/\                  /\                            /\/\                /\       
\  /  \            /\  /  \          /\              /    \  /\          /  \/\    
 \/    \          /  \/    \        /  \      /\    /      \/  \    /\  /      \  /
        \    /\  /          \/\  /\/    \    /  \  /            \  /  \/        \/ 
         \/\/  \/              \/        \  /    \/              \/                
                                          \/                                       
                                                                                   
                   - start of part 4 of this faq -                     
                                                                       
                                                                       
                                                                       
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___________________________________________________________________________________
===================================================================================
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||     liable for any harm that anybody thinks came from reading this faq.       ||
||     Examples of this harm include physical ones, such as getting mauled       ||
||     by someone who lost to you via a technique found in this faq, and         ||
||     emotional ones, such as experiencing humiliation upon the use or          ||
||     most likely misuse of yet another technique found in this faq.            ||
||                                                                               ||
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||                                                                               ||
===================================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                                                       
                                                                       
                                                                       
_______________________________________________________________________
Race____|_Attacker______|_Back-up_______|_Comments____________________|
        |               |               |                             |
Protoss | Probe         | SCV           | Are you kiddin me, boy!?    |
        |               |               | Use this type of attack,    |
        |               |               | when rushing the opponent   |
        |               |               | VERY early in the game;     |
        |               |               | still a very lame idea if   |
        |               |               | ya ask me, but it's your    |
        |               |               | choice.                     |
        |               |               |                             |
        | Probe         | Marine        | Attacking with a probe is   |
        |               |               | just plain pathetic, unless |
        |               |               | it's a super-early rush.    |
        |               |               | Don't use this combo. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Probe         | Firebat       | Attacking with a probe is   |
        |               |               | just plain pathetic, unless |
        |               |               | it's a super-early rush.    |
        |               |               | Don't use this combo. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Probe         | Ghost         | Attacking with a probe is   |
        |               |               | just plain pathetic, unless |
        |               |               | it's a super-early rush.    |
        |               |               | Don't use this combo. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Probe         | Vulture       | Attacking with a probe is   |
        |               |               | just plain pathetic, unless |
        |               |               | it's a super-early rush.    |
        |               |               | Don't use this combo. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Probe         | Siege Tank    | Attacking with a probe is   |
        |               |               | just plain pathetic, unless |
        |               |               | it's a super-early rush.    |
        |               |               | Don't use this combo. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Probe         | Goliath       | Attacking with a probe is   |
        |               |               | just plain pathetic, unless |
        |               |               | it's a super-early rush.    |
        |               |               | Don't use this combo. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Probe         | Wraith        | Attacking with a probe is   |
        |               |               | just plain pathetic, unless |
        |               |               | it's a super-early rush.    |
        |               |               | Don't use this combo. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Probe         | Dropship      | A combo of two non-attack-  |
        |               |               | ers is quite a lame idea if |
        |               |               | ya ask me.                  |
        |               |               |                             |
        | Probe         | Science       | A combo of two non-attack-  |
        |               | Vessel        | ers is quite a lame idea if |
        |               |               | ya ask me.                  |
        |               |               |                             |
        | Probe         | Battlecruiser | Attacking with a probe is   |
        |               |               | just plain pathetic, unless |
        |               |               | it's a super-early rush.    |
        |               |               | Don't use this combo. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Probe         | Drone         | Are you kiddin me, boy!?    |
        |               |               | Use this type of attack,    |
        |               |               | when rushing the opponent   |
        |               |               | VERY early in the game;     |
        |               |               | still a very lame idea if   |
        |               |               | ya ask me, but it's your    |
        |               |               | choice.                     |
        |               |               |                             |
        | Probe         | Zergling      | Attacking with a probe is   |
        |               |               | just plain pathetic, unless |
        |               |               | it's a super-early rush.    |
        |               |               | Don't use this combo. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Probe         | Hydralisk     | Attacking with a probe is   |
        |               |               | just plain pathetic, unless |
        |               |               | it's a super-early rush.    |
        |               |               | Don't use this combo. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Probe         | Ultralisk     | Attacking with a probe is   |
        |               |               | just plain pathetic, unless |
        |               |               | it's a super-early rush.    |
        |               |               | Don't use this combo. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Probe         | Defiler       | Using a probe to win is     |
        |               |               | just plain pathetic, unless |
        |               |               | the opponent's units have   |
        |               |               | already suffered the full   |
        |               |               | effects of the defiler's    |
        |               |               | Plague spell, and you got   |
        |               |               | no other men to finish the  |
        |               |               | job.                        |
        |               |               |                             |
        | Probe         | Broodling     | Attacking with a probe is   |
        |               |               | just plain pathetic, unless |
        |               |               | it's a super-early rush.    |
        |               |               | Don't use this combo. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Probe         | Infested      | Attacking with a probe is   |
        |               | Terran        | just plain pathetic, unless |
        |               |               | it's a super-early rush.    |
        |               |               | Don't use this combo. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Probe         | Overlord      | A combo of two non-attack-  |
        |               |               | ers is quite a lame idea if |
        |               |               | ya ask me.                  |
        |               |               |                             |
        | Probe         | Mutalisk      | Attacking with a probe is   |
        |               |               | just plain pathetic, unless |
        |               |               | it's a super-early rush.    |
        |               |               | Don't use this combo. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Probe         | Guardian      | Attacking with a probe is   |
        |               |               | just plain pathetic, unless |
        |               |               | it's a super-early rush.    |
        |               |               | Don't use this combo. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Probe         | Queen         | A combo of two non-attack-  |
        |               |               | ers is quite a lame idea if |
        |               |               | ya ask me.                  |
        |               |               |                             |
        | Probe         | Scourge       | Attacking with a probe is   |
        |               |               | just plain pathetic, unless |
        |               |               | it's a super-early rush.    |
        |               |               | Don't use this combo. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Zealot        | SCV           | Nothing this type of combo  |
        |               |               | can do that can't be done   |
        |               |               | by zealots alone, except in |
        |               |               | super-early rushes, where   |
        |               |               | the zealots will need all   |
        |               |               | the help they can get.      |
        |               |               |                             |
        | Zealot        | Marine        | The strategies that come    |
        |               |               | with this combo are quite   |
        |               |               | simple: just use your zeal- |
        |               |               | ots against his stronger    |
        |               |               | but shorter-ranged ground   |
        |               |               | units, while the marines    |
        |               |               | continously whack them from |
        |               |               | afar.                       |
        |               |               |                             |
        | Zealot        | Firebat       | Works both ways, since the  |
        |               |               | strategies that come with   |
        |               |               | combos such as these are    |
        |               |               | quite simple: Use either of |
        |               |               | your units to attack the    |
        |               |               | opponent's units and keep   |
        |               |               | them busy, while the rest   |
        |               |               | of the combo target your    |
        |               |               | opponent's buildings.       |
        |               |               |                             |
        | Zealot        | Ghost         | Many people believe that it |
        |               |               | simply is illogical to drop |
        |               |               | a nuke in an area where     |
        |               |               | your allies are present but |
        |               |               | you wouldn't mind sacrifi-  |
        |               |               | cing a few zealots for a    |
        |               |               | well-placed nuke, would     |
        |               |               | you? Would you!?            |
        |               |               |                             |
        | Zealot        | Vulture       | No specific strategies for  |
        |               |               | this type of combo. Just    |
        |               |               | remember NOT to plant your  |
        |               |               | spider mines till most your |
        |               |               | zealots are killed. Spider  |
        |               |               | mines can kill zealots, you |
        |               |               | know.                       |
        |               |               |                             |
        | Zealot        | Siege Tank    | No specific strategies for  |
        |               |               | this type of combo. Just    |
        |               |               | remember NOT to worry 'bout |
        |               |               | the splash damage dealt by  |
        |               |               | a siege-moded siege tank,   |
        |               |               | since zealots are but a     |
        |               |               | small price to pay for lots |
        |               |               | o' kills.                   |
        |               |               |                             |
        | Zealot        | Goliath       | Both will fare well on the  |
        |               |               | ground (though zealots'll   |
        |               |               | fare better), but when the  |
        |               |               | opponent's air units arrive |
        |               |               | it's time for the goliath   |
        |               |               | to do what it does best.    |
        |               |               |                             |
        | Zealot        | Wraith        | The zealots will swarm the  |
        |               |               | opponent's base, heavily    |
        |               |               | concentrating on all nearby |
        |               |               | detectors in the base. Then |
        |               |               | come the wraiths (cloaked,  |
        |               |               | of course) to finish off    |
        |               |               | what remains of the zealot  |
        |               |               | strike.                     |
        |               |               |                             |
