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FAQ/Walkthrough
PC 1984
Version: Final released on the 4th of October 2006
Author: odino http://www.gamefaqs.com/features/recognition/47976.html
This guide is EXCLUSIVELY available at GameFAQs.
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TABLE OF CONTENTS
===============================================================================
01.) Introduction | G0100 |
02.) Overview & Controls | G0200 |
-------------------------------------------------------------------------------
03.) Walkthrough | G0300 |
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YY.) Mini-Review | GYY00 |
ZZ.) Credits & Thanks | GZZ00 |
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===============================================================================
01.) INTRODUCTION G0100
===============================================================================
Welcome to 'Dragonworld' for the PC, a text adventure released by Byron Preiss
Multimedia released in 1984.
Suggestions, comments or errors - email me about it. Enjoy!
===============================================================================
02.) OVERVIEW & CONTROLS G0200
===============================================================================
It is up to you to rescue the last dragon in this world. You and your companion
Hawkwind must go and save him from the kidnappers.
Dragonworld is a pure text adventure so all your input are commands. The parser
will try to understand and the story unfolds if they are acceptable. All
commands are listed starting with '>' but you do not need to type this as well
ignoring capitalization as you please.
QUIT exits the game. No confirmation required.
SAVE saves the game. Use the slot you want to save under and what name by
pressing the number and inputting a title.
RESTORE loads a saved game. Select a slot with the numbers.
RESTART goes back to the beginning of the game.
INVENTORY checks your current items.
The Dragonpearl (DP) is used for dangerous situations you need to get out of.
You have five uses during the game which will teleport you to a save location
from where you need to continue your journey.
Directions are input as follows:
Down - D Northeast - NE South - S Through
East - E Northwest - NW Southeast - SE Up - U
In (side) Out Southwest, SW West, W
North, N
List of verb the game understands:
``````````````````````````````````
Add Drop Lash Set
Agree Eat Lasso Shatter
Aid Embrace Laugh Shout
Answer Empty Launch Show
Apply Enter Leap Signal
Argue Escape Leave Sing
Ascend Examine, Ex Lift Sit
Ask Exit Light Slide
Assure Explore Like Smash
Attack Extinguish Loan Sneeze
Bash Fandora Look (L) Sound
Be Fasten Love Soothe
Bend Fear Lower Speak
Bide Feed Make Spread
Bite Fight Mount Sprinkle
Blow Fill Move Stab
Board Fish Offer Stand
Borrow Fit Open Start
Break Fix Order Steal
Breath Flag Paddle Stir
Breathe Flame Pass Strike
Bribe Flee Pay Surr
Build Fly Pick Swim
Burn Fold Place Swing
Buy Follow Play Take
Call Free Pour Talk
Calm Gather Prepare Taste
Carry Get Present Tell
Catch Give Pry Thank
Chase Go Pull Throw
Choose Greet Purchase Threaten
Chop Guard Push Tie
Claw Hack Put Topple
Climb Hang Raise Toss
Close Help Read Touch
Collect Hit Reassure Try
Comfort Hoist Refuse Turn
Console Hold Release Unfasten
Construct Hook Remove Unfold
Consult Hug Repair Unfurl
Continue Hurt Repay Unhook
Cook Hurtle Rescue Unlock
Count Ignite Return Unmoor
Crawl Insert Reverse Untie
Cut Inspect Ride Use
Decipher Inventory, Inv, I Ring Wait
Descend Invoke Rope Wake
Destroy Join Row Walk
Dig Jump Rub Want
Disembark Kallus Sail Wave
Dismount Kill Say Wear
Dive Kiss Scramble Wet
Don Knock See Wish
Drag Land Send Yell
Drink
List of nouns the game understands:
```````````````````````````````````
Alchemist Dragonmount Meal Sound
Alembic Dragonpearl | DP Menu Soup
Alyn Dragonsblood Mine Spikes
Amber Dragonscale Mirror(s) Splint
Arm Dragonsea Moat Stable
Armor Dragonstones Monarch Staircase
Armorer Drinks Money Stairs
Arrows Duke Moneylender Stairway
Art Elixir Monkey Stairwell
Artist Encyclopedia Monster Starsword
Artwork Ephrion Mooncrystal Statue
Ashes Fingers Mosaic Steed
Assassin(s)('s) Fire Music Stone(s)
Axe Fireplace Name Stool
Back Flame Noises Stuff
Bar(s) Floor Oar(s) Stump
Bartender Flute Ocean Supplies
Beach Food Ointment Swim
Bear Forest Opening Sword
Beggar Fork, Tuning Paddle Table
Bell(s) Furnace Painting Tablet
Belongings Gag Palace Tailor
Bench Garrison Passage Talma(s)
Blackstar Garrote Pate Tangleweed
Board Gates Pattern Tanium
Boat Gems Payment Tanna
Book(s) Girl People Tasran
Boulder Glass Philosopher('s) Thalos
Box(es) Graffiti Physician Thief
Branch Groom Picture Thieves
Brazier Grunting Piece(s) Things
Break Guard Pit Throne
Breaths Hammer Place Time
Bribe Hand Plank Titanium
Bricks Hawk Plaque Tooth
Brush Hawkwind Platform Topaz
