## How many different combos of weapon layouts are there?

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3. How many different combos of weapon layouts are there?
 trdmrcclovis3 years ago#11 Stick to weapon layouts, not map and strategies. There are 20 primary guns.5 secondary pistols.6 gadget 1.6 gadget 2....gadget 3....attachments.=weapon layouts.---trademark 123 iTi M :/] "Never cross swords with MI6" pdorse9 (Topic Creator)3 years ago#12500Harry Betrayer-Bot3 years ago#13trdmrcclovis posted...Stick to weapon layouts, not map and strategies. There are 20 primary guns.5 secondary pistols.6 gadget 1.6 gadget 2....gadget 3....attachments.=weapon layouts.Din't forget Multi Task.Kills: 66'000~, 30-Streaks 147(Mar'12-May'13) + 50~ from Nov'10-Feb'12Wins 2061, KDR 2.76 WLR 2.67 - GE Goals in %: 17% - GaGaGaCowboy Neoconkers3 years ago#14due to the attachments being different for each weapon, it would consist of a sum for each weapon, and every total being added together.Girls = Time x Money. Time = Money. Girls = Money x Money = Money sq. Money = sqrt Evil: Girls = sqrt Evil sq. Girls = Evil DarxWingDuck3 years ago#15Neoconkers posted...due to the attachments being different for each weapon, it would consist of a sum for each weapon, and every total being added together.16x5x5x5x5then you have to figure it out with the attachments from there... would be easy if not for that. oh, wait... multi task messes this math up. nevermind... i don't know. rshooty3 years ago#16I believe it's 818. I did it for each weapon class. First with the SMGs, it's 5 possible secondaries, plus 6 for each gadget, but plus an additional 24 with the multi task gadget, and plus 5 for each possible attachment. Then I went through for the rest of the weapons and their possible respective attachments. Woo.GE FC: 3178 2092 4778 JesusisKing, God is loveLet me know if you want to add me. TMac9876543213 years ago#17Don't forget hacked loadoutsI like my Silenced Strata Reflex LaserAnd my Silenced Hawksman with laserAnd my Golden GunAnd my MJRHave fun whoever is calculating :)`T-Mac` DarxWingDuck3 years ago#18rshooty posted...I believe it's 818. I did it for each weapon class. First with the SMGs, it's 5 possible secondaries, plus 6 for each gadget, but plus an additional 24 with the multi task gadget, and plus 5 for each possible attachment. Then I went through for the rest of the weapons and their possible respective attachments. Woo.it's waaaaay more than 818for instance let's use the sigmussigmus x 5 (secondary) x 19 (primary w/multi task) x 5 (gadget 1) x 5 (gadget 2) x 5 (gadget 3) x 6* (attachments)so... there are 71,250 possible loadout options for the sigmus alone.multi task really raises the possible options for loadouts.*i don't know if thermal scope can be put on sigmus. 6 with thermal scope, 5 without.... if thermal scope is not an option then there are 59,375 possible sigmus loadouts. DarxWingDuck3 years ago#19DarxWingDuck posted...rshooty posted...I believe it's 818. I did it for each weapon class. First with the SMGs, it's 5 possible secondaries, plus 6 for each gadget, but plus an additional 24 with the multi task gadget, and plus 5 for each possible attachment. Then I went through for the rest of the weapons and their possible respective attachments. Woo.it's waaaaay more than 818for instance let's use the sigmussigmus x 5 (secondary) x 19 (primary w/multi task) x 5 (gadget 1) x 5 (gadget 2) x 5 (gadget 3) x 6* (attachments)so... there are 71,250 possible loadout options for the sigmus alone.multi task really raises the possible options for loadouts.*i don't know if thermal scope can be put on sigmus. 6 with thermal scope, 5 without.... if thermal scope is not an option then there are 59,375 possible sigmus loadouts.i'm sorry... i screwed up the math because i forgot "NONE" is an option for all the gadgets, so those should all be 6x instead of 5x... it's actually a lot more than i previously posted... anyways, you get the idea, there are a lot of options. DarxWingDuck3 years ago#20DarxWingDuck posted...DarxWingDuck posted...rshooty posted...I believe it's 818. I did it for each weapon class. First with the SMGs, it's 5 possible secondaries, plus 6 for each gadget, but plus an additional 24 with the multi task gadget, and plus 5 for each possible attachment. Then I went through for the rest of the weapons and their possible respective attachments. Woo.it's waaaaay more than 818for instance let's use the sigmussigmus x 5 (secondary) x 19 (primary w/multi task) x 5 (gadget 1) x 5 (gadget 2) x 5 (gadget 3) x 6* (attachments)so... there are 71,250 possible loadout options for the sigmus alone.multi task really raises the possible options for loadouts.*i don't know if thermal scope can be put on sigmus. 6 with thermal scope, 5 without.... if thermal scope is not an option then there are 59,375 possible sigmus loadouts.i'm sorry... i screwed up the math because i forgot "NONE" is an option for all the gadgets, so those should all be 6x instead of 5x... it's actually a lot more than i previously posted... anyways, you get the idea, there are a lot of options.123,120 sigmus loadouts (if thermal scope is an option)102,600 sigmus loadouts (if thermal scope is not an option)yeah, i got bored for a sec there
1. Boards
2. GoldenEye 007
3. How many different combos of weapon layouts are there?

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