Think this game'll have Fixed Camera angles?

#1Gaming_MasteryPosted 6/26/2010 6:06:32 PM
The 3D effects would really give it atmosphere when combined with Fixed camera angles.
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#2REfan33Posted 6/26/2010 9:09:26 PM
probably not, a good 3d effect cant be achieved with camera angles.
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#3RayHorakPosted 6/26/2010 9:10:39 PM
I hope not, you get far greater immersion with 3D when the camera follows the character (you) in my opinion.
#4Kraytdragon444Posted 6/27/2010 7:17:52 PM
If its fixed camera angles like the old REs, then I will not be buying this game.
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#5SSBBisawesomePosted 6/27/2010 7:29:50 PM
^ You're missing out.
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#6DarkZV2BetaPosted 6/27/2010 11:19:06 PM
I hope so, but very seriously doubt it. Though if it is, I hope you have the option to use nonfixed angles as well.
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#7Pego_tinnPosted 6/28/2010 9:12:22 AM
Fixed camera=Scary
I havn't found anything scary or surprising about about the latest REs. 4 was fun, 5 was an ok shooter, but nothing as scary as RE1 and 2.
I hope they make this survival horror and make it fixed camera.
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#8-NaS-Posted 6/28/2010 11:16:07 AM
I'll be turning that gimmick off when I get my 3DS.

What, playing for games themselves? Surely I must be mad! Who the hell buys a new console/handheld just to use as a basic upgrade of a model from 5 years ago, my god!
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#9qbertmasterPosted 6/28/2010 5:27:50 PM
Honestly, the scariest part of the old resident evil camera was the fact you couldn't control your character and perspective was limited.

However, a game can be scary in third person. They need more tight corridors, regenerator/Lisa Trevor esqued enemies, shock scenes and darker atmospheres to build up tension and make the game scary. Not a camera angle.

Though I wouldn't mind the option.
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#10-NaS-Posted 6/28/2010 8:14:25 PM

From: qbertmaster
Honestly, the scariest part of the old resident evil camera was the fact you couldn't control your character

I'm at the point where anyone who complains about RE controls is clearly mentally challenged & shouldn't be allowed to operate heavy machinery.
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