        | Zealot        | Dropship      | Your dropship will load the |
        |               |               | zealots and situate them    |
        |               |               | somewhere in the middle of  |
        |               |               | an opponent's base, what    |
        |               |               | else were you thinking for  |
        |               |               | this type of combo? Not as  |
        |               |               | recommended as a zealot-    |
        |               |               | shuttle combo, period.      |
        |               |               |                             |
        | Zealot        | Science       | Nothing specific for this   |
        |               | Vessel        | type of combo; just use the |
        |               |               | zealots for attacking, and  |
        |               |               | at the same time use the    |
        |               |               | science vessels for casting |
        |               |               | spells other than defensive |
        |               |               | matrix on opponents when    |
        |               |               | needed.                     |
        |               |               |                             |
        | Zealot        | Battlecruiser | Always use your basic units |
        |               |               | to do basic things while    |
        |               |               | the others do the more com- |
        |               |               | plicated ones. Such is true |
        |               |               | for this type of combo,     |
        |               |               | where the zealots will do   |
        |               |               | nothing but attack the opp- |
        |               |               | onents, while your battle-  |
        |               |               | cruisers use their Yamato   |
        |               |               | Guns on the tougher, splash |
        |               |               | damaging enemies.           |
        |               |               |                             |
        | Zealot        | Drone         | As mentioned, do not use a  |
        |               |               | combo such as this. It's    |
        |               |               | sheer waste of minerals.    |
        |               |               | The drone is a very pathe-  |
        |               |               | tic creature in terms of    |
        |               |               | attacking, and even as back-|
        |               |               | up it won't have much use.  |
        |               |               |                             |
        | Zealot        | Zergling      | Works both ways, since the  |
        |               |               | strategies that come with   |
        |               |               | combos such as these are    |
        |               |               | quite simple: Use either of |
        |               |               | your units to attack the    |
        |               |               | opponent's units and keep   |
        |               |               | them busy, while the rest   |
        |               |               | of the combo target your    |
        |               |               | opponent's buildings.       |
        |               |               |                             |
        | Zealot        | Hydralisk     | The strategies that come    |
        |               |               | with this combo are quite   |
        |               |               | simple: just use your zeal- |
        |               |               | ots against his stronger    |
        |               |               | but shorter-ranged ground   |
        |               |               | units, while the hydralisks |
        |               |               | continously whack them from |
        |               |               | afar.                       |
        |               |               |                             |
        | Zealot        | Ultralisk     | Works both ways, but really |
        |               |               | there's nothing to get too  |
        |               |               | excited about with a combo  |
        |               |               | such as this.               |
        |               |               |                             |
        | Zealot        | Defiler       | The defiler's Dark Swarm    |
        |               |               | spell enables any unit to   |
        |               |               | penetrate any opponent's    |
        |               |               | base unharmed by what most  |
        |               |               | likely it would face first, |
        |               |               | namely, units with long-    |
        |               |               | range weapons! With this    |
        |               |               | spell cast in strategic     |
        |               |               | locations throughout your   |
        |               |               | opponent's base, your zeal- |
        |               |               | ots should have no problem  |
        |               |               | finishing their mission in  |
        |               |               | record time.                |
        |               |               |                             |
        | Zealot        | Broodling     | Nothing this type of combo  |
        |               |               | can do that can't be done   |
        |               |               | by zealots alone, simply    |
        |               |               | because the broodlings are  |
        |               |               | extremely weak, even weaker |
        |               |               | than the zerglings!         |
        |               |               |                             |
        | Zealot        | Infested      | Works both ways, since the  |
        |               | Terran        | strategies that come with   |
        |               |               | combos such as these are    |
        |               |               | quite simple: Use either of |
        |               |               | your units to attack the    |
        |               |               | opponent's units and keep   |
        |               |               | them busy, while the rest   |
        |               |               | of the combo target your    |
        |               |               | opponent's buildings.       |
        |               |               |                             |
        | Zealot        | Overlord      | Your overlord will load the |
        |               |               | zealots and situate them    |
        |               |               | somewhere in the middle of  |
        |               |               | an opponent's base, what    |
        |               |               | else were you thinking for  |
        |               |               | this type of combo? Not as  |
        |               |               | recommended as a zealot-    |
        |               |               | shuttle combo, but at least |
        |               |               | you'll have a detector by   |
        |               |               | your side.                  |
        |               |               |                             |
        | Zealot        | Mutalisk      | The zealots will enter an   |
        |               |               | opponent's base, split up,  |
        |               |               | and attack everything in    |
        |               |               | sight. And while they do,   |
        |               |               | the mutalisks and their     |
        |               |               | bouncing Glave Wurms will   |
        |               |               | finish the job, or jobs.    |
        |               |               |                             |
        | Zealot        | Guardian      | Your zealots will swarm the |
        |               |               | opponent's base, attacking  |
        |               |               | anything you want it to.    |
        |               |               | Meanwhile, you must utilize |
        |               |               | your guardians to take out  |
        |               |               | enemy spell casters as well |
        |               |               | as his splash-damagers,     |
        |               |               | since it's these two types  |
        |               |               | of units that can really    |
        |               |               | ruin a swarm.               |
        |               |               |                             |
        | Zealot        | Queen         | Nothing specific for this   |
        |               |               | type of combo; just use the |
        |               |               | zealots for attacking, and  |
        |               |               | at the same time use your   |
        |               |               | queens for casting spells   |
        |               |               | other than Parasite on ene- |
        |               |               | my units when needed.       |
        |               |               |                             |
        | Zealot        | Scourge       | Works both ways, but really |
        |               |               | there's nothing to get too  |
        |               |               | excited about with a combo  |
        |               |               | such as this.               |
        |               |               |                             |
        | Dragoon       | SCV           | Nothing this type of combo  |
        |               |               | can do that can't be done   |
        |               |               | by dragoons alone, except   |
        |               |               | in super-early rushes, when |
        |               |               | the dragoons will need all  |
        |               |               | the help they can get.      |
        |               |               |                             |
        | Dragoon       | Marine        | Works both ways, since the  |
        |               |               | strategies that come with   |
        |               |               | combos such as these are    |
        |               |               | quite simple: Use either of |
        |               |               | your units to attack the    |
        |               |               | opponent's units and keep   |
        |               |               | them busy, while the rest   |
        |               |               | of the combo target your    |
        |               |               | opponent's buildings.       |
        |               |               |                             |
        | Dragoon       | Firebat       | Perhaps doing it the other  |
        |               |               | way around is the better    |
        |               |               | idea.                       |
        |               |               |                             |
        | Dragoon       | Ghost         | In the case of a mass mech  |
        |               |               | attack by either Terran or  |
        |               |               | Protoss, the ghosts may use |
        |               |               | their Lockdown spell to pa- |
        |               |               | ralyze those major mechs    |
        |               |               | while the dragoons give     |
        |               |               | them a good beating.        |
        |               |               |                             |
        | Dragoon       | Vulture       | Works both ways, but really |
        |               |               | there's nothing to get too  |
        |               |               | excited about with a combo  |
        |               |               | such as this.               |
        |               |               |                             |
        | Dragoon       | Siege Tank    | Dragoons will play some hit |
        |               |               | and run, while those tanks  |
        |               |               | (in siege mode, of course)  |
        |               |               | will play hit and hit. A    |
        |               |               | pretty mighty combo if ya   |
        |               |               | ask me.                     |
        |               |               |                             |
        | Dragoon       | Goliath       | Both will fare well on the  |
        |               |               | ground, but when enemy air  |
        |               |               | units arrive, it's time for |
        |               |               | these goliaths to do what   |
        |               |               | they do best.               |
        |               |               |                             |
        | Dragoon       | Wraith        | The dragoons will swarm the |
        |               |               | opponent's base, heavily    |
        |               |               | concentrating on all nearby |
        |               |               | detectors in the base. Then |
        |               |               | come the wraiths (cloaked,  |
        |               |               | of course) to finish off    |
        |               |               | what remains of the dragoon |
        |               |               | strike.                     |
        |               |               |                             |
        | Dragoon       | Dropship      | Your dropship will load the |
        |               |               | dragoons and situate them   |
        |               |               | somewhere in the middle of  |
        |               |               | an opponent's base, what    |
        |               |               | else were you thinking for  |
        |               |               | this type of combo? Not as  |
        |               |               | recommended as a dragoon-   |
        |               |               | shuttle combo, period.      |
        |               |               |                             |
        | Dragoon       | Science       | Nothing specific for this   |
        |               | Vessel        | type of combo; just use the |
        |               |               | dragoons for attacking, and |
        |               |               | at the same time use the    |
        |               |               | science vessels for casting |
        |               |               | spells other than defensive |
        |               |               | matrix on opponents when    |
        |               |               | needed.                     |
        |               |               |                             |
        | Dragoon       | Battlecruiser | Always use your basic units |
        |               |               | to do basic things while    |
        |               |               | the others do the more com- |
