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----------------------------------
ASCII ART by Dark Phenomenon
----------------------------------
---------------------------------------------------------------------
NASCAR Thunder 2003 Racing Guide by Warhawk
Platform: PlayStation2
Date Created: March 15, 2003
Last Modified: April 24, 2005
Version: 1.25a
Sites that are allowed to host this FAQ: www.gamefaqs.com
--NASCAR Thunder is a registerd trademark of Electronic Arts---
---------------------------------------------------------------------
==============================================================================
1. TABLE of CONTENTS
==============================================================================
1. TABLE of CONTENTS
2. Introduction
3. Contact
4. Version History
5. Controls
6. Tracks
I. Track Information/Strategies
II. 2002 Race Winners
7. Drivers
I. Winston Cup Drivers
II. LEGENDARY Drivers
III. Busch Drivers
IV. Fantasy Drivers
8. Lightning Challenges
9. Car Set-ups
I. Regular Tracks
II. Infield Road Courses
10. Thunder Plates
11. Season Mode
12. Career Mode
I. Introduction to Career Mode
II. Getting your Career started
-Starting off in Career
-Crew
-Sponsors
-Engines
-Chasis
13. Codes/Secrets
14. New Features
15. Credits/Legal Notice
16. Thank You
==============================================================================
2. Introduction
==============================================================================
Welcome to Warhawk's NASCAR Thunder 2003 Racing Guide. I hope that you'll be
able to find this guide very informative and a couple things that weren't
covered in the other guide that is currently posted on Game FAQs. With those
sections I am hoping that you'll be able to be successful while out on the
track, and possibly win a few championships in both Season and Career modes.
==============================================================================
3. Contact
==============================================================================
To be able to contact Stephen "Warhawk" Harris please drop me an e-mail at
rattrap19842003 [at] yahoo [dot] com, with any questions, comments or any
information that you may believe that I may have missed in this guide.
Please don't send any hateful mail because I will not tolerate it because it
can be considered harassment, so please make sure you know what you want to
ask/comment before you send the e-mail to me. Be sure to have "NASCAR
Thunder 2003" or "NT2003" in the subject so I don't accidently delete the
e-mail. This includes sending e-mails with some picture which may be
inappropriate. Please if you send me any e-mails with any kind of vulgar
language such as the "f" word.
I also have AIM and YIM messengers, but you can only be able to contact me
through YIM because due to an incident while I was on AIM I have decided to
have a closed list on AIM. If you seem that you can't get a response from
me on YIM please feel free to e-mail me at the e-mail address that I have
given in this section or near the beginning of this guide for Silent Hill.
My YIM screen name is listed below if you need to get in contact me through
that mean instead of e-mailing me:
--------------------------
| YIM - rattrap19842003 |
--------------------------
==============================================================================
4. Version History
==============================================================================
Version 1.06
------------
-Added a few tracks in Tracks section
Version 1.07
------------
-Updated Drivers Section
Version 1.08
------------
-Updated Set-Ups section
Version 1.09
------------
-Updated Drivers (legendary) section
-Added 31st Lightning Challenge
-Updated Controls section
Version 1.10
------------
-Added ASCII Art (done by Dark Phenomenon)
Version 1.11
------------
-Updated Legend Drivers Stats
-Updated Winston Cup Driver Stats
Version 1.12
------------
-Done a few changes to NASCAR Thunder 2003 Racing Guide
-Deleted some of the Version History
-Done Season Mode
Version 1.13
------------
-Updated Contact Info
Version 1.14
------------
-Added Thunder Plates
Version 1.15
------------
-Cleaned up NASCAR Thunder 2003 Race Guide a bit
Version 1.25
------------
-Updated Driver Stats [Winston]
-Done Track Strategies [except for Infield/Fantasy Tracks]
Version 1.25a
-------------
-Updated the Codes/Secrets a bit
==============================================================================
5. Controls
==============================================================================
Game Controls
-------------
X : Accelerate Select : Toggle Race Info/Race Map
Square : Brake Circle : Change Camera Angle
Triangle : Reverse Left Analog Stick (left) : Steer Left
Start : Pause Game Left Analog Stick (right) : Sterr Right
R1 : Shift Down R2 : Shift Up
Menu Controls
-------------
D-Pad Up/Down : Choose
X : Accept
Triangle : Back
L1 : View Driver Stats/Track Info
==============================================================================
6. Tracks
==============================================================================
I. Track Information/Strategies
-------------------------------
Atlanta
Location: Hampton, GA Banking on Straightaways: 5*
Distance: 1.54 miles Back Stretch: 1,320 ft.
Track Type: Speedway Banking in Turns: 24*
Front Stretch: 1,415 ft. Website: www.atlantamotorspeedway.com
Inaugral Race: 1960 Seating Capacity:
Events: MBNA America 400 Winner's Purse:
NAPA 500
**Georgia 500**
Strategy:
---------
As you come out of turn 4 you should be around 172 - 174 MPH as you exit the
turn towards the start/finish line. As you go down the frontstretch you
should be able to reach around 194 - 195 MPH before entering turns 1 - 2.
When you go through turns 1 - 2 be sure to let off the gas before enter in
the turns to around and keep your speed steady to around 169 - 174 MPH through
the turns. As you exit turn 2 you want to get near the wall but not real
close to where you end up scraping the wall and whatnot. Before you enter
turns 3 - 4 your speed should reach to around 189 MPH before entering those
turns. Just like you did in turns 1 - 2 let off the brake a bit until you
get down to around 170 - 171 MPH but a tip that I can give is to keep it
steady on the brake not just through turns 3 - 4 but as well as turns 1 - 2.
------------------------------------------------------------------------------
Bristol
Location: Bristol, Tennessee Front Straight: 650 ft.
Distance: .533 miles Back Straight: 650 ft.
