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Half-Life 2: Platinum

Codes

Half-Life 2 Console Codes

CodeEffect
sk_plr_dmg_alyxgun # # is new damage for Alyx Gun (default 150)
sk_plr_dmg_357 # # is new damage value for .357 Magnum
sk_plr_dmg_crowbar # # is new damage value for crowbar
sk_plr_dmg_grenade # # is new damage value for grenades
sk_plr_dmg_pistol # # is new damage value for pistol
sk_plr_dmg_ar2 # # is new damage value for Pulse Rifle
sk_plr_dmg_rpg_round # # is new damage value for RPG rockets
sk_plr_dmg_buckshot # # is new damage value for shotgun
sk_plr_dmg_smg1 # # is new damage value for submachine gun
sk_max_357 # # is new max ammo for .357 Magnum
sk_max_alyxgun # # is new max ammo for Alyx Gun (default 0)
sk_max_crossbow # # is new max ammo for crossbow
sk_max_grenade # # is new max ammo for hand grenades
sk_max_ar2 # # is new max ammo for Pulse Rifle
sk_max_ar2_altfire # # is new max ammo for Pulse Rifle energy orbs
sk_max_rpg_round # # is new max ammo for RPG
sk_max_buckshot # # is new max ammo for shotgun
sk_max_smg1_grenade # # is new max ammo for SMG grenades
sk_max_smg1 # # is new max ammo for submachine gun
weapon_357 .357 Magnum
weapon_pistol 9mm Pistol
net_graph 1 a more thorough fps display
viewmodel_fov # Adjusts size of the weapon you're carrying (54 = default)
impulse 101 All Weapons
mat_yuv 1 black-and-white mode
skill # change skill level (# = 1, 2, or 3)
air_density # Change the density of air. (Add number in place of #)
physcannon_maxforce # Changes how hard you propel objects
npc_create_aimed Creates an NPC (Aiming away from player)
weapon_crowbar Crowbar
mat_yuv 0 Enables Color Mode
exec # Execute a script file (Input filename in place of #)
item_dynamic_resupply Fragmentation Grenade
item_healthkit Gives you the large health kit (25HP)
item_healthvial Gives you the small health vial (10HP)
God God Mode (Server side only)
give item_battery Increases suit charge by 15 points.
Map # Load Map (Input title in place of #)
ch_createjeep Make a jeep
setpos Move player to specified origin
sk_npc_dmg_shotgun # NPC's do # damage with shotgun
sk_npc_dmg_ar2 # NPC's do # damage with the pulse rifle
sk_npc_dmg_smg1 # NPC's do # damage with the smg
weapon_ar2 Overwatch Standard Issue Pulse Rifle
weapon_bugbait Pherapods
sk_plr_dmg_buckshot # Raises damage done by each pellet.
sk_max_buckshot # Raises your max number of shells to that number.
record demo_name Records a demo of all the user's actions within the game until the "stop" command is issued.
impulse 203 removes the item or NPC pointed at
help $ replace $ with a command to get a brief description of it
mat_depthbias_normal 1 See through walls
sv_gravity # Set Gravity (Add number in place of #)
sv_stopspeed # Set Minimum Stopping Speed on ground (Add number in place of #)
sv_waterdist # Set Vertical View when eyes are near water plane.
sv_friction # Set World Friction (Add number in place of #)
sv_bounce # Sets bounce multiplier for physically simulated object collisions
sv_maxvelocity # Sets Maximum Velocity of any moving object (Add number in place of #)
hud_quickhelp/text? 1 Shows Crosshairs
cl_showfps 1 Shows FPS Rate
status shows some game info, incl. current map
impulse 83 Spawn an Air Boat
give item_box_srounds Spawns ammo for the 9mm pistol
give item_ar2_grenade Spawns grenades for the submachinegun, oddly enough...
give item_box_mrounds Spawns primary fire ammo for the submachinegun
give item_box_buckshot Spawns shells for the 12-gauge shotgun
