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Battle Circuit
FAQ By: Goh_Billy (billy_kane_32@hotmail.com)
Version #: 3.0
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Sections
--------
1. Legend
2. System
3. Characters
3.1 Cyber Blue
3.2 Yellow Iris
3.3 Alien Green
3.4 Pink Ostrich
3.5 Captain Silver
4. Conclusion
4.1 What's Missing/Needed
4.2 Credits
===============================================================================
1. Legend
===============================================================================
ub u uf f - Forward A - Attack
\ | / b - Back J - Jump
b-- --f u - Up + - And
/ | \ d - Down / - Or
db d df , - Then
===============================================================================
2. System
===============================================================================
Grapple walk into enemy
Pick Off The Ground stand over downed enemy refer to "Off Ground Grapple
and press A Moves" section in the
character's movelist for
what follow ups are
possible
Run aka Dash tap a direction twice you can "rotate" your run;
(hold the direction to to do this, simply rotate
continue running) the joystick from the
held direction to the newly
desired run direction
Pick Up Object press A when on top of
item
Get Up Faster shake joystick and tap A
and J rapidly after
being knocked down
Special Attack J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
Special Ability J+A in air you must have a B. D. L. unit
to perform this; B. D. L.
units can be bought in the
store for 200 or picked up
during the game (bomb
shaped thing labeled "B!")
Super stand next to a team mate consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and the team left
mate press J+A
===============================================================================
3. Characters
===============================================================================
*******************************************************************************
* 3.1 Cyber Blue *
*******************************************************************************
Real Name: Brian Bruno
Type: Balanced
Download: Power Up
Profile: He is a cyborg equipped with a vast weapons array. He is a
well-balanced class-S bounty hunter.
Basic Moves
-----------
Straight A
Second Straight A Straight must hit the enemy
for this to come out
Gut Punch A Second Straight must hit the
enemy for this to come out
Flash Flip A Gut Punch must hit the enemy
for this to come out
Tornado u + A Gut Punch must hit the enemy
for this to come out; can
be upgraded to Hyper
Tornado (cost 50)
Knuckle Shot f + A Gut Punch must hit the enemy
for this to come out
Knuckle S. B. b + A Gut Punch must hit the enemy
for this to come out
Jet Drag d + A Gut Punch must hit the enemy
for this to come out
Jump Kick J/b+J/f+J, A
Knee Blade J/b+J/f+J, d + A
Reverse Boot Dash, A can be upgraded to Burning
Heel Kick (cost 100)
Flying Kick Dash, J, A can be upgraded to Heat Kick
(cost 200)
Grapple Moves
-------------
Heavy Punch A if the first or second punch
doesn't KO the enemy then
the grapple will remain
"locked" and you can choose
to perform another punch or
one of the other grapple
moves listed below
Jet Drag f + A
Jet Drag Behind b + A
Tornado d, u + A can be upgraded to Hyper
Tornado (cost 50)
Electric Crush J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left; can
be upgraded to Giga Crush
(cost 300)
Release Enemy J if you hit A directly after
releasing the enemy, they
will fly up into the air,
allowing you to juggle
them
Off Ground Grapple Moves
------------------------
Moving Carry use joystick to move around
Gorilla Toss A
Jumping Carry J/b+J/f+J
Gorilla Toss A
Toss E. Crush J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left; can
be upgraded to Giga Crush
(cost 300)
Special Moves
-------------
Knuckle Shot f + A
Tornado d, u + A can be upgraded to Hyper
Tornado (cost 50)
Cyber Blast Charge A for 1 second, can add Cyber Cannon ability
release (cost 500); does not
replace Cyber Blast;
instead, holding A for 1
second produces the Cyber
Blast while holding A for
2 and a half seconds
produces the Cyber Cannon
Power Up J+A in air you must have a B. D. L. unit
to perform this; B. D. L.
