I remember making it all the way to the final boss and never beating the game

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  3. I remember making it all the way to the final boss and never beating the game
4 years ago#1
I really should have stuck with it. I was stuck on that tower climbing sequence with Max for weeks and still made it through but for some reason right at the last boss I gave up. Maybe since I knew I had seen everything the game had to offer. Fantastic from what I remember though.
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http://twitter.com/dynamicreviews - Current game: Tail Concerto
4 years ago#2
I can't believe you played it that far. The game was so hard it was unplayable. Thankfully, this version has a difficulty selection to make it, you know, POSSIBLE.
4 years ago#3

this version is probably an enhaned port of MDK 2: Armageddon for the ps2, which added a difficulty setting.

4 years ago#4
What was the difficulty equivalent of the DC version? I cleared it on PC on Hard, but I didn't think it was all that difficult. Maybe the mouse helped, or maybe the DC version was actually even harder.
4 years ago#5
I believe the DC version was the equivalent of the hardest difficulty setting on the PS2 version although I could be mistaken. I remember it being very difficult though. That jetpack sequence with Max going up that huge tower was infuriating.
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http://twitter.com/dynamicreviews - Current game: Tail Concerto
  1. Boards
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  3. I remember making it all the way to the final boss and never beating the game

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