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- start of part 4 of this faq -
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|| Examples of this harm include physical ones, such as getting mauled ||
|| by someone who lost to you via a technique found in this faq, and ||
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|| most likely misuse of yet another technique found in this faq. ||
|| ||
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===================================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
_______________________________________________________________________
Race____|_Attacker______|_Back-up_______|_Comments____________________|
| | | |
Protoss | Probe | SCV | Are you kiddin me, boy!? |
| | | Use this type of attack, |
| | | when rushing the opponent |
| | | VERY early in the game; |
| | | still a very lame idea if |
| | | ya ask me, but it's your |
| | | choice. |
| | | |
| Probe | Marine | Attacking with a probe is |
| | | just plain pathetic, unless |
| | | it's a super-early rush. |
| | | Don't use this combo. It's |
| | | sheer waste of minerals. |
| | | |
| Probe | Firebat | Attacking with a probe is |
| | | just plain pathetic, unless |
| | | it's a super-early rush. |
| | | Don't use this combo. It's |
| | | sheer waste of minerals. |
| | | |
| Probe | Ghost | Attacking with a probe is |
| | | just plain pathetic, unless |
| | | it's a super-early rush. |
| | | Don't use this combo. It's |
| | | sheer waste of minerals. |
| | | |
| Probe | Vulture | Attacking with a probe is |
| | | just plain pathetic, unless |
| | | it's a super-early rush. |
| | | Don't use this combo. It's |
| | | sheer waste of minerals. |
| | | |
| Probe | Siege Tank | Attacking with a probe is |
| | | just plain pathetic, unless |
| | | it's a super-early rush. |
| | | Don't use this combo. It's |
| | | sheer waste of minerals. |
| | | |
| Probe | Goliath | Attacking with a probe is |
| | | just plain pathetic, unless |
| | | it's a super-early rush. |
| | | Don't use this combo. It's |
| | | sheer waste of minerals. |
| | | |
| Probe | Wraith | Attacking with a probe is |
| | | just plain pathetic, unless |
| | | it's a super-early rush. |
| | | Don't use this combo. It's |
| | | sheer waste of minerals. |
| | | |
| Probe | Dropship | A combo of two non-attack- |
| | | ers is quite a lame idea if |
| | | ya ask me. |
| | | |
| Probe | Science | A combo of two non-attack- |
| | Vessel | ers is quite a lame idea if |
| | | ya ask me. |
| | | |
| Probe | Battlecruiser | Attacking with a probe is |
| | | just plain pathetic, unless |
| | | it's a super-early rush. |
| | | Don't use this combo. It's |
| | | sheer waste of minerals. |
| | | |
| Probe | Drone | Are you kiddin me, boy!? |
| | | Use this type of attack, |
| | | when rushing the opponent |
| | | VERY early in the game; |
| | | still a very lame idea if |
| | | ya ask me, but it's your |
| | | choice. |
| | | |
| Probe | Zergling | Attacking with a probe is |
| | | just plain pathetic, unless |
| | | it's a super-early rush. |
| | | Don't use this combo. It's |
| | | sheer waste of minerals. |
| | | |
| Probe | Hydralisk | Attacking with a probe is |
| | | just plain pathetic, unless |
| | | it's a super-early rush. |
| | | Don't use this combo. It's |
| | | sheer waste of minerals. |
| | | |
| Probe | Ultralisk | Attacking with a probe is |
| | | just plain pathetic, unless |
| | | it's a super-early rush. |
| | | Don't use this combo. It's |
| | | sheer waste of minerals. |
| | | |
| Probe | Defiler | Using a probe to win is |
| | | just plain pathetic, unless |
| | | the opponent's units have |
| | | already suffered the full |
| | | effects of the defiler's |
| | | Plague spell, and you got |
| | | no other men to finish the |
| | | job. |
| | | |
| Probe | Broodling | Attacking with a probe is |
| | | just plain pathetic, unless |
| | | it's a super-early rush. |
| | | Don't use this combo. It's |
| | | sheer waste of minerals. |
| | | |
| Probe | Infested | Attacking with a probe is |
| | Terran | just plain pathetic, unless |
| | | it's a super-early rush. |
| | | Don't use this combo. It's |
| | | sheer waste of minerals. |
| | | |
| Probe | Overlord | A combo of two non-attack- |
| | | ers is quite a lame idea if |
| | | ya ask me. |
| | | |
| Probe | Mutalisk | Attacking with a probe is |
| | | just plain pathetic, unless |
| | | it's a super-early rush. |
| | | Don't use this combo. It's |
| | | sheer waste of minerals. |
| | | |
| Probe | Guardian | Attacking with a probe is |
| | | just plain pathetic, unless |
| | | it's a super-early rush. |
| | | Don't use this combo. It's |
| | | sheer waste of minerals. |
| | | |
| Probe | Queen | A combo of two non-attack- |
| | | ers is quite a lame idea if |
| | | ya ask me. |
| | | |
| Probe | Scourge | Attacking with a probe is |
| | | just plain pathetic, unless |
| | | it's a super-early rush. |
| | | Don't use this combo. It's |
| | | sheer waste of minerals. |
| | | |
| Zealot | SCV | Nothing this type of combo |
| | | can do that can't be done |
| | | by zealots alone, except in |
| | | super-early rushes, where |
| | | the zealots will need all |
| | | the help they can get. |
| | | |
| Zealot | Marine | The strategies that come |
| | | with this combo are quite |
| | | simple: just use your zeal- |
| | | ots against his stronger |
| | | but shorter-ranged ground |
| | | units, while the marines |
| | | continously whack them from |
| | | afar. |
| | | |
| Zealot | Firebat | Works both ways, since the |
| | | strategies that come with |
| | | combos such as these are |
| | | quite simple: Use either of |
| | | your units to attack the |
| | | opponent's units and keep |
| | | them busy, while the rest |
| | | of the combo target your |
| | | opponent's buildings. |
| | | |
| Zealot | Ghost | Many people believe that it |
| | | simply is illogical to drop |
| | | a nuke in an area where |
| | | your allies are present but |
| | | you wouldn't mind sacrifi- |
| | | cing a few zealots for a |
| | | well-placed nuke, would |
| | | you? Would you!? |
| | | |
| Zealot | Vulture | No specific strategies for |
| | | this type of combo. Just |
| | | remember NOT to plant your |
| | | spider mines till most your |
| | | zealots are killed. Spider |
| | | mines can kill zealots, you |
| | | know. |
| | | |
| Zealot | Siege Tank | No specific strategies for |
| | | this type of combo. Just |
| | | remember NOT to worry 'bout |
| | | the splash damage dealt by |
| | | a siege-moded siege tank, |
| | | since zealots are but a |
| | | small price to pay for lots |
| | | o' kills. |
| | | |
| Zealot | Goliath | Both will fare well on the |
| | | ground (though zealots'll |
| | | fare better), but when the |
| | | opponent's air units arrive |
| | | it's time for the goliath |
| | | to do what it does best. |
