Rate: GCN Daisy Cruiser (Day #45)
Hey, everyone. I know, I know, it's been a long while since the last daily rate, and I feel bad for falling behind. My life has been hectic, although that's just an understatement. I'm gonna try to get back into the groove of things again and actually make these 'daily' again.
So, it appears that Day #44's Super Leaf received an overall average of 5.3. Yeah, that was kind of expected, haha.
Next up: The princess cruise line from DD that returned as a Retro track in MK7, GCN Daisy Cruiser!
3DS Daisy Hills (Day #1) -- 7.6/10
GCN Wario Colosseum (Day #2) -- 7.8/10
Metal Mario (Day #3) -- 4.4/10
GBA Ribbon Road (Day #4) -- 8.4/10
Wii Maple Treeway (Day #5) -- 8.2/10
Birdo (Day #6) -- 8.3/10
DS Airship Fortress (Day #7) -- 8.3/10
SNES Ghost Valley 2 (Day #8) -- 5.3/10
Beast Glider (Day #9) -- 8/10
N64 Yoshi Valley (Day #10) -- 7/10
Dry Bones (Day #11) -- 8.4/10
DS Mushmellow (Day #12) -- 6.6/10
Spiny Shell (Day #13) -- 5.3/10
3DS Shy Guy Bazaar (Day #14) -- 7.4/10
Rosalina (Day #15) -- 8.1/10
GCN Sherbet Land (Day #16) -- 6.4/10
Lucky 7 (Day #17) -- 6.4/10
Balloon Battle (Day #18) -- 7.9/10
POW Block (Day #19) -- 6.4/10
N64 Toad's Turnpike (Day #20) -- 6.8/10
3DS Wuhu Loop (Day #21) -- 5.1/10
3DS Maka Wuhu (Day #22) -- 4/10
Princess Heart (Day #23) -- 7/10
Wii Koopa Cape (Day #24) -- 8.8/10
DS Tick-Tock Clock (Day #25) -- 8.9/10
Donkey Kong (Day #26) -- 9.1/10
GBA Riverside Park (Day #27) -- 7/10
SNES Battle Course 4 (Day #28) -- 6.7/10
Blooper (Day #29) -- 2.1/10
GCN Mario Circuit (Day #30) -- 7.5/10
N64 Skyscraper (Day #31) -- 8.1/10
3DS Piranha Plant Slide (Day #32) -- 8.2/10
Lakitu (Day #33) -- 6.7/10
Wii Funky Stadium (Day #34) -- 6/10
Bullet Bill (Day #35) -- 5.1/10
DS Peach Gardens (Day #36) -- 6.9/10
N64 Kalimari Desert (Day #37) -- 7.2/10
Wii Moonview Highway (Day #38) -- 5.7/10
GBA Cheese Land (Day #39) -- 9/10
Toad (Day #40) -- 7.2/10
GCN Baby Park (Day #41) -- 7.6/10
3DS Neo Bowser City (Day #42) -- 8.4/10
SNES Rainbow Road (Day #43) -- 8.1/10
Super Leaf (Day #44) -- 5.3/10
This track has somehow lost its luster. It was really fun when I first started playing DD, and over time it got more and more boring for some reason; this hasn't happened with any other DD track to me, so it's really strange. When it appeared as a Retro course, I was indifferent. Naturally it's not as good as it was from the original game, but it's nice to remember. I give it an 8 mainly for nostalgic reasons.
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Whilst it's not as good as it was on DD, it's still a pretty decent track, and I enjoy it.
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This is my favourite track in the entire series bar none, and I feel it gets a lot of undeserved hate for no reason at all. It's admittedly fairly simple track; no real methods or tricks needed- but something draws me to this track instead of the rest. Been waiting for it to appear as a retro since Wii, and I bison yes'd when I saw it as a listed track.
My only complaint is that they took the rolling item boxes out of it, but that's minor, really.
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Such an unique track which doesn't have much hazards and reminds me fondly of DD. The first place beat with DC's music is so catchy, that it's pretty much my motivator to become 1st in that stage. Now it's one of my favourites in MK-series.
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It's one of Mario Kart's best courses, and it perfectly fits Daisy. It doesn't get a perfect 10 because it was made worse in this game.
Great course. Something different, unique, and it worked well. I'm not huge on the re-do for this game, particularly the pool or the underwater section towards the end. But it's still one of the better retro courses of the game.
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I personally don't find it that fun to race on, but I'm giving it a 7 for originality
GCN Version felt like you were actually ON the cruiser! xD
3 *** Rank in MK7! :D
a little bland, but I've always really liked it
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10/10 Second favorite track of mine behind DK Jungle.
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