weapon_smg1 Submachine Gun
thirdperson Third Person View
prop_debug Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)
cl_enablehud 0 Toggle HUD display Off
cl_drawhud 0 Toggle HUD display Off
cl_enablehud 1 Toggle HUD display On
cl_drawhud 1 Toggle HUD display On
ai_disable toggles enemy AI off
ai_enable toggles enemy AI on
picker Toggles Picker mode on
Kill You die.
sk_plr_dmg_crossbow ## is new damage value for crossbow
sk_plr_dmg_smg1_grenade ## is new damage value for SMG grenades
sk_max_pistol ## is new max ammo for pistol
weapon_shotgun12-Gauge Shotgun
weapon_shotgun12-Gauge Shotgun
noclipAbility to walk through walls (Server Side Only)
sv_cheats 1Activates Cheats
cl_showpos 1brings up position display in top right of screen (0 removes it)
getposcan be used to get current coords for use with setpos
physcannon_maxmass #Changes how large pulled objects can be
physcannon_pullforce #Changes how quickly objects are pulled
physcannon_tracelength #Changes the length that objects can be pulled from
physcannon_cone #Changes the radius of the cone used to pick up objects
host_timescale #Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster).
shakeCreates an earthquake.
npc_createCreates an NPC
weapon_crossbowCrossbow
Hurtme #Damages player by whatever variable you input as #
sv_cheats 0Deactivates Cheats
Developer 0Developer Mode Off
Developer 1Developer Mode On
mat_yuv 1Disables Color Mode
crosshair 0Disables Crosshair
mapsDisplays Map listing
crosshair 1Enables Crosshair
+mlookEnables mouse look
cl_ragdoll_collide 1Enables ragdolls that don't clip through each other, but stack realistically on one another.
firstpersonFirst Person View
weapon_fragFragmentation Grenade
give #Give weapon (Input weapon name in place of #)
sv_infinite_aux_power 1gives infinite power for sprinting, etc.
r_screenoverlay effects/combine_binocoverlay.vmt Gives you combine vision during gameplay.
give weapon_annabellegives you Father Gregori's modified shotgun
give weapon_alyxgunGives you the 'Alyx Gun'
r_screenoverlay effects/tp_eyefx/tp_eyefx.vmtGives you weird vision during gameplay.
impulse 76Grunt-O-Matic
buddhaHealth never goes below 1
sk_plr_num_shotgun_pellets #Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.
notargetInvisible to NPC's
mat_numtextureunits #Limit the number of texture units. (Add number in place of #) (0=Default)
ch_createairboatMakes an airboat
play demo_namePlays demo.(change demo_name to the demo you want to be played)
give weapon_shotgunRecieve a Shotgun
mat_fullbright 1removes all shadows
mat_fullbright 0Restores all shadows
weapon_rpgRocket-Propelled Grenade Launcher
dsp_explosion_effect_duration # Set length of confusion/ear-ringing effect(Add number in place of #)
Developer 2Sets developer mode to verbose
setangSnap players eyes to a specified pitch yaw
impulse 82Spawn a Jeep
give item_ammo_357Spawns ammo for the .357 magnum
give item_ammo_crossbowSpawns ammo for the crossbow
give item_ammo_ar2_altfireSpawns energy grenade for the Overwatch Pulse Rifle
give item_rpg_roundSpawns grenades for the RPG
give item_ml_grenadeSpawns grenades for the RPG
give item_ammo_ar2Spawns primary fire ammo for the Overwatch Pulse Rifle
stopStops recording the current demo.
cl_showfps 0Stops showing FPS Rate
sv_soundemitter_filecheckToggle reporting missing .wav files for sounds
sv_unlockedchapters # (Note: 15 is end credits)Unlock chapters 1 thru #
weapon_physcannonZero Point Energy Field Manipulator Gun