| | | |
| Zealot | Wraith | The zealots will swarm the |
| | | opponent's base, heavily |
| | | concentrating on all nearby |
| | | detectors in the base. Then |
| | | come the wraiths (cloaked, |
| | | of course) to finish off |
| | | what remains of the zealot |
| | | strike. |
| | | |
| Zealot | Dropship | Your dropship will load the |
| | | zealots and situate them |
| | | somewhere in the middle of |
| | | an opponent's base, what |
| | | else were you thinking for |
| | | this type of combo? Not as |
| | | recommended as a zealot- |
| | | shuttle combo, period. |
| | | |
| Zealot | Science | Nothing specific for this |
| | Vessel | type of combo; just use the |
| | | zealots for attacking, and |
| | | at the same time use the |
| | | science vessels for casting |
| | | spells other than defensive |
| | | matrix on opponents when |
| | | needed. |
| | | |
| Zealot | Battlecruiser | Always use your basic units |
| | | to do basic things while |
| | | the others do the more com- |
| | | plicated ones. Such is true |
| | | for this type of combo, |
| | | where the zealots will do |
| | | nothing but attack the opp- |
| | | onents, while your battle- |
| | | cruisers use their Yamato |
| | | Guns on the tougher, splash |
| | | damaging enemies. |
| | | |
| Zealot | Drone | As mentioned, do not use a |
| | | combo such as this. It's |
| | | sheer waste of minerals. |
| | | The drone is a very pathe- |
| | | tic creature in terms of |
| | | attacking, and even as back-|
| | | up it won't have much use. |
| | | |
| Zealot | Zergling | Works both ways, since the |
| | | strategies that come with |
| | | combos such as these are |
| | | quite simple: Use either of |
| | | your units to attack the |
| | | opponent's units and keep |
| | | them busy, while the rest |
| | | of the combo target your |
| | | opponent's buildings. |
| | | |
| Zealot | Hydralisk | The strategies that come |
| | | with this combo are quite |
| | | simple: just use your zeal- |
| | | ots against his stronger |
| | | but shorter-ranged ground |
| | | units, while the hydralisks |
| | | continously whack them from |
| | | afar. |
| | | |
| Zealot | Ultralisk | Works both ways, but really |
| | | there's nothing to get too |
| | | excited about with a combo |
| | | such as this. |
| | | |
| Zealot | Defiler | The defiler's Dark Swarm |
| | | spell enables any unit to |
| | | penetrate any opponent's |
| | | base unharmed by what most |
| | | likely it would face first, |
| | | namely, units with long- |
| | | range weapons! With this |
| | | spell cast in strategic |
| | | locations throughout your |
| | | opponent's base, your zeal- |
| | | ots should have no problem |
| | | finishing their mission in |
| | | record time. |
| | | |
| Zealot | Broodling | Nothing this type of combo |
| | | can do that can't be done |
| | | by zealots alone, simply |
| | | because the broodlings are |
| | | extremely weak, even weaker |
| | | than the zerglings! |
| | | |
| Zealot | Infested | Works both ways, since the |
| | Terran | strategies that come with |
| | | combos such as these are |
| | | quite simple: Use either of |
| | | your units to attack the |
| | | opponent's units and keep |
| | | them busy, while the rest |
| | | of the combo target your |
| | | opponent's buildings. |
| | | |
| Zealot | Overlord | Your overlord will load the |
| | | zealots and situate them |
| | | somewhere in the middle of |
| | | an opponent's base, what |
| | | else were you thinking for |
| | | this type of combo? Not as |
| | | recommended as a zealot- |
| | | shuttle combo, but at least |
| | | you'll have a detector by |
| | | your side. |
| | | |
| Zealot | Mutalisk | The zealots will enter an |
| | | opponent's base, split up, |
| | | and attack everything in |
| | | sight. And while they do, |
| | | the mutalisks and their |
| | | bouncing Glave Wurms will |
| | | finish the job, or jobs. |
| | | |
| Zealot | Guardian | Your zealots will swarm the |
| | | opponent's base, attacking |
| | | anything you want it to. |
| | | Meanwhile, you must utilize |
| | | your guardians to take out |
| | | enemy spell casters as well |
| | | as his splash-damagers, |
| | | since it's these two types |
| | | of units that can really |
| | | ruin a swarm. |
| | | |
| Zealot | Queen | Nothing specific for this |
| | | type of combo; just use the |
| | | zealots for attacking, and |
| | | at the same time use your |
| | | queens for casting spells |
| | | other than Parasite on ene- |
| | | my units when needed. |
| | | |
| Zealot | Scourge | Works both ways, but really |
| | | there's nothing to get too |
| | | excited about with a combo |
| | | such as this. |
| | | |
| Dragoon | SCV | Nothing this type of combo |
| | | can do that can't be done |
| | | by dragoons alone, except |
| | | in super-early rushes, when |
| | | the dragoons will need all |
| | | the help they can get. |
| | | |
| Dragoon | Marine | Works both ways, since the |
| | | strategies that come with |
| | | combos such as these are |
| | | quite simple: Use either of |
| | | your units to attack the |
| | | opponent's units and keep |
| | | them busy, while the rest |
| | | of the combo target your |
| | | opponent's buildings. |
| | | |
| Dragoon | Firebat | Perhaps doing it the other |
| | | way around is the better |
| | | idea. |
| | | |
| Dragoon | Ghost | In the case of a mass mech |
| | | attack by either Terran or |
| | | Protoss, the ghosts may use |
| | | their Lockdown spell to pa- |
| | | ralyze those major mechs |
| | | while the dragoons give |
| | | them a good beating. |
| | | |
| Dragoon | Vulture | Works both ways, but really |
| | | there's nothing to get too |
| | | excited about with a combo |
| | | such as this. |
| | | |
| Dragoon | Siege Tank | Dragoons will play some hit |
| | | and run, while those tanks |
| | | (in siege mode, of course) |
| | | will play hit and hit. A |
| | | pretty mighty combo if ya |
| | | ask me. |
| | | |
| Dragoon | Goliath | Both will fare well on the |
| | | ground, but when enemy air |
| | | units arrive, it's time for |
| | | these goliaths to do what |
| | | they do best. |
| | | |
| Dragoon | Wraith | The dragoons will swarm the |
| | | opponent's base, heavily |
| | | concentrating on all nearby |
| | | detectors in the base. Then |
| | | come the wraiths (cloaked, |
| | | of course) to finish off |
| | | what remains of the dragoon |
| | | strike. |
| | | |
| Dragoon | Dropship | Your dropship will load the |
| | | dragoons and situate them |
| | | somewhere in the middle of |
| | | an opponent's base, what |
| | | else were you thinking for |
| | | this type of combo? Not as |
| | | recommended as a dragoon- |
| | | shuttle combo, period. |
| | | |
| Dragoon | Science | Nothing specific for this |
| | Vessel | type of combo; just use the |
| | | dragoons for attacking, and |
| | | at the same time use the |