Track Type: Short Track Website: www.bristolmotorspeedway.com
Banking in Turns: 36* Seating Capacity:
Banking on Straightaways: 16* Winner's Purse:
Inaugral Race: 1961
Events: Food City 500
Sharpie 500
Strategy:
---------
Let's get to the point to how to get around this short but fast race track.
As you race out of turn 4 you want to be around 106 - 108 if you manage to
get out of turn 4 at those speeds. As you go down the frontstretch across
the start/finish line and before you enter turns 1 - 2 you might be able to
reach to around 125 - 129 maybe a few MPH under that. As you brake to enter
the turns 1 - 2 slow down to around 106 - 108 MPH. As you exit turn 2 to
head down the backstretch just like any other track be sure not to hit the
wall or you'll loose speed. As you go down the backstretch you should get to
around 129 MPH before braking for turns 3 - 4. When you go through turns 3 -
4, you want to be around 106 - 108 through the turns. As you exit turn 4 do
the same as you did on the backstretch but this time to the start/finish line.
------------------------------------------------------------------------------
California
Location: Fontana California Banking on Back Straight: 3*
Distance: 2.0 miles Front Straight: 3,100 ft.
Track Type: Oval Back Straight: 2,500 ft.
Banking in Turns: 14* Website: www.californiaspeedway.com
Banking on Front Straight: 11* Seating Capacity:
Inaugral Race: 1997 Winner's Purse:
Event: NAPA Auto Parts 500
Strategy:
---------
California is a track with not very much banking which allows for long green
flag racing. As you exit out of turn 4 you should be around 165 - 168 MPH as
you head towards the start/finish line. As you race down the frontstretch
you can be able to reach around 195 MPH before entering turns 1 - 2. When
you start to brake into turns 1 - 2 you should be around 166 - 170 MPH, then
as you exit turn 2 be sure to race up near the wall as you head down the
backstretch. You will reach to around 191 MPH before braking for turns 3 -
4, and when you enter turns 3 - 4 drop your speed to around 166 - 170 MPH.
As you exit turn 4 you should be around 175 MPH and gaining as you exit turn
4 racing to the start/finish line.
------------------------------------------------------------------------------
Chicagoland
Location: Joliet, Illinois Front Straight: 2,400 ft.
Distance: 1.5 miles Back Straight: 1,700 ft.
Track Type: Speedway Website: www.chicagolandspeedway.com
Banking in Turns: 18* Seating Capacity:
Banking on Front Stretch: 11* Winner's Purse:
Banking on Back Stretch: 5*
Inaugral Race: 2001
Event: Tropicana 400
Strategy:
---------
Chicagoland is almost similar to Las Vegas, but at Chicago the speeds seem to
be a bit higher than at Vegas. As you exit out of turn 4 you should be
around 166 - 168 MPH as you head down the frontstretch to the start/finish
line. As you race down the frontstretch you should reach a speed around 191
MPH before heading into turns 1 - 2. As you brake to head in turns 1 - 2
slow down to around 165 - 167 as you head through the turns, and as you exit
out of turn 2 slide up by the wall but not too close though. As you race
down the backstretch, reaching a speed to around 188 MPH before heading
through turns 3 - 4. When you brake to go through turns 3 - 4 to around 165 -
167 MPH through turns 3 - 4. Now as you exit turn 4 around 170 or better to
the start/finish line.
------------------------------------------------------------------------------
Darlington
Location: Darlington, South Carolina Front Stretch: 1,229 ft.
Distance: 1.366 miles Back Stretch: 1,229 ft.
Track Type: Superspeedway Website: www.darlingtonraceway.com
Banking in Turns: 25* Seating Capacity:
Banking on Straights: 2* Winner's Purse:
Inaugral Race: 1950
Events: Carolina Dodge Dealers 400
Mountain Dew Southern 500
Strategy:
---------
Alright let's get to the strategy of how to get around this legendary track.
When you exit turn 4 heading onto the frontstretch you want to be around 140
- 143 MPH heading towards the start/finish line. When you head down the
fronstretch to turns 1 - 2 of a speed around 175 MPH before entering turns 1
- 2. As you go through turns 1 - 2 slow down to around 150 - 156 MPH by the
time you exit out of turn 2. As you race down the backstretch be up by the
wall but be sure not to try getting your Darlington stripe. Before you head
in turns 3 - 4 you should be able to get a speed of around 180 MPH. As you
brake to go through turns 3 - 4 slow down to around 133 - 140 MPH as you come
out of turn 4 to the start/finish line.
------------------------------------------------------------------------------
Daytona
Location: Daytona Beach, Florida Front Straight: 3,800 ft.
Distance: 2.5 miles Back Straight: 3,400 ft.
Track Type: Superspeedway Website: www.daytonaintlspeedway.com
Banking in Turns: 31* Seating Capacity:
Banking on Tri-Oval: 18* Winner's Purse:
Banking on Straight: 3*
Inaugral Race: 1959
Events: The Shootout (better known as "Bud Shootout)
Daytona 500
Pepsi 400
Strategy:
---------
Let's get on with on how to get around the Daytona International Speedway.
As you come out of turn 4 you want to be around 182 MPH as you go onto the
frontstretch towards the start/finish line. As you head down the
frontstretch you should be able to reach around 195 MPH before going into
turns 1 - 2. At Daytona you don't need to brake going through the turns at a
track like this. All you want to do is be down by the yellow line as you go
through turns 1 - 2 at around 188 - 190 MPH through the turns. As you exit
turn 2 you want to be up by the wall as you go down the backstretch reaching
a speed to around 196 MPH before going in turns 1 - 2. You want to go
through turns 3 - 4 like you did when you went through turns 1 - 2 at around
189 MPH. Once you exit turn 4 you should be around 190 by the exit of the
turn heading to the start/finish line.
