Half-Life 2
Codes
'Alyx Gun'
Enter these codes in the console to get the 'Alyx Gun', which appears to be some kind of prototype pistol. Goes as the a third pistol, has 30 bullet clip, no extra ammo, and it looks like an iron bar that was surgically put into Gordon's side.
Code Effect sk_plr_dmg_alyxgun # # is new damage for Alyx Gun (default 150 sk_max_alyxgun # # is new max ammo for Alyx Gun (default 0) give weapon_alyxgun Gives you the 'Alyx Gun' Contributed By: teh_yeti.
Console Code
Open the console menu using ~ and imput this code:
bind key command
This binds a console command to a key. Note that if the command has arguments, quotes must be used. For example: bind x "impulse 101"
Be careful on which key you choose. If you use a key already in use for the game (W, A, S, D are for movement, 1-6 is used for weapons, G is for gravity gun, etc), the bind command will override the original command, and you will not be able to use it anymore.
Code Effect bind X "Impulse 101" Creates a hot key for instant stock of weapnos and ammunition using the "x" key Contributed By: VisionofImmortality.
Console Codes *updated*
Use the [~] key during gameplay to bring up the console and enter the following codes there:
Code Effect sk_plr_dmg_357 # # is new damage value for .357 Magnum sk_plr_dmg_crossbow # # is new damage value for crossbow sk_plr_dmg_crowbar # # is new damage value for crowbar sk_plr_dmg_grenade # # is new damage value for grenades sk_plr_dmg_pistol # # is new damage value for pistol sk_plr_dmg_ar2 # # is new damage value for Pulse Rifle sk_plr_dmg_rpg_round # # is new damage value for RPG rockets sk_plr_dmg_buckshot # # is new damage value for shotgun sk_plr_dmg_smg1_grenade # # is new damage value for SMG grenades sk_plr_dmg_smg1 # # is new damage value for submachine gun sk_max_357 # # is new max ammo for .357 Magnum sk_max_crossbow # # is new max ammo for crossbow sk_max_grenade # # is new max ammo for hand grenades sk_max_pistol # # is new max ammo for pistol sk_max_ar2 # # is new max ammo for Pulse Rifle sk_max_ar2_altfire # # is new max ammo for Pulse Rifle energy orbs sk_max_rpg_round # # is new max ammo for RPG sk_max_buckshot # # is new max ammo for shotgun sk_max_smg1_grenade # # is new max ammo for SMG grenades sk_max_smg1 # # is new max ammo for submachine gun sk_max_smg1 # # is new max ammo for submachine gun weapon_357 .357 Magnum weapon_shotgun 12-Gauge Shotgun weapon_pistol 9mm Pistol net_graph 1 a more thorough fps display noclip Ability to walk through walls (Server Side Only) sv_cheats 1 Activates Cheats viewmodel_fov # Adjusts size of the weapon you're carrying (54 = default) impulse 101 All Weapons mat_yuv 1 black-and-white mode cl_showpos 1 brings up position display in top right of screen (0 removes it) getpos can be used to get current coords for use with setpos skill # change skill level (# = 1, 2, or 3) air_density # Change the density of air. (Add number in place of #) physcannon_maxforce # Changes how hard you propel objects physcannon_maxmass # Changes how large pulled objects can be physcannon_pullforce # Changes how quickly objects are pulled physcannon_tracelength # Changes the length that objects can be pulled from physcannon_cone # Changes the radius of the cone used to pick up objects host_timescale # Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster). shake Creates an earthquake. npc_create Creates an NPC npc_create_aimed Creates an NPC (Aiming away from player) weapon_crossbow Crossbow weapon_crowbar Crowbar Hurtme # Damages player by whatever variable you input as # crosshair 0 Disables Crosshair maps Displays Map listing mat_yuv 0 Enables Color Mode +mlook Enables mouse look cl_ragdoll_collide 1 Enables ragdolls that don't clip through each other, but stack realistically on one another. exec # Execute a script file (Input filename in place of #) firstperson First Person View weapon_frag Fragmentation Grenade give # Give weapon (Input weapon name in place of #) sv_infinite_aux_power 1 gives infinite power for sprinting, etc. sv_infinite_aux_power 1 gives infinite power for sprinting, etc. r_screenoverlay effects/combine_binocoverlay.vmt Gives you combine vision during gameplay. give weapon_annabelle gives you Father Gregori's modified shotgun give weapon_physcannon Gives you Gravity Gun give item_suit Gives you the HEV Suit item_healthkit Gives