units can be bought in the
store for 200 or picked up
during the game (bomb
shaped thing labeled "B!");
this will make Cyber Blue
or any other characters
on your team inflict more
damage
Electric Crush J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left; can
be upgraded to Giga Crush
(cost 300)
Supers
------
Static Shock stand next to Yellow Iris consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Yellow left
Iris press J+A
Rock Tumble stand next to Alien Green consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Alien Green left
press J+A
Meteor Shower stand next to Pink Ostrich consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Pink left
Ostrich press J+A
Lightning Towers stand next to Captain Silver consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Captain left
Silver press J+A
```````````````````````````````````````````````````````````````````````````````
Store Upgrades
```````````````````````````````````````````````````````````````````````````````
Hyper Tornado d, u + A cost 50; replaces Tornado
in all situations
Burning Heel Kick Dash, A cost 100; replaces Reverse
Boot
Heat Kick Dash, J, A cost 200; replaces Flying
Kick
Giga Crush J+A cost 300; replaces Electric
Crush in all situations;
still consumes part of
your lifebar if move
connects; cannot perform
if you only have a sliver
of life left
Cyber Cannon Charge A for 2 and a half cost 500; does NOT replace
seconds, release Cyber Blast; instead,
holding A for 1 second
produces the Cyber Blast
while holding A for 2 and
a half seconds produces
the Cyber Cannon
B. D. L. Unit allows you to perform cost 200
Power Up maneuver
(J+A in air)
Vital Gain increases length of your cost 400
lifebar
Extend gives you and extra life cost 1,000
*******************************************************************************
* 3.2 Yellow Iris *
*******************************************************************************
Real Name: Diana Martines
Type: Speedy
Download: Speed Up
Profile: She's a class-S bounty hunter who also does a little modeling. Her
partner is a fox named Fin.
Basic Moves
-----------
Reach Punch A
Second R. Punch A Reach Punch must hit the
enemy for this to come out
Double Claw A Second Reach Punch must hit
the enemy for this to come
out
Swift Round. A Double Claw must hit the
enemy for this to come out
Aerial Scratch u + A Double Claw must hit the
enemy for this to come out;
can upgrade to Aerial Dance
(cost 200); in the Aerial
Dance, you can add more
hits by tapping A rapidly
(move must first touch an
enemy however)
Ground Direct d + A Double Claw must hit the
enemy for this to come out
Clawed Foot J/b+J/f+J, A
Double Knee Drop J/b+J/f+J, d + A
Front Flip Dash, A
Flying Clawed Foot Dash, J, A can be upgraded to Triangle
shot (cost 100)
Wall Jump jump toward the wall, the wall, in this sense, is
and press J when you a literal wall (NOT the
hit the wall edge of the screen)
Clawed Foot A
Double Knee Drop d + A
Grapple Moves
-------------
Cat Scratch A if the first or second
scratch doesn't KO the
enemy then the grapple will
remain "locked" and you can
choose to perform another
scratch or one of the other
grapple moves listed below
Ground Direct f + A
Ground Direct Behind b + A
Aerial Scratch d, u + A can upgrade to Aerial Dance
(cost 200); in the Aerial
Dance, you can add more
hits by tapping A rapidly
(move must first touch an
enemy however)
Mirage Dance qcf + A move must be bought first
(cost 300)
Beauty Rose J+A dizzies enemy; consumes part
of your lifebar if move
connects; cannot perform
if you only have a sliver
of life left
Release Enemy J
Off Ground Grapple Moves
------------------------
Moving Carry use joystick to move around
Fin Toss A
Jumping Carry J/b+J/f+J
Fin Toss A
Toss Beauty Rose J+A dizzies any enemy the Beauty
Rose connects with;
consumes part of your
lifebar if move connects;
cannot perform if you only
have a sliver of life left
Special Moves
-------------
Whip f + A can add Whip Rush ability
(cost 50); does not replace
the regular Whip, as the
Whip Rush requires you to
tap A after initial part
(f + A)
Aerial Scratch d, u + A can upgrade to Aerial Dance
(cost 200); in the Aerial
Dance, you can add more
hits by tapping A rapidly
(move must first touch an
enemy however)
Fin Attack Charge A for 1 second, can add Fin Special ability
release (cost 500); does not
replace Fin Attack;
instead, holding A for 1
second produces the Fin
Attack while holding A for
2 and a half seconds
produces the Fin Special
Speed Up J+A in air you must have a B. D. L. unit
to perform this; B. D. L.
