Urgh initial reviews are confirming my worries for this game (being dumbed down)

#1MarsfordPosted 11/7/2012 10:12:32 AM
F*** Nintendo...

Am I the only one who liked TTYD and PM64 mainly for the battle system and customization elements?
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#2fissionprimerPosted 11/7/2012 10:14:20 AM
The game will still be a lot of fun bro.

I would recommend rent it first, then decide. Or wait for a used copy.
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#3Dom745Posted 11/7/2012 10:15:57 AM
Just saw a video and it doesn't look that bad. Customization is still what the game thrives on. Just the level and real-time action crap that sucks imo.
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#4Marsford(Topic Creator)Posted 11/7/2012 10:18:09 AM
I'm likely still getting it, because even if I don't like it as much as I want to, resale value will be high considering it's a Mario game.

Just.....URGH....it's frustrating when I know how deep this game could have been BECAUSE THEY DID IT BEFORE!!

Or maybe it really is, but that's not the impression I'm getting.
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#5SeamusOHasseyPosted 11/7/2012 10:19:44 AM
Oh boohoo, it's not a PM or TTYD rehash. So what?
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#6ApolloJusticeAAPosted 11/7/2012 10:21:14 AM
dumbed down? most of the reviewers i read enjoyed the jump in difficulty from other nintendo games and the customization and decision on stickers seems like a huge draw.
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#7McmadnessV3Posted 11/7/2012 10:25:15 AM
Yeah, most of the reviews I'm read said there was a huge lack of hand holding basically leaving you up to your own devices (for better or worse) to deal with challenges.
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#8supervaanPosted 11/7/2012 10:38:03 AM
McmadnessV3 posted...
Yeah, most of the reviews I'm read said there was a huge lack of hand holding basically leaving you up to your own devices (for better or worse) to deal with challenges.

I find it funny considering people hate when Nintendo holds their hand, but Complain when left to their own devices
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#9klecserPosted 11/7/2012 10:42:27 AM
As others have said, the Sticker mechanic and lack of hand holding seems to make the game more challenging.

Its all about having limited abilities and managing them effectively. That is way more difficult than managing a set array of abilities in every battle.
#10Marsford(Topic Creator)Posted 11/7/2012 10:45:19 AM
supervaan posted...
I find it funny considering people hate when Nintendo holds their hand, but Complain when left to their own devices


>_>

Hand holding sucks, and having to explore a giant world aimlessly also sucks.

That's reeaaally not too hard to understand.

klecser posted...
As others have said, the Sticker mechanic and lack of hand holding seems to make the game more challenging.

Its all about having limited abilities and managing them effectively. That is way more difficult than managing a set array of abilities in every battle.


Not if you're having coins and stickers constantly thrown at you.
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Official Marsford of the NDF
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