Timed Mines?...

#11Fin4everzPosted 1/6/2013 9:16:09 AM
Yoshi_Z16 posted...
GoldeneyeFan99 posted...
same goes for distration, even with a thermal sniper RTM's are way better


GTFO, Distraction is awesome.


QFT
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#12catcool246Posted 1/6/2013 10:02:22 AM
Timed mines are really good for MI6 in black box.
#13apGEPosted 1/6/2013 10:39:09 AM
catcool246 posted...
Timed mines are really good for MI6 in black box.


OOOOOOOh, How did I never think of this.
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#14360GEClanPosted 1/6/2013 10:48:26 AM
What is this glitch that everyone speaks of?
#15theskogsPosted 1/6/2013 10:55:28 AM
360GEClan posted...
What is this glitch that everyone speaks of?


Which one? High-cap glitch? With it on and you run over the gun you are using instead if reloading it, it puts your ammo in clip at 12. Annoying beyond words
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#16360GEClanPosted 1/6/2013 10:58:13 AM
theskogs posted...
360GEClan posted...
What is this glitch that everyone speaks of?


Which one? High-cap glitch? With it on and you run over the gun you are using instead if reloading it, it puts your ammo in clip at 12. Annoying beyond words


Ohhh I remember that glitch now.
#17SadLadPosted 1/6/2013 11:51:23 AM
My fave timed mine use was in outpost. Taking out campers in the Russian building who wait behind the top of the inner steps. Stick it on the ground floor ceiling. Most satisfying vs a hero.
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#18DoomsSDPosted 1/7/2013 5:49:13 PM
SadLad posted...
My fave timed mine use was in outpost. Taking out campers in the Russian building who wait behind the top of the inner steps. Stick it on the ground floor ceiling. Most satisfying vs a hero.


I just love it when your get triples/ quads from throwing mines up in those little uh "sniper" towers dot around the other fenced side of the map. Hilarious that this game has been out for over two years and people still think that's a clever place to hide.
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Well, I suppose it's time to get kidnapped again...
#19ImTheLoneWolfPosted 1/7/2013 5:52:37 PM
I use them on my Melee loadout.
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#20Stephen_TrainorPosted 1/7/2013 5:53:33 PM
DoomsSD posted...
They're fine if you simply think of them as a sticky grenade. It's an extra source of KABOOM and when you have nothing else handy can be a reasonably effective way of dislodging campers from their little forts. Helpful enough when you know how to destroy boat room campers in Docks but aren't leveled up enough to have RTMs.

I too would have been tempted to run Hi Cap mags but that glitch just ruins the point of it.


You just reminded me that I can now do that since I can host. I'm gonna have some improvised and timed mine fun soon.
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