| | | science vessels for casting |
| | | spells other than defensive |
| | | matrix on opponents when |
| | | needed. |
| | | |
| Dragoon | Battlecruiser | Always use your basic units |
| | | to do basic things while |
| | | the others do the more com- |
| | | plicated ones. Such is true |
| | | for this type of combo, |
| | | where the dragoons will do |
| | | nothing but attack the opp- |
| | | onents, while your battle- |
| | | cruisers use their Yamato |
| | | Guns on the tougher, splash |
| | | damaging enemies. |
| | | |
| Dragoon | Drone | As mentioned, do not use a |
| | | combo such as this. It's |
| | | sheer waste of minerals. |
| | | The drone is a very pathe- |
| | | tic creature in terms of |
| | | attacking, and even as back-|
| | | up it won't have much use. |
| | | |
| Dragoon | Zergling | Perhaps doing it the other |
| | | way around is the better |
| | | idea. |
| | | |
| Dragoon | Hydralisk | Works both ways, since the |
| | | strategies that come with |
| | | combos such as these are |
| | | quite simple: Use either of |
| | | your units to attack the |
| | | opponent's units and keep |
| | | them busy, while the rest |
| | | of the combo target your |
| | | opponent's buildings. |
| | | |
| Dragoon | Ultralisk | Perhaps doing it the other |
| | | way around is the better |
| | | idea. |
| | | |
| Dragoon | Defiler | The defiler's Dark Swarm |
| | | spell enables any unit to |
| | | penetrate any opponent's |
| | | base unharmed by what most |
| | | likely it would face first, |
| | | namely, units with long- |
| | | range weapons! With this |
| | | spell cast in strategic |
| | | locations throughout your |
| | | opponent's base, your dra- |
| | | goons should have no prob- |
| | | lem finishing their mission |
| | | in record time. Take note |
| | | that even though your dra- |
| | | goons themselves wouldn't |
| | | be able to deal damage to |
| | | their enemies, they can and |
| | | should attack the enemy's |
| | | buildings instead. |
| | | |
| Dragoon | Broodling | Nothing this type of combo |
| | | can do that can't be done |
| | | by dragoons alone, simply |
| | | because the broodlings are |
| | | extremely weak, even weaker |
| | | than the zerglings! |
| | | |
| Dragoon | Infested | Works both ways, since the |
| | Terran | strategies that come with |
| | | combos such as these are |
| | | quite simple: Use either of |
| | | your units to attack the |
| | | opponent's units and keep |
| | | them busy, while the rest |
| | | of the combo target your |
| | | opponent's buildings. |
| | | |
| Dragoon | Overlord | Your overlord will load the |
| | | dragoons and situate them |
| | | somewhere in the middle of |
| | | an opponent's base, what |
| | | else were you thinking for |
| | | this type of combo? Not as |
| | | recommended as a dragoon- |
| | | shuttle combo, but at least |
| | | you'll have a detector by |
| | | your side. |
| | | |
| Dragoon | Mutalisk | The dragoons will enter an |
| | | opponent's base, split up, |
| | | and attack everything in |
| | | sight. And while they do, |
| | | the mutalisks and their |
| | | bouncing Glave Wurms will |
| | | finish the job, or jobs. |
| | | |
| Dragoon | Guardian | Your dragoons will swarm |
| | | the opponent's base, attack-|
| | | ing anything you want it to.|
| | | Meanwhile, you must utilize |
| | | your guardians to take out |
| | | enemy spell casters as well |
| | | as his splash-damagers, |
| | | since it's these two types |
| | | of units that can really |
| | | ruin a swarm. |
| | | |
| Dragoon | Queen | Nothing specific for this |
| | | type of combo; just use the |
| | | dragoons for attacking, and |
| | | at the same time use your |
| | | queens for casting spells |
| | | other than Parasite on ene- |
| | | my units when needed. |
| | | |
| Dragoon | Scourge | Works both ways, but really |
| | | there's nothing to get too |
| | | excited about with a combo |
| | | such as this. |
| | | |
| High Templar | SCV | As mentioned quite earlier, |
| | | using an SCV to win is just |
| | | plain pathetic, unless all |
| | | the opponent's units have |
| | | already suffered the full |
| | | effects of the high temp- |
| | | lar's Psionic Storm spell, |
| | | and you got no other men to |
| | | finish the job. |
| | | |
| High Templar | Marine | Psi Storm his entire base |
| | | then clean it all up. 'Nuff |
| | | said. |
| | | |
| High Templar | Firebat | Psi Storm his entire base |
| | | then fire it all up. 'Nuff |
| | | said. |
| | | |
| High Templar | Ghost | In the case of a mass mech |
| | | attack by either Terran or |
| | | Protoss, the ghosts may use |
| | | their Lockdown spell to pa- |
| | | ralyze those major mechs |
| | | while the high templars |
| | | cast their almighty Psionic |
| | | Storm spells to cut his |
| | | opposing forces by half. |
| | | |
| High Templar | Vulture | Psi Storm his base then at- |
| | | tack while planting your |
| | | spider mines to ensure its |
| | | sterility. |
| | | |
| High Templar | Siege Tank | Psi Storm his entire base |
| | | then give it a good whack- |
| | | ing. A very old strategy |
| | | and one good example of |
| | | winning the traditional way.|
| | | |
| High Templar | Goliath | Psi Storm his entire base, |
| | | especially in areas where |
| | | ground units are abundant, |
| | | then use your goliaths to |
| | | take out the other areas, |
| | | since if most the enemy's |
| | | ground units are taken out, |
| | | your goliaths are sure to |
| | | dominate. |
| | | |
| High Templar | Wraith | Psi Storm his entire base |
| | | and then again clean it all |
| | | up, just like with the mar- |
| | | ines. Definitely easier to |
| | | say than to accomplish. |
| | | |
| High Templar | Dropship | A combo of two non-attack- |
| | | ers is quite a lame idea if |
| | | ya ask me. |
| | | |
| High Templar | Science | A combo of two non-attack- |
| | Vessel | ers is quite a lame idea if |
| | | ya ask me. |
| | | |
| High Templar | Battlecruiser | Psi Storm is entire base |
| | | then finish it off with the |
| | | awesome power of the battle-|
| | | cruiser's Yamato Gun. |
| | | |
| High Templar | Drone | As mentioned quite earlier, |
| | | using a drone to win is |
| | | just plain pathetic, unless |
| | | the opponent's units have |
| | | already suffered the full |
| | | effects of the high temp- |
| | | lar's Psionic Storm spell, |
| | | and you got no other men to |
| | | finish the job. |
| | | |
| High Templar | Zergling | Psi Storm his base then eat |
| | | it up. 'Nuff said |
| | | |
| High Templar | Hydralisk | Psi Storm his base then |
| | | slime it all up. Sounds |
| | | good, tastes even better. |
| | | |
| High Templar | Ultralisk | Psi Storm his entire base |
| | | then give it a good whack- |
| | | ing. A very old strategy |
| | | and one good example of |
| | | winning the traditional way.|