you the large health kit (25HP) item_healthvial Gives you the small health vial (10HP) r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt Gives you weird vision during gameplay. God God Mode (Server side only) impulse 76 Grunt-O-Matic buddha Health never goes below 1 sk_plr_num_shotgun_pellets # Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags. give item_battery Increases suit charge by 15 points. notarget Invisible to NPC's mat_numtextureunits # Limit the number of texture units. (Add number in place of #) (0=Default) Map # Load Map (Input title in place of #) ch_createjeep Make a jeep ch_createairboat Makes an airboat physcannon_megacannon 1 Makes your Gravity Gun a Super Gravity Gun setpos Move player to specified origin npc_create_equipment weapon_crowbar NPC spawns equipped with a crowbar. npc_create_equipment weapon_ar2 NPC spawns equipped with a pulse rifle. npc_create_equipment weapon_RPG NPC spawns equipped with a RPG rocket launcher. npc_create_equipment weapon_shotgun NPC spawns equipped with a shotgun. npc_create_equipment weapon_smg1 NPC spawns equipped with a SMG. sk_npc_dmg_shotgun # NPC's do # damage with shotgun sk_npc_dmg_ar2 # NPC's do # damage with the pulse rifle sk_npc_dmg_smg1 # NPC's do # damage with the smg weapon_ar2 Overwatch Standard Issue Pulse Rifle weapon_bugbait Pherapods sk_plr_dmg_buckshot # Raises damage done by each pellet. sk_max_buckshot # Raises your max number of shells to that number. give weapon_shotgun Recieve a Shotgun mat_fullbright 1 removes all shadows (a 0 restores them) mat_fullbright 1 removes all shadows (a 0 restores them) impulse 203 removes the item or NPC pointed at impulse 203 removes the item or NPC pointed at help $ replace $ with a command to get a brief description of it weapon_rpg Rocket-Propelled Grenade Launcher mat_depthbias_normal 1 See through walls sv_gravity # Set Gravity (Add number in place of #) dsp_explosion_effect_duration # Set length of confusion/ear-ringing effect(Add number in place of #) sv_stopspeed # Set Minimum Stopping Speed on ground (Add number in place of #) sv_waterdist # Set Vertical View when eyes are near water plane. sv_friction # Set World Friction (Add number in place of #) sv_bounce # Sets bounce multiplier for physically simulated object collisions Developer # Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose) sv_maxvelocity # Sets Maximum Velocity of any moving object (Add number in place of #) hud_quickhelp/text? 1 Shows Crosshairs cl_showfps 1 Shows FPS Rate status shows some game info, incl. current map setang Snap players eyes to a specified pitch yaw impulse 82 Spawn a Jeep impulse 83 Spawn an Air Boat give item_ammo_357 Spawns ammo for the .357 magnum give item_box_srounds Spawns ammo for the 9mm pistol give item_ammo_crossbow Spawns ammo for the crossbow give item_ammo_ar2_altfire Spawns energy grenade for the Overwatch Pulse Rifle give item_rpg_round OR give item_ml_grenade Spawns grenades for the RPG give item_ar2_grenade Spawns grenades for the submachinegun, oddly enough.......... give item_ammo_ar2 Spawns primary fire ammo for the Overwatch Pulse Rifle give item_box_mrounds Spawns primary fire ammo for the submachinegun give item_box_buckshot Spawns shells for the 12-gauge shotgun weapon_smg1 Submachine Gun thirdperson Third Person View prop_debug Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health) cl_enablehud 1 Toggle HUD display On cl_drawhud 1 Toggle HUD display On sv_soundemitter_filecheck Toggle reporting missing .wav files for sounds ai_disable toggles enemy AI on/off cl_drawhud 0 Toggles HUD off. cl_enablehud 0 Toggles HUD off. picker Toggles Picker mode on violence_ablood 0 Turns off alien blood. violence_agibs 0 Turns off alien gibs. violence_hblood 0 Turns off human blood. violence_hgibs 0 Turns off human gibs. sv_unlockedchapters # (Note: 15 is end credits) Unlock chapters 1 thru # sv_unlockedchapters # unlocks chapters 1 thru # (15 is end credits) Kill You die. weapon_physcannon Zero Point Energy Field Manipulator Gun Contributed By: Swiftshark, sdunigan, rctRCT, GunslingerX, xXDeathFromAboveXx, jonsushi, Kaboobi, CremeSoda, redpsyclone, vicdude99, Shadow., Rearden Metal, SwitchbIade, XxCaLeBxX, Shoy, halflife2lover, MIND_FREAK, Heretick, Richie B43, teh_yeti, gamerguy132, wyvern236, megamanv7, PikaZeroX, LAZARUS187, E_102_Gamma, and Blue Shark.