        |               |               | plicated ones. Such is true |
        |               |               | for this type of combo,     |
        |               |               | where the dragoons will do  |
        |               |               | nothing but attack the opp- |
        |               |               | onents, while your battle-  |
        |               |               | cruisers use their Yamato   |
        |               |               | Guns on the tougher, splash |
        |               |               | damaging enemies.           |
        |               |               |                             |
        | Dragoon       | Drone         | As mentioned, do not use a  |
        |               |               | combo such as this. It's    |
        |               |               | sheer waste of minerals.    |
        |               |               | The drone is a very pathe-  |
        |               |               | tic creature in terms of    |
        |               |               | attacking, and even as back-|
        |               |               | up it won't have much use.  |
        |               |               |                             |
        | Dragoon       | Zergling      | Perhaps doing it the other  |
        |               |               | way around is the better    |
        |               |               | idea.                       |
        |               |               |                             |
        | Dragoon       | Hydralisk     | Works both ways, since the  |
        |               |               | strategies that come with   |
        |               |               | combos such as these are    |
        |               |               | quite simple: Use either of |
        |               |               | your units to attack the    |
        |               |               | opponent's units and keep   |
        |               |               | them busy, while the rest   |
        |               |               | of the combo target your    |
        |               |               | opponent's buildings.       |
        |               |               |                             |
        | Dragoon       | Ultralisk     | Perhaps doing it the other  |
        |               |               | way around is the better    |
        |               |               | idea.                       |
        |               |               |                             |
        | Dragoon       | Defiler       | The defiler's Dark Swarm    |
        |               |               | spell enables any unit to   |
        |               |               | penetrate any opponent's    |
        |               |               | base unharmed by what most  |
        |               |               | likely it would face first, |
        |               |               | namely, units with long-    |
        |               |               | range weapons! With this    |
        |               |               | spell cast in strategic     |
        |               |               | locations throughout your   |
        |               |               | opponent's base, your dra-  |
        |               |               | goons should have no prob-  |
        |               |               | lem finishing their mission |
        |               |               | in record time. Take note   |
        |               |               | that even though your dra-  |
        |               |               | goons themselves wouldn't   |
        |               |               | be able to deal damage to   |
        |               |               | their enemies, they can and |
        |               |               | should attack the enemy's   |
        |               |               | buildings instead.          |
        |               |               |                             |
        | Dragoon       | Broodling     | Nothing this type of combo  |
        |               |               | can do that can't be done   |
        |               |               | by dragoons alone, simply   |
        |               |               | because the broodlings are  |
        |               |               | extremely weak, even weaker |
        |               |               | than the zerglings!         |
        |               |               |                             |
        | Dragoon       | Infested      | Works both ways, since the  |
        |               | Terran        | strategies that come with   |
        |               |               | combos such as these are    |
        |               |               | quite simple: Use either of |
        |               |               | your units to attack the    |
        |               |               | opponent's units and keep   |
        |               |               | them busy, while the rest   |
        |               |               | of the combo target your    |
        |               |               | opponent's buildings.       |
        |               |               |                             |
        | Dragoon       | Overlord      | Your overlord will load the |
        |               |               | dragoons and situate them   |
        |               |               | somewhere in the middle of  |
        |               |               | an opponent's base, what    |
        |               |               | else were you thinking for  |
        |               |               | this type of combo? Not as  |
        |               |               | recommended as a dragoon-   |
        |               |               | shuttle combo, but at least |
        |               |               | you'll have a detector by   |
        |               |               | your side.                  |
        |               |               |                             |
        | Dragoon       | Mutalisk      | The dragoons will enter an  |
        |               |               | opponent's base, split up,  |
        |               |               | and attack everything in    |
        |               |               | sight. And while they do,   |
        |               |               | the mutalisks and their     |
        |               |               | bouncing Glave Wurms will   |
        |               |               | finish the job, or jobs.    |
        |               |               |                             |
        | Dragoon       | Guardian      | Your dragoons will swarm    |
        |               |               | the opponent's base, attack-|
        |               |               | ing anything you want it to.|
        |               |               | Meanwhile, you must utilize |
        |               |               | your guardians to take out  |
        |               |               | enemy spell casters as well |
        |               |               | as his splash-damagers,     |
        |               |               | since it's these two types  |
        |               |               | of units that can really    |
        |               |               | ruin a swarm.               |
        |               |               |                             |
        | Dragoon       | Queen         | Nothing specific for this   |
        |               |               | type of combo; just use the |
        |               |               | dragoons for attacking, and |
        |               |               | at the same time use your   |
        |               |               | queens for casting spells   |
        |               |               | other than Parasite on ene- |
        |               |               | my units when needed.       |
        |               |               |                             |
        | Dragoon       | Scourge       | Works both ways, but really |
        |               |               | there's nothing to get too  |
        |               |               | excited about with a combo  |
        |               |               | such as this.               |
        |               |               |                             |
        | High Templar  | SCV           | As mentioned quite earlier, |
        |               |               | using an SCV to win is just |
        |               |               | plain pathetic, unless all  |
        |               |               | the opponent's units have   |
        |               |               | already suffered the full   |
        |               |               | effects of the high temp-   |
        |               |               | lar's Psionic Storm spell,  |
        |               |               | and you got no other men to |
        |               |               | finish the job.             |
        |               |               |                             |
        | High Templar  | Marine        | Psi Storm his entire base   |
        |               |               | then clean it all up. 'Nuff |
        |               |               | said.                       |
        |               |               |                             |
        | High Templar  | Firebat       | Psi Storm his entire base   |
        |               |               | then fire it all up. 'Nuff  |
        |               |               | said.                       |
        |               |               |                             |
        | High Templar  | Ghost         | In the case of a mass mech  |
        |               |               | attack by either Terran or  |
        |               |               | Protoss, the ghosts may use |
        |               |               | their Lockdown spell to pa- |
        |               |               | ralyze those major mechs    |
        |               |               | while the high templars     |
        |               |               | cast their almighty Psionic |
        |               |               | Storm spells to cut his     |
        |               |               | opposing forces by half.    |
        |               |               |                             |
        | High Templar  | Vulture       | Psi Storm his base then at- |
        |               |               | tack while planting your    |
        |               |               | spider mines to ensure its  |
        |               |               | sterility.                  |
        |               |               |                             |
        | High Templar  | Siege Tank    | Psi Storm his entire base   |
        |               |               | then give it a good whack-  |
        |               |               | ing. A very old strategy    |
        |               |               | and one good example of     |
        |               |               | winning the traditional way.|
        |               |               |                             |
        | High Templar  | Goliath       | Psi Storm his entire base,  |
        |               |               | especially in areas where   |
        |               |               | ground units are abundant,  |
        |               |               | then use your goliaths to   |
        |               |               | take out the other areas,   |
        |               |               | since if most the enemy's   |
        |               |               | ground units are taken out, |
        |               |               | your goliaths are sure to   |
        |               |               | dominate.                   |
        |               |               |                             |
        | High Templar  | Wraith        | Psi Storm his entire base   |
        |               |               | and then again clean it all |
        |               |               | up, just like with the mar- |
        |               |               | ines. Definitely easier to  |
        |               |               | say than to accomplish.     |
        |               |               |                             |
        | High Templar  | Dropship      | A combo of two non-attack-  |
        |               |               | ers is quite a lame idea if |
        |               |               | ya ask me.                  |
        |               |               |                             |
        | High Templar  | Science       | A combo of two non-attack-  |
        |               | Vessel        | ers is quite a lame idea if |
        |               |               | ya ask me.                  |
        |               |               |                             |
        | High Templar  | Battlecruiser | Psi Storm is entire base    |
        |               |               | then finish it off with the |
        |               |               | awesome power of the battle-|
        |               |               | cruiser's Yamato Gun.       |
        |               |               |                             |
        | High Templar  | Drone         | As mentioned quite earlier, |
        |               |               | using a drone to win is     |
        |               |               | just plain pathetic, unless |
        |               |               | the opponent's units have   |
        |               |               | already suffered the full   |
        |               |               | effects of the high temp-   |
        |               |               | lar's Psionic Storm spell,  |
        |               |               | and you got no other men to |
        |               |               | finish the job.             |
        |               |               |                             |
        | High Templar  | Zergling      | Psi Storm his base then eat |
        |               |               | it up. 'Nuff said           |
        |               |               |                             |
        | High Templar  | Hydralisk     | Psi Storm his base then     |
        |               |               | slime it all up. Sounds     |
        |               |               | good, tastes even better.   |
        |               |               |                             |
        | High Templar  | Ultralisk     | Psi Storm his entire base   |
        |               |               | then give it a good whack-  |
        |               |               | ing. A very old strategy    |
        |               |               | and one good example of     |
        |               |               | winning the traditional way.|
        |               |               |                             |
        | High Templar  | Defiler       | A combo of two non-attack-  |
        |               |               | ers is quite a lame idea if |
        |               |               | ya ask me.                  |
        |               |               |                             |
        | High Templar  | Broodling     | As mentioned quite earlier, |
        |               |               | using a broodling to win's  |
        |               |               | plain pathetic, unless all  |