Bush(es) Hello Pod(s) Torch
Cage Help Poison Tormalion
Cape Her Pony Trap
Castle Him Possessions Trapdoor
Cauldron Hole Pot Tree
Cenotaph Hook Potion Trunk
Chain Horn Pouch Tune
Chamber Horse Prince Tuning Fork
Chest Instrument(s) Quartz Turret
Chute Inventory Raft Underbrush
City Island Rayan Vados
Cloak(s) Islet Ring Vault
Coldrake Ivory Rock Vials
Conch Jade Room Vines
Cover Jewel(s) Rope(s) Visor
Cowl(s) Jocana Rowboat Volcano
Crack Kandesh Saddle Volume
Craft Key Sail(s) Wagon
Crypt Kiln Salad Waiter
Crystal Knocker Salve Wall
Cupola Kuln Scale Warrior
Cure Ladder Sea Water
Cushion Lava Seat Waterfall
Dagger Leaves Sentry(ies) Wealdsman
Danger Library Sergeant Weeds
Dazikar Light Shaft Wheel
Dealer Liver Shell Window
Depths Loan Ship Windriders
Diamond Lock Shore Windship
Dinghy Logs Skeleton Wine
Doctor Magnifier Skiff Wineskin
Door Man | Men Skylight Wolf('s)
Doorway Map Smoke Woman | Women
Dragon Mast Song Wood
Dragonbane Maze Soothsayer Xylophone
Other words the game understands:
`````````````````````````````````
Again Empty Marble S&D
All Flat No Steep
Along For Off Then
And Gold(en) Seated Thin
Back Inside Silken Together
Big Large Skeleton Untitled
Black Little Sleeping While
But Locked Sloping Yes
Dead Long Small
Embossed Magnifying Smashed
===============================================================================
03.) WALKTHROUGH G0300
===============================================================================
>Enter Boat
>Raise Sail
>Untie Rope
>E
>Take Vines
>Take Pod
>Take Logs
>Build Raft
>Enter Raft
>E
>Take Underbrush
>Get Jewels
>Use Glass
>Ask Windriders
>Wait
>E
>Ask Ephrion
>S
>U
>Use Pod
>S
>Take Leaves
>SE
>S
>S
>S
>Take Torch
>S
>Kiss Woman
>S
>Use Torch
>S
>Move Rock
>Se
>Examine Skeleton
>Take Key
>U
>S
>S
>W
>Ask Hawkwind
>E
>S
>S
>Ask Hawkwind
>Show Tooth
>S
>S
>SE
>SE
>Sit At Table
>Pay
>Ask Doctor
>Give Leaves
>S
>NW
>NE
>NE
>A | S | D | F (copy the monkey's tune)
>SW
>SW
>E
>Ring Bell
>Ask Alchemist
>Take Ring
>Open Furnace
>Enter Furnace
>Open Trapdoor
>Take Stone
>W
>Show Tooth
>W
>W
>Take Armor
>Take Fork
>Take Gems
>Take Money
>U
>Take Cowl
>D
>S
>E
>S
>S
>S
>S
>S
>U
>U
>Take Cowls
>Take Ivory
>Take Key
>Take Plank
>D
>D
>N
>N
>E
>Place Plank On Pit
>E
>E
>Use Stone
>SW
>SW
>U
>Wear Cowls
>W
>N
>N
>NW
>S
>Buy Elixir
>N
>SE
>SE
>N
>PAY
>S
>W
>Buy Rope
>Pour Wine On Rock
>Buy Starsword
>E
>NW
>S
>SW
>SW
>W
>Ask About Dragon
>E
>SW
>NW
>W
>S
>Place Bear On Branch
>S
>S
>Open Door
>S
>Take Ivory
>N
>N
>N
>N
>W
>Enter Boat
>Untie Boat
>W
>Dive
>W
>E
>W
>Open Chest
>Take Shell
>E
>U
>W
>Exit Boat
>W
>Pry Ivory With Dagger
>Play Flute
>Take Ivory
>E
>Enter Boat
>E
>E
>Exit Boat
>E
>E
>SE
>NE
>S
>S
>S
>S
>S
>W
>Throw Jewels
>S
>Climb Chimney
>Open Trapdoor
>U
>Throw Ring In Lava
>S
>Unlock Door With Jade Key
>S
>Use Fork
>Use Dagger
>E
>Turn Wheel
>W
>Ask Hawkwind
>Take Sticks
>Put Elixir In Cauldron
>Put Leaves In Cauldron
>Put Dragonscale In Cauldron
>Rub Sticks
>Put Cauldron On Fireplace
>Throw Rope
>U
>Put Ivory In Pattern
>S
>U
>Use Starsword
>Give Cure To Dragon
>Say "Darkness Fears The Flame"
Your quest is complete. You are Heroes!
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YY.) MINI-REVIEW GYY00
===============================================================================
Gameplay: 7/10
Whereas the parser is a little basic, after all this is 1984 it still has
enough grammar knowledge to be flexible. The story is great and there are no
"sorry you hung aroung too long" or random deaths that ruin it for the player.
Instead, it feels a little bit like an RPG without the fighting.
Graphics: 6/10
Can't really rate it on the ancient technology, they don't use the generic Dos
output and instead have some ugly colors. The EGA graphics aren't too bad for
the days and at least you know what's going on around you in vision rather than
just reading about it.
Sound: 5/10
The tunes are quite bad and unfortunately you need to use the sound at one
point in the game. Other than that it's quiet unless an action is performed.
But to think of it, other parser games had no sound at all, this is a nice
bonus.
Overall: 7/10
Ignoring the sound and graphics this is a solid adventure for text parser
fans.
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ZZ.) CREDITS & THANKS GZZ00
==============================================================================
GameFAQs for hosting this file.
Byron Preiss Multimedia for the game. Their manual was used for this guide.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
This guide may be not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site or otherwise
distributed publicly without advance written permission. Use of this guide on
any other web site or as a part of any public display is strictly prohibited,
and a violation of copyright. ,,,
(o o)
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