So, to you, just having turn based battles means it's the classic format? I mean, it's certainly closer to it than SPM was, but it changed almost the whole battle system.
That. It's quite a ways away from the "classic" format.
Okay, explain how it isn't "CLASSIC" format, if it was in the first one. Turn Based, I mean. Don't the first game(s) usually define "CLASSIC"?
Let's see: - Only one party member - No FP or SP attacks - No stylish commands - No experience
- Has nothing to do with the actual basis of combat - This is true but we dont know what the sticker stars do yet - You can still do the stylish moves and such with timing so no - replaced by growth through side quests so technically you get experience just not direct exp
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