        |               |               | the opponent's units have   |
        |               |               | already suffered the full   |
        |               |               | effects of the high temp-   |
        |               |               | lar's Psionic Storm spell,  |
        |               |               | and you got no other men to |
        |               |               | finish the job.             |
        |               |               |                             |
        | High Templar  | Infested      | Psi Storm his base then     |
        |               | Terran        | blow it up. 'Nuff said.     |
        |               |               |                             |
        | High Templar  | Overlord      | A combo of two non-attack-  |
        |               |               | ers is quite a lame idea if |
        |               |               | ya ask me.                  |
        |               |               |                             |
        | High Templar  | Mutalisk      | Psi Storm his entire base   |
        |               |               | then eat it all up, just    |
        |               |               | like with the zerglings.    |
        |               |               |                             |
        | High Templar  | Guardian      | Psi Storm his entire base,  |
        |               |               | especially in areas where   |
        |               |               | air units are abundant,     |
        |               |               | then use your guardians to  |
        |               |               | to take out the other areas,|
        |               |               | since if most the enemy's   |
        |               |               | air units are taken out,    |
        |               |               | your guardians are sure to  |
        |               |               | dominate.                   |
        |               |               |                             |
        | High Templar  | Queen         | A combo of two non-attack-  |
        |               |               | ers is quite a lame idea if |
        |               |               | ya ask me.                  |
        |               |               |                             |
        | High Templar  | Scourge       | Psi Storm his entire base,  |
        |               |               | especially in areas where   |
        |               |               | ground units are abundant,  |
        |               |               | then use your scourges to   |
        |               |               | take out the other areas,   |
        |               |               | since if most the enemy's   |
        |               |               | ground units are taken out, |
        |               |               | your scourges are sure to   |
        |               |               | dominate.                   |
        |               |               |                             |
        | Archon        | SCV           | As mentioned when done the  |
        |               |               | other way around, don't use |
        |               |               | a combo such as this. It's  |
        |               |               | sheer waste of minerals     |
        |               |               |                             |
        | Archon        | Marine        | Works both ways, but really |
        |               |               | there's nothing to get too  |
        |               |               | excited about with a combo  |
        |               |               | such as this.               |
        |               |               |                             |
        | Archon        | Firebat       | Works both ways, but really |
        |               |               | there's nothing to get too  |
        |               |               | excited about with a combo  |
        |               |               | such as this.               |
        |               |               |                             |
        | Archon        | Ghost         | In the case of a mass mech  |
        |               |               | attack by either Terran or  |
        |               |               | Protoss, the ghosts may use |
        |               |               | their Lockdown spell to pa- |
        |               |               | ralyze those major mechs    |
        |               |               | while the archons give them |
        |               |               | a good beating.             |
        |               |               |                             |
        | Archon        | Vulture       | Works both ways, but really |
        |               |               | there's nothing to get too  |
        |               |               | excited about with a combo  |
        |               |               | such as this.               |
        |               |               |                             |
        | Archon        | Siege Tank    | And yet another cool "brute"|
        |               |               | combo, works both ways and, |
        |               |               | as you may already have     |
        |               |               | noticed, utilizes your ar-  |
        |               |               | chons to take out the enemy |
        |               |               | air units and the siege-    |
        |               |               | moded siege tanks for those |
        |               |               | that move on land---cool!   |
        |               |               |                             |
        | Archon        | Goliath       | Another cool "brute" combo, |
        |               |               | works both ways and, as you |
        |               |               | may already have noticed,   |
        |               |               | utilizes your goliaths to   |
        |               |               | take out the opponent's air |
        |               |               | units and the power-over-   |
        |               |               | whelmed archons for those   |
        |               |               | that move on land---cool!   |
        |               |               |                             |
        | Archon        | Wraith        | Works only for the Terrans: |
        |               |               | (otherwise, archons alone   |
        |               |               | will do) Keep your wraiths  |
        |               |               | above and a little in front |
        |               |               | of your archons, and have   |
        |               |               | them instantly destroy any  |
        |               |               | science vessels nearby, be- |
        |               |               | fore they can even think of |
        |               |               | casting that dreaded EMP    |
        |               |               | Shockwave.                  |
        |               |               |                             |
        | Archon        | Dropship      | Your dropship will load the |
        |               |               | archons and situate them    |
        |               |               | somewhere in the middle of  |
        |               |               | an opponent's base, what    |
        |               |               | else were you thinking for  |
        |               |               | this type of combo? Not as  |
        |               |               | recommended as an archon-   |
        |               |               | shuttle combo, period.      |
        |               |               |                             |
        | Archon        | Science       | Using a science vessel to   |
        |               | Vessel        | provide your high damaging  |
        |               |               | units with much needed pro- |
        |               |               | tection via Defensive Mat-  |
        |               |               | will give these units more  |
        |               |               | than enough time to destroy |
        |               |               | more than twice their total |
        |               |               | worth. Highly recommended.  |
        |               |               |                             |
        | Archon        | Battlecruiser | Another cool "brute" combo, |
        |               |               | works both ways, since the  |
        |               |               | strategies that come with   |
        |               |               | combos such as these are    |
        |               |               | quite simple: Use either of |
        |               |               | your units to attack the    |
        |               |               | opponent's units and keep   |
        |               |               | them busy, while the rest   |
        |               |               | of the combo target your    |
        |               |               | opponent's buildings. For   |
        |               |               | Terran opponents, keep your |
        |               |               | battlecruisers patroling    |
        |               |               | above and a little in front |
        |               |               | of your archons, and have   |
        |               |               | them instantly YGun any     |
        |               |               | science vessels nearby, be- |
        |               |               | fore they can even think of |
        |               |               | casting that dreaded EMP    |
        |               |               | Shockwave.                  |
        |               |               |                             |
        | Archon        | Drone         | As mentioned, do not use a  |
        |               |               | combo such as this. It's    |
        |               |               | sheer waste of minerals.    |
        |               |               | The drone is a very pathe-  |
        |               |               | tic creature in terms of    |
        |               |               | attacking, and even as back-|
        |               |               | up it won't have much use.  |
        |               |               |                             |
        | Archon        | Zergling      | Works both ways, but really |
        |               |               | there's nothing to get too  |
        |               |               | excited about with a combo  |
        |               |               | such as this.               |
        |               |               |                             |
        | Archon        | Hydralisk     | Works both ways, but really |
        |               |               | there's nothing to get too  |
        |               |               | excited about with a combo  |
        |               |               | such as this.               |
        |               |               |                             |
        | Archon        | Ultralisk     | Another cool "brute" combo, |
        |               |               | works both ways and, as you |
        |               |               | may already have noticed,   |
        |               |               | utilizes your archons to    |
        |               |               | take out the opponent's air |
        |               |               | units and the mighty ultra- |
        |               |               | lisks for those that move   |
        |               |               | on land---very cool!        |
        |               |               |                             |
        | Archon        | Defiler       | Many people believe that it |
        |               |               | simply is illogical to cast |
        |               |               | Plague in an area where     |
        |               |               | your allies are present but |
        |               |               | you wouldn't mind damaging  |
        |               |               | (NOT sacrificing) a few Ar- |
        |               |               | chons for a well-placed     |
        |               |               | Plague, would you? Would    |
        |               |               | you!?                       |
        |               |               |                             |
        | Archon        | Broodling     | Nothing this type of combo  |
        |               |               | can do that can't be done   |
        |               |               | by archons alone, simply    |
        |               |               | because the broodlings are  |
        |               |               | extremely weak, even weaker |
        |               |               | than the zerglings!         |
        |               |               |                             |
        | Archon        | Infested      | Works both ways, since the  |
        |               | Terran        | strategies that come with   |
        |               |               | combos such as these are    |
        |               |               | quite simple: Use either of |
        |               |               | your units to attack the    |
        |               |               | opponent's units and keep   |
        |               |               | them busy, while the rest   |
        |               |               | of the combo target your    |
        |               |               | opponent's buildings.       |
        |               |               |                             |
        | Archon        | Overlord      | Your overlord will load the |
        |               |               | archons and situate them    |
        |               |               | somewhere in the middle of  |
        |               |               | an opponent's base, what    |
        |               |               | else were you thinking for  |
        |               |               | this type of combo? Not as  |
        |               |               | recommended as an archon-   |
        |               |               | shuttle combo, but at least |
        |               |               | you'll have a detector by   |
        |               |               | your side.                  |
        |               |               |                             |
        | Archon        | Mutalisk      | Works only for the Terrans: |
        |               |               | (otherwise, archons alone   |
        |               |               | will do)Keep your mutalisks |
        |               |               | above and a little in front |
        |               |               | of your archons, and have   |
        |               |               | them instantly destroy any  |
        |               |               | science vessels nearby, be- |
        |               |               | fore they can even think of |
        |               |               | casting that dreaded EMP    |
        |               |               | Shockwave.                  |
        |               |               |                             |