Contributed By: Shadow.

Map codes

Enter these with the 'map' code in the console. Press ~ to activate the console.

CodeEffect
d1_under_04 Spawn the lab chapter near the end.
d1_trainstation_03 Spawns in the train station after the second load point.
d1_trainstation_05 Spawns in the train station after the third load point.
d1_canal_09 Spawns in you in the canals after the eighth load point.
d1_canals_03 Spawns in you in the canals after the second load point.
d1_canal_08 Spawns in you in the canals after the seventh load point.
d1_canals_07 Spawns in you in the canals after the sixth load point.
d1_canals_04 Spawns in you in the canals after the third load point.
d1_canals_13 Spawns in you in the canals close to the end.
d1_eli_01 Spawns you after the canal, outside of Eli's Lab.
d3_citadel_03 Spawns you after the second load point in the Citadel.
d1_breen_01 Spawns you at the beginning of Chapter 13.
d1_canals_02 Spawns you deeper in the canals.
d3_c17_12 Spawns you in City 17 after the eleventh load point.
d3_c17_06 Spawns you in City 17 after the fifth load point.
d3_c17_05 Spawns you in City 17 after the fourth load point.
d3_c17_10 Spawns you in City 17 after the ninth load point.
d3_c17_03 Spawns you in City 17 after the second load point.
d3_c17_08 Spawns you in City 17 after the seventh load point.
d3_c17_07 Spawns you in City 17 after the sixth load point.
d3_c17_11 Spawns you in City 17 after the tenth load point.
d3_c17_04 Spawns you in City 17 after the third load point.
d1_eli_02 Spawns you in Eli's Lab.
d1_under_01 Spawns you in lab
d2_prison_01 Spawns you in Nova Prospekt
d2_prison_06 Spawns you in Nova Prospekt after the fifth load point.
d2_prison_07 Spawns you in Nova Prospekt after the sixth load point.
d2_prison_04 Spawns you in Nova Prospekt after the third load point.
d1_town_04 Spawns you in Ravenholm after the third load point area.
d3_c17_01 Spawns you in the city 17 rebellion
d2_coast_06 Spawns you in the coast area after the fifth load point.
d2_coast_02 Spawns you in the coast area after the first load point.
d2_coast_05 Spawns you in the coast area after the fourth load point.
d2_coast_10 Spawns you in the coast area after the ninth load point.
d2_coast_08 Spawns you in the coast area near the end of it.
d1_under_02 Spawns you in the lab chapter after the second load point.
d1_under_03 Spawns you in the lab chapter after the third load point.
d3_citadel_01 Spawns you near the beginning of the Citadel.
d2_prison_08 Spawns you near the end of Nova Prospekt.
d1_canals_end Spawns you near the end of the canals.
d2_coast_01 Spawns you on the coast (Vehicle)
credits Starts you at the credits
d1_canals_12Spawns in you in the canals after the eleventh load point.
d1_canals_06Spawns in you in the canals after the fifth load point.
d1_canals_05Spawns in you in the canals after the fourth load point.
d1_canal_10Spawns in you in the canals after the ninth load point.
d1_canals_11Spawns in you in the canals after the tenth load point.
d3_citadel_02Spawns you after the first load point in the Citadel.
d3_citadel_04Spawns you after the third load point in the Citadel.
d3_citadel_05Spawns you at the end of the Citadel.
d3_c17_09Spawns you in City 17 after the eighth load point.
d3_c17_02Spawns you in City 17 after the first load point.
d2_prison_02Spawns you in Nova Prospekt after the first load point.
d2_prison_03Spawns you in Nova Prospekt after the second load point.
d2_prison_05Spawns you in Nova Prospekt near the end of the level.
d1_town_01Spawns you in Ravenholm
d1_town_02Spawns you in Ravenholm after the first load point area.
d1_town_03Spawns you in Ravenholm after the second load point area.
d1_canals_01Spawns you in the canals.
d2_coast_09Spawns you in the coast area after the eighth load point.
d2_coast_03Spawns you in the coast area after the second load point.
d2_coast_07Spawns you in the coast area after the sixth load point.
d2_coast_11Spawns you in the coast area after the tenth load point.
d2_coast_04Spawns you in the coast area after the third load point.
d1_trainstation_01Spawns you in train station
d1_trainstation_02Spawns you in train station after the first load point.
d3_c17_13Spawns you near the end of City 17.
d1_town_05Spawns you near the end of Ravenholm.
d2_coast_12Spawns you near the end of the coast area.
d1_trainstation_06Spawns you near the end of the train station.
introStarts you at the games Intro.

Contributed By: Shadow.

Spawning NPCs

Access the console, type in "npc_create npc_<name>" and replace the name with one of these:

CodeEffect
manhackSpawn a Manhawk
barnacleSpawns a Barnacle
turret_ceilingSpawns a Ceiling Turret
citizenSpawns a City 17 Citizen
combinedropshipSpawns a Combine Dropship
combinegunship Spawns a Combine Gunship
helicopterSpawns a Combine Helicopter
metropoliceSpawns a Combine Metro Police
cscannerSpawns a Combine Scanner
combine_sSpawns a Combine Soldier
crowSpawns a Crow
headcrab_fastSpawns a Fast Headcrab
fastzombieSpawns a Fast Zombie
turret_floorSpawns a Floor Turret
headcrabSpawns a headcrab
launcherSpawns a Headcrab Launcher
ichthyosaurSpawns a Ichthyosaur
combine_pSpawns a Nova Prospekt soldier
pigeonSpawns a Pigeon
headcrab_blackSpawns a Poison Headcrab
headcrab_poisonSpawns a Poison Headcrab
poisonzombieSpawns a Poison Zombie
rollermineSpawns a Rollermine
seagullSpawns a Seagull
stalkerSpawns a Stalker
striderSpawns a Strider
vortigauntSpawns a Vortigaunt
zombieSpawns a Zombie
zombie_torsoSpawns a Zombie Torso
alyxSpawns Alyx
antlionSpawns an Antlion
antlionguardSpawns an Antlion Guard
barneySpawns Barney
breenSpawns Breen
dogSpawns Dog
eliSpawns Eli
monkSpawns Father Gregori
gmanSpawns Gman
kleinerSpawns Kleiner
mossmanSpawns Mossman

Contributed By: Shadow.

