RE3 remake

#1Big_HurtPosted 8/28/2010 7:51:04 AM
Wouldn't it be cool if the remade RE3 for PS3 and Had The Camera Angle like RE4 &5. I dont Know Just Thinking. Just Wanting Another game with Nemesis in it.
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#2edward18Posted 8/28/2010 8:48:15 AM
no, not really. That'd sorta make the game rediculously easy.
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#3Wiiplayer111Posted 8/28/2010 9:03:16 AM
That wouldn't be too bad if Nemesis seriously hunted you, like non stop.
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#4UncleWeskerPosted 8/28/2010 12:35:13 PM

From: edward18 | #002
no, not really. That'd sorta make the game rediculously easy.


It wouldn't be easier at all.
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#5SSJ_JinPosted 8/28/2010 1:37:30 PM
It would be called R3make and the only thing they need to focus on in remaking 3 is making sure Nemesis will hunt you any and everywhere, making sure you will never get the same playthrough.
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#6edward18Posted 8/28/2010 1:47:39 PM
Nemesis annoyed me enough in the original. He doesn't have to follow you the entire game.

And it would be much easier. Headshots, hitting weakpoints, dodging. Everything would be simplified due to camera-perspective.
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#7UncleWeskerPosted 8/28/2010 1:50:58 PM

From: edward18 | #006
Nemesis annoyed me enough in the original. He doesn't have to follow you the entire game.


Nemesis' stalking was the best part of the game. There's a reason he's the title character.

Headshots


It's not like headshots have to be an instant kill. Gameplay and story segregation and all that. How about this, shooting an enemy in the head will do normal damage, but give the character a chance to occasionally do an instant kill head explosion (like the game already worked before).

hitting weakpoints


What weak points?

dodging


The movement controls would still be the same.
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#8edward18Posted 8/28/2010 3:07:33 PM
Nemesis' stalking was the best part of the game. There's a reason he's the title character.

Doesn't change that that's one of the reasons why I think 3's the worst of the old games.

It's not like headshots have to be an instant kill. Gameplay and story segregation and all that. How about this, shooting an enemy in the head will do normal damage, but give the character a chance to occasionally do an instant kill head explosion (like the game already worked before).

Or make it so that just shooting between the eyes is an instant kill

What weak points?

There were weak points implimented into enemies throughout the Chronicles games.

The movement controls would still be the same.

The perspective that you'd be looking from would be different thus affecting how one would move based on confusion amongst the control setup at times when in a panicked situation.
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#9SSJ_JinPosted 8/28/2010 6:33:24 PM
That's sweet you don't like Nemesis. Then you wouldn't have to get the game. We, however, would.

Second, what makes you think headshots would be instant kill? Stop confusing gameplay with story. You do realize that, for example, Chris and Sheva and whoever else shoots the enemies in the head and they die immediately in the cutscenes. Does that happen when you play the game? No.

There's no reasons zombies can't take headshots like Ganados and Majinis do.
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#10edward18Posted 8/28/2010 7:03:41 PM
That's sweet you don't like Nemesis. Then you wouldn't have to get the game. We, however, would.

That doesn't change how it would be easier.

Second, what makes you think headshots would be instant kill?

uh...destroy the brain...

Stop confusing gameplay with story.

Gameplay has ALWAYS followed story in the regard of headshots. If the zombie's head gets destroyed they're dead.

You do realize that, for example, Chris and Sheva and whoever else shoots the enemies in the head and they die immediately in the cutscenes. Does that happen when you play the game? No.

It should

There's no reasons zombies can't take headshots like Ganados and Majinis do.

exactly
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