make it challenging, that's an issue. That being said I did have a lot of fun and was hooked enough to 100% it but it was an easy ride to completion.
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#8BeanBeanKingdomPosted 9/8/2013 3:21:35 PM
Clint_EastStone posted...
LMFAO! Deep strategy? Out of all the Fire Emblem games this is by far the least thought provoking/and is exceedingly easy. 95% of the missions are just straight forward "kill all the enemies". The map's layout aren't used for strategic planing/fighting. Reclassing is broken, since all you need to win on the harder difficulties is dark mage. Oh, and did i mention the grinding? Heck the only reason lunatic is difficult in the first place is because of the high enemy stats, not placement or conditions, like any GOOD SRPG should.

This is more of a JRPG or baby's first strategy game.


We don't care.
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Had a Street Fighter signature for four years, but Crapcom doesn't deserve such recognition anymore.
#9Clint_EastStonePosted 9/8/2013 3:26:36 PM
BeanBeanKingdom posted...
Clint_EastStone posted...
LMFAO! Deep strategy? Out of all the Fire Emblem games this is by far the least thought provoking/and is exceedingly easy. 95% of the missions are just straight forward "kill all the enemies". The map's layout aren't used for strategic planing/fighting. Reclassing is broken, since all you need to win on the harder difficulties is dark mage. Oh, and did i mention the grinding? Heck the only reason lunatic is difficult in the first place is because of the high enemy stats, not placement or conditions, like any GOOD SRPG should.

This is more of a JRPG or baby's first strategy game.


We don't care.


People who want their brain to be challenged do.
#10DoItForMePosted 9/9/2013 11:13:06 PM
[This message was deleted at the request of the original poster]