------------------------------------------------------------------------------
Daytona Infield Course
Location: Daytona Beach, Florida Website: N/A
Distance: Seating Capacity:
Track Type: Road Course Winner's Purse:
Banking in Turns: Various
Inaugral Race: 1959
Event:
Strategy:
------------------------------------------------------------------------------
Dover Downs
Location: Dover, Delaware Front Stretch: 1,076 ft.
Distance: 1.0 miles Back Stretch: 1,076 ft.
Track Type: Speedway Website: www.doverdowns.com
Banking in Turns: 24* Seating Capacity:
Banking on Straights: 9* Winner's Purse:
Inaugral Race: 1969
Events: MBNA Platinum 400
MBNA All-American Heroes 400
**Dover 400**
Strategy:
---------
Alright let's get to how to get around the track known as "The Monster Mile"
Dover Downs. As you race coming out of turn 4 you want to be around 150 -
153 MPH as you come off onto the frontstretch. As you go down the
frontstretch you will reach around 170 MPH before you brake to enter turns 1 -
2. When you slow down to go through turns 1 - 2 brake to around 146 - 151 MPH
to get through turns 1 - 2. As you exit turn 2 slide safely up by the wall
as you go down the backstretch. You will reach around 170 MPH before
entering turns 3 - 4, and when you go through turns 3 - 4 slow down to around
146 - 151 as you go through turns 3 - 4, be sure on the exit of turn 4 to get
on the gas and hit it.
------------------------------------------------------------------------------
Homestead-Miami
Location: Homestead, Florida Front Stretch: 1,760 ft.
Distance: 1.5 miles Back Stretch: 1,760 ft.
Track Type: Speedway Website: www.homesteadmiamispeedway.com
Banking in Turns: 6* Seating Capacity:
Banking on Front Straight: 2* Winner's Purse:
Inaugral Race: 1999
Event: Ford 400
Strategy:
---------
As you come out of turn 4 you want to be around 144 - 146 MPH as you set up to
go down the frontstretch. Before heading into turns 1 - 2 you should be able
to get up to around 170 MPH and as you head through turns 1 - 2 you want to be
around 129 - 133 MPH. As you exit turn 2 at 135 or better heading down the
backstretch you should be able to reach 180 MPH just like when you were on the
frontstretch before entering turns 3 - 4. You want to take turns 3 - 4 like
turns 1 - 2 around 129 - 133 MPH, and then back onto the fronstretch.
------------------------------------------------------------------------------
Homstead-Miami Infield Course
Location: Homestead, Florida Webstie: N/A
Distance: Seating capacity:
Track Type: Road Course Winner's Purse:
Banking in Turns:
Inaugral Race: 1999
Event:
Strategy:
------------------------------------------------------------------------------
Indianapolis
Location: Speedway, Indiana Front Stretch: 3,300 ft.
Distance: 2.5 miles Back Stretch: 3,300 ft.
Track Type: Superspeedway Website: www.brickyard.com
Banking in Turns: 12* Seating Capacity:
Banking on Straights: 9* Winner's Purse:
Inaugral Race: 1994
Event: Brickyard 400
Strategy:
---------
As you exit out of turn 4 you should be around 160 - 163 MPH as you head onto
the frontstretch. As you go down the frontstretch you want to try to get
around 196 MPH before entering turn 1. When go through turn 1 you want to be
around 156 - 162 MPH going through turn 1, but there'll be a bit of a short
stretch before turn 2 in which you can gain a bit of speed but slow down to
around 156 - 162 MPH through turn 2. As you race down the backstretch it's
quite long before you get to turn 3, but before you enter turn 3 you might be
able to reach around 197 MPH before you go about entering turn 3. As you go
through turn 3 it's just like when you did in turns 1 - 2 around 156 - 162
MPH then you'll have a small stretch before turn 4, and the same speed for
turn 4 156 - 162 MPH before going back onto the frontstretch.
------------------------------------------------------------------------------
Infineon
Location: Sonama, California Seating Capacity:
Distance: 2.0 miles Winner's Purse:
Track Type: Road Course
Website: www.infineonraceway.com
Inaugral Race: 1989
Event: Dodge/Save Mart 350
Strategy:
---------
When you race at this track you want to have good acceleration because that
is one of the keys to doing well at a track like Infineon Raceway. As you
come out of turn 10 you want to be around 35 - 50 MPH going through the
hairpin hugging the turn but not too much because you don't want to hit the
tires, as you head to the start/finish line. As you cross the line there'll
be a small turn to the left [turn 1] around 122 MPH as you approach turn 2
you want to be around 98 - 102 MPH going through turn 2. Turn 3 isn't that
far off because you'll have to slow down to around 65 - 70 MPH going through
turn 3 then onto a small stretch to turn 4. Turn 4 slow down to around 88 -
92 MPH and turn 5 isn't far off from turn 4. To take turn 5 well slow down
to around 65 - 75 MPH as you go down another stretch to turn 6. Before you
approach turn 6 you want to start slowing down just a few feet before
entering turn 6 and go through the turn at least 75 - 80MPH while the next
turn, turn 7 will come quickly.
This is one of the tight turns at this 1.949 mile road course in which you
have to slow down to around 45 - 50 MPH to go through this turn. Next you'll
have to take on the ESSES at around 88 - 100 MPH through those set of turns,
before taking on turn 8. As you approach turn 8 you want to slow down to
around 138 MPH going through the turn and then have to set up for turn 9 at
around 109 - 116 MPH. After you get through turn 9 you will now have to get
set up for turn 10 [last turn] which is a hairpin. You will have to slow
down just a few feet before pit road, to around 35 - 50 MPH as you go through
turn 10. Once you have gone through the last turn now it's time to head back
to the start/finish line.