Console Commands
Use the [~] key during gameplay to bring up the console and enter the following commands there:
Code Effect play demo_name Plays demo.(change demo_name to the demo you want to be played) record demo_name Records a demo of all the user's actions within the game until the "stop" command is issued. stop Stops recording the current demo. Contributed By: gamefreaksl.
How to Spawn NPCs
Access the console, type in "npc_create npc_<name>" and replace the name with one of these:
Code Effect citizen mossman monk antlionguard alyx antlion barnacle barney breen poisonzombie rollermine turret_floor turret_ceiling zombie_torso zombie vortigaunt strider stalker cscanner metropolice manhack eli dog pigeon seagull crow combine_s combinegunship combinedropship fastzombie gman launcher kleiner ichthyosaur headcrab_poison headcrab_black headcrab_fast headcrab helicopter combine_p Contributed By: Cloud Runner 777 and Shadow..
Map codes
Enter these with the 'map' code in the console. Press ~ to activate the console.
Code Effect d1_under_04 Spawn the lab chapter near the end. d1_trainstation_03 Spawns in the train station after the second load point. d1_trainstation_05 Spawns in the train station after the third load point. d1_canal_09 Spawns in you in the canals after the eighth load point. d1_canals_12 Spawns in you in the canals after the eleventh load point. d1_canals_06 Spawns in you in the canals after the fifth load point. d1_canals_05 Spawns in you in the canals after the fourth load point. d1_canal_10 Spawns in you in the canals after the ninth load point. d1_canals_03 Spawns in you in the canals after the second load point. d1_canal_08 Spawns in you in the canals after the seventh load point. d1_canals_07 Spawns in you in the canals after the sixth load point. d1_canals_11 Spawns in you in the canals after the tenth load point. d1_canals_04 Spawns in you in the canals after the third load point. d1_canals_13 Spawns in you in the canals close to the end. d1_eli_01 Spawns you after the canal, outside of Eli's Lab. d3_citadel_02 Spawns you after the first load point in the Citadel. d3_citadel_03 Spawns you after the second load point in the Citadel. d3_citadel_04 Spawns you after the third load point in the Citadel. d1_breen_01 Spawns you at the beginning of Chapter 13. d3_citadel_05 Spawns you at the end of the Citadel. d1_canals_02 Spawns you deeper in the canals. d3_c17_09 Spawns you in City 17 after the eighth load point. d3_c17_12 Spawns you in City 17 after the eleventh load point. d3_c17_06 Spawns you in City 17 after the fifth load point. d3_c17_02 Spawns you in City 17 after the first load point. d3_c17_05 Spawns you in City 17 after the fourth load point. d3_c17_10 Spawns you in City 17 after the ninth load point. d3_c17_03 Spawns you in City 17 after the second load point. d3_c17_08 Spawns you in City 17 after the seventh load point. d3_c17_07 Spawns you in City 17 after the sixth load point. d3_c18_11 Spawns you in City 17 after the tenth load point. d3_c17_04 Spawns you in City 17 after the third load point. d1_eli_02 Spawns you in Eli's Lab. d1_under_01 Spawns you in lab d2_prison_01 Spawns you in Nova Prospekt d2_prison_06 Spawns you in Nova Prospekt after the fifth load point. d2_prison_02 Spawns you in Nova Prospekt after the first load point. d2_prison_03 Spawns you in Nova Prospekt after the second load point. d2_prison_07 Spawns you in Nova Prospekt after the sixth load point. d2_prison_04 Spawns you in Nova Prospekt after the third load point. d2_prison_05 Spawns you in Nova Prospekt near