units can be bought in the
store for 200 or picked up
during the game (bomb
shaped thing labeled "B!");
this will make Yellow Iris
or any other characters
on your team faster
Beauty Rose J+A dizzies enemy; consumes part
of your lifebar if move
connects; cannot perform
if you only have a sliver
of life left
Supers
------
Static Shock stand next to Cyber Blue consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Cyber Blue left
press J+A
Tornado Winds stand next to Alien Green consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Alien Green left
press J+A
Ground Eruption stand next to Pink Ostrich consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Pink left
Ostrich press J+A
Ice Storm stand next to Captain Silver consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Captain left
Silver press J+A
```````````````````````````````````````````````````````````````````````````````
Store Upgrades
```````````````````````````````````````````````````````````````````````````````
Whip Rush f + A, then tap A rapidly cost 50; does NOT replace the
regular Whip as this
requires the player to tap
A after initial command
(f + A); it's more of a
move add on
Triangle Shot Dash, J, A cost 100; replaces Flying
Clawed Foot
Aerial Dance d, u + A, then tap A cost 200; replaces Aerial
rapidly Scratch in all situations;
move must touch an enemy
for the tap A rapidly
portion to come out
Mirage Dance Grapple, qcf + A cost 300; new move
Fin Special Charge A for 2 and a half does NOT replace
seconds, release Fin Attack; instead,
holding A for 1 second
produces the Fin Attack
while holding A for 2 and
a half seconds produces
the Fin Special
B. D. L. Unit allows you to perform cost 200
Speed Up maneuver
(J+A in air)
Vital Gain increases length of your cost 400
lifebar
Extend gives you and extra life cost 1,000
*******************************************************************************
* 3.3 Alien Green *
*******************************************************************************
Real Name: Unknown
Type: Powerful
Download: Vitality Up
Profile: A mysterious creature who some believe to be from outer space. It
is unknown why he does bounty hunting.
Basic Moves
-----------
Plant Punch A
Second P. Punch A Plant Punch must hit the
enemy for this to come out
Slash A Second Plant Punch must hit
the enemy for this to come
out
Plant Uppercut A Slash must hit the enemy for
this to come out
Quick Slam d + A Slash must hit the enemy for
this to come out
Root Stab J/b+J/f+J, A
Planting J/b+J/f+J, d + A
Plant Uppercut Dash, A
Flying Root Stab Dash, J, A
Grapple Moves
-------------
Moving Grapple use joystick to move around
Vicious Bite A if the first or second bite
doesn't KO the enemy then
the grapple will remain
"locked" and you can choose
to perform another bite or
one of the other grapple
moves listed below
Multi Slam f + A can perform more slams if you
shake joystick and tap the
buttons rapidly
Multi Slam Behind b + A can perform more slams if you
shake joystick and tap the
buttons rapidly
Alien Twister qcf + A move must be bought first
(cost 50)
Alien Magic 360 + A move must be bought first
(cost 100); sometimes when
the egg hatches a food item
will appear
Plant Frenzy J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
Jump Grapple J
Deadly Powerbomb A
Off Ground Grapple Moves
------------------------
Moving Carry use joystick to move around
Gorilla Toss A
Jumping Carry J/b+J/f+J
Gorilla Toss A
Toss Plant Frenzy J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
Special Moves
-------------
Vine Grab f + A if move connects with enemy
refer to Grapple Moves for
follow ups
Green Cyclone qcf + A move must be bought first
(cost 200)
Poison Gas Charge A for 1 second, can add Honey Bee Attack
release ability (cost 500); does
not replace Poison Gas;
instead, holding A for 1
second produces the Poison
Gas while holding A for
2 and a half seconds
produces the Honey Bee
Attack
Vitality Up J+A in air you must have a B. D. L. unit
to perform this; B. D. L.