        | Archon        | Guardian      | And yet another cool "brute"|
        |               |               | combo, works both ways and, |
        |               |               | as you may already have     |
        |               |               | noticed utilizes your arch- |
        |               |               | ons to take out the enemy   |
        |               |               | air units and those mighty  |
        |               |               | crabs--guardians--for those |
        |               |               | that move on land---cool!   |
        |               |               |                             |
        | Archon        | Queen         | Nothing specific for this   |
        |               |               | type of combo; just use the |
        |               |               | archons for attacking, and  |
        |               |               | at the same time use your   |
        |               |               | queens for casting spells   |
        |               |               | other than Parasite on ene- |
        |               |               | my units when needed.       |
        |               |               |                             |
        | Archon        | Scourge       | Works only for the Terrans: |
        |               |               | (otherwise, archons alone   |
        |               |               | will do) Keep your scourges |
        |               |               | above and a little in front |
        |               |               | of your archons, and have   |
        |               |               | them instantly destroy any  |
        |               |               | science vessels nearby, be- |
        |               |               | fore they can even think of |
        |               |               | casting that dreaded EMP    |
        |               |               | Shockwave.                  |
        |               |               |                             |
        | Reaver        | SCV           | If only SCVs could repair   |
        |               |               | Protoss structures, this    |
        |               |               | would have been a great com-|
        |               |               | bo, seeing as how the SCV   |
        |               |               | could repair every damage   |
        |               |               | sustained by the said unit  |
        |               |               | while it attacks. But, alas,|
        |               |               | as mentioned when done the  |
        |               |               | other way around, don't use |
        |               |               | a combo such as this. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Reaver        | Marine        | Works both ways, but really |
        |               |               | there's nothing to get too  |
        |               |               | excited about with a combo  |
        |               |               | such as this.               |
        |               |               |                             |
        | Reaver        | Firebat       | No specific strategies for  |
        |               |               | this type of combo. Just    |
        |               |               | remember NOT to worry 'bout |
        |               |               | the splash damage dealt by  |
        |               |               | a reaver's almighty scarab, |
        |               |               | since firebats are but a    |
        |               |               | small price to pay for lots |
        |               |               | o' kills.                   |
        |               |               |                             |
        | Reaver        | Ghost         | Many people believe that it |
        |               |               | simply is illogical to drop |
        |               |               | a nuke in an area where     |
        |               |               | your allies are present but |
        |               |               | you wouldn't mind sacrifi-  |
        |               |               | cing a few reavers for a    |
        |               |               | well-placed nuke, would     |
        |               |               | you? Would you!? By a few I |
        |               |               | mean one or two, ok? Sacri- |
        |               |               | ficing five reavers (or     |
        |               |               | even more) is out of the    |
        |               |               | question.                   |
        |               |               |                             |
        | Reaver        | Vulture       | You must totally adore the  |
        |               |               | sight of exploding things   |
        |               |               | if you always use this type |
        |               |               | of combo. But anyway, it    |
        |               |               | works both ways, since the  |
        |               |               | strategies that come with   |
        |               |               | combos such as these are    |
        |               |               | quite simple: Use either of |
        |               |               | your units to attack the    |
        |               |               | opponent's units and keep   |
        |               |               | them busy, while the rest   |
        |               |               | of the combo target your    |
        |               |               | opponent's buildings.       |
        |               |               |                             |
        | Reaver        | Siege Tank    | The perfect Terran-Protoss  |
        |               |               | ground-based "range" combo, |
        |               |               | works both ways and has the |
        |               |               | highly amusing ability to   |
        |               |               | just rip through any known  |
        |               |               | Starcraft defense, with air-|
        |               |               | borne ones as the only pos- |
        |               |               | sible exception. Still, a   |
        |               |               | combo such as this is one   |
        |               |               | of the mightier ones if ya  |
        |               |               | ask me.                     |
        |               |               |                             |
        | Reaver        | Goliath       | And yet another cool "brute"|
        |               |               | combo, works both ways and, |
        |               |               | as you may already have     |
        |               |               | noticed utilizes your gol-  |
        |               |               | iaths to take out the enemy |
        |               |               | air units and the scarab-   |
        |               |               | loaded reavers for those    |
        |               |               | that move on land---cool!   |
        |               |               |                             |
        | Reaver        | Wraith        | Works both ways, but really |
        |               |               | there's nothing to get too  |
        |               |               | excited about with a combo  |
        |               |               | such as this.               |
        |               |               |                             |
        | Reaver        | Dropship      | Your dropship will load the |
        |               |               | reavers and situate them    |
        |               |               | somewhere in the middle of  |
        |               |               | an opponent's base, what    |
        |               |               | else were you thinking for  |
        |               |               | this type of combo? Well,   |
        |               |               | actually there is one more  |
        |               |               | thing about this combo, and |
        |               |               | it's popularly known as the |
        |               |               | "Reaver Drop". In this drop |
        |               |               | the basic principle is to   |
        |               |               | unload your reavers, have   |
        |               |               | them attack anything at all,|
        |               |               | build more scarabs, and re- |
        |               |               | load them into your transpo |
        |               |               | while they replenish both   |
        |               |               | their shields and their     |
        |               |               | ammo. Fly them over to ano- |
        |               |               | ther uninhabited part of    |
        |               |               | the opponent's base and...  |
        |               |               | DROP! Still, this is NOT as |
        |               |               | recommended as a reaver-    |
        |               |               | shuttle combo, period.      |
        |               |               |                             |
        | Reaver        | Science       | Using a science vessel to   |
        |               | Vessel        | provide your high damaging  |
        |               |               | units with much needed pro- |
        |               |               | tection via Defensive Mat-  |
        |               |               | will give these units more  |
        |               |               | than enough time to destroy |
        |               |               | more than twice their total |
        |               |               | worth. Highly recommended.  |
        |               |               |                             |
        | Reaver        | Battlecruiser | Another cool "brute" combo, |
        |               |               | works both ways and, as you |
        |               |               | may already have noticed,   |
        |               |               | utilizes your battlecrui-   |
        |               |               | sers to take out the enemy  |
        |               |               | air units and the scarab-   |
        |               |               | loaded reavers for those    |
        |               |               | that move on land---cool!   |
        |               |               |                             |
        | Reaver        | Drone         | As mentioned, do not use a  |
        |               |               | combo such as this. It's    |
        |               |               | sheer waste of minerals.    |
        |               |               | The drone is a very pathe-  |
        |               |               | tic creature in terms of    |
        |               |               | attacking, and even as back-|
        |               |               | up it won't have much use.  |
        |               |               |                             |
        | Reaver        | Zergling      | No specific strategies for  |
        |               |               | this type of combo. Just    |
        |               |               | remember NOT to worry 'bout |
        |               |               | the splash damage dealt by  |
        |               |               | a reaver's almighty scarab, |
        |               |               | since zerglings are but a   |
        |               |               | small price to pay for lots |
        |               |               | o' kills.                   |
        |               |               |                             |
        | Reaver        | Hydralisk     | Works both ways, but really |
        |               |               | there's nothing to get too  |
        |               |               | excited about with a combo  |
        |               |               | such as this.               |
        |               |               |                             |
        | Reaver        | Ultralisk     | Another cool "brute" combo, |
        |               |               | works both ways, since the  |
        |               |               | strategies that come with   |
        |               |               | combos such as these are    |
        |               |               | quite simple: Use either of |
        |               |               | your units to attack the    |
        |               |               | opponent's units and keep   |
        |               |               | them busy, while the rest   |
        |               |               | of the combo target your    |
        |               |               | opponent's buildings.       |
        |               |               |                             |
        | Reaver        | Defiler       | Many people believe that it |
        |               |               | simply is illogical to cast |
        |               |               | Plague in an area where     |
        |               |               | your allies are present but |
        |               |               | you wouldn't mind sacrifi-  |
        |               |               | cing a few reavers for a    |
        |               |               | well-placed Plague, would   |
        |               |               | you? Would you!?            |
        |               |               |                             |
        | Reaver        | Broodling     | Nothing this type of combo  |
        |               |               | can do that can't be done   |
        |               |               | by reavers alone, simply    |
        |               |               | because the broodlings are  |
        |               |               | extremely weak, even weaker |
        |               |               | than the zerglings!         |
        |               |               |                             |
        | Reaver        | Infested      | You must totally adore the  |
        |               | Terran        | sight of exploding things   |
        |               |               | if you always use this type |
        |               |               | of combo. But anyway, this  |
        |               |               | works both ways, since the  |
        |               |               | strategies that come with   |
        |               |               | combos such as these are    |
        |               |               | quite simple: Use either of |
        |               |               | your units to attack the    |
        |               |               | opponent's units and keep   |
        |               |               | them busy, while the rest   |
        |               |               | of the combo target your    |
        |               |               | opponent's buildings.       |
        |               |               |                             |
        | Reaver        | Overlord      | Your overlord will load the |
        |               |               | reavers and situate them    |
