Favorite Multiplayer Weapons

#1MegaHowlerPosted 5/17/2012 8:40:54 AM
i became soo much better online running these..

Sam. Blade

V:183

R: 0
M: 4.5

Melee Combo +4

Comment: BEAST! It does 170s on dash attacks and 260 for a full combo

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Tiger Claws

V: 194

R: .05
M: 1.5

Overall Defense +3
Melee Combo +3

Comment: I just tank everyone with these, its so sick
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3DSFC 4382-2743-5839
#2SouretsuPosted 5/17/2012 8:48:43 AM
My most-used multiplayer weapon is a set of Raptor Claws that are something like this:

R: 5.5
M: 6
Val: 264

Poison +4
Melee Dash Attack +3
Overall Defense -4

It has one or two other miscellaneous traits, but that's everything important about it. I'll use it with Transparency and Bumblebee. The melee dash attack does about 212, which is enough to destroy anyone with melee defense down. People with regular defense seem to be left with a sliver of health left, so a charge shot (which has decent homing) or even continuous fire will pick off anyone who gets back up.

I also have this Flintlock Staff with Full Health Boost +3 and 5.5 Ranged. It does over 300 damage at range when I'm at full health.
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#3rebullet13Posted 5/17/2012 9:06:18 AM(edited)
Viridi Palm
Value 266
Range 6
Melee 0

Shot range +1
Evasion + 3
And i think its continuous fire +3 or 4


Using continuous fire it decimates things pretty quickly. I don't remember exact values but continuous fire does like 17 per shot and charged shots i thought were pretty weak.
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Pokemon Heart Gold FC is 1076 6280 5183 -- Lucas
#4MegaHowler(Topic Creator)Posted 5/17/2012 9:08:58 AM
I used to hate Flints but nowww I can grab a few kills with them ratio around 2.3 : 1
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3DSFC 4382-2743-5839
#5ElNurglingPosted 5/17/2012 9:39:01 AM
My fave multiplayer weapon is

Raptor Claws
Value 195
R: 0
M: 6
Melee combo +4
Heart bonus -2

Fast, killy and cheap. May make another pair of Raptor Claws with the same stats but -3 Heart bonus for laughs. :-)
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Martijn - inofficial pesky Raptor Claw using git of Kid Icarus Uprising's online modes
#6riew0Posted 5/17/2012 11:48:11 PM
My favourite weapon when the enemy team is bad/mine is good/there's an AFK on the other side:

Taurus Arm
Value: 150 (ish)
Item Attack + 3

I'm looking for an Item Attack + 4, but a double smart bomb already seems to 1hko. Nothing better than item vacuuming the last piece of daybreak, too.
#7danmiy12Posted 5/18/2012 4:01:01 AM
atlas club
value 308
ranged 6 melee 2.5
charged dash shot +4
speed+3

overall very broken it one shots if the charged hit lands and since this is designed to be a sniper's club, its homing is amazing, its projectile speed really fast, and I move at brawler claw speed with lightweight...250-275 charged dash shots without energy charge ya really hurts...

only flaw is ya around average melee for a club but good fallback <151 damage combos but I prefer to snipe things> I use invisibility too combined with lightweight generally most of the time getting the first kill within 10 seconds or badly wounding an opponent...
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My 3ds FC:0989-1899-7615
Currently playing Dj Max trilogy, Super Mario 3d Land, Pokemon Rumble Blast, Kid Icarus Uprising
#8InhaledCornPosted 5/18/2012 4:15:46 AM
I never considered myself a Claw user until I made these.

Hedgehog Claws
R: 5 M: 3
Shot Range +3
Standing Continuous Fire +4
Dash Continuous Fire +3
Speed -1

Kinda wish I got a walking speed boost other than the Dash Continuous Fire, but it's still really good on these Claws.

I tend to use Playing Dead anyway which works better the less I move. I just hate it when things get in Melee range, and I use a Melee attack instead of spamming my machine-gun-like continuous fire.
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3DS FC: 2578-3118-6645
Working on Kid Icarus: Uprising 9.0 Run. Current progress: 1-17, 20.
#9Darcsen8Posted 5/18/2012 5:39:23 AM
Scorpio Staff

Ranged: 3.5 *
Melee: 3 *

Forward Dash Charge Shot + 4
Weakening +1

Who needs homing or long distance sniping :P One Hit KO everyone, without any defense modifiers, between 38 and 70 meters. And doding of a Staff shot is incredibly hard :D

I wish that weakening was Shot Range + 2 but it's still a great weapon.