Counter-Strike: Source Cheats

Cheat

Enter sv_cheats 1 in the console, after typing in the enitial code, enter noclip at the start of every turn to activate the cheat.
Note: This only works for Administrators (server operators), you can start your own bot server and use it there if you wish

Contributed By: EmperorMole

Codes

press the ` key to bring up the console then type in sv_cheats 1 , then type in a cheat

CodeEffect
impulse 10116,000 cash
mat_proxy 2Clear walls.
phys_pushforce #Flying Bodies/Objects
nocliplet's you fly around the map and not get hurt
r_shadowids 1 with sv cheats on in consolemoving numbers on screen showing players shadows
sv_showimpactsPuts a square where bullets hit. Very useful for learning how to control sprays. Sv_cheats is not required
sv_gravity #replace # with number to change gravity
host_timescale *Replace * with a number to get the desired speed. Don't go too high or your server/CSS will crash. Higher you go, less FPS and vice versa.
mat_wireframe 3See through walls.
net_graph 1Show's stats at bottom of screen
cl_crosshairscale 4000small crosshair, doesnt get bigger or smaller
r_drawothermodels 2Wireframe player models.
net_graph 0Won't show stats at bottom of screen

Contributed By: yogecko545, gamer3032, fumblehero, Elite_Swordzman, fluff_demon, Kazzerax, timh2, mistermofoness

Day of Defeat: Source Cheats

Passwords

Various Codes

Enter these whilst on the console

PasswordEffect
lightgammaBrightness is affected
cl_dynamic_xhair 0No crosshair
stopsoundNo more background sound
mp3Open up a sound player
fps_max <#>The frame rate is modified

Contributed By: Kennedy

Half-Life 2 Cheats

Codes

'Alyx Gun'

Enter these codes in the console to get the 'Alyx Gun', which appears to be some kind of prototype pistol. Goes as the a third pistol, has 30 bullet clip, no extra ammo, and it looks like an iron bar that was surgically put into Gordon's side.

CodeEffect
sk_plr_dmg_alyxgun ## is new damage for Alyx Gun (default 150
sk_max_alyxgun ## is new max ammo for Alyx Gun (default 0)
give weapon_alyxgunGives you the 'Alyx Gun'

Contributed By: teh_yeti

Console Code

Open the console menu using ~ and imput this code:

bind key command

This binds a console command to a key. Note that if the command has arguments, quotes must be used. For example: bind x "impulse 101"

Be careful on which key you choose. If you use a key already in use for the game (W, A, S, D are for movement, 1-6 is used for weapons, G is for gravity gun, etc), the bind command will override the original command, and you will not be able to use it anymore.

CodeEffect
bind X "Impulse 101"Creates a hot key for instant stock of weapnos and ammunition using the "x" key

Contributed By: VisionofImmortality

Console Codes

Use the [~] key during gameplay to bring up the console and enter the following codes there:

CodeEffect
sk_plr_dmg_357 ## is new damage value for .357 Magnum
sk_plr_dmg_crossbow ## is new damage value for crossbow
sk_plr_dmg_crowbar ## is new damage value for crowbar
sk_plr_dmg_grenade ## is new damage value for grenades
sk_plr_dmg_pistol ## is new damage value for pistol
sk_plr_dmg_ar2 ## is new damage value for Pulse Rifle
sk_plr_dmg_rpg_round ## is new damage value for RPG rockets
sk_plr_dmg_buckshot ## is new damage value for shotgun
sk_plr_dmg_smg1_grenade ## is new damage value for SMG grenades
sk_plr_dmg_smg1 ## is new damage value for submachine gun
sk_max_357 ## is new max ammo for .357 Magnum
sk_max_crossbow ## is new max ammo for crossbow
sk_max_grenade ## is new max ammo for hand grenades
sk_max_pistol ## is new max ammo for pistol
sk_max_ar2 ## is new max ammo for Pulse Rifle
sk_max_ar2_altfire ## is new max ammo for Pulse Rifle energy orbs
sk_max_rpg_round ## is new max ammo for RPG
sk_max_buckshot ## is new max ammo for shotgun
sk_max_smg1_grenade ## is new max ammo for SMG grenades
sk_max_smg1 ## is new max ammo for submachine gun
sk_max_smg1 ## is new max ammo for submachine gun
weapon_357.357 Magnum
weapon_shotgun12-Gauge Shotgun
weapon_pistol9mm Pistol
net_graph 1a more thorough fps display
noclipAbility to walk through walls (Server Side Only)
sv_cheats 1Activates Cheats
viewmodel_fov #Adjusts size of the weapon you're carrying (54 = default)
impulse 101All Weapons
mat_yuv 1black-and-white mode
cl_showpos 1brings up position display in top right of screen (0 removes it)
getposcan be used to get current coords for use with setpos
skill #change skill level (# = 1, 2, or 3)
air_density #Change the density of air. (Add number in place of #)
physcannon_maxforce #Changes how hard you propel objects
physcannon_maxmass #Changes how large pulled objects can be
physcannon_pullforce #Changes how quickly objects are pulled
physcannon_tracelength #Changes the length that objects can be pulled from
physcannon_cone #Changes the radius of the cone used to pick up objects
host_timescale #Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster).
shakeCreates an earthquake.
npc_createCreates an NPC
npc_create_aimedCreates an NPC (Aiming away from player)
weapon_crossbowCrossbow
weapon_crowbarCrowbar
Hurtme #Damages player by whatever variable you input as #
crosshair 0Disables Crosshair
mapsDisplays Map listing
mat_yuv 0Enables Color Mode
+mlookEnables mouse look
cl_ragdoll_collide 1Enables ragdolls that don't clip through each other, but stack realistically on one another.
exec #Execute a script file (Input filename in place of #)
firstpersonFirst Person View
weapon_fragFragmentation Grenade
give #Give weapon (Input weapon name in place of #)
sv_infinite_aux_power 1gives infinite power for sprinting, etc.
sv_infinite_aux_power 1gives infinite power for sprinting, etc.
r_screenoverlay effects/combine_binocoverlay.vmtGives you combine vision during gameplay.
give weapon_annabellegives you Father Gregori's modified shotgun
give weapon_physcannonGives you Gravity Gun
give item_suitGives you the HEV Suit
item_healthkitGives you the large health kit (25HP)
item_healthvialGives you the small health vial (10HP)
r_screenoverlay effects/tp_eyefx/tp_eyefx.vmtGives you weird vision during gameplay.
GodGod Mode (Server side only)
impulse 76Grunt-O-Matic
buddhaHealth never goes below 1
sk_plr_num_shotgun_pellets #Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.
give item_batteryIncreases suit charge by 15 points.
notargetInvisible to NPC's
mat_numtextureunits #Limit the number of texture units. (Add number in place of #) (0=Default)
Map #Load Map (Input title in place of #)
ch_createjeepMake a jeep
ch_createairboatMakes an airboat
physcannon_megacannon 1Makes your Gravity Gun a Super Gravity Gun
setposMove player to specified origin
npc_create_equipment weapon_crowbarNPC spawns equipped with a crowbar.
npc_create_equipment weapon_ar2NPC spawns equipped with a pulse rifle.
npc_create_equipment weapon_RPGNPC spawns equipped with a RPG rocket launcher.
npc_create_equipment weapon_shotgunNPC spawns equipped with a shotgun.
npc_create_equipment weapon_smg1NPC spawns equipped with a SMG.
sk_npc_dmg_shotgun #NPC's do # damage with shotgun
sk_npc_dmg_ar2 #NPC's do # damage with the pulse rifle
sk_npc_dmg_smg1 #NPC's do # damage with the smg
weapon_ar2Overwatch Standard Issue Pulse Rifle
weapon_bugbaitPherapods
sk_plr_dmg_buckshot #Raises damage done by each pellet.
sk_max_buckshot #Raises your max number of shells to that number.
give weapon_shotgunRecieve a Shotgun
mat_fullbright 1removes all shadows (a 0 restores them)
mat_fullbright 1removes all shadows (a 0 restores them)
impulse 203removes the item or NPC pointed at
impulse 203removes the item or NPC pointed at
help $replace $ with a command to get a brief description of it
weapon_rpgRocket-Propelled Grenade Launcher
mat_depthbias_normal 1See through walls
sv_gravity #Set Gravity (Add number in place of #)
dsp_explosion_effect_duration #Set length of confusion/ear-ringing effect(Add number in place of #)
sv_stopspeed #Set Minimum Stopping Speed on ground (Add number in place of #)
sv_waterdist #Set Vertical View when eyes are near water plane.
sv_friction #Set World Friction (Add number in place of #)
sv_bounce #Sets bounce multiplier for physically simulated object collisions
Developer #Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose)
sv_maxvelocity #Sets Maximum Velocity of any moving object (Add number in place of #)
hud_quickhelp/text? 1Shows Crosshairs
cl_showfps 1Shows FPS Rate
statusshows some game info, incl. current map
setangSnap players eyes to a specified pitch yaw
impulse 82Spawn a Jeep
impulse 83Spawn an Air Boat
give item_ammo_357Spawns ammo for the .357 magnum
give item_box_sroundsSpawns ammo for the 9mm pistol
give item_ammo_crossbowSpawns ammo for the crossbow
give item_ammo_ar2_altfireSpawns energy grenade for the Overwatch Pulse Rifle
give item_rpg_round OR give item_ml_grenadeSpawns grenades for the RPG
give item_ar2_grenadeSpawns grenades for the submachinegun, oddly enough..........
give item_ammo_ar2Spawns primary fire ammo for the Overwatch Pulse Rifle
give item_box_mroundsSpawns primary fire ammo for the submachinegun
give item_box_buckshotSpawns shells for the 12-gauge shotgun
weapon_smg1Submachine Gun
thirdpersonThird Person View
prop_debugToggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)
cl_drawhud 1Toggle HUD display On
cl_enablehud 1Toggle HUD display On
sv_soundemitter_filecheckToggle reporting missing .wav files for sounds
ai_disabletoggles enemy AI on/off
cl_drawhud 0Toggles HUD off.
cl_enablehud 0Toggles HUD off.
pickerToggles Picker mode on
sv_unlockedchapters # (Note: 15 is end credits)Unlock chapters 1 thru #
sv_unlockedchapters #unlocks chapters 1 thru # (15 is end credits)
KillYou die.
weapon_physcannonZero Point Energy Field Manipulator Gun