| | | |
| High Templar | Defiler | A combo of two non-attack- |
| | | ers is quite a lame idea if |
| | | ya ask me. |
| | | |
| High Templar | Broodling | As mentioned quite earlier, |
| | | using a broodling to win's |
| | | plain pathetic, unless all |
| | | the opponent's units have |
| | | already suffered the full |
| | | effects of the high temp- |
| | | lar's Psionic Storm spell, |
| | | and you got no other men to |
| | | finish the job. |
| | | |
| High Templar | Infested | Psi Storm his base then |
| | Terran | blow it up. 'Nuff said. |
| | | |
| High Templar | Overlord | A combo of two non-attack- |
| | | ers is quite a lame idea if |
| | | ya ask me. |
| | | |
| High Templar | Mutalisk | Psi Storm his entire base |
| | | then eat it all up, just |
| | | like with the zerglings. |
| | | |
| High Templar | Guardian | Psi Storm his entire base, |
| | | especially in areas where |
| | | air units are abundant, |
| | | then use your guardians to |
| | | to take out the other areas,|
| | | since if most the enemy's |
| | | air units are taken out, |
| | | your guardians are sure to |
| | | dominate. |
| | | |
| High Templar | Queen | A combo of two non-attack- |
| | | ers is quite a lame idea if |
| | | ya ask me. |
| | | |
| High Templar | Scourge | Psi Storm his entire base, |
| | | especially in areas where |
| | | ground units are abundant, |
| | | then use your scourges to |
| | | take out the other areas, |
| | | since if most the enemy's |
| | | ground units are taken out, |
| | | your scourges are sure to |
| | | dominate. |
| | | |
| Archon | SCV | As mentioned when done the |
| | | other way around, don't use |
| | | a combo such as this. It's |
| | | sheer waste of minerals |
| | | |
| Archon | Marine | Works both ways, but really |
| | | there's nothing to get too |
| | | excited about with a combo |
| | | such as this. |
| | | |
| Archon | Firebat | Works both ways, but really |
| | | there's nothing to get too |
| | | excited about with a combo |
| | | such as this. |
| | | |
| Archon | Ghost | In the case of a mass mech |
| | | attack by either Terran or |
| | | Protoss, the ghosts may use |
| | | their Lockdown spell to pa- |
| | | ralyze those major mechs |
| | | while the archons give them |
| | | a good beating. |
| | | |
| Archon | Vulture | Works both ways, but really |
| | | there's nothing to get too |
| | | excited about with a combo |
| | | such as this. |
| | | |
| Archon | Siege Tank | And yet another cool "brute"|
| | | combo, works both ways and, |
| | | as you may already have |
| | | noticed, utilizes your ar- |
| | | chons to take out the enemy |
| | | air units and the siege- |
| | | moded siege tanks for those |
| | | that move on land---cool! |
| | | |
| Archon | Goliath | Another cool "brute" combo, |
| | | works both ways and, as you |
| | | may already have noticed, |
| | | utilizes your goliaths to |
| | | take out the opponent's air |
| | | units and the power-over- |
| | | whelmed archons for those |
| | | that move on land---cool! |
| | | |
| Archon | Wraith | Works only for the Terrans: |
| | | (otherwise, archons alone |
| | | will do) Keep your wraiths |
| | | above and a little in front |
| | | of your archons, and have |
| | | them instantly destroy any |
| | | science vessels nearby, be- |
| | | fore they can even think of |
| | | casting that dreaded EMP |
| | | Shockwave. |
| | | |
| Archon | Dropship | Your dropship will load the |
| | | archons and situate them |
| | | somewhere in the middle of |
| | | an opponent's base, what |
| | | else were you thinking for |
| | | this type of combo? Not as |
| | | recommended as an archon- |
| | | shuttle combo, period. |
| | | |
| Archon | Science | Using a science vessel to |
| | Vessel | provide your high damaging |
| | | units with much needed pro- |
| | | tection via Defensive Mat- |
| | | will give these units more |
| | | than enough time to destroy |
| | | more than twice their total |
| | | worth. Highly recommended. |
| | | |
| Archon | Battlecruiser | Another cool "brute" combo, |
| | | works both ways, since the |
| | | strategies that come with |
| | | combos such as these are |
| | | quite simple: Use either of |
| | | your units to attack the |
| | | opponent's units and keep |
| | | them busy, while the rest |
| | | of the combo target your |
| | | opponent's buildings. For |
| | | Terran opponents, keep your |
| | | battlecruisers patroling |
| | | above and a little in front |
| | | of your archons, and have |
| | | them instantly YGun any |
| | | science vessels nearby, be- |
| | | fore they can even think of |
| | | casting that dreaded EMP |
| | | Shockwave. |
| | | |
| Archon | Drone | As mentioned, do not use a |
| | | combo such as this. It's |
| | | sheer waste of minerals. |
| | | The drone is a very pathe- |
| | | tic creature in terms of |
| | | attacking, and even as back-|
| | | up it won't have much use. |
| | | |
| Archon | Zergling | Works both ways, but really |
| | | there's nothing to get too |
| | | excited about with a combo |
| | | such as this. |
| | | |
| Archon | Hydralisk | Works both ways, but really |
| | | there's nothing to get too |
| | | excited about with a combo |
| | | such as this. |
| | | |
| Archon | Ultralisk | Another cool "brute" combo, |
| | | works both ways and, as you |
| | | may already have noticed, |
| | | utilizes your archons to |
| | | take out the opponent's air |
| | | units and the mighty ultra- |
| | | lisks for those that move |
| | | on land---very cool! |
| | | |
| Archon | Defiler | Many people believe that it |
| | | simply is illogical to cast |
| | | Plague in an area where |
| | | your allies are present but |
| | | you wouldn't mind damaging |
| | | (NOT sacrificing) a few Ar- |
| | | chons for a well-placed |
| | | Plague, would you? Would |
| | | you!? |
| | | |
| Archon | Broodling | Nothing this type of combo |
| | | can do that can't be done |
| | | by archons alone, simply |
| | | because the broodlings are |
| | | extremely weak, even weaker |
| | | than the zerglings! |
| | | |
| Archon | Infested | Works both ways, since the |
| | Terran | strategies that come with |
| | | combos such as these are |
| | | quite simple: Use either of |
| | | your units to attack the |
| | | opponent's units and keep |
| | | them busy, while the rest |
| | | of the combo target your |
| | | opponent's buildings. |
| | | |
| Archon | Overlord | Your overlord will load the |
| | | archons and situate them |
| | | somewhere in the middle of |
| | | an opponent's base, what |
| | | else were you thinking for |
| | | this type of combo? Not as |
| | | recommended as an archon- |
| | | shuttle combo, but at least |
| | | you'll have a detector by |
| | | your side. |
| | | |
| Archon | Mutalisk | Works only for the Terrans: |
| | | (otherwise, archons alone |
| | | will do)Keep your mutalisks |
