C A S T L E V A N I A

                                       F O R

                           C O M M O D O R E   A M I G A



Many probably think that Castlevania is only available in game consoles. But,
Gamefaqs is confident enough to state that Castlevania was available on various
computers too in the past, including the Amiga, Commodore 64, and PC/DOS. This
document is made based on the Amiga version.
Overall, these versions of Castlevania are remakes of the NES/FDS version (and
I find there is really no interesting point for these versions), so I mirror
this document to the other two versions. If someone makes the document for one
of the versions (which is unlikely....maybe in one thousand years... ^__^), I'll
remove this document for that version.

Spoiler note:
This non-official FAQ/Walkthrough contains the basic story and all technical
informations inside this game to save your frustration if you'd like to finish
it. If this means spoiler to you, then don't read this document.

Some legal notice: This document is protected by copyright law and international
copyright treaties. The old rules still apply, do not post it as your own, do
not sell it for profit,...

Ver. 1.00 -- 1/1/2010
Ver. 1.02 -- 1/11/2010
Ver. 1.04 -- 11/11/2011
Ver. 1.05 -- 12/12/2012
Ver. 1.06 -- 8/8/2013
Typos fixes and minnor corrections have been made.

CONTENTS

Prologue. Castlevania Series Note (up until this game)
A. Controls
B. Rules
C. General Tips
D. Walkthrough
E. Enemy List
F. FAQ
G. Special Thanks
H. Anti Credit

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PROLOGUE. CASTLEVANIA SERIES NOTE


Nothing really important. Early Castlevanias do not have any significant
storyline.

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A. CONTROLS


Ahem... The controling scheme is simple (but annoying). Just about the same with
the popular NES (if you still remember your old NES, if it's not broken already
lol).
Assuming you can find a compatible gamepad (you probably will be working hard
to find (and use) it in your beloved Real Life(TM) mwahahaha):
You only need a standard D-Pad with 1 button.
UP = have 2 annoying functions: going upstair and jump.
DOWN = squat.
RIGHT,LEFT = movement in 2D, can ascend some stairs.
THE ONLY BUTTON = fire. If you hold it for ~2 seconds, you will fire your
sub-weapon.
CTRL+S (Keyboard) = Saving game.
CTRL+Q (Keyboard) = Restart game.
CTRL+B (Keyboard) = BGM on/off.
CTRL+E (Keyboard) = Sound effect on/off.

If you really love your keyboard and feel confident with it, you can figure
out the control by yourself. C ya!

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B. RULES


Hopefully you have played and remembered the NES version of Castlevania. If not,
probably you should browse gamefaqs more.
Below are rules in more detail:
- You will get your 1-up after your score reaches 30000 pts.
- If your lives have been run out, you can't continue the game anymore unless
you have saved the game earlier.
- Enemies may drop random prizes after being beaten. It may vary from some
scores added until sub weapons.
- After you pass a block, you keep your weapons, but your heart ammount is back
to 5.
- You can damage the candles around the castle for a prize.
- There is short invincibility after being hit as well as a push-back for the
main hero. Some of the enemies also get invincibility if they receive many hits
at once.
- You can land on stairs if you jump into it. When you are on the stairs, you
can't jump, but you can be knocked off.
- The faster you finish a block, the more score you will get.
- There are regular enemies in early Castlevania titles. The others are
re-spawned when you leave the screen or go to a new place. The candles are
re-spawned when you go to a new place.
- All the items will disappear if you don't collect them soon enough.

Sub-weapon you may get (The name is still going to be updated). Even though
using them is so inconvenient, should we care more about them?
1. Dagger
::You throw this straightly.
2. Cross
::You throw this weapon and after reaching some distance, it will return to the
thrower.
3. Holy Water
::You throw this and it will burn on the ground for a while. Both of the glass
and the fire damage enemies.
4. Watch
::Stops time for five seconds. Works for some bosses only.
5. Axe
::You throw it above, then it will fall because of the gravity. This weapon goes
thru any objects miraculously.