------------------------------------------------------------------------------
Kansas
Location: Kansas City, Kansas Banking on Front Stretch: 10*
Distance: 1.5 miles Banking on Back Stetch: 5*
Track Type: Speedway Website: www.kasasspeedway.com
Banking in Turns: 15* Seating Capacity:
Inaugral Race: 2001 Winner's Purse:
Event: Protection One 400
Strategy:
---------
Kansas is a 1.5 mile tri oval speedway that is similar to Chicago but you
probably won't be able to go through the turns like you can at Chicago. As
you race out of turn 4 you will want to be around 160 - 164 MPH as you go
down the frontstretch to the start/finish line. You will reach around 192
MPH before entering turns 1 - 2 and as you go through turns 1 - 2 you want to
be around 161 - 163 MPH. As you exit out of turn 2 you want to race up by
the wall, as you go down the backstretch. You should be able to reach up to
around 188 MPH before entering turns 3 - 4. When you go through turns 3 - 4
you want to be around 161 - 163 MPH through those turns because if you go
around 165 - 170 MPH you will most likely hit the wall before you exit turn 4.
------------------------------------------------------------------------------
Las Vegas
Location: Las Vegas, Nevada Front Stretch: 2,275 ft.
Distance: 1.5 miles Back Stretch: 1,572 ft.
Track Type: Speedway Website: www.lvms.com
Banking in Turns: 12* Seating Capacity:
Banking on Front Stretch: 8* Winner's Purse:
Banking on Back Stretch: 5*
Inaugral Race: 1997
Event: UAW-Damilier Crysler 400
Strategy:
---------
Like I said this is a flat 1.5 mile track that may be a bit tricky getting
good lap times at but it's knowing how to get good speed through the flat
turns. As you come out of turn 4 you want to be around 152 - 157 MPH as you
go down the frontstretch to the line. As you go down the frontstretch you
should be able to reach around 189 MPH before heading into turns 1 - 2. When
you get ready to go through turns 1 - 2 you want to slow down to around 152 -
157 MPH to get onto the backstretch. As you get on the backstretch get by
the wall as you go towards turns 3 - 4. You should be able to reach around
183 MPH before you head into turns 3 - 4 but when you brake to go through
turns 3 - 4 slow down to around 152 - 157 MPH going through turns 3 - 4 as
you head back onto the frontstretch heading to the line.
------------------------------------------------------------------------------
Lowe's (Charlotte)
Location: Concord, North Carolina Front Stretch: 1,952 ft.
Distance: 1.5 miles Back Stretch: 1,360 ft.
Track Type: Speedway Website: www.lowesmotorspeedway.com
Banking in Turns: 24* Seating Capacity:
Banking on Front Stretch: 5* Winner's Purse:
Inaugral Race: 1960
Events: The All-Star (better known as "The Winston")
Coca-Cola 600
UAW-GM Quality 500
Strategy:
--------
A lap at Lowe's Motor Speedway can be fast around this 1.5 mile D-shaped
oval. As you head out of turn 4 be careful that you don't let the car get
loose coming out of the turn. You want to exit turn 4 at around 156 - 160
MPH heading down the frontstretch towards the start/finish line. You may be
able to reach around 185 - 187 MPH before heading into turns 1 - 2 and as you
do brake to around 161 - 163 through turns 1 - 2 as you go onto the
backstretch. As you race down the backstretch you should be able to reach
around 185 - 188 MPH before you go through turns 3 - 4, and as you brake to
go through turns 3 - 4 slow down to around 156 - 160 MPH but like I said for
exiting turn 4 be sure not to get loose coming out of the turn because you
really don't want that to happen.
------------------------------------------------------------------------------
Martinsville
Location: Martinsville, Virginia Front Stretch: 800 ft.
Distance: .526 miles Back Stretch: 800 ft.
Track Type: Short Track Website: www.martinsvillespeedway.com
Banking in Turns: 12* Seating Capacity:
Inaugral Race: 1953 Winner's Purse:
Events: Virgina 500
Old Diminion 500
Strategy:
---------
When racing at Martinsville you don't want to wait til around the last minute
to brake but you want to brake at a certain point of the track so you can go
about getting through the turns with ease. As you come out of turn 4 you
should be around 65 - 68 MPH as you exit turn 4 onto the frontstretch to the
start/finish line. Since both stretches are only 800 ft. you won't have much
time before you will have to brake again for turns 1 - 2. Use the paint on
the walls to help you know when to brake for the entering of the turns.
For example where it has NASCAR Racing Cup Series ends to start braking for
turns 1 - 2. Before you start to brake you should be able to reach around
121 MPH and once you get to the end of where it has NASCAR Racing Cup series
to brake for turns 1 - 2 to around 62 - 65 MPH through turns 1 - 2.
As you exit off of turn 2 going down the backstretch, but you'll have to do
like you done on the front stretch. The only problem is that you'll have to
use a different paint on the wall as a marker to slow down for turns 3 - 4.
Just like on the frontstretch you should be able to reach around 118 - 121
MPH, before going into turns 3 - 4. Look for part of the concrete wall in
black and use the end of that as a marker to slow down for turns 3 - 4. Like
in turns 1 - 2 slow down to around 62 - 65 MPH but should be able to gain a
bit of speed as you exit out of turn 4 down the frontstretch again.
------------------------------------------------------------------------------
Michigan
Location: Brooklyn, Michigan Front Stretch: 3,600 ft.
Distance: 2.0 miles Back Stretch: 2,242 ft.