the end of the level. d1_town_01 Spawns you in Ravenholm d1_town_02 Spawns you in Ravenholm after the first load point area. d1_town_03 Spawns you in Ravenholm after the second load point area. d1_town_04 Spawns you in Ravenholm after the third load point area. d1_canals_01 Spawns you in the canals. d3_c17_01 Spawns you in the city 17 rebellion d2_coast_09 Spawns you in the coast area after the eighth load point. d2_coast_06 Spawns you in the coast area after the fifth load point. d2_coast_02 Spawns you in the coast area after the first load point. d2_coast_05 Spawns you in the coast area after the fourth load point. d2_coast_10 Spawns you in the coast area after the ninth load point. d2_coast_03 Spawns you in the coast area after the second load point. d2_coast_07 Spawns you in the coast area after the sixth load point. d2_coast_11 Spawns you in the coast area after the tenth load point. d2_coast_04 Spawns you in the coast area after the third load point. d2_coast_08 Spawns you in the coast area near the end of it. d1_under_02 Spawns you in the lab chapter after the second load point. d1_under_03 Spawns you in the lab chapter after the third load point. d1_trainstation_01 Spawns you in train station d1_trainstation_02 Spawns you in train station after the first load point. d3_citadel_01 Spawns you near the beginning of the Citadel. d3_c17_13 Spawns you near the end of City 17. d2_prison_08 Spawns you near the end of Nova Prospekt. d1_town_05 Spawns you near the end of Ravenholm. d1_canals_end Spawns you near the end of the canals. d2_coast_12 Spawns you near the end of the coast area. d1_trainstation_06 Spawns you near the end of the train station. d2_coast_01 Spawns you on the coast (Vehicle) credits Starts you at the credits intro Starts you at the games Intro. Contributed By: Abraham SATO and Shadow..
Obtain and use the Super Gravity Gun in early levels
You must have sv_cheats 1 and access to the console for this to work. Enter the following commands in the console in order:
Code Effect map d3_citadel_04 Changes you to a level where you start with the super gravity gun give weapon_physcannon Gives you the gravity gun again changelevel d1_trainstation_01 Switches you to the first level, replace d1_trainstation_01 with other map names if you want Contributed By: Aurulieus.
Slow Deaths
Open the console while playing the game, enter cl_phys_timescale 0.05 or any of the others listed below. (1 sets the game back to normal speed)
Code Effect 0.5 mid-slow 0.05 slow 0.0 stop time 0.1 super-slow Contributed By: MatrixMafia222.
Weapon cheats
To spawn armor, ammo, weapons, or any items of the nature, first open the console. Then type the following command:
give"weapon entity"
In place where weapon entity is, you input one of the codes below.
The Organic Manipulator cannot be spawned because the map chooses whether or not it is organic. Refer to another cheat for that weapon.
Code Effect weapon_357 357 Magnum Revolver weapon_bugbait Bug Bait (from Antlion Guards) weapon_crossbow Crossbow weapon_annabelle Father Annabelle Grigori's shotgun, uses 357 magnum ammo item_dynamic_resupply Fragmentation Grenade weapon_crowbar Gordon's classic weapon_smg1 MP7 with grenade launcher weapon_ar2 Overwatch Standard Issue Pusle-Rifle weapon_pistol Pistol weapon_rpg Rocket Launcher weapon_shotgun Shotgun weapon_physcannon The Manipulator Contributed By: Jack the Smack and Shadow..
Know Something We Don't?
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Half-Life 2 Resources
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