Other helpful items:
1. Rosario
::Kills all on-screen enemies.
2. Invincible Jar/Vase (You may wonder how short the effect is).
3. Pot Roast
4. Multiplier Tablets (II and III)

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C. GENERAL TIPS


1. WARNING: Amiga version is harder than the other twos (actually, only a SMALL
part of it), but more attractive.
If you have cheat devices, you'd better use them.
2. Castlevania veterans may have known this: You should be observative to get
items, such as health items, multiplier tablets, and 1-ups. Some of the wall or
blocks may have one of those items hidden inside if and only if you whip 'em.
3. If you kneel or stand or jump at particular places, you may get some variety
of "souvenirs" and more. You may refer to the NES version at vgmuseum, but some
of the places have been altered or the item simply isn't there.
4. Learn the protagonist's movement (seing the similarity, he should be Simon
Belmont). It is really patternal.
5. Since this is the time of next-gen consoles, and this old machine feels to
be VERY behind the time, right? So, you HAVE TO make complicated mechanical
matters simpler.

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D. WALKTHROUGH


---+++---   ---+++---

NOTE

1. The enemy names I use here are at section E. Enemy List. Please refer there.

2. Note about candles:

------------------> PROGRESS

A)      ii        ii
        ^         ^
        |         |
    This is c1 This is c2

B)      ii  -->> This is c1

        ii  -->> This is c2

3. The screenshots are available at Gamefaqs image section.
http://www.gamefaqs.com/computer/amiga/image/581682.html

---+++---   ---+++---

Greetings!
You don't need to execute any files, just put in the floppy and everything is
auto-started.
This game's sound stuff is kinda more advanced than its colleagues, huh? BTW,
where is Outlands, Treasure Island, Holy Hole, and... Breaking The Wall??
The loading screen is sloooww (maybe around 1 minute), so please be patient.

The title screen shows, and you must press SPACEBAR to continue.

Then, a miraculous password screen comes up (looks like to be stage jumper). You
can enter a-z, A-Z, 0-9 and spacebar totally four digits into this screen.
If you don't know what this is all about, just press ENTER to skip it.

Then, there are 2 options. Should be quite clear about what they do. Soon
enough, you should arrive to the castle gate. Is it just me or this castle seems
to be more luxurious than any of the castlevanias I've ever seen?


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STAGE 1
Time limit: 300
Music: NES version 3rd block
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-------

A. Place 1

Difficulty: 0/10
Items:
1. Money bag (1000 pts.)
2. Money bag (1000 pts.)
Candles/torches:
c1 = big heart
c2 = RANDOM
c3 = RANDOM
c3 = dagger

What you can get from RANDOM candles or torches were varied from small hearts,
big hearts, money bag: 100, 400, 700, big hearts, until sub-weapons (er...the
chance is rather slim). Too bad you can't get any health items.

B. Place 2

Difficulty: 4/10
Items:
1. Money bag (1000 pts.)
2. Money bag (400 pts.): Count the third black panther, it's in the block right
side of it.
Candles:
c1-c19 = RANDOM
c20 = rosario

Every time you save your game with CTRL+S, you can restart where you start this
called "Place" with your everything is there: your health, your time, your
sub-weapon, your heart, your life (don't ask where pls. look at gen. tips number
five. if you force me, well... there is some directory inside the machine called
ram file but i dunno how to use it, you can use a ram disk that you buy or make
it by yourself, but it seems that the game does not save there and i can't make
it save there either. so... i can conclude that it should save to your floppy.
fin).


-------
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STAGE 2
Time limit: 200
Music: NES version 3rd block
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A. Place 1

Difficulty: 1/10
Items: Pot roast: From the right wall. There is no other wall anyway. This pot
roast heals 6 strips of your health.
Candles:
c1-c3 = RANDOM

B. Place 2

Difficulty: 6/10
Items: Money bag (1000 pts.)
Candles:
c1-c3 = RANDOM
c4 = watch
c5 = RANDOM
c6 = big heart

C. Place 3

Difficulty: 2/10
Items: None
Candles:
c1, c2 = RANDOM


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STAGE 3
Time limit: 100
Music: NES version 3rd block
---------------
-------

Difficulty: 5/10
Items: Multiplier tablet: Block around the bat boss.
Candles:
c1-c2 = RANDOM
c3 = invincible jar/vase
c4 = RANDOM
c5 = axe
c6-c8 = RANDOM
c9 = big heart

BOSS: VAMPIRE BAT

Attacks:
-Dashes towards you aggressively.
-Fires fireball, but very rarely.