Track Type: Speedway Website: www.mispeedway.com
Banking in Turns: 18* Seating Capacity:
Banking on Front Stretch: 12* Winner's Purse:
Banking on Back Stretch: 5*
Inaugral Race: 1969
Events: Sirius Satellite Radio 400
Pepsi 400
**Motor City 400**
Strategy:
---------
Michigan International Speedway isn't a hard track to get the hang of because
with the 18* in the turns it can produce some exciting and/or fast laps at
this 2.0 mile track. As you race out of turn 4 you want to be around 168 -
173 MPH as you head onto the frontstretch to the start/finish line. Before
heading into turns 1 - 2 you should be able to reach around 201 MPH but as
you get ready into head into turns 1 - 2 you want to slow down to around
175 - 177 MPH through turns 1 - 2 going onto the backstretch. When you head
down the backstretch sling up near the wall but before you enter turns 3 - 4
you should reach around 197 MPH before heading into turns 3 - 4. As you go
through turns 3 - 4 slow down to around 168 - 172 MPH going through turns 3 -
4 as you head back to the start/finish line.
------------------------------------------------------------------------------
New Hampshire
Location: Loudon, New Hampshire Front Stretch: 1,500 ft.
Distance: 1.058 miles Back Stretch: 1,500 ft.
Track Type: Speedway Website: www.nhis.com
Banking in Turns: 12* Seating Capacity:
Banking on Straights: 2* Winner's Purse:
Inaugral Race: 1993
Events: New England 300
New Hampshire 300
Strategy:
---------
New Hampshire is a track that is similar to Martinsville but the only thing
that makes this track different from Martinsville is that this track is paved
while Martinsville is paved with concrete. With the relatively long
straights at this track you don't want to get a blown engine before entering
the turns because nobody likes getting a blown engine that can result in a
DNF. As you come out of turn 4 you want to be around 106 - 109 as you come
out of turn 4 onto the frontstretch to the line. Before you head into turns
1 - 2 you should be able to reach around 150 MPH before heading through turns
1 - 2. As you slow down to take turns 1 - 2 you want to slow down to around
95 - 102 MPH but the 95 - 99 MPH from turn 1 to turn 2 but get back on the
gas around the middle to exit of turn 2. Now you are going down the
backstretch which you want to slide up by the wall going down the backstretch
heading to turns 3 - 4. Just like the frontstretch you should be able to
reach around 147 - 150 MPH before heading into turns 3 - 4. As you approach
turns 3 - 4 you want to slow down to around 95 - 102 MPH but you'll want to
do the same as mentioned on how to take turns 1 - 2 as you go through the
turns back onto the frontstretch onto the frontstretch again.
------------------------------------------------------------------------------
North Carolina
Location: Rockingham, North Carolina Front Stretch: 1,300 ft.
Distance: 1.018 miles Back Stretch: 1,367 ft.
Track Type: Short Track Website: www.northcarolinaspeedway.com
Banking in Turns 1&2: 22* Seating Capacity:
Banking in Turns 3&4: 25* Winner's Purse:
Banking on Straights: 8*
Inaugral Race:
Events: Subway 400
Pop Secret Microwave Popcorn 400
Strategy:
---------
Since this track is a little tricky particularly that you can get around this
track fast except that you'll have to be careful getting out of the turns
such as turn 2. As you race out of turn 4 you want to be around 136 - 140
MPH heading onto the frontstretch towards the line. Before slowing down for
turns 1 - 2 you should be able to reach around 168 MPH before entering turns
1 - 2. As you brake to go through turns 1 - 2 you want to slow down to around
128 - 135 MPH as you reach the backstretch up by the wall. As you go down
the backstretch you will reach a speed of around 165 MPH before heading into
turns 3 - 4. As you get ready to brake to enter turns 3 - 4 you want to slow
down to around 128 - 135 MPH as you go through the turns as you head back
onto the fronstretch towards the line.
------------------------------------------------------------------------------
Phoenix
Location: Avondale, Arizona Front Stretch: 1,179 ft.
Distance: 1.0 miles Back Stretch: 1,551 ft.
Track Type: Short Track Website: www.phoenixintlspeedway.com
Banking in Turns 1&2: 11* Seating Capacity:
Banking in Turns 3&4: 9* Winner's Purse:
Banking on Straights: 0*
Inaugral Race: 1988
Event: Checker Auto Parts 500k
Strategy:
---------
Since this track is a little tricky particularly that you can get around this
track fast except that you'll have to be careful getting out of the turns
such as turn 2. As you race out of turn 4 you want to be around 125 - 128
MPH heading onto the frontstretch towards the line. Before slowing down for
turns 1 - 2 you should be able to reach around 159 MPH before entering turns
1 - 2. As you brake to go through turns 1 - 2 you want to slow down to around
108 - 120 MPH as you reach the backstretch up by the wall. As you go down
the backstretch you will reach a speed of around 163 MPH before heading into
turns 3 - 4. As you get ready to brake to enter turns 3 - 4 you want to slow
down to around 120 - 126 MPH as you go through the turns as you head back
onto the fronstretch towards the line.
------------------------------------------------------------------------------
Phoenix Infield Course
Location:
Distance:
Track Type: Road Course
Banking in Turns
Inaugral Race:
Strategy:
------------------------------------------------------------------------------
Pocono
Location: Long Pond, Pennsylvania Banking on Straights: 1*
Distance: 2.5 Miles Front Stretch: 3,740 ft.
Track Type: Super Speedway Back Stretch: 3,055 ft.
Banking in Turn 1: 14* Website: www.poconoraceway.com
Banking in Turn 2: 8* Seating Capacity:
Banking in Turn 3: 6* Winner's Purse:
Inagural Race: 1974
Events: Pocono 500
Pennsylvania 500
Strategy:
---------
Racing at this 2.5 mile triangular track may require a bit of speed but you
have to be sure to slow down good enough through the turns to be real good at
this particular track. As you come out of turn 3 you want to be around 150 -
152 MPH as you exit turn 3 onto the frontstretch. The frontstretch you can
gain a lot of speed if you have a good car setup for Pocono to reach a good
amount of speed before entering turn 1. Before entering turn 1 you will reach
around 199 MPH but you may start to brake at the 2 or 1 marker to get through
turn 1. You want to try to slow down to around 148 - 152 MPH through turn 1
as you go onto the second stretch as you approach turn 2 "Tunnel Turn".