units can be bought in the
store for 200 or picked up
during the game (bomb
shaped thing labeled "B!");
this will make Alien Green
or any other characters
on your team gain back some
of their lifebar; can
upgrade the amount of life
this regenerates by
purchasing Healing Plus
(cost 300)
Plant Frenzy J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
Supers
------
Rock Tumble stand next to Cyber Blue consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Cyber Blue left
press J+A
Tornado Winds stand next to Yellow Iris consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Yellow left
Iris press J+A
Floor Burst stand next to Pink Ostrich consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Pink left
Ostrich press J+A
Ice Burst stand next to Captain Silver consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Captain left
Silver press J+A
```````````````````````````````````````````````````````````````````````````````
Store Upgrades
```````````````````````````````````````````````````````````````````````````````
Alien Twister Grapple, qcf + A cost 50; new move
Alien Magic Grapple, 360 + A cost 100; new move; sometimes
when the egg hatches a food
item will appear
Green Cyclone qcf + A cost 200; new move
Healing Plus boosts the amount of cost 300; upgrades Vitality
health gained during Up
Vitality Up (J+A in air)
Honey Bee Attack Charge A for 2 and a half cost 500; does NOT replace
seconds, release Poison Gas; instead,
holding A for 1 second
produces the Poison Gas
while holding A for 2 and
a half seconds produces
the Honey Bee Attack
B. D. L. Unit allows you to perform cost 200
Vitality Up maneuver
(J+A in air)
Vital Gain increases length of your cost 400
lifebar
Extend gives you and extra life cost 1,000
*******************************************************************************
* 3.4 Pink Ostrich *
*******************************************************************************
Real Name: Pinky
Type: Sky Fighter
Download: Death Blow
Profile: She is the only ostrich in the world who can fly. Her friend Pola,
helps to catch her bounties.
Basic Moves
-----------
Beak Peck A
Front Kick A Beak Peck must hit the enemy
for this to come out
Side Kick A Front Kick must hit the enemy
for this to come out
Dropkick A Side Kick must hit the enemy
for this to come out
Beak Toss d + A Side Kick must hit the enemy
for this to come out
Sharp Kick J/b+J/f+J, A
Head Scratch J/b+J/f+J, d + A
Pinky Ball J/b+J/f+J, d + J move must be bought first
(cost 500)
Side Kick Dash, A
Flying Sharp Kick Dash, J, A
Grapple Moves
-------------
Club Strike A if the first or second strike
doesn't KO the enemy then
the grapple will remain
"locked" and you can choose
to perform another strike
or one of the other grapple
moves listed below
Beak Toss f + A
Beak Toss Behind b + A
Rising Ostrich Kick d, u + A can upgrade to Sonic Spin
(cost 100); can no longer
perform Sky Peck follow up
with upgrade
Sky Peck tap A rapidly Rising Ostrich Kick must hit
enemy for this to come out
Ostrich Cyclone J+A, then use joystick consumes part of your lifebar
to guide move if move connects; cannot
perform if you only have
a sliver of life left
Release Enemy J if you hit A directly after
releasing the enemy, they
will fly up into the air,
allowing you to juggle
them (you can even jump
after them and perform the
Air Peck Toss)
Off Ground Grapple Moves
------------------------
Moving Carry use joystick to move around
Gorilla Toss A
Jumping Carry J/b+J/f+J
Gorilla Toss A
Toss Ostrich C. J+A, then use joystick consumes part of your lifebar
to guide move if move connects; cannot
perform if you only have
a sliver of life left
Special Moves
-------------
Double Jump J/b+J/f+J, J
Feather Bomber A can be upgraded to Triple
Feather (cost 300)
Levitate J/b+J/f+J, u + J
Fly Around use joystick to move around
Stomp Scratching d + A
Sky Capture J move must be bought first
(cost 200)
Air Peck Toss A close to enemy in air
Rising Ostrich Kick d, u + A can upgrade to Sonic Spin
(cost 100); can no longer
perform Sky Peck follow up
with upgrade
Sky Peck tap A rapidly Rising Ostrich Kick must hit
enemy for this to come out
Fire Arrow Charge A for 1 second, can upgrade to Burning Arrow
release (cost 50)
Fire Arrow Wave Charge A for 2 and a half can upgrade to Burning Arrow
seconds, release Wave (cost 50)
Death Blow J+A in air you must have a B. D. L. unit
to perform this; B. D. L.