| | | above and a little in front |
| | | of your archons, and have |
| | | them instantly destroy any |
| | | science vessels nearby, be- |
| | | fore they can even think of |
| | | casting that dreaded EMP |
| | | Shockwave. |
| | | |
| Archon | Guardian | And yet another cool "brute"|
| | | combo, works both ways and, |
| | | as you may already have |
| | | noticed utilizes your arch- |
| | | ons to take out the enemy |
| | | air units and those mighty |
| | | crabs--guardians--for those |
| | | that move on land---cool! |
| | | |
| Archon | Queen | Nothing specific for this |
| | | type of combo; just use the |
| | | archons for attacking, and |
| | | at the same time use your |
| | | queens for casting spells |
| | | other than Parasite on ene- |
| | | my units when needed. |
| | | |
| Archon | Scourge | Works only for the Terrans: |
| | | (otherwise, archons alone |
| | | will do) Keep your scourges |
| | | above and a little in front |
| | | of your archons, and have |
| | | them instantly destroy any |
| | | science vessels nearby, be- |
| | | fore they can even think of |
| | | casting that dreaded EMP |
| | | Shockwave. |
| | | |
| Reaver | SCV | If only SCVs could repair |
| | | Protoss structures, this |
| | | would have been a great com-|
| | | bo, seeing as how the SCV |
| | | could repair every damage |
| | | sustained by the said unit |
| | | while it attacks. But, alas,|
| | | as mentioned when done the |
| | | other way around, don't use |
| | | a combo such as this. It's |
| | | sheer waste of minerals. |
| | | |
| Reaver | Marine | Works both ways, but really |
| | | there's nothing to get too |
| | | excited about with a combo |
| | | such as this. |
| | | |
| Reaver | Firebat | No specific strategies for |
| | | this type of combo. Just |
| | | remember NOT to worry 'bout |
| | | the splash damage dealt by |
| | | a reaver's almighty scarab, |
| | | since firebats are but a |
| | | small price to pay for lots |
| | | o' kills. |
| | | |
| Reaver | Ghost | Many people believe that it |
| | | simply is illogical to drop |
| | | a nuke in an area where |
| | | your allies are present but |
| | | you wouldn't mind sacrifi- |
| | | cing a few reavers for a |
| | | well-placed nuke, would |
| | | you? Would you!? By a few I |
| | | mean one or two, ok? Sacri- |
| | | ficing five reavers (or |
| | | even more) is out of the |
| | | question. |
| | | |
| Reaver | Vulture | You must totally adore the |
| | | sight of exploding things |
| | | if you always use this type |
| | | of combo. But anyway, it |
| | | works both ways, since the |
| | | strategies that come with |
| | | combos such as these are |
| | | quite simple: Use either of |
| | | your units to attack the |
| | | opponent's units and keep |
| | | them busy, while the rest |
| | | of the combo target your |
| | | opponent's buildings. |
| | | |
| Reaver | Siege Tank | The perfect Terran-Protoss |
| | | ground-based "range" combo, |
| | | works both ways and has the |
| | | highly amusing ability to |
| | | just rip through any known |
| | | Starcraft defense, with air-|
| | | borne ones as the only pos- |
| | | sible exception. Still, a |
| | | combo such as this is one |
| | | of the mightier ones if ya |
| | | ask me. |
| | | |
| Reaver | Goliath | And yet another cool "brute"|
| | | combo, works both ways and, |
| | | as you may already have |
| | | noticed utilizes your gol- |
| | | iaths to take out the enemy |
| | | air units and the scarab- |
| | | loaded reavers for those |
| | | that move on land---cool! |
| | | |
| Reaver | Wraith | Works both ways, but really |
| | | there's nothing to get too |
| | | excited about with a combo |
| | | such as this. |
| | | |
| Reaver | Dropship | Your dropship will load the |
| | | reavers and situate them |
| | | somewhere in the middle of |
| | | an opponent's base, what |
| | | else were you thinking for |
| | | this type of combo? Well, |
| | | actually there is one more |
| | | thing about this combo, and |
| | | it's popularly known as the |
| | | "Reaver Drop". In this drop |
| | | the basic principle is to |
| | | unload your reavers, have |
| | | them attack anything at all,|
| | | build more scarabs, and re- |
| | | load them into your transpo |
| | | while they replenish both |
| | | their shields and their |
| | | ammo. Fly them over to ano- |
| | | ther uninhabited part of |
| | | the opponent's base and... |
| | | DROP! Still, this is NOT as |
| | | recommended as a reaver- |
| | | shuttle combo, period. |
| | | |
| Reaver | Science | Using a science vessel to |
| | Vessel | provide your high damaging |
| | | units with much needed pro- |
| | | tection via Defensive Mat- |
| | | will give these units more |
| | | than enough time to destroy |
| | | more than twice their total |
| | | worth. Highly recommended. |
| | | |
| Reaver | Battlecruiser | Another cool "brute" combo, |
| | | works both ways and, as you |
| | | may already have noticed, |
| | | utilizes your battlecrui- |
| | | sers to take out the enemy |
| | | air units and the scarab- |
| | | loaded reavers for those |
| | | that move on land---cool! |
| | | |
| Reaver | Drone | As mentioned, do not use a |
| | | combo such as this. It's |
| | | sheer waste of minerals. |
| | | The drone is a very pathe- |
| | | tic creature in terms of |
| | | attacking, and even as back-|
| | | up it won't have much use. |
| | | |
| Reaver | Zergling | No specific strategies for |
| | | this type of combo. Just |
| | | remember NOT to worry 'bout |
| | | the splash damage dealt by |
| | | a reaver's almighty scarab, |
| | | since zerglings are but a |
| | | small price to pay for lots |
| | | o' kills. |
| | | |
| Reaver | Hydralisk | Works both ways, but really |
| | | there's nothing to get too |
| | | excited about with a combo |
| | | such as this. |
| | | |
| Reaver | Ultralisk | Another cool "brute" combo, |
| | | works both ways, since the |
| | | strategies that come with |
| | | combos such as these are |
| | | quite simple: Use either of |
| | | your units to attack the |
| | | opponent's units and keep |
| | | them busy, while the rest |
| | | of the combo target your |
| | | opponent's buildings. |
| | | |
| Reaver | Defiler | Many people believe that it |
| | | simply is illogical to cast |
| | | Plague in an area where |
| | | your allies are present but |
| | | you wouldn't mind sacrifi- |
| | | cing a few reavers for a |
| | | well-placed Plague, would |
| | | you? Would you!? |
| | | |
| Reaver | Broodling | Nothing this type of combo |
| | | can do that can't be done |
| | | by reavers alone, simply |
| | | because the broodlings are |
| | | extremely weak, even weaker |
| | | than the zerglings! |
| | | |
| Reaver | Infested | You must totally adore the |
| | Terran | sight of exploding things |
| | | if you always use this type |
