Airborne Assault: Conquest of the Aegean
Title Data
Genre: Strategy > Wargame > Real-Time
Developer: Panther Games
System Requirements: 16 bit Sound Card (DirectX 8+ Compatible)
Release Data
| Airborne Assault: Conquest of the Aegean | Matrix Games | 06/09/06 | US | |
|---|---|---|---|---|
| Airborne Assault: Conquest of the Aegean | Matrix Games | 06/16/06 | US |
Credits
| Project Management/AI Programming/Scenario Design | Dave O'Connor |
|---|---|
| Programming | Paul Scobell |
| Scenario Design/Maps | Steve Long |
| Programming | Adam Bryant |
| Programming | Steve French |
| Programming | Daniel Punch |
| Programming | Ariba Farheen |
| Maps | Xavier Davis |
| Maps | Sean O'Connor |
| Maps | Chris Scobell |
Contributions
Information and/or credits for this game contributed by Mookiethebold .
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Airborne Assault: Conquest of the Aegean Resources
GameSpot
Visit GameSpot for more Airborne Assault: Conquest of the Aegean, including 1 news story, 14 screenshots, and 4 downloads .
Game Rankings
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