Your speed should reach around 192 but I wouldn't try to get up that far
because it may be a bit too fast but when you go through turn 2 "Tunnel Turn"
you want to slow down to around 145 - 148 MPH to get through turn 2. Now
you'll go down the third stretch which is the shortest stretch on this track,
you will reach around 179 MPH before heading through turn 3 at this unique
track. As you go through turn 3 you want to be around 146 - 148 MPH going
through turn 3 back on your way to the frontstretch.
------------------------------------------------------------------------------
Pocono Infield Course
Location: Long Pond, Pennsyvania Webstie: N/A
Distance: Seating Capacity:
Track Type: Road Course Winner's Purse:
Banking in Turns:
Inaugral Race:
Strategy:
------------------------------------------------------------------------------
Richmond
Location: Richmond, Virginia Front Stretch: 1,290 ft.
Distance: .750 miles Back Stretch: 860 ft.
Track Type: Short Track Website: www.richmondracewaycomplex.com
Banking in Turns: 14* Seating Capacity:
Banking on Front Stretch: 8* Winner's Purse:
Banking on Back Stretch: 2*
Inaugral Race: 1953
Events: Pontiac Excitement 400
Chevy Monte Carlo 400
**Richmond 400**
Strategy:
---------
Richmond International Raceway is a fast short track that can be a fun place
to race at besides Bristol Motor Speedway. As you race off of turn 4 you
should exit turn 4 at around 105 - 108 MPH heading down the frontstretch
heading towards the line. You may have to brake around a 100 ft. before
heading into turns 1 - 2. Before heading into turns 1 - 2 you will reach
around 146 MPH before you head through turns 1 - 2. As you slow down to go
through turns 1 - 2 you want to slow down to around 98 - 106 MPH as you go
through turns 1 - 2, then onto the backstretch sliding as close to the wall
as possible. As you head down the backstretch you should be able to reach
around 142 MPH before heading into turns 3 - 4. You want to brake around a
100 ft. before the yellow line at the beginning of turn 3 to around 98 - 106
MPH as you head back to the line for a lap around RIR.
------------------------------------------------------------------------------
Talladega
Location: Talladega, Alabama Front Stretch: 4,300 ft.
Distance: 2.66 miles Back Stretch: 4,000 ft.
Track Type: Superspeedway Website: www.talladegasuperspeedway.com
Banking in Turns 1&2: 33* Seating Capacity:
Banking on Front Stretch: 18* Winner's Purse:
Banking on Back Stretch: 2*
Inaugral Race: 1969
Events: Aaron's 499
**Alabama 400**
EA Sports 500
Strategy:
---------
Talladega Superspeedway was built to be the fastest, most competitive
racetrack on the NASCAR curcuit. This can be a fast track to get around and
let's get to on how to get around this 2.66 mile racetrack. As you come out
of turn 4 you want to be around 188MPH as you head through the tri-oval and
to the start/finish line. Before you head into turns 1 - 2 you should be
around 195MPH before heading in to turns 1 - 2. As you race through turns 1 -
2 you want to be around 191 - 194MPH. When you exit out of turn 2 you want to
drift up towards the wall heading down the backstretch. Before you enter
turns 3 - 4 you should be able to reach around 197MPH before heading in turns
3 - 4. When you race through turns 3 - 4 you want to be around 192 - 196MPH
while racing through turns 3 - 4, then head through the frontstretch and the
tri-oval then finally cross the start/finish line. That's how you get around
Talladega Superspeedway.
------------------------------------------------------------------------------
Talladega Infield Course
Location: Talladega, Alabama Website: N/A
Distance: Seating Capacity:
Track Type: Road Course Winner's Purse:
Banking in Turns:
Inagural Race:
Event:
Strategy:
------------------------------------------------------------------------------
Texas
Location: Fort Worth, Texas Banking on Straights: 5*
Distance: 1.5 miles Front Stretch: 2,250 ft.
Track Type: Speedway Back Stretch: 1,330 ft.
Banking in Turns 1&2: 24* Website: www.texasmotorspeedway.com
Banking in Turns 3&4: 8* Seating capacity:
Inaugral Race: 1997 Winner's Purse:
Event: Samsung Radioshack 400
Strategy:
---------
Racing at the Texas Motor Speedway can be quite fast to race at, but you
don't want to carry too much speed through the turns unless you want to hit
the wall. As you come out of Turn 4 you want to be around 169 MPH, as you
head towards the start/finish line. You will reach around 187 MPH before
heading into Turn 1, but when you go through turns 1 - 2 at around 167 - 168
MPH through the turns. As you exit out of turn 2 you should be able to reach
to around 184 MPH before entering Turn 3. When you approach Turns 3 - 4,
you want to do the same as you did in Turns 1 - 2 but you may want to slow
down a bit to around 166 - 168 MPH as you go through turns 3 - 4. As you
exit turn 4 you want to be smooth on the exit of the turn as you head to the
start/finish line.