| | | of combo. But anyway, this |
| | | works both ways, since the |
| | | strategies that come with |
| | | combos such as these are |
| | | quite simple: Use either of |
| | | your units to attack the |
| | | opponent's units and keep |
| | | them busy, while the rest |
| | | of the combo target your |
| | | opponent's buildings. |
| | | |
| Reaver | Overlord | Your overlord will load the |
| | | reavers and situate them |
| | | somewhere in the middle of |
| | | an opponent's base, what |
| | | else were you thinking for |
| | | this type of combo? Well, |
| | | actually there is one more |
| | | thing about this combo, and |
| | | it's popularly known as the |
| | | "Reaver Drop". In this drop |
| | | the basic principle is to |
| | | unload your reavers, have |
| | | them attack anything at all,|
| | | build more scarabs, and re- |
| | | load them into your transpo |
| | | while they replenish both |
| | | their shields and their |
| | | ammo. Fly them over to ano- |
| | | ther uninhabited part of |
| | | the opponent's base and... |
| | | DROP! Still, this is NOT as |
| | | recommended as a reaver- |
| | | shuttle combo, but at least |
| | | you'll have a detector by |
| | | your side. |
| | | |
| Reaver | Mutalisk | Works both ways, but really |
| | | there's nothing to get too |
| | | excited about with a combo |
| | | such as this. |
| | | |
| Reaver | Guardian | Another cool "brute" combo, |
| | | works both ways, since the |
| | | strategies that come with |
| | | combos such as these are |
| | | quite simple: Use either of |
| | | your units to attack the |
| | | opponent's units and keep |
| | | them busy, while the rest |
| | | of the combo target your |
| | | opponent's buildings. |
| | | |
| Reaver | Queen | Nothing specific for this |
| | | type of combo; just use the |
| | | reavers for attacking, and |
| | | at the same time use your |
| | | queens for casting spells |
| | | other than Parasite on ene- |
| | | my units when needed. |
| | | |
| Reaver | Scourge | Works both ways, but really |
| | | there's nothing to get too |
| | | excited about with a combo |
| | | such as this. |
| | | |
| Shuttle | SCV | A combo of two non-attack- |
| | | ers is quite a lame idea if |
| | | ya ask me. |
| | | |
| Shuttle | Marine | And how do you expect to |
| | | attack with a shuttle? You |
| | | don't! Using the shuttle |
| | | as a decoy is quite a cool |
| | | idea, but still I wouldn't |
| | | recommend it. |
| | | |
| Shuttle | Firebat | And how do you expect to |
| | | attack with a shuttle? You |
| | | don't! Using the shuttle |
| | | as a decoy is quite a cool |
| | | idea, but still I wouldn't |
| | | recommend it. |
| | | |
| Shuttle | Ghost | And how do you expect to |
| | | attack with a shuttle? You |
| | | don't! Using the shuttle |
| | | as a decoy is quite a cool |
| | | idea, but still I wouldn't |
| | | recommend it. |
| | | |
| Shuttle | Vulture | And how do you expect to |
| | | attack with a shuttle? You |
| | | don't! Using the shuttle |
| | | as a decoy is quite a cool |
| | | idea, but still I wouldn't |
| | | recommend it. |
| | | |
| Shuttle | Siege Tank | And how do you expect to |
| | | attack with a shuttle? You |
| | | don't! Using the shuttle |
| | | as a decoy is quite a cool |
| | | idea, but still I wouldn't |
| | | recommend it. |
| | | |
| Shuttle | Goliath | And how do you expect to |
| | | attack with a shuttle? You |
| | | don't! Using the shuttle |
| | | as a decoy is quite a cool |
| | | idea, but still I wouldn't |
| | | recommend it. |
| | | |
| Shuttle | Wraith | A combo of a transport unit |
| | | and a different air unit is |
| | | quite a lame idea if ya ask |
| | | me. |
| | | |
| Shuttle | Dropship | Are you kiddin me, boy!? |
| | | Using a combo of transport |
| | | units and nothing else (!) |
| | | won't give you much help in |
| | | the game. In fact, it won't |
| | | give you any help at all! |
| | | |
| Shuttle | Science | A combo of a transport unit |
| | Vessel | and a different air unit is |
| | | quite a lame idea if ya ask |
| | | me. |
| | | |
| Shuttle | Battlecruiser | A combo of a transport unit |
| | | and a different air unit is |
| | | quite a lame idea if ya ask |
| | | me. |
| | | |
| Shuttle | Drone | A combo of two non-attack- |
| | | ers is quite a lame idea if |
| | | ya ask me. |
| | | |
| Shuttle | Zergling | And how do you expect to |
| | | attack with a shuttle? You |
| | | don't! Using the shuttle |
| | | as a decoy is quite a cool |
| | | idea, but still I wouldn't |
| | | recommend it. |
| | | |
| Shuttle | Hydralisk | And how do you expect to |
| | | attack with a shuttle? You |
| | | don't! Using the shuttle |
| | | as a decoy is quite a cool |
| | | idea, but still I wouldn't |
| | | recommend it. |
| | | |
| Shuttle | Ultralisk | And how do you expect to |
| | | attack with a shuttle? You |
| | | don't! Using the shuttle |
| | | as a decoy is quite a cool |
| | | idea, but still I wouldn't |
| | | recommend it. |
| | | |
| Shuttle | Defiler | A combo of two non-attack- |
| | | ers is quite a lame idea if |
| | | ya ask me. |
| | | |
| Shuttle | Broodling | And how do you expect to |
| | | attack with a shuttle? You |
| | | don't! Using the shuttle |
| | | as a decoy is quite a cool |
| | | idea, but still I wouldn't |
| | | recommend it. |
| | | |
| Shuttle | Infested | And how do you expect to |
| | Terran | attack with a shuttle? You |
| | | don't! Using the shuttle |
| | | as a decoy is quite a cool |
| | | idea, but still I wouldn't |
| | | recommend it. |
| | | |
| Shuttle | Overlord | Are you kiddin me, boy!? |
| | | Using a combo of transport |
| | | units and nothing else (!) |
| | | won't give you much help in |
| | | the game. In fact, it won't |
| | | give you any help at all! |
| | | |
| Shuttle | Mutalisk | A combo of a transport unit |
| | | and a different air unit is |
| | | quite a lame idea if ya ask |
| | | me. |
| | | |
| Shuttle | Guardian | A combo of a transport unit |
| | | and a different air unit is |
| | | quite a lame idea if ya ask |
| | | me. |
| | | |
| Shuttle | Queen | A combo of a transport unit |
| | | and a different air unit is |
| | | quite a lame idea if ya ask |
| | | me. |
| | | |
| Shuttle | Scourge | A combo of a transport unit |
| | | and a different air unit is |
| | | quite a lame idea if ya ask |
| | | me. |
| | | |
| Observer | SCV | A combo of two non-attack- |
| | | ers is quite a lame idea if |
| | | ya ask me. |
| | | |
| Observer | Marine | And how do you expect to |
| | | attack with an observer? |
| | | You don't! Perhaps doing it |
| | | the other way around is the |
| | | better idea. |
| | | |
| Observer | Firebat | And how do you expect to |
| | | attack with an observer? |
| | | You don't! Perhaps doing it |
| | | the other way around is the |
| | | better idea. |
| | | |
| Observer | Ghost | And how do you expect to |