        |               |               | somewhere in the middle of  |
        |               |               | an opponent's base, what    |
        |               |               | else were you thinking for  |
        |               |               | this type of combo? Well,   |
        |               |               | actually there is one more  |
        |               |               | thing about this combo, and |
        |               |               | it's popularly known as the |
        |               |               | "Reaver Drop". In this drop |
        |               |               | the basic principle is to   |
        |               |               | unload your reavers, have   |
        |               |               | them attack anything at all,|
        |               |               | build more scarabs, and re- |
        |               |               | load them into your transpo |
        |               |               | while they replenish both   |
        |               |               | their shields and their     |
        |               |               | ammo. Fly them over to ano- |
        |               |               | ther uninhabited part of    |
        |               |               | the opponent's base and...  |
        |               |               | DROP! Still, this is NOT as |
        |               |               | recommended as a reaver-    |
        |               |               | shuttle combo, but at least |
        |               |               | you'll have a detector by   |
        |               |               | your side.                  |
        |               |               |                             |
        | Reaver        | Mutalisk      | Works both ways, but really |
        |               |               | there's nothing to get too  |
        |               |               | excited about with a combo  |
        |               |               | such as this.               |
        |               |               |                             |
        | Reaver        | Guardian      | Another cool "brute" combo, |
        |               |               | works both ways, since the  |
        |               |               | strategies that come with   |
        |               |               | combos such as these are    |
        |               |               | quite simple: Use either of |
        |               |               | your units to attack the    |
        |               |               | opponent's units and keep   |
        |               |               | them busy, while the rest   |
        |               |               | of the combo target your    |
        |               |               | opponent's buildings.       |
        |               |               |                             |
        | Reaver        | Queen         | Nothing specific for this   |
        |               |               | type of combo; just use the |
        |               |               | reavers for attacking, and  |
        |               |               | at the same time use your   |
        |               |               | queens for casting spells   |
        |               |               | other than Parasite on ene- |
        |               |               | my units when needed.       |
        |               |               |                             |
        | Reaver        | Scourge       | Works both ways, but really |
        |               |               | there's nothing to get too  |
        |               |               | excited about with a combo  |
        |               |               | such as this.               |
        |               |               |                             |
        | Shuttle       | SCV           | A combo of two non-attack-  |
        |               |               | ers is quite a lame idea if |
        |               |               | ya ask me.                  |
        |               |               |                             |
        | Shuttle       | Marine        | And how do you expect to    |
        |               |               | attack with a shuttle? You  |
        |               |               | don't! Using the shuttle    |
        |               |               | as a decoy is quite a cool  |
        |               |               | idea, but still I wouldn't  |
        |               |               | recommend it.               |
        |               |               |                             |
        | Shuttle       | Firebat       | And how do you expect to    |
        |               |               | attack with a shuttle? You  |
        |               |               | don't! Using the shuttle    |
        |               |               | as a decoy is quite a cool  |
        |               |               | idea, but still I wouldn't  |
        |               |               | recommend it.               |
        |               |               |                             |
        | Shuttle       | Ghost         | And how do you expect to    |
        |               |               | attack with a shuttle? You  |
        |               |               | don't! Using the shuttle    |
        |               |               | as a decoy is quite a cool  |
        |               |               | idea, but still I wouldn't  |
        |               |               | recommend it.               |
        |               |               |                             |
        | Shuttle       | Vulture       | And how do you expect to    |
        |               |               | attack with a shuttle? You  |
        |               |               | don't! Using the shuttle    |
        |               |               | as a decoy is quite a cool  |
        |               |               | idea, but still I wouldn't  |
        |               |               | recommend it.               |
        |               |               |                             |
        | Shuttle       | Siege Tank    | And how do you expect to    |
        |               |               | attack with a shuttle? You  |
        |               |               | don't! Using the shuttle    |
        |               |               | as a decoy is quite a cool  |
        |               |               | idea, but still I wouldn't  |
        |               |               | recommend it.               |
        |               |               |                             |
        | Shuttle       | Goliath       | And how do you expect to    |
        |               |               | attack with a shuttle? You  |
        |               |               | don't! Using the shuttle    |
        |               |               | as a decoy is quite a cool  |
        |               |               | idea, but still I wouldn't  |
        |               |               | recommend it.               |
        |               |               |                             |
        | Shuttle       | Wraith        | A combo of a transport unit |
        |               |               | and a different air unit is |
        |               |               | quite a lame idea if ya ask |
        |               |               | me.                         |
        |               |               |                             |
        | Shuttle       | Dropship      | Are you kiddin me, boy!?    |
        |               |               | Using a combo of transport  |
        |               |               | units and nothing else (!)  |
        |               |               | won't give you much help in |
        |               |               | the game. In fact, it won't |
        |               |               | give you any help at all!   |
        |               |               |                             |
        | Shuttle       | Science       | A combo of a transport unit |
        |               | Vessel        | and a different air unit is |
        |               |               | quite a lame idea if ya ask |
        |               |               | me.                         |
        |               |               |                             |
        | Shuttle       | Battlecruiser | A combo of a transport unit |
        |               |               | and a different air unit is |
        |               |               | quite a lame idea if ya ask |
        |               |               | me.                         |
        |               |               |                             |
        | Shuttle       | Drone         | A combo of two non-attack-  |
        |               |               | ers is quite a lame idea if |
        |               |               | ya ask me.                  |
        |               |               |                             |
        | Shuttle       | Zergling      | And how do you expect to    |
        |               |               | attack with a shuttle? You  |
        |               |               | don't! Using the shuttle    |
        |               |               | as a decoy is quite a cool  |
        |               |               | idea, but still I wouldn't  |
        |               |               | recommend it.               |
        |               |               |                             |
        | Shuttle       | Hydralisk     | And how do you expect to    |
        |               |               | attack with a shuttle? You  |
        |               |               | don't! Using the shuttle    |
        |               |               | as a decoy is quite a cool  |
        |               |               | idea, but still I wouldn't  |
        |               |               | recommend it.               |
        |               |               |                             |
        | Shuttle       | Ultralisk     | And how do you expect to    |
        |               |               | attack with a shuttle? You  |
        |               |               | don't! Using the shuttle    |
        |               |               | as a decoy is quite a cool  |
        |               |               | idea, but still I wouldn't  |
        |               |               | recommend it.               |
        |               |               |                             |
        | Shuttle       | Defiler       | A combo of two non-attack-  |
        |               |               | ers is quite a lame idea if |
        |               |               | ya ask me.                  |
        |               |               |                             |
        | Shuttle       | Broodling     | And how do you expect to    |
        |               |               | attack with a shuttle? You  |
        |               |               | don't! Using the shuttle    |
        |               |               | as a decoy is quite a cool  |
        |               |               | idea, but still I wouldn't  |
        |               |               | recommend it.               |
        |               |               |                             |
        | Shuttle       | Infested      | And how do you expect to    |
        |               | Terran        | attack with a shuttle? You  |
        |               |               | don't! Using the shuttle    |
        |               |               | as a decoy is quite a cool  |
        |               |               | idea, but still I wouldn't  |
        |               |               | recommend it.               |
        |               |               |                             |
        | Shuttle       | Overlord      | Are you kiddin me, boy!?    |
        |               |               | Using a combo of transport  |
        |               |               | units and nothing else (!)  |
        |               |               | won't give you much help in |
        |               |               | the game. In fact, it won't |
        |               |               | give you any help at all!   |
        |               |               |                             |
        | Shuttle       | Mutalisk      | A combo of a transport unit |
        |               |               | and a different air unit is |
        |               |               | quite a lame idea if ya ask |
        |               |               | me.                         |
        |               |               |                             |
        | Shuttle       | Guardian      | A combo of a transport unit |
        |               |               | and a different air unit is |
        |               |               | quite a lame idea if ya ask |
        |               |               | me.                         |
        |               |               |                             |
        | Shuttle       | Queen         | A combo of a transport unit |
        |               |               | and a different air unit is |
        |               |               | quite a lame idea if ya ask |
        |               |               | me.                         |
        |               |               |                             |
        | Shuttle       | Scourge       | A combo of a transport unit |
        |               |               | and a different air unit is |
        |               |               | quite a lame idea if ya ask |
        |               |               | me.                         |
        |               |               |                             |
        | Observer      | SCV           | A combo of two non-attack-  |
        |               |               | ers is quite a lame idea if |
        |               |               | ya ask me.                  |
        |               |               |                             |
        | Observer      | Marine        | And how do you expect to    |
        |               |               | attack with an observer?    |
        |               |               | You don't! Perhaps doing it |
        |               |               | the other way around is the |
        |               |               | better idea.                |
        |               |               |                             |
        | Observer      | Firebat       | And how do you expect to    |
        |               |               | attack with an observer?    |
        |               |               | You don't! Perhaps doing it |
        |               |               | the other way around is the |
        |               |               | better idea.                |
        |               |               |                             |
        | Observer      | Ghost         | And how do you expect to    |
        |               |               | attack with an observer?    |
        |               |               | You don't! Perhaps doing it |
        |               |               | the other way around is the |
        |               |               | better idea.                |
        |               |               |                             |