------------------------------------------------------------------------------
Texas Infield Course
Location: Fort Worth, Texas Website: N/A
Distance: Seating Capacity:
Track Type: Road Course Winner's Purse:
Banking in Turns:
Inaugral Race:
Event:
Strategy:
------------------------------------------------------------------------------
Tiburon**
Location: Orlando, Florida Banking on Straights:
Distance: 3.0 Miles Website: N/A
Track Type: Superspeedway Seating Capacity:
Banking in Turns 1&2:
Banking in Turns 3&4:
Inaugral Race: 2002
Event: Tiburon 500
Strategy:
------------------------------------------------------------------------------
Watkins Glen
Location: Watkins Glen, New York Seating Capacity:
Distance: 2.454 miles Winner's Purse:
Track Type: Road Course
Website: www.theglen.com
Inaugral Race: 1948
Event: Sirius Satellite Radio @ The Glen
Strategy:
---------
Racing at Watkins Glen can be fun to race at because it isn't anything like
Infineon Raceway where there's like a turn almost every time after you make
one. As you come out of turn 11, you want to be around 95 - 109 MPH as you
go onto the frontstretch to the start/finish line. To be able to brake good
enough for turn 1 start to brake just a few feet before you see the
markers [3 2 1]. As you get ready for turn 1 you'll be able to reach to
around 163 MPH, and then you'll have to slow down to around 70 - 75 MPH to
take on turn 1. After you have made it through turn 1, then you'll have to
get ready for turn 2 with turn 3 not long after that. When you get ready to
go through turn 2 slow down to around 124 - 126 MPH going through turn 2,
but with turn 3 slow down to around 120 - 123 MPH [don't be suprised if you
have to slow down a bit more]. Then you have to get through turn 4 at around
140 - 145 by the exit out of turn 4 going down one of two stretches, on this
2.454 mile road course.
Now you have to get ready for the "Inner Loop" where turns 5, 6, 7, 8 are
located. There will be markers in preparation to slow down for this "Inner
Loop" starting with 600 [representing 600 ft.]. Start slowing down just a bit
before the marker to around 79 - 82 MPH to take turns 5 - 6 with turns 7 - 8
not long after 5 - 6. You want to try to go through turns 7 - 8 at around
89 - 92 MPH before entering turn 9. To get through turn 9 good, keep your
speed around 102 MPH and when you exit turn 9 get on the brake to around 108
MPH on the exit on the second stretch of this road course. You should be
able to reach around 165 MPH before entering turn 10, but when you get ready
for turn 10 start to slow down between the end of concrete wall and the 300
ft. marker. When you do slow down to around 90 - 94 MPH going through turn
10 and onto a small stretch before turn 11. As you get ready for turn 11
slow down to around 95 - 109 MPH through turn 11 to go to the start/finish
line again.
**Strategies based on car set-up used for that track**
---NOTE: Stratgies may be different for when playing in Career Mode
and some tracks may have more than the 1 or 2 events
depending on the track. Infield Courses and Tiburon
track NOT AVAILABLE in Career Mode---
II. 2002 Race Winners
---------------------
EVENT TRACK POLE SITTER RACE WINNER(s)
Bud Shootout* Daytona Kurt Busch Tony Stewart
Gatorade Twin 125s* Daytona N/A Jeff Gordon/
Jimmie Johnson**
Daytona 500 Daytona Jimmie Johnson** Ward Burton
Subway 400 N. Carolina Ricky Craven Matt Kenseth
UAW-Damilier Crysler 400 Las Vegas Todd Bodine Sterling Marlin
MBNA America 500 Atlanta Bill Elliott Tony Stewart
Carolina Dodge Dealers 400 Darlington Ricky Craven Sterling Marlin
Food City 500 Bristol Jeff Gordon Kurt Busch
Samsung/Radioshack 500 Texas Bill Elliott Matt Kenseth
Virginia 500 Martinsville Jeff Gordon Bobby Labonte
Aaron's 499 Talladega Jimmie Johnson** Dale Earnhardt
Jr.
NAPA Auto Parts 500 California Ryan Newman** Jimmie Johnson**
Pontiac Excitement 400 Richmond Ward Burton Tony Stewart
The Winston Open* Lowe's Jeremy Mayfield Jeremy Mayfield
No-Bull Sprint* Lowe's N/A Ryan Newman**
The Winston* Lowe's Matt Kenseth Ryan Newman**
Coca-Cola Racing Family 600 Lowe's Jimmie Johnson** Mark Martin
MBNA Platinum 400 Dover Downs Matt Kenseth Jimmie Johnson**
Pocono 500 Pocono Sterling Marlin Dale Jarrett
Sirius Satellite Radio 400 Michigan Dale Jarrett Matt Kenseth
Dode/Savemart 350 Infineon Tony Stewart Ricky Rudd
Pepsi 400 Daytona Kevin Harvick Michael Waltrip
Tropicana 400 Chicagoland Ryan Newman** Kevin Harvick
New England 300 New Hampshire Bill Elliott Ward Burton
Pennsylvaina 500 Pocono Bill Elliott Bill Elliott
Brickyard 400 Indinapolis Tony Stewart Bill Elliott
Sirius Satellite @ The Glen Watkins Glen Ricky Rudd Tony Stewart
Pepsi 400 Michigan Dale Earnhardt Jr. Dale Jarrett
Sharpie 500 Bristol Jeff Gordon Jeff Gordon
Mountain Dew/Southern 500 Darlington Sterling Marlin Jeff Gordon
Chevy Monte Carlo 400 Richmond Jimmie Johnson** Matt Kenseth
New Hampshire 300 New Hampshire Ryan Newman** Ryan Newman**
MBNA All-American Heroes 400 Dover Downs Rusty Wallace Jimmie Johnson**
Protection One 400 Kansas Dale Earnhardt Jr. Jeff Gordon
EA SPORTS 500 Talladega Jimmie Johnson** Dale Earnhardt
Jr.