| | | attack with an observer? |
| | | You don't! Perhaps doing it |
| | | the other way around is the |
| | | better idea. |
| | | |
| Observer | Vulture | And how do you expect to |
| | | attack with an observer? |
| | | You don't! Perhaps doing it |
| | | the other way around is the |
| | | better idea. |
| | | |
| Observer | Siege Tank | And how do you expect to |
| | | attack with an observer? |
| | | You don't! Perhaps doing it |
| | | the other way around is the |
| | | better idea. |
| | | |
| Observer | Goliath | And how do you expect to |
| | | attack with an observer? |
| | | You don't! Perhaps doing it |
| | | the other way around is the |
| | | better idea. |
| | | |
| Observer | Wraith | And how do you expect to |
| | | attack with an observer? |
| | | You don't! Perhaps doing it |
| | | the other way around is the |
| | | better idea. |
| | | |
| Observer | Dropship | A combo of a transport unit |
| | | and a different air unit is |
| | | quite a lame idea if ya ask |
| | | me. |
| | | |
| Observer | Science | A combo of two non-attack- |
| | Vessel | ers is quite a lame idea if |
| | | ya ask me. |
| | | |
| Observer | Battlecruiser | And how do you expect to |
| | | attack with an observer? |
| | | You don't! Perhaps doing it |
| | | the other way around is the |
| | | better idea. |
| | | |
| Observer | Drone | A combo of two non-attack- |
| | | ers is quite a lame idea if |
| | | ya ask me. |
| | | |
| Observer | Zergling | And how do you expect to |
| | | attack with an observer? |
| | | You don't! Perhaps doing it |
| | | the other way around is the |
| | | better idea. |
| | | |
| Observer | Hydralisk | And how do you expect to |
| | | attack with an observer? |
| | | You don't! Perhaps doing it |
| | | the other way around is the |
| | | better idea. |
| | | |
| Observer | Ultralisk | And how do you expect to |
| | | attack with an observer? |
| | | You don't! Perhaps doing it |
| | | the other way around is the |
| | | better idea. |
| | | |
| Observer | Defiler | A combo of two non-attack- |
| | | ers is quite a lame idea if |
| | | ya ask me. |
| | | |
| Observer | Broodling | And how do you expect to |
| | | attack with an observer? |
| | | You don't! Perhaps doing it |
| | | the other way around is the |
| | | better idea. |
| | | |
| Observer | Infested | And how do you expect to |
| | Terran | attack with an observer? |
| | | You don't! Perhaps doing it |
| | | the other way around is the |
| | | better idea. |
| | | |
| Observer | Overlord | A combo of a transport unit |
| | | and a different air unit is |
| | | quite a lame idea if ya ask |
| | | me. |
| | | |
| Observer | Mutalisk | And how do you expect to |
| | | attack with an observer? |
| | | You don't! Perhaps doing it |
| | | the other way around is the |
| | | better idea. |
| | | |
| Observer | Guardian | And how do you expect to |
| | | attack with an observer? |
| | | You don't! Perhaps doing it |
| | | the other way around is the |
| | | better idea. |
| | | |
| Observer | Queen | A combo of two non-attack- |
| | | ers is quite a lame idea if |
| | | ya ask me. |
| | | |
| Observer | Scourge | And how do you expect to |
| | | attack with an observer? |
| | | You don't! Perhaps doing it |
| | | the other way around is the |
| | | better idea. |
| | | |
| Scout | SCV | If only SCVs could repair |
| | | Protoss structures, this |
| | | would have been a great com-|
| | | bo, seeing as how the SCV |
| | | could repair every damage |
| | | sustained by the said unit |
| | | while it attacks. But, alas,|
| | | as mentioned when done the |
| | | other way around, don't use |
| | | a combo such as this. It's |
| | | sheer waste of minerals. |
| | | |
| Scout | Marine | Scouts are quite pathetic |
| | | in air-to-ground situations,|
| | | and using your most basic |
| | | ground units (marines) to |
| | | help them out is just the |
| | | thing to do. |
| | | |
| Scout | Firebat | Scouts are quite pathetic |
| | | in air-to-ground situations,|
| | | and using your most basic |
| | | ground units (firebats) to |
| | | help them out is just the |
| | | thing to do. Not as recom- |
| | | mended as the scout-marine |
| | | combo, but recommended none-|
| | | theless. |
| | | |
| Scout | Ghost | In the case of a mass mech |
| | | attack by either Terran or |
| | | Protoss, the ghosts may use |
| | | their Lockdown spell to pa- |
| | | ralyze those major mechs |
| | | while the scouts give them |
| | | a good beating. |
| | | |
| Scout | Vulture | Scouts are quite pathetic |
| | | in air-to-ground situations,|
| | | and using your less basic |
| | | ground units (vultures) to |
| | | help them out is just the |
| | | thing to do. Not as recom- |
| | | mended as the scout-marine |
| | | combo, but recommended none-|
| | | theless. |
| | | |
| Scout | Siege Tank | Another cool "brute" combo, |
| | | works both ways and, as you |
| | | may already have noticed, |
| | | utilizes your scouts to |
| | | take out the opponent's air |
| | | units and the siege-moded |
| | | siege tanks for those that |
| | | move on land---very cool! |
| | | |
| Scout | Goliath | Anti-matter Missiles plus |
| | | Hellfire Missiles equals... |
| | | total airborne annihilation!|
| | | A combo such as this is |
| | | extremely effective against |
| | | the opponent's air units |
| | | (surprise, surprise) and is |
| | | especially useful against |
| | | the Zerg, who have airborne |
| | | supply providers to protect.|
| | | |
| Scout | Wraith | No specific strategies for |
| | | this type of combo. Just |
| | | remember NOT to show your |
| | | scouts to the enemy if your |
| | | cloaked wraiths can accom- |
| | | plish the mission by them- |
| | | selves. |
| | | |
| Scout | Dropship | A combo of a transport unit |
| | | and a different air unit is |
| | | quite a lame idea if ya ask |
| | | me. |
| | | |
| Scout | Science | Using a science vessel to |
| | Vessel | provide your scouts with |
| | | much needed protection via |
| | | Defensive Matrix will give |
| | | them enough time to destroy |
| | | more than twice their total |
| | | worth. Should've been one |
| | | of those highly recommended |
| | | combos, but for some reason |
| | | I don't use it much. Per- |
| | | haps it's because scouts |
| | | should always come in tens, |
| | | and casting Defensive Mat- |
| | | rix on all of them is just |
| | | too tedious! |
| | | |
| Scout | Battlecruiser | Another cool "brute" combo, |
| | | works both ways and, as you |
| | | may already have noticed, |
| | | utilizes your scouts to |
| | | take out the opponent's air |
| | | units and the battlecruis- |
| | | er's Yamato Guns for those |
| | | that move on land---cool! |
| | | |
| Scout | Drone | As mentioned, do not use a |
| | | combo such as this. It's |
| | | sheer waste of minerals. |
| | | The drone is a very pathe- |
| | | tic creature in terms of |
