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                            Captain Commando
              FAQ By: Goh_Billy (billy_kane_32@hotmail.com)
                             Version #: 2.0
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Sections
--------
      1. Legend
      2. System
      3. Characters
         3.1  "Mummy Commando" Mack The Knife 
         3.2  Captain Commando 
         3.3  "Ninja Commando" Ginzu The Ninja 
         3.4  "Baby Commando" Baby Head 
      4. Conclusion
         4.1  What's Missing/Needed
         4.2  Credits
				

===============================================================================
1. Legend
===============================================================================


  ub  u  uf        f - Forward            A - Attack
    \ | /          b - Back               J - Jump
  b--   --f        u - Up                 + - And  
    / | \          d - Down               / - Or  
  db  d  df                               , - Then 
                                      


===============================================================================
2. System
===============================================================================


Grapple              walk into enemy
Run aka Dash         tap a direction twice        you can "rotate" your run;
                       (hold the direction to       to do this, simply rotate
                       continue running)            the joystick from the
                                                    held direction to the newly
                                                    desired run direction
Get Up Faster        shake joystick and tap A
                       and J rapidly after 
                       being knocked down
          

Pick Up Object       press A when on top of 
                       item
Use Weapon           press A after picking up    


Ride On Vehicle      J near vehicle
  Vehicle Jump       J
  Punch/Flame/Freeze A                            action depends on which 
                                                    vehicle you pilot
  Get Off/Special    J+A                          consumes part of your lifebar
                                                    if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left


Special Attack       J+A                          consumes part of your lifebar
                                                    if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left




===============================================================================
3. Characters
===============================================================================


*******************************************************************************
* 3.1 "Mummy Commando" Mack The Knife                                         *
*******************************************************************************
Age:        Unknown             Profile: An alien warrior who is very cool.
Birthplace: Unknown                      He attacks very swiftly with his two
Height:     210 cm                       special knives which melt the enemy.
Weight:     45 kg                     
Sex:        Male                         
Race:       Unknown
Blood Type: Blend
Eye Color:  Light Red
Handed:     Both
Occupation: Unknown



Basic Moves
-----------    
Quick Stab           A
  Throat Cut         A                            Quick Stab must hit the enemy
                                                    for this to come out
  Step Throat Cut    f + A                        Quick Stab must hit the enemy
                                                    for this to come out
    Second Cut       A                            Throat Cut or Step Throat Cut
                                                    must hit the enemy for this
                                                    to come out
    Side Kick        f + A                        Throat Cut or Step Throat Cut
                                                    must hit the enemy for this
                                                    to come out
      Double Blade   A                            Second Cut or Side Kick must
                                                    hit the enemy for this to
                                                    come out 
Air Punt             J, A
Flip Kick            u + J, A       
Double Dagger        b/f + J, A   
Long Stab            db/df + J, A                                 
Short Knee           d + A during jump
X Cutter             Dash, A
Double Dagger Dive   Dash, J, A
Wall Jump            jump toward the wall,        the wall, in this sense, is
                       then jump + away from        a literal wall (NOT the
                       the wall                     edge of the screen)
  Double Dagger      A
  Short Knee         d + A
                                                   
 
Grapple Moves
-------------
Low Stab             A                            if move doesn't KO opponent
                                                    the grapple will remain
                                                    "locked" and you can
                                                    perform another Low Stab or
                                                    use any other grapple move
                                                    listed below
Easy Toss Forward    f + A
Easy Toss Behind     u/d/b + A
Mummy Wrap Spin      J+A, then use joystick       consumes part of your lifebar
                       to guide move                if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left
Jump Escape          J


Special Move
------------
Mummy Wrap Spin      J+A, then use joystick       consumes part of your lifebar
                       to guide move                if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left





*******************************************************************************
* 3.2 Captain Commando                                                        *
*******************************************************************************
Age:        26                  Profile: The leader of the "Commando" team.
Birthplace: America                      He not only has a tough body but
Height:     182 cm                       also a sharp brain.  He wears the
Weight:     72 kg                        "Energy Glove" which discharges fire
Sex:        Male                         and electricity.
Race:       American
Blood Type: O
Eye Color:  Emerald
Handed:     Right
Occupation: Unknown



Basic Moves
-----------    
Power Straight       A
  Jaw Punch          A                            Power Straight must hit the
                                                    enemy for this to come out
  Step Jaw Punch     f + A                        Power Straight must hit the
                                                    enemy for this to come out
    Upper            A                            Jaw Punch or Step Jaw Punch
                                                    must hit the enemy for this
                                                    to come out
    Step Upper       f + A                        Jaw Punch or Step Jaw Punch
                                                    must hit the enemy for this
                                                    to come out
      Whirlwind Kick A                            Upper or Step Upper must hit
                                                    the enemy for this to come
                                                    out 
Air Punt             J, A
Flip Kick            u + J, A
Classic Jump Kick    b/f + J, A     
Air Side Kick        db/df + J, A                                       
Slick Elbow          d + A during jump
Flying Side Kick     Dash, A
Flame Thrower        Dash, J, A
Wall Jump            jump toward the wall,        the wall, in this sense, is
                       then jump + away from        a literal wall (NOT the
                       the wall                     edge of the screen)
  Classic Jump Kick  A
  Slick Elbow        d + A
                                                   