        | Observer      | Vulture       | And how do you expect to    |
        |               |               | attack with an observer?    |
        |               |               | You don't! Perhaps doing it |
        |               |               | the other way around is the |
        |               |               | better idea.                |
        |               |               |                             |
        | Observer      | Siege Tank    | And how do you expect to    |
        |               |               | attack with an observer?    |
        |               |               | You don't! Perhaps doing it |
        |               |               | the other way around is the |
        |               |               | better idea.                |
        |               |               |                             |
        | Observer      | Goliath       | And how do you expect to    |
        |               |               | attack with an observer?    |
        |               |               | You don't! Perhaps doing it |
        |               |               | the other way around is the |
        |               |               | better idea.                |
        |               |               |                             |
        | Observer      | Wraith        | And how do you expect to    |
        |               |               | attack with an observer?    |
        |               |               | You don't! Perhaps doing it |
        |               |               | the other way around is the |
        |               |               | better idea.                |
        |               |               |                             |
        | Observer      | Dropship      | A combo of a transport unit |
        |               |               | and a different air unit is |
        |               |               | quite a lame idea if ya ask |
        |               |               | me.                         |
        |               |               |                             |
        | Observer      | Science       | A combo of two non-attack-  |
        |               | Vessel        | ers is quite a lame idea if |
        |               |               | ya ask me.                  |
        |               |               |                             |
        | Observer      | Battlecruiser | And how do you expect to    |
        |               |               | attack with an observer?    |
        |               |               | You don't! Perhaps doing it |
        |               |               | the other way around is the |
        |               |               | better idea.                |
        |               |               |                             |
        | Observer      | Drone         | A combo of two non-attack-  |
        |               |               | ers is quite a lame idea if |
        |               |               | ya ask me.                  |
        |               |               |                             |
        | Observer      | Zergling      | And how do you expect to    |
        |               |               | attack with an observer?    |
        |               |               | You don't! Perhaps doing it |
        |               |               | the other way around is the |
        |               |               | better idea.                |
        |               |               |                             |
        | Observer      | Hydralisk     | And how do you expect to    |
        |               |               | attack with an observer?    |
        |               |               | You don't! Perhaps doing it |
        |               |               | the other way around is the |
        |               |               | better idea.                |
        |               |               |                             |
        | Observer      | Ultralisk     | And how do you expect to    |
        |               |               | attack with an observer?    |
        |               |               | You don't! Perhaps doing it |
        |               |               | the other way around is the |
        |               |               | better idea.                |
        |               |               |                             |
        | Observer      | Defiler       | A combo of two non-attack-  |
        |               |               | ers is quite a lame idea if |
        |               |               | ya ask me.                  |
        |               |               |                             |
        | Observer      | Broodling     | And how do you expect to    |
        |               |               | attack with an observer?    |
        |               |               | You don't! Perhaps doing it |
        |               |               | the other way around is the |
        |               |               | better idea.                |
        |               |               |                             |
        | Observer      | Infested      | And how do you expect to    |
        |               | Terran        | attack with an observer?    |
        |               |               | You don't! Perhaps doing it |
        |               |               | the other way around is the |
        |               |               | better idea.                |
        |               |               |                             |
        | Observer      | Overlord      | A combo of a transport unit |
        |               |               | and a different air unit is |
        |               |               | quite a lame idea if ya ask |
        |               |               | me.                         |
        |               |               |                             |
        | Observer      | Mutalisk      | And how do you expect to    |
        |               |               | attack with an observer?    |
        |               |               | You don't! Perhaps doing it |
        |               |               | the other way around is the |
        |               |               | better idea.                |
        |               |               |                             |
        | Observer      | Guardian      | And how do you expect to    |
        |               |               | attack with an observer?    |
        |               |               | You don't! Perhaps doing it |
        |               |               | the other way around is the |
        |               |               | better idea.                |
        |               |               |                             |
        | Observer      | Queen         | A combo of two non-attack-  |
        |               |               | ers is quite a lame idea if |
        |               |               | ya ask me.                  |
        |               |               |                             |
        | Observer      | Scourge       | And how do you expect to    |
        |               |               | attack with an observer?    |
        |               |               | You don't! Perhaps doing it |
        |               |               | the other way around is the |
        |               |               | better idea.                |
        |               |               |                             |
        | Scout         | SCV           | If only SCVs could repair   |
        |               |               | Protoss structures, this    |
        |               |               | would have been a great com-|
        |               |               | bo, seeing as how the SCV   |
        |               |               | could repair every damage   |
        |               |               | sustained by the said unit  |
        |               |               | while it attacks. But, alas,|
        |               |               | as mentioned when done the  |
        |               |               | other way around, don't use |
        |               |               | a combo such as this. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Scout         | Marine        | Scouts are quite pathetic   |
        |               |               | in air-to-ground situations,|
        |               |               | and using your most basic   |
        |               |               | ground units (marines) to   |
        |               |               | help them out is just the   |
        |               |               | thing to do.                |
        |               |               |                             |
        | Scout         | Firebat       | Scouts are quite pathetic   |
        |               |               | in air-to-ground situations,|
        |               |               | and using your most basic   |
        |               |               | ground units (firebats) to  |
        |               |               | help them out is just the   |
        |               |               | thing to do. Not as recom-  |
        |               |               | mended as the scout-marine  |
        |               |               | combo, but recommended none-|
        |               |               | theless.                    |
        |               |               |                             |
        | Scout         | Ghost         | In the case of a mass mech  |
        |               |               | attack by either Terran or  |
        |               |               | Protoss, the ghosts may use |
        |               |               | their Lockdown spell to pa- |
        |               |               | ralyze those major mechs    |
        |               |               | while the scouts give them  |
        |               |               | a good beating.             |
        |               |               |                             |
        | Scout         | Vulture       | Scouts are quite pathetic   |
        |               |               | in air-to-ground situations,|
        |               |               | and using your less basic   |
        |               |               | ground units (vultures) to  |
        |               |               | help them out is just the   |
        |               |               | thing to do. Not as recom-  |
        |               |               | mended as the scout-marine  |
        |               |               | combo, but recommended none-|
        |               |               | theless.                    |
        |               |               |                             |
        | Scout         | Siege Tank    | Another cool "brute" combo, |
        |               |               | works both ways and, as you |
        |               |               | may already have noticed,   |
        |               |               | utilizes your scouts to     |
        |               |               | take out the opponent's air |
        |               |               | units and the siege-moded   |
        |               |               | siege tanks for those that  |
        |               |               | move on land---very cool!   |
        |               |               |                             |
        | Scout         | Goliath       | Anti-matter Missiles plus   |
        |               |               | Hellfire Missiles equals... |
        |               |               | total airborne annihilation!|
        |               |               | A combo such as this is     |
        |               |               | extremely effective against |
        |               |               | the opponent's air units    |
        |               |               | (surprise, surprise) and is |
        |               |               | especially useful against   |
        |               |               | the Zerg, who have airborne |
        |               |               | supply providers to protect.|
        |               |               |                             |
        | Scout         | Wraith        | No specific strategies for  |
        |               |               | this type of combo. Just    |
        |               |               | remember NOT to show your   |
        |               |               | scouts to the enemy if your |
        |               |               | cloaked wraiths can accom-  |
        |               |               | plish the mission by them-  |
        |               |               | selves.                     |
        |               |               |                             |
        | Scout         | Dropship      | A combo of a transport unit |
        |               |               | and a different air unit is |
        |               |               | quite a lame idea if ya ask |
        |               |               | me.                         |
        |               |               |                             |
        | Scout         | Science       | Using a science vessel to   |
        |               | Vessel        | provide your scouts with    |
        |               |               | much needed protection via  |
        |               |               | Defensive Matrix will give  |
        |               |               | them enough time to destroy |
        |               |               | more than twice their total |
        |               |               | worth. Should've been one   |
        |               |               | of those highly recommended |
        |               |               | combos, but for some reason |
        |               |               | I don't use it much. Per-   |
        |               |               | haps it's because scouts    |
        |               |               | should always come in tens, |
        |               |               | and casting Defensive Mat-  |
        |               |               | rix on all of them is just  |
        |               |               | too tedious!                |
        |               |               |                             |
        | Scout         | Battlecruiser | Another cool "brute" combo, |
        |               |               | works both ways and, as you |
        |               |               | may already have noticed,   |
        |               |               | utilizes your scouts to     |
        |               |               | take out the opponent's air |
        |               |               | units and the battlecruis-  |
        |               |               | er's Yamato Guns for those  |
        |               |               | that move on land---cool!   |
        |               |               |                             |
        | Scout         | Drone         | As mentioned, do not use a  |
        |               |               | combo such as this. It's    |
        |               |               | sheer waste of minerals.    |
        |               |               | The drone is a very pathe-  |
        |               |               | tic creature in terms of    |
        |               |               | attacking, and even as back-|