| | | attacking, and even as back-|
| | | up it won't have much use. |
| | | |
| Scout | Zergling | Scouts are quite pathetic |
| | | in air-to-ground situations,|
| | | and using your most basic |
| | | ground units (zerglings) to |
| | | help them out is just the |
| | | thing to do. Not as recom- |
| | | mended as the scout-hydra- |
| | | lisk combo, but recommended |
| | | nonetheless. |
| | | |
| Scout | Hydralisk | Scouts are quite pathetic |
| | | in air-to-ground situations,|
| | | and using your most basic |
| | | ground units (hydralisks) |
| | | to help them out is just |
| | | the thing to do. |
| | | |
| Scout | Ultralisk | Another cool "brute" combo, |
| | | works both ways and, as you |
| | | may already have noticed, |
| | | utilizes your scouts to |
| | | take out the opponent's air |
| | | units and the mighty ultra- |
| | | lisks for those that move |
| | | on land---very cool! |
| | | |
| Scout | Defiler | Many people believe that it |
| | | simply is illogical to cast |
| | | Plague in an area where |
| | | your allies are present but |
| | | you wouldn't mind sacrifi- |
| | | cing a few scouts for a |
| | | well-placed Plague, would |
| | | you? Would you!? |
| | | |
| Scout | Broodling | Nothing this type of combo |
| | | can do that can't be done |
| | | by scouts alone, simply |
| | | because the broodlings are |
| | | extremely weak, even weaker |
| | | than the zerglings! |
| | | |
| Scout | Infested | Works both ways, since the |
| | Terran | strategies that come with |
| | | combos such as these are |
| | | quite simple: Use either of |
| | | your units to attack the |
| | | opponent's units and keep |
| | | them busy, while the rest |
| | | of the combo target your |
| | | opponent's buildings. |
| | | |
| Scout | Overlord | A combo of a transport unit |
| | | and a different air unit is |
| | | quite a lame idea if ya ask |
| | | me. |
| | | |
| Scout | Mutalisk | The scouts will enter an |
| | | opponent's base, split up, |
| | | and attack everything in |
| | | sight. And while they do, |
| | | the mutalisks and their |
| | | bouncing Glave Wurms will |
| | | finish the job, or jobs. |
| | | |
| Scout | Guardian | And yet another cool "brute"|
| | | combo, works both ways and, |
| | | as you may already have |
| | | noticed utilizes your scout |
| | | to take out the enemy air |
| | | units and those mighty fly- |
| | | ers---guardians---for those |
| | | that move on land---cool! |
| | | |
| Scout | Queen | Nothing specific for this |
| | | type of combo; just use the |
| | | scouts for attacking, and |
| | | at the same time use your |
| | | queens for casting spells |
| | | other than Parasite on ene- |
| | | my units when needed. |
| | | |
| Scout | Scourge | Works both ways, but really |
| | | there's nothing to get too |
| | | excited about with a combo |
| | | such as this. |
| | | |
| Carrier | SCV | If only SCVs could repair |
| | | Protoss structures, this |
| | | would have been a great com-|
| | | bo, seeing as how the SCV |
| | | could repair every damage |
| | | sustained by the said unit |
| | | while it attacks. But, alas,|
| | | as mentioned when done the |
| | | other way around, don't use |
| | | a combo such as this. It's |
| | | sheer waste of minerals. |
| | | |
| Carrier | Marine | Only works for the Zerg: |
| | | Use your carriers to attack |
| | | opponent's buildings. While |
| | | they're busy, your marines |
| | | will be on the lookout for |
| | | stray scourges that most |
| | | likely would go for the air |
| | | units---the carriers---you |
| | | are using. |
| | | |
| Carrier | Firebat | Perhaps doing it the other |
| | | way around is the better |
| | | idea. |
| | | |
| Carrier | Ghost | In the case of a mass mech |
| | | attack by either Terran or |
| | | Protoss, the ghosts may use |
| | | their Lockdown spell to pa- |
| | | ralyze those major mechs |
| | | while the carriers give |
| | | them a good beating. |
| | | |
| Carrier | Vulture | Now matter how hard I try, |
| | | I can't come up with a suit-|
| | | able strategy for a combo |
| | | such as this. Perhaps just |
| | | attacking with these units |
| | | as if they weren't teamed- |
| | | up is the better idea. |
| | | |
| Carrier | Siege Tank | And yet another cool "brute"|
| | | combo, works both ways and, |
| | | as you may already have |
| | | noticed utilizes your car- |
| | | riers to take out the enemy |
| | | air units and the siege- |
| | | moded siege tanks for those |
| | | that move on land---cool! |
| | | |
| Carrier | Goliath | Another cool "brute" combo, |
| | | works both ways and, as you |
| | | may already have noticed, |
| | | utilizes your goliaths to |
| | | take out the opponent's air |
| | | units and the carrier's |
| | | interceptors to deal with |
| | | those that move on land--- |
| | | cool! |
| | | |
| Carrier | Wraith | No specific strategies for |
| | | this type of combo. Just |
| | | remember NOT to show your |
| | | carriers to the enemy if |
| | | your cloaked wraiths can |
| | | accomplish the mission by |
| | | themselves. |
| | | |
| Carrier | Dropship | A combo of a transport unit |
| | | and a different air unit is |
| | | quite a lame idea if ya ask |
| | | me. |
| | | |
| Carrier | Science | Using a science vessel to |
| | Vessel | provide your high damaging |
| | | units with much needed pro- |
| | | tection via Defensive Mat- |
| | | will give these units more |
| | | than enough time to destroy |
| | | more than twice their total |
| | | worth. Highly recommended. |
| | | |
| Carrier | Battlecruiser | Hooo, mama! This is THE |
| | | "brute" combo of all "brute"|
| | | combos, and that I can con- |
| | | clude primarily because, as |
| | | you can see, this combo not |
| | | only works both ways and |
| | | wrecks some great havoc at |
| | | that, it also is composed |
| | | of nuthin but...motherships!|
| | | |
| Carrier | Drone | As mentioned, do not use a |
| | | combo such as this. It's |
| | | sheer waste of minerals. |
| | | The drone is a very pathe- |
| | | tic creature in terms of |
| | | attacking, and even as back-|
| | | up it won't have much use. |
| | | |
| Carrier | Zergling | Perhaps doing it the other |
| | | way around is the better |
| | | idea. |
| | | |
| Carrier | Hydralisk | Only works for the Zerg: |
| | | Use your carriers to attack |
| | | opponent's buildings. While |
| | | they're busy, your hydras |
| | | will be on the lookout for |
| | | stray scourges that most |
| | | likely would go for the air |
| | | units---the carriers---you |
| | | are using. |
| | | |
| Carrier | Ultralisk | And yet another cool "brute"|
| | | combo, works both ways and, |
| | | as you may already have |
| | | noticed utilizes your car- |
| | | riers to take out the enemy |
| | | air units and the mighty |
| | | ultralisks for those that |
| | | move on land---cool! |
| | |