units can be bought in the
store for 200 or picked up
during the game (bomb
shaped thing labeled "B!");
this allows Pink Ostrich
or any other characters
on your team critical hits
Ostrich Cyclone J+A, then use joystick consumes part of your lifebar
to guide move if move connects; cannot
perform if you only have
a sliver of life left
Supers
------
Meteor Shower stand next to Cyber Blue consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Cyber Blue left
press J+A
Ground Eruption stand next to Yellow Iris consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Yellow left
Iris press J+A
Floor Burst stand next to Alien Green consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Alien Green left
press J+A
Air Raid stand next to Captain Silver consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Captain left
Silver press J+A
```````````````````````````````````````````````````````````````````````````````
Store Upgrades
```````````````````````````````````````````````````````````````````````````````
Burning Arrow Charge A for 1 second, cost 50 (you get both this
release and the Burning Arrow
Wave); replaces Fire Arrow
Burning Arrow Wave Charge A for 2 and a half cost 50 (you get both this
seconds, release and the Burning Arrow);
replaces Fire Arrow Wave
Sonic Spin d, u + A cost 100; replaces Rising
Ostrich Kick in all
situations; can no longer
perform Sky Peck follow
up with this upgrade
Sky Capture Levitate, J cost 200; new move
Triple Feather Double Jump, A cost 300; replaces Feather
Bomber
Pinky Ball J/b+J/f+J, d + J cost 500; new move
B. D. L. Unit allows you to perform cost 200
Death Blow maneuver
(J+A in air)
Vital Gain increases length of your cost 400
lifebar
Extend gives you and extra life cost 1,000
*******************************************************************************
* 3.5 Captain Silver *
*******************************************************************************
Real Name: Andrey Mishuchin
Type: Technical
Download: Defense Up
Profile: A class-S bounty hunter who can change his body shape freely. His
powers will consume him, if he loses control.
Basic Moves
-----------
Curve Punch A
Second C. Punch A Curve Punch must hit the
enemy for this to come out
Fast Swipe A Second Curve Punch must hit
the enemy for this to come
out
Sharp Stab A Fast Swipe must hit the enemy
for this to come out
Blast Off f + A Fast Swipe must hit the enemy
for this to come out
Blast Off B. b + A Fast Swipe must hit the enemy
for this to come out
Jump Kick J/b+J/f+J, A
Eagle Claw J/b+J/f+J, d + A
Rolling Crush J/b+J/f+J, d + J move must be bought first
(cost 200)
Silver Rush Dash, A can add Silver Wind ability
(cost 50); does NOT replace
Silver Rush; instead, dash
normally and press A for
Silver Rush and dash
normally and tap A rapidly
for Silver Wind; the
initial dash attack has to
touch the enemy for the
tap A rapidly part to come
out
Quad Blade Dash, J, A
Grapple Moves
-------------
Stretch Headbutt A if the first or second
headbutt doesn't KO the
enemy then the grapple will
remain "locked" and you can
choose to perform another
headbutt or one of the
other grapple moves listed
below
Cannon Blast f + A
Cannon Blast Behind b + A
Slash Upper d, u + A can add Slash Stream ability
(cost 100); does NOT
replace Slash Upper;
instead, press d, u + A for
Slash Upper and press d,
u + A and tap A rapidly for
Slash Stream
Dopple Freezer J+A freezes any enemy the Dopple
Freezer connects with;
consumes part of your
lifebar if move connects;
cannot perform if you only
have a sliver of life left
Release Enemy J if you hit A directly after
releasing the enemy, they
will fly up into the air,
allowing you to juggle
them
Off Ground Grapple Moves
------------------------
Moving Carry use joystick to move around
One Arm Toss A
Jumping Carry J/b+J/f+J
One Arm Toss A
Toss Dopple Freezer J+A freezes any enemy the Dopple
Freezer connects with;
consumes part of your
lifebar if move connects;
