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Captain Commando
FAQ By: Goh_Billy (billy_kane_32@hotmail.com)
Version #: 2.0
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Sections
--------
1. Legend
2. System
3. Characters
3.1 "Mummy Commando" Mack The Knife
3.2 Captain Commando
3.3 "Ninja Commando" Ginzu The Ninja
3.4 "Baby Commando" Baby Head
4. Conclusion
4.1 What's Missing/Needed
4.2 Credits
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1. Legend
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ub u uf f - Forward A - Attack
\ | / b - Back J - Jump
b-- --f u - Up + - And
/ | \ d - Down / - Or
db d df , - Then
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2. System
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Grapple walk into enemy
Run aka Dash tap a direction twice you can "rotate" your run;
(hold the direction to to do this, simply rotate
continue running) the joystick from the
held direction to the newly
desired run direction
Get Up Faster shake joystick and tap A
and J rapidly after
being knocked down
Pick Up Object press A when on top of
item
Use Weapon press A after picking up
Ride On Vehicle J near vehicle
Vehicle Jump J
Punch/Flame/Freeze A action depends on which
vehicle you pilot
Get Off/Special J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
Special Attack J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
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3. Characters
===============================================================================
*******************************************************************************
* 3.1 "Mummy Commando" Mack The Knife *
*******************************************************************************
Age: Unknown Profile: An alien warrior who is very cool.
Birthplace: Unknown He attacks very swiftly with his two
Height: 210 cm special knives which melt the enemy.
Weight: 45 kg
Sex: Male
Race: Unknown
Blood Type: Blend
Eye Color: Light Red
Handed: Both
Occupation: Unknown
Basic Moves
-----------
Quick Stab A
Throat Cut A Quick Stab must hit the enemy
for this to come out
Step Throat Cut f + A Quick Stab must hit the enemy
for this to come out
Second Cut A Throat Cut or Step Throat Cut
must hit the enemy for this
to come out
Side Kick f + A Throat Cut or Step Throat Cut
must hit the enemy for this
to come out
Double Blade A Second Cut or Side Kick must
hit the enemy for this to
come out
Air Punt J, A
Flip Kick u + J, A
Double Dagger b/f + J, A
Long Stab db/df + J, A
Short Knee d + A during jump
X Cutter Dash, A
Double Dagger Dive Dash, J, A
Wall Jump jump toward the wall, the wall, in this sense, is
then jump + away from a literal wall (NOT the
the wall edge of the screen)
Double Dagger A
Short Knee d + A
Grapple Moves
-------------
Low Stab A if move doesn't KO opponent
the grapple will remain
"locked" and you can
perform another Low Stab or
use any other grapple move
listed below
Easy Toss Forward f + A
Easy Toss Behind u/d/b + A
Mummy Wrap Spin J+A, then use joystick consumes part of your lifebar
to guide move if move connects; cannot
perform if you only have
a sliver of life left
Jump Escape J
Special Move
------------
Mummy Wrap Spin J+A, then use joystick consumes part of your lifebar
to guide move if move connects; cannot
perform if you only have
a sliver of life left
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* 3.2 Captain Commando *
*******************************************************************************
Age: 26 Profile: The leader of the "Commando" team.
Birthplace: America He not only has a tough body but
Height: 182 cm also a sharp brain. He wears the
Weight: 72 kg "Energy Glove" which discharges fire
Sex: Male and electricity.
Race: American
Blood Type: O
Eye Color: Emerald
Handed: Right
Occupation: Unknown
Basic Moves
-----------
Power Straight A
Jaw Punch A Power Straight must hit the
enemy for this to come out
Step Jaw Punch f + A Power Straight must hit the
enemy for this to come out
Upper A Jaw Punch or Step Jaw Punch
must hit the enemy for this
to come out
Step Upper f + A Jaw Punch or Step Jaw Punch
must hit the enemy for this
to come out
Whirlwind Kick A Upper or Step Upper must hit
the enemy for this to come
out
Air Punt J, A
Flip Kick u + J, A
Classic Jump Kick b/f + J, A
Air Side Kick db/df + J, A
Slick Elbow d + A during jump
Flying Side Kick Dash, A
Flame Thrower Dash, J, A
Wall Jump jump toward the wall, the wall, in this sense, is
then jump + away from a literal wall (NOT the
the wall edge of the screen)
Classic Jump Kick A
Slick Elbow d + A
Grapple Moves
-------------
Low Punch A if move doesn't KO opponent
the grapple will remain
"locked" and you can
perform another Low Punch
or use any other grapple
move listed below
Throat Toss f + A
Throat Toss Behind u/d/b + A
Ground Shock J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
Jump Escape J
Special Move
------------
Ground Shock J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
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* 3.3 "Ninja Commando" Ginzu The Ninja *
*******************************************************************************
Age: 28 Profile: A master of Ninjitsu. He is very
Birthplace: Tokyo agile and can cut enemies in half
Height: 179 cm with a single stroke of his sword.