After defeating this creature, you have to collect some kind of red orb that
falls from above. With that collected, your health is restored to maximum and
you can go to the next stage.

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STAGE 4
Time limit: 400
Music: NES version stage 10
---------------
-------

A. Place 1

Difficulty: 3/10
Items: Crown (2000 pts.)
Candles:
c1 = cross
c2 = RANDOM

B. Place 2

Difficulty: 4/10
Items: Multiplier tablet: Around the first armor and bat in the foothold.
Candles:
All of them are random.


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STAGE 5
Time limit: 300
Music: NES version stage 10
---------------
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A. Place 1

Difficulty: 3/10
Items: Treasure Chest (2000 pts.)
Candles:
c1-c3 = RANDOM
c4 = dagger
c5-c10 = RANDOM

B. Place 2

Difficulty: 6/10
Items:
1. Pot roast: It's where you find two armors in patrol. Whip the highest
floating block.
2. Moai Head (4000 pts.): Harder to find than the NES version. For me, this
item only appears when you jump back from the moving platform to the previous
foothold. Not all jumps can make it appear, only certain jump can do it.
Candles:
c1-c7 = RANDOM
c8 = watch
c9,c10 = RANDOM


-------
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STAGE 6
Time limit: 200
Music: NES version stage 10
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A. Place 1

Difficulty: 5/10
Items:
1. Pot roast: When you enter the stage, check around your foothold.
2. 1-up
3. Multiplier tablet: It is when you reach a left-end of this place. It's
inside/under the block below the stairs.
Candles:
c1-c3 = RANDOM
c4 = holy water
c5-c8 = RANDOM

B. Place 2

Difficulty: 5/10
Items: Money bag (1000 pts.)
Candles:
c1-c3 = RANDOM
c4 = rosario
c5-c9 = RANDOM

BOSS: MEDUSA

Attacks:
-Throws snake that traverses through the ground.
-Floating around with speed (Yes, this counts).

Why with this sad face?


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STAGE 7
Time limit: 500
Music: NES version 5th block
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From here now on, any damage you take from the enemies increases to three
strips.

A. Place 1

Difficulty: 5/10
Items: Pot roast: Notice the floating two blocks before the stairs? This item is
inside/behind one of them.
Candles:
c1 = RANDOM
c2 = holy water
c3-c8 = RANDOM

B. Place 2

Difficulty: 6/10
Items:
1. Moai Head (4000 pts.)
2. Money bag (1000 pts.)
Candles:
c1-c5 = RANDOM
c6 = axe
c7 = RANDOM

Some of you probably remember the lone stair you can't access in NES/FDS
version? And now you can access it and see where it leads you to.


-------
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STAGE 8
Time limit: 400
Music: NES version 5th block
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A. Place 1

Difficulty: 5/10
Items: Moai Head (4000 pts.): Kneel near the right corner of this place.
Candles:
c1,c2 = RANDOM
c3 = cross
c4,c5 = RANDOM

B. Place 2

Difficulty: 6/10
Items: Money bag (1000 pts.): Kneel a lil' bit to the right of those out-of-
place bricks. Please see screenshot #7 for more detail.
Candles:
All of them are random.


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STAGE 9
Time limit: 300
Music: NES version 5th block
---------------
-------

Difficulty: 6/10
Items: Pot roast: It's in one of the floating block where the mummies are, on
the left side.
Candles:
c1 = RANDOM
c2 = dagger
c3,c4 = RANDOM

BOSS: MUMMY MEN

Attacks:
-Walks around.
-Stops for a while and fires a little bit of its bandage towards you.


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STAGE 10
Time limit: 400
Music: NES version 1st block
---------------
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Difficulty: 10/10
Items: None
Candles:
c1 = holy water
c2,c3 =RANDOM

This stage can become your nightmare very easily. Fish Men emerge from the water
as fast as lightning and don't worry about that, they are likely to jump from
directly below your position towards you without paying so much attention about
things like courtesy.
Note that the other PC versions are not this hard. But don't waste so many lifes
yet, because there is one more nightmare yet to come.


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STAGE 11
Time limit: 300
Music: NES version 1st block
---------------
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Difficulty: 5/10
Items: None
Candles: Not so many places in castlevania that do not have any candles.


