Killer Instinct 2 Codes & Stage Descriptions
by Aaron Stroot and Patrick McCarron


   Random Select - On the character select screen hold Up and hit Start to let
   the game pick the person for you.

   Speed Codes


     You do these codes before you pick your person in a 2 Player Game. These 
     NEVER turn off if a second player doesn't join in after losing.

          Turbo - Down + MP or MK (Faster than normal, not to bad)

          Ultra - Down + FP or FK (Much faster than Turbo)

          Cancel Code - Down + QP or QK (Turns off code if you Turned it on on
          accident, or want to change it)



                                           Stages

     Scene/Tune Select Codes:
          You do these codes in a 2 player game AFTER you pick your person in a
          2 Player Game. The first person to pick his/her person gets to pick 
          the stage, the second person picks the music.

     Knock Off Finishers:
          You do this finisher by doing a knock off move like an uppercut, or a
          combo that hits the person up into the air (Ultras work best.) You 
          have to do these at certain areas of the stage, or it wont work.

     Ship:

          Scene/Tune Select Code: D+FK
          Description:
               This is one of the two big pirate ship stages. It even has with
               actual rowers singing "Oh wee oh... oooooohhhhhhhh" in the 
               background. There are 2 crates on the far left of the stage
               that can be broken.

          Knock Off Finish:
               In this stage you have to do a knock off combo/move on the far 
               left of the ship, make sure the crates are crushed. When you 
               knock them off they fall over the edge of the ship and into the
               water. Then the camera goes under water and watches as the 
               character floats down to the bottom of the staage, while there 
               are bubbles floating to the surface.

     Spinal's Ship:

          Scene/Tune Select Code: D+MK
          Description:
               This is one of the two big pirate ship stages. In this stage you
               are fighting on the back of the ship. There is a skeleton in
               the background beating on drums. There is another ship passing 
               by in the background, that is the ship where you fight rear the 
               rowers.
          Knock Off Finish:
               Unknown.

     Dojo:

          Scene/Tune Select Code: D+QK
          Description:
               This is Kim Wu's Dojo which is on top of a big mountain. There 
               are other mountains in the background, with trees below. This 
               is a 3D like stage where it rotates at times.

          Knock Off Finish:
               In this stage you have to do a knock off combo/move on the far 
               left or right of the stage. When you knock them off they fall 
               down the side of a cliff. Then near the top of the trees he 
               hits an edge of the cliff, and the screen flashes red. Then the
               bounce and fall into the trees.

     Bridge:

          Scene/Tune Select Code: D+QP
          Description:
               This Jago's stage where there is an bridge that is over a big 
               waterfall. You can see Jago's tiger shrine in the background 
               along with some mountainsand numeros waterfalls.
        
         Knock Off Finish:
               In this stage you have to do a knock off combo/move on any part
               of the bridge itself, not the ground area on the sides. When 
               you knock them off they fall down into the lake below and you
               watch as the float down to the bottom of the deep lake.


     Museum:

          Scene/Tune Select Code: U+MK
          Description:
               This is Fulgore's Stage where you fight inside the museum where
               he was on exhibit after KI1. There's a red spotlight swinging 
               around and if you knock your opponent towards the wall on the
               left you'll hit a big valve that falls off and lets out steam.
         
          Knock Off Finish:
               Unknown.

     Jungle:

          Scene/Tune Select Code: U+MP
          Description:
               This is Maya's Stage where you are on a bridge in front of an 
               Amazon pyramid. There is a swamp and there is smoke rising from
               areas of the stage. There is jungle all around, and it rains
               at times and you actually see each raindrop hit the ground. If 
               you knock someone up into the air and they hit on of the trees
               leaves come falling down with them.

          Knock Off Finish:
               Unknown.

     Stonehenge:

          Scene/Tune Select Code: U+QK
          Description:
               This is Tusk's Stage where you fight in the middle of Stonehenge
               in England. In the middle of the stage there is some a firepit 
               that is spewing out chunks of molten rock and lava in the
               background and foreground. You can fall and hit rocks on the 
               sides of the stage, which fly at the screen, and all around.

          Knock Off Finish:
               In this stage you have to do a knock off combo/move in front or
               to the side or next to of the fire pit in the center. When you 
               knock them off they fall down into the pit, while fire is 
               spewing up. Once they hit the bottom they are allready killed.

     Sabrewulf's Castle:

          Scene/Tune Select Code: U+QP
          Description:
               This is Sabrewulf's stage where you are inside of a castle. It's
               in a hallway of his castle where there's candlesticks and a 
               chandelair hanging from the ceiling. If you jump near the 
               chandelair it'll clang and start swaying faster. If you move to
               the right of the hallway you can be knocked staright through 
               the wall and end up on the outside street of the castle where 
               there is a well and houses.

          Knock Off Finish:
               In this stage you have to do a knock off combo/move on the far 
               right side of the caste, the area where you break through the 
               walls. When you knock them off they fall down into the well, you
               just watch as they fall then hear a Splat! and the screen 
               flashes red as they hit the bottom.

     Spaceship:

          Scene/Tune Select Code: U+FP
          Description:
               This is Glacius's stage where you are near his spaceship which 
               seems to be having some trouble again, damn those nuclear 
               fission engines! =). The ship sparks at times, and part of it's
               wing is broken off, and hanging. It randomly snows in the 
               stage, it doesn't effect your ability to move, thats good!

          Knock Off Finish:
               Unknown.

     Helipad:

          Scene/Tune Select Code: U+FK
          Description:
               This is Orchid's Stage where you are on a Helipad. Orchid's big
               attack helicopter is in the background, takes up the entire 
               screen. There are big gas cans to the far right of the stage 
               that can be blown up, and it reveals the edge of the building.
    
         Knock Off Finish:
               In this stage you have to do a knock off combo/move on the far 
               left side of the helipad, the area where you blow up the gas 
               cans. When you knock them off they fall down the side of the
               building until you hear a Splat! and see the screen flash red
               as they hit the bottom.

     Street:

          Scene/Tune Select Code: D+FP
          Description:
               This is TJ Combo's stage where you are on a street. In the back
               is a Subway train that goes by at times. The city in the 
               background is in ruins, and there are fires at places.

          Knock Off Finish:
               Unknown.

     Dungeon:

          Scene/Tune Select Code: D+MP
          Description:
               This is Gargos's Dungeon stage where you are in front of a ledge
               and there is a statue of Sabrewulf on the far left of the stage.
        
          Knock Off Finish:
               In this stage you must do a knock off combo/move in the 
               middle/right side of the stage and they'll fall off the ledge 
               into the bottom. When you knock off Gargos he falls into some 
               gold or something like gold.

     Sky:

          Scene/Tune Select Code: D+MK (Both sides)
          Description:
               This is a hidden stage that was remade from KI1. In this stage 
               the floor is made up of Rare and KI logos. It's a very small 
               stage, and you can be knocked off at any time.
  
          Knock Off Finish:
               In this stage you have to do a knock off combo/move on the far 
               left or right side of the board.  When you knock them off they 
               fall down through clouds for a long time, then when the ground
               below is noticable the camera stops moving as you watch until 
               you hear a Splat! and see the screen flash red as they hit the 
               ground way below.