ThadBarr posted...Actually, I've had the game since the release date, and I'm already at the "I've already done this..." stage.
IMO, I think you're encountering a different type of feeling there. The way I see it, an entry in a series always has to have that degree of familiarity once you peel away all the new stuff like customizing your village itself or diving for stuff, no? You've got some parts that just always have to be there in order to be Animal Crossing, change the bread and butter too much, lose the familiarity.
What they need to do for those "gotta have" things is improve on them, and they did - customizing individual furniture pieces, customizing the outside of your house, and wall-hanging furniture are the first real additions to the house formula since the original, yeah?
But in the case of the feeling you get from City Folk, that's the feeling that you've played this exact game before, but in portable form. Added little to the experience besides holidays, which were awesome but only come around so many times a year, villagers were duller, you had less house space. Since the bread and butter wasn't even improved, AND there's nothing new on top of it, you got the feeling that even if all the activities are supposed to be familiar, you could do them exactly the same way in its predecessor, and in some cases could even do them better.