Fire Emblem: Awakening or Kingdom Hearts: Dream Drop Distance?

#17lightsXIIIPosted 10/12/2013 11:01:55 AM
Which game is better? Which had better story and characters?
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#2Bahamut_10thPosted 10/12/2013 11:03:01 AM
Better game - Kingdom Hearts.

Better story and characters - Fire Emblem.
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#3Clint_EastStonePosted 10/12/2013 11:04:30 AM
7lightsXIII posted...
Which game is better? Which had better story and characters?


Kingdom Hearts. No competition. FE:A has terrible, clique characters and a boring, predictable story.
#4Lord_FroodPosted 10/12/2013 11:07:14 AM
You probably won't like FE because Marth is female.
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#5mrjack3112Posted 10/12/2013 11:07:35 AM
I enjoyed FE more. FE definitely takes the win for story and characters.
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#6Clint_EastStonePosted 10/12/2013 11:09:13 AM
mrjack3112 posted...
I enjoyed FE more. FE definitely takes the win for story and characters.


https://www.youtube.com/watch?v=xoMgnJDXd3k
#7kewldude475Posted 10/12/2013 11:09:49 AM
I just find KH's gameplay to be much more enjoyable.
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#8TwilightEchoesPosted 10/12/2013 11:21:57 AM(edited)
Fire Emblem, no contest. Though it's more by default than competing merits.

It's not hard to beat Kingdom Hearts with story and characters, or gameplay. Stiff and unresponsive combat, shallow gimmicks and movesets, barren worlds, and the new spammable flow-motion aren't good ARPG gameplay. Combined with yet another semi-plot that saves the only meaningful revelation until the end, and putting the characters through the same trite motions they've endured like 3 times already at this point... and you're left with a poor game.

Fire Emblem has some issues with maps and balancing, but KH is a far poorer product all around.
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#9gamemaster712Posted 10/12/2013 11:19:15 AM
Both!!!
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#10guedesbrawlPosted 10/12/2013 11:21:12 AM
TwilightEchoes posted...
Fire Emblem, no contest. Though it's more by default than competing merits.

It's not hard to beat Kingdom Hearts with story and characters, or gameplay. Stiff and unresponsive combat, shallow gimmicks and movesets, barren worlds, and the new spammable flow-motion aren't good ARPG gameplay. Combined with yet another semi-plot that saves the only meaningful revelation until the end, and putting the characters through the same trite motions they've endured like 3 times already at this point... and you're left with a poor game.

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