Razum posted...Which is a perfectly fair opinion. Random battles in most RPGs register as obstacles to me and little else. The only ones where I seek out battles are the ones that I enjoy the battle system (Tales of games, Megaman Battle Networks, Paper Marios, etc). While I do love Final Fantasys, Dragon Quests, SMTs, etc, I don't often seek out random battles because outside most bosses and some specific encounters, the battle is merely basic attacks to win. To me, how much enjoyment the battle system gives is a prime reason to fight random battles (I detest grinding and general end up at low levels, which adds to the game for me as I like a challenge).
But, like I said, I understand where you're coming from.
The main issue here is the fact that fun is subjective. If you had fun, that's great, but it doesn't guarantee that everyone will have fun with it. It's not something everyone will be able to gain from battling, unlike EXP, which can lead to character customization and multiple playstyles.
Here's some typos I noticed:
Razum posted...There really isn't anything more to the story then that. It's a standard Mario story where Boswer did this and took Peach, go collect this to stop him. With no story in-between, you're left with a pretty underwhelming story that I can't give better than a 3/10.
Obvious.
Razum posted...Some levels do mix it up pretty well, like a level that emulates Luigi's Mansion and requires you to find 100 Boo's hiding in a mansion to move on.
Should be Boos.
Probably some more I missed, but every bit helps.
Other than that, it's pretty well written. There's some stuff I disagree with, but reviews are opinion based and as long as you back up your statements it's totally fine.
---
"it's that game that is so great it makes you want to destroy your Toilet." -Throwback2780