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STAGE 12
Time limit: 200
Music: NES version 1st block
---------------
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Difficulty: 7/10
Items: These items are on the wall where the white dragons' tails are...wait, do
they really have a tail? 
1. Pot roast
2. Big heart
Candles:
All of them are random.

BOSS: FRANKENSTEIN & IGOR

Attacks:
-Frankenstein does not attack you, this creature only walks around.
-Igor jumps and fires a small classic fireball into your position.

 
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STAGE 13
Time limit: 500
Music: NES version 2nd block
---------------
-------

A. Place 1

Difficulty: 5/10
Items: None.
Candles:
c1-c3 = RANDOM
c4 = holy water
c5-c8 = RANDOM

Fortunately, no skeletons are throwing bones from above. Phew..

B. Place 2

Difficulty: 6/10
Items:
1. Multiplier tablet: Around first staircase going down. Please see screenshot
#8 for more detail.
2. Pot roast: After red skeletons and fleamen, around the elevated ground.
Candles:
All of them are random.


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STAGE 14
Time limit: 400
Music: NES version 2nd block
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A. Place 1

Difficulty: 5/10
Items: None.
Candles:
c1-c2 = RANDOM
c3 = axe

B. Place 2

Difficulty: 5/10
Items:
1. Multiplier tablet: There is a staircase up leading to a dead-end. It's behind
the wall. Can be whipped from the reverse location where there are several red
skeletons, but you can't pick it up.
2. Money bag (1000 pts.): After jumping to the high platform and reaching the
floating platform otherwise can't be reached. Kneel around there.
3. Money bag (1000 pts.)
Candles:
All of them are random.


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STAGE 15
Time limit: 300
Music: NES version 2nd block
---------------
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A. Place 1

Difficulty: 5/10
Items: Pot Roast: Wall before the end of this place. 
Candles:
All of them are random.

B. Place 2

Difficulty: 6/10
Items: None
Candles:
All of them are random.

BOSS: DEATH

Attacks:
Flying around in a fixed pattern. When it flies to the opposite side, it sends
out a mini scythe that is slowly chasing you until four of them are on screen.


-------
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STAGE 16
Time limit: 700
Music: NES version 6th block
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Difficulty: 8/10
Items: None
Candles: All of them are random.


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STAGE 17
Time limit: 600
Music: NES version 6th block
---------------
-------

A. Place 1

Difficulty: 5/10
Items: None
Candles: All of them are random.

B. Place 2

Difficulty: 8/10
Items: Pot roast: Wall the opposite site from the NES version.
Candles: All of them are random.

C. Place 3

Difficulty: 6/10
Items: Multiplier tablet: NES version exact location. But, if you don't collect
it when it falls, this item will fall to the pit below.
Candles: All of them are random.

D. Place 4

Difficulty: 0/10
Items: None
Candles: All of them are random.


-------
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STAGE 18
Time limit: 500
Music: NES version 6th block
---------------
-------

A. Place 1

Difficulty: 3/10
Items: None
Candles: None

B. Place 2

Difficulty: 10/10
Items: None
Candles:
All of them are random.

BOSS: DRACULA

I. Dracula Form 1

Attacks:
Your 2nd nightmare is here. This (gallant) style of Dracula has the original
classic attack. Disappear, appear, then let his mantle aside and shoots
three fireballs. Indeed, you are now faster, but the dracula now gets more speed
too.
You have to think a different strategy than the NES version to be able to
survive here.

II. Dracula Form 2

Attacks:
Hear that winning sound? Probably indicates that we have won already, but not
quite.
Dracula's face is more similar to a fish than a bat right now (or that Violator
I saw in some movie some time ago).
This form does not do any attacks, just jumping around, but that already counts
as an attack, because you can't touch the enemy.

HAVE WE REALLY DEFEATED ALL EVIL?

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E. ENEMY LIST


Many of the names are taken directly from the NES/FDS version. The looks may be
different though.
Some of the names are supposed to be official, from GBA castlevania's
encyclopedia etc. If there is still no name for them, I don't have other
choices, but to name them by myself.
Probably you think I can't name them well enough? You can mail me for that.

