So griffy appears to be a beast...shame he doesn't defend or evade. Flutterby, gold hurly and draggle just seem to be worse than the standard familiars that come through the game automatically. I can see some potential in draggle.
Also for all out attack and defense. Do you have to go back to tactics to change them back to healing? I'm not sure I fully understand it. Is it just a temporary thing since its not part of tactics?
Also Esther keeps dying. All my others are fine but she just doesn't seem to be able to keep up. Doesn't voter me since she gets exp even dead. But is this normal? My other members are bossing but still take considerable damage. Just got the ship. --- PSN: Joerpg84 3DS: 2621-2720-6163
get her a wall type monster like monolith or tumblewood and she will stop dying, shes just like that early on, she has a horrible AI
and as far as all out goes, it is a temp change of tactics, you will still have to go in manually if you want to permanently change their tactics --- Currently playing: Ni No Kuni XboxLive Gamertag: ZZenigmaxZZ PSN ID: zzenigmaxzz
Ok Thanks...i'll get her a wall type. I like her to heal though so she will end up using the weak defense healing familiars instead of the wall one and die anyway I think. --- PSN: Joerpg84 3DS: 2621-2720-6163
tumblewood actually lerns them but monolith you will have to teach them to i believe, i dont use monolith anymore since i got my tumblewood
if they have a familiar with a particularly high defensive stat then they will swap it out, but once again esthers AI is horrible so you may see her throw out tumblewood even when pickign all out attack
--- Currently playing: Ni No Kuni XboxLive Gamertag: ZZenigmaxZZ PSN ID: zzenigmaxzz
For random encounters I find I can use anyone with any familiar I've raised and do well enough.
For bosses I take manual control of Oliver and cast spells. Or if it is going to be an exceptionally long boss I take control of Esther who has healing songs and familiars and just play the white mage till I win.