Contributed By: Swiftshark, sdunigan, rctRCT, GunslingerX, xXDeathFromAboveXx, jonsushi, Kaboobi, CremeSoda, redpsyclone, vicdude99, Shadow., Rearden Metal, SwitchbIade, XxCaLeBxX, Shoy, halflife2lover, MIND_FREAK, Heretick, Richie B43, teh_yeti, gamerguy132, wyvern236, megamanv7, PikaZeroX, LAZARUS187, Blue Shark

Console Commands

Use the [~] key during gameplay to bring up the console and enter the following commands there:

CodeEffect
play demo_namePlays demo.(change demo_name to the demo you want to be played)
record demo_nameRecords a demo of all the user's actions within the game until the "stop" command is issued.
stopStops recording the current demo.

Contributed By: gamefreaksl

How to Spawn NPCs

Access the console, type in "npc_create npc_<name>" and replace the name with one of these:

CodeEffect
cscanner
barnacle
barney
breen
citizen
combinedropship
combinegunship
combine_s
crow
antlion
alyx
turret_floor
turret_ceiling
zombie_torso
zombie
vortigaunt
strider
stalker
antlionguard
seagull
pigeon
kleiner
launcher
manhack
metropolice
monk
mossman
poisonzombie
rollermine
ichthyosaur
headcrab_poison
dog
eli
fastzombie
gman
helicopter
headcrab
headcrab_fast
headcrab_black
combine_p

Contributed By: Cloud Runner 777, Shadow.

Map codes

Enter these with the 'map' code in the console. Press ~ to activate the console.

CodeEffect
d1_under_04Spawn the lab chapter near the end.
d1_trainstation_03Spawns in the train station after the second load point.
d1_trainstation_05Spawns in the train station after the third load point.
d1_canal_09Spawns in you in the canals after the eighth load point.
d1_canals_12Spawns in you in the canals after the eleventh load point.
d1_canals_06Spawns in you in the canals after the fifth load point.
d1_canals_05Spawns in you in the canals after the fourth load point.
d1_canal_10Spawns in you in the canals after the ninth load point.
d1_canals_03Spawns in you in the canals after the second load point.
d1_canal_08Spawns in you in the canals after the seventh load point.
d1_canals_07Spawns in you in the canals after the sixth load point.
d1_canals_11Spawns in you in the canals after the tenth load point.
d1_canals_04Spawns in you in the canals after the third load point.
d1_canals_13Spawns in you in the canals close to the end.
d1_eli_01Spawns you after the canal, outside of Eli's Lab.
d3_citadel_02Spawns you after the first load point in the Citadel.
d3_citadel_03Spawns you after the second load point in the Citadel.
d3_citadel_04Spawns you after the third load point in the Citadel.
d1_breen_01Spawns you at the beginning of Chapter 13.
d3_citadel_05Spawns you at the end of the Citadel.
d1_canals_02Spawns you deeper in the canals.
d3_c17_09Spawns you in City 17 after the eighth load point.
d3_c17_12Spawns you in City 17 after the eleventh load point.
d3_c17_06Spawns you in City 17 after the fifth load point.
d3_c17_02Spawns you in City 17 after the first load point.
d3_c17_05Spawns you in City 17 after the fourth load point.
d3_c17_10Spawns you in City 17 after the ninth load point.
d3_c17_03Spawns you in City 17 after the second load point.
d3_c17_08Spawns you in City 17 after the seventh load point.
d3_c17_07Spawns you in City 17 after the sixth load point.
d3_c18_11Spawns you in City 17 after the tenth load point.
d3_c17_04Spawns you in City 17 after the third load point.
d1_eli_02Spawns you in Eli's Lab.
d1_under_01Spawns you in lab
d2_prison_01Spawns you in Nova Prospekt
d2_prison_06Spawns you in Nova Prospekt after the fifth load point.
d2_prison_02Spawns you in Nova Prospekt after the first load point.
d2_prison_03Spawns you in Nova Prospekt after the second load point.
d2_prison_07Spawns you in Nova Prospekt after the sixth load point.
d2_prison_04Spawns you in Nova Prospekt after the third load point.
d2_prison_05Spawns you in Nova Prospekt near the end of the level.
d1_town_01Spawns you in Ravenholm
d1_town_02Spawns you in Ravenholm after the first load point area.
d1_town_03Spawns you in Ravenholm after the second load point area.
d1_town_04Spawns you in Ravenholm after the third load point area.
d1_canals_01Spawns you in the canals.
d3_c17_01Spawns you in the city 17 rebellion
d2_coast_09Spawns you in the coast area after the eighth load point.
d2_coast_06Spawns you in the coast area after the fifth load point.
d2_coast_02Spawns you in the coast area after the first load point.
d2_coast_05Spawns you in the coast area after the fourth load point.
d2_coast_10Spawns you in the coast area after the ninth load point.
d2_coast_03Spawns you in the coast area after the second load point.
d2_coast_07Spawns you in the coast area after the sixth load point.
d2_coast_11Spawns you in the coast area after the tenth load point.
d2_coast_04Spawns you in the coast area after the third load point.
d2_coast_08Spawns you in the coast area near the end of it.
d1_under_02Spawns you in the lab chapter after the second load point.
d1_under_03Spawns you in the lab chapter after the third load point.
d1_trainstation_01Spawns you in train station
d1_trainstation_02Spawns you in train station after the first load point.
d3_citadel_01Spawns you near the beginning of the Citadel.
d3_c17_13Spawns you near the end of City 17.
d2_prison_08Spawns you near the end of Nova Prospekt.
d1_town_05Spawns you near the end of Ravenholm.
d1_canals_endSpawns you near the end of the canals.
d2_coast_12Spawns you near the end of the coast area.
d1_trainstation_06Spawns you near the end of the train station.
d2_coast_01Spawns you on the coast (Vehicle)
creditsStarts you at the credits
introStarts you at the games Intro.

