Zone 4: Fight District Review
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6 years ago#1
If you get bored of fighting against players, you can instead work together in the arcade. The arcade is similar to, well, an arcade. You work together to take on multiple enemies and eventually a boss. The inclusion of team attacks and double attacks makes the gameplay much more exciting. With team attacks, you and one of your party members can simultaneously attack an enemy causing major damage and making your feel like you're actually working together. Double attacks make it so that it isn't impossible to attack when multiple enemies surround you. It lets you take two enemies and also deal major damage. Both of these techniques are easy to do and very rewarding. By going through arcade, you can get special clothes which aren't available in the shop as well as Zen (the games currency) and experience.
There is one move in the game which can be a blessing and a curse as well as drastically change the tide of battle. This is the "E" skill. It not only kills someone instantly but if there is a group of people, it will kill anybody unlucky enough to be in it's hitbox. The fact that it takes your whole SP bar to use is one of the things keeping this from being completely unfair. Fortunately, if you are in an invulnerable state (using a different skill that takes SP, in a hold, double attack, team attack, using certain items) you will be saved from it's wrath. There is an item called "Reflect" which can send the damage from this move right back at the user but then again there is also an item that amplifies it's power automatically "Meteor Striking" and killing everyone on the opposing team. The only reason it can truly be called fair is because everyone can use this deadly technique.
All in all, this is a great and addicting game with the potential to be attract not only fans of fighting games but also fans of RPGs. There are few things that limit this game other than the lack of classes and unpredictability of the "E" skill.