They kinda did that in TTYD, but the stats still had caps. --- [In Soviet Russia, a moderator or administrator was deleted at the request of this message] Brawl FC: 2363-5663-5404 Platinum FC: 0302 8931 5035
I'd prefer this, if only because then you could have many more badges. Though I've never cared enough to level up Mario to the point of reaching any maximum in stats. --- "They're NOT DOLLS. They're ACTION FIGURES. WITH REAL FIRE-PUNCHING ACTION." ~Francis. Super Paper Mario.~
I always liked the idea of being given a set number of points upon leveling up that you'd have the option of dividing between your HP, FP and BP. You could spread out the points evenly or put a lot into a single stat. --- "Coming up next, important traffic news that can't help you because you're someplace where a TV is." ~ Tom Tucker; Family Guy
^True, but what I'm trying to say is that everyone will be equal, if everyone is level 27 in PM64, we all have 50 HP 50 FP and 30 BP.
I want it to be more unique and let's people raise whatever stat until level 27... Or say, 60 HP and 60 BP at 27. (Incorrect math, but just an example) Without raising FP at all. --- Let the blood ov the infants flood the streets ov Bethlehem!
I don't understand your idea. If you just want to level up one stat, you could just select it when you level up. It's not that hard. --- http://img294.imageshack.us/img294/3141/motivatorec798a42cd959b.jpg