Contributed By: Abraham SATO, Shadow.

Obtain and use the Super Gravity Gun in early levels

You must have sv_cheats 1 and access to the console for this to work. Enter the following commands in the console in order:

CodeEffect
map d3_citadel_04Changes you to a level where you start with the super gravity gun
give weapon_physcannonGives you the gravity gun again
changelevel d1_trainstation_01Switches you to the first level, replace d1_trainstation_01 with other map names if you want

Contributed By: Aurulieus

Slow Deaths

Open the console while playing the game, enter cl_phys_timescale 0.05 or any of the others listed below. (1 sets the game back to normal speed)

CodeEffect
0.5mid-slow
0.05slow
0.0stop time
0.1super-slow

Contributed By: MatrixMafia222

Weapon cheats

To spawn armor, ammo, weapons, or any items of the nature, first open the console. Then type the following command:

give"weapon entity"

In place where weapon entity is, you input one of the codes below.

The Organic Manipulator cannot be spawned because the map chooses whether or not it is organic. Refer to another cheat for that weapon.

CodeEffect
weapon_357357 Magnum Revolver
weapon_bugbaitBug Bait (from Antlion Guards)
weapon_crossbowCrossbow
weapon_annabelleFather Annabelle Grigori's shotgun, uses 357 magnum ammo
item_dynamic_resupplyFragmentation Grenade
weapon_crowbarGordon's classic
weapon_smg1MP7 with grenade launcher
weapon_ar2Overwatch Standard Issue Pusle-Rifle
weapon_pistolPistol
weapon_rpgRocket Launcher
weapon_shotgunShotgun
weapon_physcannonThe Manipulator

Contributed By: Jack the Smack, Shadow.

Half-Life 2: Episode One Cheats

Black Hole Grenade

At the console, accessable by pressing ~, enter hopwire_vortex 1.
Then enter the following code:

CodeEffect
weapon_hopwireBlack Hole Grenade

Contributed By: Gram_kun

Console Commands

To enter this commands you must open up the console by pressing the "~" key.

CodeEffect
hurtme #Damages you for however much damage you put as the number.
mapsLists all maps
sk_plr_dmg_357 #Set Damage Value for .357 Magnum
sk_plr_dmg_crossbow #Set Damage Value for Crossbow
sk_plr_dmg_crowbar #Set Damage Value for Crowbar
sk_plr_dmg_grenade #Set Damage Value for Grenades
sk_plr_dmg_pistol #Set Damage Value for Pistol
sk_plr_dmg_ar2 #Set Damage Value for Pulse Rifle
sk_plr_dmg_rpg_round #Set Damage Value for RPG Rockets
sk_plr_dmg_buckshot #Set Damage Value for Shotgun
sk_plr_dmg_smg1_grenade #Set Damage Value for SMG Grenades
sk_plr_dmg_smg1 #Set Damage Value for Submachine Gun
sk_max_357 #Set Max Ammo for .357 Magnum
sk_max_crossbow #Set Max Ammo for Crossbow
sk_max_grenade #Set Max Ammo for hand Grenades
sk_max_pistol #Set Max Ammo for Pistol
sk_max_ar2 #Set Max Ammo for Pulse Rifle
sk_max_ar2_altfire #Set Max Ammo for Pulse Rifle energy orbs
sk_max_rpg_round #Set Max Ammo for RPG
sk_max_buckshot #Set Max Ammo for Shotgun
sk_max_smg1_grenade #Set Max Ammo for SMG Grenades
sk_max_smg1 #Set Max Ammo for Submachine Gun

Contributed By: Shadow.