 
Grapple Moves
-------------
Low Punch            A                            if move doesn't KO opponent
                                                    the grapple will remain
                                                    "locked" and you can
                                                    perform another Low Punch
                                                    or use any other grapple
                                                    move listed below
Throat Toss          f + A
Throat Toss Behind   u/d/b + A
Ground Shock         J+A                          consumes part of your lifebar
                                                    if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left
Jump Escape          J


Special Move
------------
Ground Shock         J+A                          consumes part of your lifebar
                                                    if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left





*******************************************************************************
* 3.3 "Ninja Commando" Ginzu The Ninja                                        *
*******************************************************************************
Age:        28                  Profile: A master of Ninjitsu.  He is very
Birthplace: Tokyo                        agile and can cut enemies in half
Height:     179 cm                       with a single stroke of his sword.
Weight:     60 kg                     
Sex:        Male                         
Race:       Japanese
Blood Type: AB
Eye Color:  Black
Handed:     Right
Occupation: Ninja



Basic Moves
-----------    
Quick Slice          A
  Reverse Slice      A
  Step Reverse Slice f + A                        Quick Slice must hit the 
                                                    enemy for this to come out
    Fold Away        A                            Reverse Slice or Step Reverse
                                                    Slice must hit the enemy
                                                    for this to come out
    High Kick        f + A                        Reverse Slice or Step Reverse
                                                    Slice must hit the enemy
                                                    for this to come out
      Toe Trouble    A                            Fold Away must hit the enemy
                                                    for this to come out
      Slash Down     f + A                        Fold Away must hit the enemy
                                                    for this to come out
      Slash Down     A                            High Kick must hit the enemy
                                                    for this to come out
      Toe Trouble    f + A                        High Kick must hit the enemy
                                                    for this to come out
Frog Kick            J, A
Flip Kick            u + J, A
Stinger Kick         b/f + J, A  
Sword Stab           db/df + J, A                                          
Crunch Elbow         d + A during jump
Finishing Slice      Dash, A
Chop Blade           Dash, J, A
Wall Jump            jump toward the wall,        the wall, in this sense, is
                       then jump + away from        a literal wall (NOT the
                       the wall                     edge of the screen)
  Stinger Kick       A
  Crunch Elbow       d + A
                                                   
 
Grapple Moves
-------------
Face Punch           A                            if move doesn't KO opponent
                                                    the grapple will remain
                                                    "locked" and you can
                                                    perform another Face Punch
                                                    or use any other grapple
                                                    move listed below
Whipping Toss        f/u + A
Whipping Toss Behind b + A
Kick Toss            d + A
Smoke Bomb Blaster   J+A                          consumes part of your lifebar
                                                    if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left
Jump Escape          J


Special Move
------------
Smoke Bomb Blaster   J+A                          consumes part of your lifebar
                                                    if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left





*******************************************************************************
* 3.4 "Baby Commando" Baby Head                                               *
*******************************************************************************
Age:        2                   Profile: A genius baby who rides on a robot
Birthplace: Lab                          of his own creation.  His robot is
Height:     57 cm                        not only powerful but also agile.
Weight:     9 kg                     
Sex:        Male                         
Race:       American
Blood Type: A
Eye Color:  Dark Blue
Handed:     Left
Occupation: Baby



Basic Moves
-----------    
Low Fist             A
  Duck Uppercut      A                            Low Fist must hit the enemy
                                                    for this to come out
  Step Duck Upper.   f + A                        Low Fist must hit the enemy
                                                    for this to come out
    Rising Kick      A                            Duck Uppercut or Step Duck
                                                    Uppercut must hit the enemy
                                                    for this to come out
    Twirl Snap       f + A                        Duck Uppercut or Step Duck
                                                    Uppercut must hit the enemy
                                                    for this to come out
      Stretch Punch  A                            Rising Kick must hit the
                                                    enemy for this to come out
      Gut Punch      f + A                        Rising Kick must hit the
                                                    enemy for this to come out
      Gut Punch      A                            Twirl Snap must hit the enemy
                                                    for this to come out
      Twirl Punch    f + A                        Twirl Snap must hit the enemy
                                                    for this to come out
Air Punt             J, A
Dropkick             b/f + J, A     
Advancing Punt       db/df + J, A                                       
Metal Bruiser        d + A during jump
Rotating Punch       Dash, A
Elbow Drop           Dash, J, A
Wall Jump            jump toward the wall,        the wall, in this sense, is
                       then jump + away from        a literal wall (NOT the
                       the wall                     edge of the screen)
  Dropkick           A
  Metal Bruiser      d + A
                                                   
 
Grapple Moves
-------------
Knee Strike          A                            if move doesn't KO opponent
                                                    the grapple will remain
                                                    "locked" and you can
                                                    perform another Knee Strike
                                                    or use any other grapple
                                                    move listed below
Up And Over          f + A
Up And Over Behind   u/d/b + A
Armor Explosion      J+A                          consumes part of your lifebar
                                                    if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left
Jumping Grapple      J
  Tiger Bomb         A


Special Move
------------
Armor Explosion      J+A                          consumes part of your lifebar
                                                    if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left





===============================================================================
4. Conclusion
===============================================================================

4.1 What's Missing/Needed
-Clean up and corrections
-If you have anything to add, any corrections I need to make, please email me
at billy_kane_32@hotmail.com.  Credit will be given for your contribution.


4.2 Credits
-Capcom
-Gamefaqs
-And me for writing this FAQ