The Sims 2: Open for Business
Passwords
Misc. Passwords
Hit shift+ctrl+c to bring up the cheat menu and type in one of the following codes.
Password Effect boolprop displayNeighborhoodProps (True/False) (True/False) Set to false to remove props like rocks and towers from neighborhood kaching $1,000 motherlode $50,000 boolProp TestingCheatsEnabled true (This cheat is case sensitive) Once the cheat has been entered, hold down shift and left click on any Sim or object. You'll get new options. letterBox # Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on) familyfunds (family last name) (amount) Adds any amount of money to the family of your choice. aspirationPoints # Adds the selected number of aspiration points to the total of the selected sim. boolprop constrainFloorElevation false Allows you to change elevation of floor tiles. move_objects on Allows you to move and delete things you couldn't before, including your Sims. deleteAllCharacters At neighborhood view only, removes every Sim from the neighborhood vignette # # # Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) Plumbbobtoggle [on/off] Can make the overhead plumbob invisible. Ideal for machinimas or if you don't like them period Sethour # Change Time (# is a number from 0-23) aspirationLevel (0-5) Changes aspiration level. 0 = lowest rung; 5 = platinum aspiration. RoofSlopeAngle (15-75) Changes the slope angle of a roof clear Clears all cheat codes on the screen, but codes are still in effect. exit closes cheat window boolprop constrainFloorElevation true Disables the ability to change elevation of floor tiles. addneighbortofamilycheat [on/off] If turned on, you can add NPC's to the current household by Shift+Left-clicking on the NPC.* boolprop ShowLotPackageFilename (True/False) In neighborhood, shows filename of house when lot is highlighted vsync (on/off) increases game performance but lowers graphics autopatch (on/off) lets you know if theres a patch help -all list cheats slowMotion # Make you set the game speed. (# = 0 to 8, 0 is normal) filmGrain # Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) StretchSkeleton makes your sims larger or smaller TerrainType (desert/temperate) Only for use in neighborhood view, toggles between the two terrain types. slowmotion Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest) boolprop lotTerrainLighting (True/False) Set to false and lots will not light up when highlighted in neighborhood boolprop locktiles (True/False) Set to false to place floor tiles outside lot boolprop displayNeighborhoodRoadsWithModel (True/False) Set to false to remove bridges from neighborhood. boolprop lotTerrainPaints (True/False) Set to false to remove floorpainting on lot boolprop objectShadows (True/False) Set to false to remove removes shadows on objects outside house boolprop lotWater (True/False) Set to false to remove removes water (ponds) from lots boolprop displayNeighborhoodRoads (True/False) Set to false to remove roads from neighborhood boolProp guob (True/False) Set to false to remove shadows on objects inside house boolprop displayNeighborhoodWater (True/False) Set to false to remove water from neighborhood boolprop displayLotImposters (True/False) Set to false to removes house graphics from neighborhood boolprop displayNeighborhoodFlora (True/False) Set to false to removes trees/plants from neighborhood boolprop displayLookAtBoxes (True/False) Set to true and blocks appear on Sims faces and on parts where Sims look at boolprop carsCompact (True/False) Set to true and cars will have more detail in neighborhood boolprop renderSelectedSimLevel (True/False) Set to true and walls will no longer cut away from selected Sim boolprop allObjectLightsOn (True/False) Set to true to light up objects continuously instead of only when used boolProp displayPaths (True/False) Set to true to see the path where the selected Sim walks to boolprop lotInfoAdvancedMode (True/False) Set to true to show lot information maxMotives Sets all needs for every sim on the lot to full. bloom rgb # Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) boolProp simShadows (True/False) Toggle shadows on/off for Sims lockAspiration (on/off) Toggles aspiration decay on or off. motiveDecay (on/off) Toggles motive decay on or off. aging off turns aging off aging on turns aging on again faceBlendLimits (on/off) turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. boolProp enablePostProcessing false Turns Postprocessing off. boolProp enablePostProcessing true Turns Postprocessing on. boolProp TestingCheatsEnabled false Turns previous cheat and it's effects off. move_objects off Turns previous cheat and it's effects off. forcetwins Using this cheat on a pregnant sim, this will change the pregnancy into a twin birth intProp maxNumOfVisitingSims # You can invite more people to your parties. boolProp snapObjectsToGrid true/false You can place objects outside the grid. social_debug You can tell what social reaction will happen before you do it Contributed By: BannedAccount, Shadow., beau101, red_epsilon1224, ReGZeta, Hubbin, and Cerno.
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