cannot perform if you only
have a sliver of life left
Special Moves
-------------
Rocky Cutter f + A
Slash Upper d, u + A can add Slash Stream ability
(cost 100); does NOT
replace Slash Upper;
instead, press d, u + A for
Slash Upper and press d,
u + A and tap A rapidly for
Slash Stream; the initial
part must touch the enemy
for the tap A rapidly part
to come out
Blast Off qcf + A
Freeze Spear Charge A for 1 second, freezes any enemy it connects
release with; can add Freeze Laser
(cost 300) or Freeze Storm
(cost 500) ability; these
do NOT replace the Freeze
Spear; instead, holding A
for 1 second produces the
Freeze Spear, holding A for
2 and a half seconds
produces the Freeze Laser,
while holding A for 3 and a
half seconds produces the
Freeze Storm; the Freeze
Laser also freezes any
enemy it connects with
Defense Up J+A in air you must have a B. D. L. unit
to perform this; B. D. L.
units can be bought in the
store for 200 or picked up
during the game (bomb
shaped thing labeled "B!");
this will make Captain
Silver or any other
characters on your team
receive less damage
Dopple Freezer J+A freezes any enemy the Dopple
Freezer connects with;
consumes part of your
lifebar if move connects;
cannot perform if you only
have a sliver of life left
Supers
------
Lightning Towers stand next to Cyber Blue consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Cyber Blue left
press J+A
Ice Storm stand next to Yellow Iris consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Yellow left
Iris press J+A
Ice Burst stand next to Alien Green consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Alien Green left
press J+A
Air Raid stand next to Pink Ostrich consumes part of both you and
(distance is indicated your partner's lifebar if
to be correct when you super connects; cannot
see sparks bounce perform if either of you
between you) and have have a sliver of life
both you and Pink left
Ostrich press J+A
```````````````````````````````````````````````````````````````````````````````
Store Upgrades
```````````````````````````````````````````````````````````````````````````````
Silver Wind Dash, A, then tap A cost 50; does NOT replace
rapidly Silver Rush; instead, dash
normally and press A for
Silver Rush and dash
normally and tap A rapidly
for Silver Wind; the
initial dash attack has to
touch the enemy for the
tap A rapidly part to come
out
Slash Stream d, u + A, then tap A cost 100; does NOT replace
rapidly Slash Upper; instead, press
d, u + A for Slash Upper
and press d, u + A and tap
A rapidly for Slash Stream;
the initial part must touch
the enemy for the tap A
rapidly part to come out
Rolling Crush J/b+J/f+J, d + J cost 200; new move
Freeze Laser Charge A for 2 and a half cost 300; does NOT replace
seconds, release Freeze Spear; instead,
holding A for 1 second
produces Freeze Spear,
holding A for 3 and a half
seconds produces the Freeze
Storm (must be bought),
while holding A for 2 and
a half seconds produces
the Freeze Laser; freezes
any enemy it connects with
Freeze Storm Charge A for 3 and a half cost 500; does NOT replace
seconds, release Freeze Spear; instead,
holding A for 1 second
produces the Freeze Spear,
holding A for 2 and a half
seconds produces the Freeze
Laser (must be bought),
while holding A for 3 and a
half seconds produces the
Freeze Storm
B. D. L. Unit allows you to perform cost 200
Defense Up maneuver
(J+A in air)
Vital Gain increases length of your cost 400
lifebar
Extend gives you and extra life cost 1,000
===============================================================================
4. Conclusion
===============================================================================
4.1 What's Missing/Needed
-Clean up and corrections
-If you have anything to add, any corrections I need to make, please email me
at billy_kane_32@hotmail.com. Credit will be given for your contribution.
4.2 Credits
-Capcom
-Gamefaqs
-And me for writing this FAQ