Weight: 60 kg
Sex: Male
Race: Japanese
Blood Type: AB
Eye Color: Black
Handed: Right
Occupation: Ninja
Basic Moves
-----------
Quick Slice A
Reverse Slice A
Step Reverse Slice f + A Quick Slice must hit the
enemy for this to come out
Fold Away A Reverse Slice or Step Reverse
Slice must hit the enemy
for this to come out
High Kick f + A Reverse Slice or Step Reverse
Slice must hit the enemy
for this to come out
Toe Trouble A Fold Away must hit the enemy
for this to come out
Slash Down f + A Fold Away must hit the enemy
for this to come out
Slash Down A High Kick must hit the enemy
for this to come out
Toe Trouble f + A High Kick must hit the enemy
for this to come out
Frog Kick J, A
Flip Kick u + J, A
Stinger Kick b/f + J, A
Sword Stab db/df + J, A
Crunch Elbow d + A during jump
Finishing Slice Dash, A
Chop Blade Dash, J, A
Wall Jump jump toward the wall, the wall, in this sense, is
then jump + away from a literal wall (NOT the
the wall edge of the screen)
Stinger Kick A
Crunch Elbow d + A
Grapple Moves
-------------
Face Punch A if move doesn't KO opponent
the grapple will remain
"locked" and you can
perform another Face Punch
or use any other grapple
move listed below
Whipping Toss f/u + A
Whipping Toss Behind b + A
Kick Toss d + A
Smoke Bomb Blaster J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
Jump Escape J
Special Move
------------
Smoke Bomb Blaster J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
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* 3.4 "Baby Commando" Baby Head *
*******************************************************************************
Age: 2 Profile: A genius baby who rides on a robot
Birthplace: Lab of his own creation. His robot is
Height: 57 cm not only powerful but also agile.
Weight: 9 kg
Sex: Male
Race: American
Blood Type: A
Eye Color: Dark Blue
Handed: Left
Occupation: Baby
Basic Moves
-----------
Low Fist A
Duck Uppercut A Low Fist must hit the enemy
for this to come out
Step Duck Upper. f + A Low Fist must hit the enemy
for this to come out
Rising Kick A Duck Uppercut or Step Duck
Uppercut must hit the enemy
for this to come out
Twirl Snap f + A Duck Uppercut or Step Duck
Uppercut must hit the enemy
for this to come out
Stretch Punch A Rising Kick must hit the
enemy for this to come out
Gut Punch f + A Rising Kick must hit the
enemy for this to come out
Gut Punch A Twirl Snap must hit the enemy
for this to come out
Twirl Punch f + A Twirl Snap must hit the enemy
for this to come out
Air Punt J, A
Dropkick b/f + J, A
Advancing Punt db/df + J, A
Metal Bruiser d + A during jump
Rotating Punch Dash, A
Elbow Drop Dash, J, A
Wall Jump jump toward the wall, the wall, in this sense, is
then jump + away from a literal wall (NOT the
the wall edge of the screen)
Dropkick A
Metal Bruiser d + A
Grapple Moves
-------------
Knee Strike A if move doesn't KO opponent
the grapple will remain
"locked" and you can
perform another Knee Strike
or use any other grapple
move listed below
Up And Over f + A
Up And Over Behind u/d/b + A
Armor Explosion J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
Jumping Grapple J
Tiger Bomb A
Special Move
------------
Armor Explosion J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
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4. Conclusion
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4.1 What's Missing/Needed
-Clean up and corrections
-If you have anything to add, any corrections I need to make, please email me
at billy_kane_32@hotmail.com. Credit will be given for your contribution.
4.2 Credits
-Capcom
-Gamefaqs
-And me for writing this FAQ