1. Zombie
Found in: Stage 1,3
HP: 1

2. Black Panther
Found in: Stage 1
HP: 1

3. Bat
Found in: Stage 2,4,6,10
HP: 1
This doesn't really look like a bat.

4. Fish Man
Found in: Stage 2,10
HP: 1

5. Armor
Found in: Stage 4,5
HP: 3

6. Medusa Head
Found in: Stage 5,6,8,9,15
HP: 1

7. Nail Trap
Found in: Stage 6
HP: Infinite
They really more look like nail than spike...You can't destroy them and they are
lethal.

8. Ghost
Found in: Stage 6,7
HP: 3

9. Fleaman
Found in: Stage 7,11,13,17
HP: 1

10. Skeleton
Found in: Stage 7,8,9,13,17
HP: 1

11. Yellow Bird
Found in: Stage 7,8,9
HP: 1
We can't call this blue because its colour is yellow, and it does not look like
a crow either.

12. Bone Pillar
Found in: Stage 8,9,15
HP: 8

13. Eagle
Found in: Stage 11,17
HP: 1

14. White Dragon
Found in: Stage 11,12
HP: 8
Whip it on the head to actually damage it.

15. Red Skeleton
Found in: Stage 13,14,15
HP: 1
Everytime you damage it, it will crumble, but will reform soon. I remember
faintly that a rosario should destroy it entirely.

16. Axe Armor
Found in: Stage 14,15
HP: 8

17. Vampire Bat
Found in: Stage 3(BOSS),16
HP: 8, 4

18. Medusa
Found in: Stage 6(BOSS)
HP: 20

19. Mummy Men
Found in: Stage 9 (BOSS)
HP: 20

20. Frankenstein
Found in: Stage 12 (BOSS)
HP: 20
As soon as it starts to wake up, run to the left and upstairs. This will lure
it to walk below you. Jump to the far left passing it and say bye to this
monster.

21. Igor
Found in: Stage 12 (BOSS)
HP: Infinite
Igor (very similar to fleaman) can't take damage, but it will freeze for a while
when you hit it.

22. Death
Found in: Stage 15(BOSS)
HP: 20

23. Dracula Form 1
Found in: Stage 18(BOSS)
HP: 20

24. Dracula Form 2
Found in: Stage 18(BOSS)
HP: 40

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F. FREQUENTLY ASKED QUESTIONS

None.
Some of you should be bored with this situation.
Hmm....actually, the board for these kind of games in Gamefaqs is NOT completely
empty, just nobody make the guide for this game that's all. But there are no
single messages contain questions regarding technical problem for this "game".

Probably some of you remember what I said that the series I've tried before
Castlevania is MegaMan? I've wandered Gamefaqs board for a long time, and there
are these questions which are pretty common inside that I can answer.

1. Q: What is your favorite game for all MegaMan games?
   A: I still haven't tried ALL of them because of many things, but my play list
      should be pretty good.
      Warning that my choice is not very popular in Gamefaqs.
      There is no single game that is very favorable than others: MegaMan 6 NES
      is the first. While MegaMan X4 and Rockman World 2 for a close second and
      third.
      Special respect is for PS2 gen. games: MegaMan X7 and X8, especially X8.
      They are good enough in game quality aspect, but failed in some other
      aspects (Real Life(TM) related).

2. Q: What is your favorite game for all Castlevania games?
   A: My play list is not very good yet. Moreover, Castlevania series is still
      active.
      Temporary result is the popular result in Gamefaqs world. So, you should
      be able to guess by seeking around gamefaqs.
      It's not that I very enjoy playing the game (no insult, this game's
      quality is actually at high side). But surprisingly, I become interested
      in this game after hearing its sample music at some site years later. Kind
      of nostalgia.

3. Q: What is your favorite game for all Diner Dash games?
   A: Well, this is kinda difficult to answer right now. I think that what
      people call "casual games" have some potential too although they seem to
      be not popular in Gamefaqs. But believe it or not that my main hits are
      on these games. Wonder why...

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G. SPECIAL THANKS

Gamefaqs. There is no purpose for this document other than the Completion
Project.
Various particular sites. For the source of this document.
Vgmuseum. Borrows Castlevania NES/FDS version's secret items.
If you want to tell me about some errors that I've made in this FAQ/Walkthrough
or ask any questions, you may mail me at my contributor e-mail address.

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H. ANTI CREDIT

My bad health/nerve gets anti credit.
This Romusa or Rodhi.