That's it. I'm done.

#41SinfullyvannilaPosted 1/30/2013 6:27:52 AM
bob15x posted...
Tone_Ikasu posted...
hatredcopter posted...
Tone_Ikasu posted...
It's not that bad........ Beat the game without any of the difficulties you are having. Could just need to level more? Just.saying.


It's that bad, but the game is still playable.. kinda.


But it really isn't though lol. Yeah they use a lot of mana I will give you that but it's really not needed most of the time. I grinded for a good hour (while trying to catch a familiar) without going back into town and never had anyone die because they ran out of mana. Also as long as each person in your team has a good physical attack familiar they don't really spam there spells as much.


but that is the other problem. You are forced to grind for hours before moving to next area or you get absolutely destroyed. No amount of strategy will save you.

I love the game overall, but that is really turning me off. Don't force wasted grinds on me, it interrupts teh flow of the story. That is one of the biggest things I hate about jrpgs. As a culture they seem to think that boring hours of grinding is somehow fun.


Are you doing positive strengthening? Like buying new gear? Making new gear in the alchemy pot(check your Wizard's Companion)? Feeding familiars? Optimizing your party setup so that your guys without elemental tricks have elemental weapons to cover the elements you don't use? Are you assigning wizards familiars from optimal genus'?

Or are you doing negative things like metamorphing someone while the rest of your party is weak? Are you not spreading your weak familars amongst the wizards so that one person isn't using all the weak ones?

It sounds like Esther isn't healing efficiently. Which means something is wrong with your setup. Either you don't have a good mix of high defense and damage, or you haven't been keeping your party up to date with gear and treats. Esther shouldn't be healing either(unless you have a super dedicated healer from an optimal genus like the Bud family), since her heal is less efficient than Oliver's.

Assuming you are doing the positive things and avoiding the negative, the only time you should be grinding is immediately after acquiring a new familiar or metamorphing one.
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Polite conversation should never include Politics, Religion or what constitutes an RPG.
Playing a game for it's story is like watching porn for it's story.
#42AuspexAOPosted 1/30/2013 6:28:49 AM
Yeah, you must be pressing triangle otherwise Swaine wouldn't use ANY mana.
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#43ReoniusPosted 1/30/2013 6:34:44 AM
I'm used to it from playing Persona 3.

But yeah I kinda just use Swaine and Esther as walking familiar exp banks while Oliver solos everything.
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#44LeanaunfurledPosted 1/30/2013 6:35:27 AM
Esther was fine, the biggest problem being she uses mana but she has so little of it, which doesn't rectify itself until later on in the game due to..having..more..mana. Swaine will help heal as well, and every so often I'll have Oliver's Sprite use Second Wind, which is just a god tier healing spell.

Though it always flabbergasts me when people claim you have to grind in between story segments in this game. Dunno if they're ignoring every enemy and sidequest ever or what but I never had to grind to keep up with the story..
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#45missinglink00Posted 1/30/2013 6:57:07 AM
100% agree the a.i, is terrible. It is possible you are underleveled bc I am still playing through and while it is horrible, i am fending for myself. I sincerely doubt the people that said they never had esther die... thats bull. Also instead of completely bailing on the game switch it to easy mode. This way at least you can still enjoy it. People that are denying that the a.i. is bad need to stop having a giant boner for this game. ff xii had the same a.i. done right. This game failed in that department. Game is awesome but a.i. is awful.
#46bob15xPosted 1/30/2013 6:57:18 AM
"Are you doing positive strengthening? Like buying new gear? Making new gear in the alchemy pot(check your Wizard's Companion)? Feeding familiars? Optimizing your party setup so that your guys without elemental tricks have elemental weapons to cover the elements you don't use? Are you assigning wizards familiars from optimal genus'?"


Assuming you are doing the positive things and avoiding the negative, the only time you should be grinding is immediately after acquiring a new familiar or metamorphing one"

I am just at where you get the alchemy pot.

For example when you get out of the Glade they even tell you don't fight anything. I go and get all the best gear at the store, try and continue with the story where you fight the guy back and your world and doing 1-2 dmg a hit and he wipes me out in one round of attacks.
I try and grind of the monsters outside of town, they killing me in a few hits. I had to go back to the forest and grind about 3-4 levels then I could fight everything.

Now I finished with that town all the quests and headed to the coast. All my guys are levels, again have best gear you can get, go into town, open the alchemy pot and bam, get wiped in a few hits.
Go back outside and start grinding for hours again. AT that point there doesnt seem to be a weapons vendor in that town so can't buy new gear.

I would like to think I suck but you die so fast, that even trying to heal yourself is impossible because you take more damage than healing does.

Starting to think their thought is, well you can charm familiars now, so we expect you will spend 6 hours grinding to get all the familiars in the area and will level them all up before you move on. But I will get them here and there, but I want the story to flaw and not get stopped for hours upon hours.

I am hoping this changes after you get the use of alchemy so you can upgrade your gear while you move to next area.

so many jrpgs were like that, you had no choice but to grind beforehand. Every review says the same thing.
#47SinfullyvannilaPosted 1/30/2013 7:12:59 AM(edited)
Are you actively avoiding fights? Did you just recruit a bunch of new familiars when you were having these issues?

Were you defending against the bosses?

I'm genuinely curious, since I've never had that issue.
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Polite conversation should never include Politics, Religion or what constitutes an RPG.
Playing a game for it's story is like watching porn for it's story.
#48Gandalf the IstariPosted 1/30/2013 7:22:53 AM
I set everyone to don't use abilities and put primarily physical attacker familiars in their first slot and stuck them all on attack different and I have very few problems. If necessary you can just switch to another familiar/character if you need a certain action performed and change up tactics for boss battles.

Could the AI be better and the Tactics menu be MUCH more fleshed out? Yes.

Does it ruin the game? No not really, more of a minor annoyance.

Honestly I'm more annoyed by the move speed on the world map even with upgrades.
#49furrybeaversPosted 1/30/2013 7:23:49 AM
Why are the people who constantly bash the game even post in threads? Why do they even bother coming to this board in the first place?

Grind a few levels and buy a butt-ton of MP restoring items. I never really had a problem with never having MP; maybe you're just having bad luck.
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#504sakuraHa0Posted 1/30/2013 7:25:20 AM
Before:
"Hmm, I always run out of MP, something must be wrong with my strategy, let me see if I can tweak a little bit.
Hmm, this piece of equipment can reduce mana cost, maybe I should let my healer wear it to save mp.
Maybe I can post a question in game forum how to save my party."


Now:
"Hmm, my party always run out of MP.
This game sucks !!!! Whoever designs this need to be fired !"


Sadly, I often see the latter post than the former one.
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