Map codes

Enter these with the 'map' code in the console. Press ~ to activate the console.

CodeEffect
ep1_c17_00Spawns you at the beginning of Chapter 3
ep1_c17_01Spawns you at the beginning of Chapter 4
ep1_c17_02Spawns you in Chapter 4 City 17 after the first load point.
ep1_c17_02aSpawns you in Chapter 4 City 17 after the second load point.
ep1_c17_02bSpawns you in Chapter 4 City 17 after the third load point.
ep1_c17_00aSpawns you in City 17 after the first load point.
ep1_citadel_01Spawns you in the Citadel after the first load point.
ep1_citadel_02Spawns you in the Citadel after the second load point.
ep1_citadel_03Spawns you in the Citadel after the third load point.
ep1_citadel_02bSpawns you in the Citadel before the lift ride.
ep1_c17_06Spawns you in the last Chapter near the end.
ep1_c17_05Spawns you in the last Chapter.
ep1_background01aSpawns you looking in the car garage. (You are unable to move or do anything)
ep1_background02Spawns you looking off into the damaged City 17. (You are unable to move or do anything)
ep1_background01Spawns you looking up at the citadel. (You are unable to move of do anything)
ep1_citadel_04Spawns you near the end of the Citadel.
creditsStarts you at the credits.
ep1_citadel_00Starts you at the intro of the game.

Contributed By: Shadow.

Spawn an early version of the Hunter

With the console enabled through advanced keyboard options, go into the console with the tilde (~) key and type:

CodeEffect
npc_create npc_ministriderSpawns the Hunter

Contributed By: Shoy

Spawning NPCs

Access the console, type in "npc_create npc_<name>" and replace the name with one of these:

CodeEffect
barnacleSpawns a barnacle.
turret_ceilingSpawns a Ceiling Turret.
citizenSpawns a City 17 Citizen.
combinedropshipSpawns a Combine Dropship
helicopterSpawns a Combine Helicopter
metropoliceSpawns a Combine Metrocop
cscannerSpawns a Combine Scanner.
combine_sSpawns a Combine Soldier.
crabsynthSpawns a Crab Synth
crowSpawns a Crow
headcrab_fastSpawns a Fast Headcrab
fastzombieSpawns a Fast Zombie.
turret_floorSpawns a Floor Turret.
launcherSpawns a Headcrab Launcher
headcrabSpawns a Headcrab.
ichthyosaurSpawns a Ichthyosaur.
manhackSpawns a Manhack
mortarsynthSpawns a Mortar Synth
pigeonSpawns a Pigeon.
headcrab_poisonSpawns a Poison Headcrab
headcrab_blackSpawns a Poison Headcrab
poisonzombieSpawns a Poison Zombie.
rollermineSpawns a Rollermine.
seagullSpawns a Seagull
stalkerSpawns a Stalker.
striderSpawns a Strider.
vortigauntSpawns a Vortigaunt.
zombie_torsoSpawns a Zombie without legs.
zombieSpawns a Zombie.
zombineSpawns a Zombine (Combine Zombie)
alyxSpawns Alyx.
antlionguardSpawns an Antlion Guard.
antlionSpawns an Antlion.
barneySpawns Barney.
breenSpawns Breen.
combinegunshipSpawns Combine Gunship
dogSpawns Dog.
eliSpawns Eli
monkSpawns Father Gregori
gmanSpawns Gman
kleinerSpawns Kleiner
mossmanSpawns Mossman

Contributed By: Shadow.

Passwords

Passwords

Hit the '~' key to open a prompt, type "sv_cheats 1" and enter codes.

PasswordEffect
Impulse 101All guns, extra ammo.
showtriggers_toggleDraw game triggers.
mat_normalmaps 1Draw normal maps.
mat_normals 1Draw surface materials.
notargetEnemies can't see you.
npc_killKills all npc’s in the area.
vcollide_wireframe 1Only objects effected by physics are wireframe.
impulse 200Removes the weapon model from the screen.
ch_createjeepSpawn a scout car.
ch_createairboatSpawn an airboat.
impulse 83Spawn an airboat.
godToggle god mode on/off
noclipToggle walking through walls on/off
mat_fastnobump 0Turn off bump mapping.
mat_wireframe1Wire frame models.

Contributed By: TotalSpaceshipG, Darth1337, Shadow., Mephisto852

Know Something We Don't?

You can submit new cheat codes for this game using our Cheat Submission Form.

Have We Been Fooled?

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Half-Life 2: Platinum Resources

GameSpot

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