        |               |               | up it won't have much use.  |
        |               |               |                             |
        | Scout         | Zergling      | Scouts are quite pathetic   |
        |               |               | in air-to-ground situations,|
        |               |               | and using your most basic   |
        |               |               | ground units (zerglings) to |
        |               |               | help them out is just the   |
        |               |               | thing to do. Not as recom-  |
        |               |               | mended as the scout-hydra-  |
        |               |               | lisk combo, but recommended |
        |               |               | nonetheless.                |
        |               |               |                             |
        | Scout         | Hydralisk     | Scouts are quite pathetic   |
        |               |               | in air-to-ground situations,|
        |               |               | and using your most basic   |
        |               |               | ground units (hydralisks)   |
        |               |               | to help them out is just    |
        |               |               | the thing to do.            |
        |               |               |                             |
        | Scout         | Ultralisk     | Another cool "brute" combo, |
        |               |               | works both ways and, as you |
        |               |               | may already have noticed,   |
        |               |               | utilizes your scouts to     |
        |               |               | take out the opponent's air |
        |               |               | units and the mighty ultra- |
        |               |               | lisks for those that move   |
        |               |               | on land---very cool!        |
        |               |               |                             |
        | Scout         | Defiler       | Many people believe that it |
        |               |               | simply is illogical to cast |
        |               |               | Plague in an area where     |
        |               |               | your allies are present but |
        |               |               | you wouldn't mind sacrifi-  |
        |               |               | cing a few scouts for a     |
        |               |               | well-placed Plague, would   |
        |               |               | you? Would you!?            |
        |               |               |                             |
        | Scout         | Broodling     | Nothing this type of combo  |
        |               |               | can do that can't be done   |
        |               |               | by scouts alone, simply     |
        |               |               | because the broodlings are  |
        |               |               | extremely weak, even weaker |
        |               |               | than the zerglings!         |
        |               |               |                             |
        | Scout         | Infested      | Works both ways, since the  |
        |               | Terran        | strategies that come with   |
        |               |               | combos such as these are    |
        |               |               | quite simple: Use either of |
        |               |               | your units to attack the    |
        |               |               | opponent's units and keep   |
        |               |               | them busy, while the rest   |
        |               |               | of the combo target your    |
        |               |               | opponent's buildings.       |
        |               |               |                             |
        | Scout         | Overlord      | A combo of a transport unit |
        |               |               | and a different air unit is |
        |               |               | quite a lame idea if ya ask |
        |               |               | me.                         |
        |               |               |                             |
        | Scout         | Mutalisk      | The scouts will enter an    |
        |               |               | opponent's base, split up,  |
        |               |               | and attack everything in    |
        |               |               | sight. And while they do,   |
        |               |               | the mutalisks and their     |
        |               |               | bouncing Glave Wurms will   |
        |               |               | finish the job, or jobs.    |
        |               |               |                             |
        | Scout         | Guardian      | And yet another cool "brute"|
        |               |               | combo, works both ways and, |
        |               |               | as you may already have     |
        |               |               | noticed utilizes your scout |
        |               |               | to take out the enemy air   |
        |               |               | units and those mighty fly- |
        |               |               | ers---guardians---for those |
        |               |               | that move on land---cool!   |
        |               |               |                             |
        | Scout         | Queen         | Nothing specific for this   |
        |               |               | type of combo; just use the |
        |               |               | scouts for attacking, and   |
        |               |               | at the same time use your   |
        |               |               | queens for casting spells   |
        |               |               | other than Parasite on ene- |
        |               |               | my units when needed.       |
        |               |               |                             |
        | Scout         | Scourge       | Works both ways, but really |
        |               |               | there's nothing to get too  |
        |               |               | excited about with a combo  |
        |               |               | such as this.               |
        |               |               |                             |
        | Carrier       | SCV           | If only SCVs could repair   |
        |               |               | Protoss structures, this    |
        |               |               | would have been a great com-|
        |               |               | bo, seeing as how the SCV   |
        |               |               | could repair every damage   |
        |               |               | sustained by the said unit  |
        |               |               | while it attacks. But, alas,|
        |               |               | as mentioned when done the  |
        |               |               | other way around, don't use |
        |               |               | a combo such as this. It's  |
        |               |               | sheer waste of minerals.    |
        |               |               |                             |
        | Carrier       | Marine        | Only works for the Zerg:    |
        |               |               | Use your carriers to attack |
        |               |               | opponent's buildings. While |
        |               |               | they're busy, your marines  |
        |               |               | will be on the lookout for  |
        |               |               | stray scourges that most    |
        |               |               | likely would go for the air |
        |               |               | units---the carriers---you  |
        |               |               | are using.                  |
        |               |               |                             |
        | Carrier       | Firebat       | Perhaps doing it the other  |
        |               |               | way around is the better    |
        |               |               | idea.                       |
        |               |               |                             |
        | Carrier       | Ghost         | In the case of a mass mech  |
        |               |               | attack by either Terran or  |
        |               |               | Protoss, the ghosts may use |
        |               |               | their Lockdown spell to pa- |
        |               |               | ralyze those major mechs    |
        |               |               | while the carriers give     |
        |               |               | them a good beating.        |
        |               |               |                             |
        | Carrier       | Vulture       | Now matter how hard I try,  |
        |               |               | I can't come up with a suit-|
        |               |               | able strategy for a combo   |
        |               |               | such as this. Perhaps just  |
        |               |               | attacking with these units  |
        |               |               | as if they weren't teamed-  |
        |               |               | up is the better idea.      |
        |               |               |                             |
        | Carrier       | Siege Tank    | And yet another cool "brute"|
        |               |               | combo, works both ways and, |
        |               |               | as you may already have     |
        |               |               | noticed utilizes your car-  |
        |               |               | riers to take out the enemy |
        |               |               | air units and the siege-    |
        |               |               | moded siege tanks for those |
        |               |               | that move on land---cool!   |
        |               |               |                             |
        | Carrier       | Goliath       | Another cool "brute" combo, |
        |               |               | works both ways and, as you |
        |               |               | may already have noticed,   |
        |               |               | utilizes your goliaths to   |
        |               |               | take out the opponent's air |
        |               |               | units and the carrier's     |
        |               |               | interceptors to deal with   |
        |               |               | those that move on land---  |
        |               |               | cool!                       |
        |               |               |                             |
        | Carrier       | Wraith        | No specific strategies for  |
        |               |               | this type of combo. Just    |
        |               |               | remember NOT to show your   |
        |               |               | carriers to the enemy if    |
        |               |               | your cloaked wraiths can    |
        |               |               | accomplish the mission by   |
        |               |               | themselves.                 |
        |               |               |                             |
        | Carrier       | Dropship      | A combo of a transport unit |
        |               |               | and a different air unit is |
        |               |               | quite a lame idea if ya ask |
        |               |               | me.                         |
        |               |               |                             |
        | Carrier       | Science       | Using a science vessel to   |
        |               | Vessel        | provide your high damaging  |
        |               |               | units with much needed pro- |
        |               |               | tection via Defensive Mat-  |
        |               |               | will give these units more  |
        |               |               | than enough time to destroy |
        |               |               | more than twice their total |
        |               |               | worth. Highly recommended.  |
        |               |               |                             |
        | Carrier       | Battlecruiser | Hooo, mama! This is THE     |
        |               |               | "brute" combo of all "brute"|
        |               |               | combos, and that I can con- |
        |               |               | clude primarily because, as |
        |               |               | you can see, this combo not |
        |               |               | only works both ways and    |
        |               |               | wrecks some great havoc at  |
        |               |               | that, it also is composed   |
        |               |               | of nuthin but...motherships!|
        |               |               |                             |
        | Carrier       | Drone         | As mentioned, do not use a  |
        |               |               | combo such as this. It's    |
        |               |               | sheer waste of minerals.    |
        |               |               | The drone is a very pathe-  |
        |               |               | tic creature in terms of    |
        |               |               | attacking, and even as back-|
        |               |               | up it won't have much use.  |
        |               |               |                             |
        | Carrier       | Zergling      | Perhaps doing it the other  |
        |               |               | way around is the better    |
        |               |               | idea.                       |
        |               |               |                             |
        | Carrier       | Hydralisk     | Only works for the Zerg:    |
        |               |               | Use your carriers to attack |
        |               |               | opponent's buildings. While |
        |               |               | they're busy, your hydras   |
        |               |               | will be on the lookout for  |
        |               |               | stray scourges that most    |
        |               |               | likely would go for the air |
        |               |               | units---the carriers---you  |
        |               |               | are using.                  |
        |               |               |                             |
        | Carrier       | Ultralisk     | And yet another cool "brute"|
        |               |               | combo, works both ways and, |
        |               |               | as you may already have     |
        |               |               | noticed utilizes your car-  |
        |               |               | riers to take out the enemy |
        |               |               | air units and the mighty    |
        |               |               | ultralisks for those that   |
        |               |               | move on land---cool!        |
        |               |               |