UAW-GM Quality 500 Lowe's Tony Stewart Jamie McMurray
Old Dominion 500 Martinsville Ryan Newman** Kurt Busch
NAPA 500 Atlanta Tony Stewart Kurt Busch
Pop Secret 500 N. Carolina Ryan Newman** Johnny Benson
Checker Auto Parts 500k Phoenix Ryan Newman** Matt Kenseth
Ford 400 Homestead Kurt Busch Kurt Busch
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~-
| CONGRATULATIONS TO |
| TONY STEWART |
| 2002 WINSTON CUP CHAMPION |
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~-
~-~-~-~-~-~-~-~-~-~-~-~~
| * = Non-Point Race |
| ** = 2002 Rookie |
| * *= 2nd or 3rd Event |
~-~-~-~-~-~-~-~-~-~-~-~~
==============================================================================
7. Drivers
==============================================================================
I. Winston Cup Drivers
------------------------
John Andretti
Car Owner: Richard Petty
Team: Petty Enterprises
Hometown:
Car #: 43
Car Type: Dodge
Car Model: Intrepid
Sponsor: Cheerios
Rookie Year: 1994
Alternate Skins:
Career Stats
Championships: 0
Starts: 298
Poles: 4
Wins: 2
Top 5's: 13
Top 10's: 36
-----------------------------------------------------------------------------
Casey Atwood
Car Owner: Jim Smith
Team: Ultra Motorsports
Hometown:
Car #: 7
Car Type: Dodge
Car Make: Intrepid
Sponsor: Sirius Satellite Radio
Rookie Year: 2001
Alternate Skins:
Career Stats
Championships: 0
Starts: 73
Poles: 1
Wins: 0
Top 5's: 1
Top 10's: 4
-----------------------------------------------------------------------------
Johnny Benson **1996 Rookie of the Year**
Car Owner:
Team:
Hometown:
Car #: 10
Car Make: Pontiac
Car Model: Gran Prix
Sponsor: Valvoline
Rookie Year: 1996
Alternate Skins:
Career Stats
Championships: 0
Starts: 228
Poles: 2
Wins: 1
Top 5's: 16
Top 10's: 54
-----------------------------------------------------------------------------
Todd Bodine
Car Owner:
Team:
Hometown: Chemung, New York
Car #: 26
Car Type: Ford
Car Model: Taurus
Sponsor: Discover
Rookie Year:
Alternate Skins: None
Career Stats
Championships: 0
Starts: 169
Poles: 5
Wins: 0
Top 5's: 7
Top 10's: 20
-----------------------------------------------------------------------------
Jeff Burton **1994 Rookie of the Year**
Car Owner: Jack Roush
Team: Roush Racing
Hometown: South Boston, Virginia
Car #: 99
Car Type: Ford
Car Model: Taurus
Sponsor: Citgo
Rookie Year: 1994
Alternate Skins:
Career Stats
Championships: 0
Starts: 295
Poles: 2
Wins: 17
Top 5's: 86
Top 10's: 133
-----------------------------------------------------------------------------
Ward Burton
Car Owner: Bill Davis
Team: Bill Davis Racing
Hometown: South Boston, Virginia
Car #: 22
Car Type: Dodge
Car Model: Intrepid
Sponsor: Caterpillar
Rookie Year: 1994
Alternate Skins:
Career Stats
Championships: 0
Starts: 286
Poles: 7
Wins: 5
Top 5's: 24
Top 10's: 75
-----------------------------------------------------------------------------
Kurt Busch
Car Owner: Jack Roush
Team: Roush Racing
Hometown: Las Vegas, Nevada
Car #: 97
Car Type: Ford
Car Model: Tarus
Sponsor: Rubbermaid
Rookie Year: 2001
Alternate Skins:
Career Stats
Championships: 0
Starts: 78
Poles: 2
Wins: 4
Top 5's: 15
Top 10's: 26
-----------------------------------------------------------------------------
Ricky Craven
Car Owner: Cal Wells III
Team: PPI Motorsports
Hometown: Bangor, Maine
Car #: 32
Car Type: Ford
Car Model: Taurus
Sponsor: TIDE
Rookie Year: 1995
Alternate Skins:
Career Stats
Championships: 0
Starts: 216
Poles: 6
Wins: 1
Top 5's: 14
Top 10's: 33
-----------------------------------------------------------------------------
Dale Earnhardt Jr.
Car Owner: Teresa Earnhardt
Team: Dale Earnhardt Inc.
Hometown:
Car #: 8
Car Type: Chevrolet
Car Model: Monte Carlo
Sponsor: Dale Earnhardt Jr.*
Rookie Year: 2000
Alternate Skins:
Career Stats
Championships: 0
Starts: 111
Poles: 6
Wins: 7
Top 5's: 23
Top 10's: 46
-----------------------------------------------------------------------------
Bill Elliott **1988 Winston Cup Champion**
Car Owner: Ray Evernham
Team: Evernham Motorsports
Hometown: Dawsonville, Georgia
Car #: 9
Car Make: Dodge
Car Model: Intrepid
Sponsor: Dodge
Rookie Year: 1976
Alternate Skins:
Career Stats
Championships: 1
Stats: 695
Poles: 55
Wins: 43
Top 5's: 166
Top 10's: 307
-----------------------------------------------------------------------------
Jeff Gordon **4-Time Winston Cup Champion**
Car Owner: Rick Hendrick **1993 Rookie of the Year**
Team: Hendrick Motorsports
Hometown: Pittsboro, Indiana
Car #: 24
Car Type: Chevrolet
Car Model: Monte Carlo
Sponsor: DuPont
Rookie Year: 1993
Alternate Skins
Career Stats
Championships: 4 ('95, '97 - '98, 2001)
Starts: 329
Poles: 42
Wins: 61
Top 5's: 160
Top 10's: 210
-----------------------------------------------------------------------------
Robby Gordon
Car Owner: Richard Childress
Team: Childress Racing
Hometown: Cerritos, California
Car #: 31
Car Type: Chevrolet
Car Model: Monte Carlo
Sponsor: Cingular Wireless
Rookie Year: 1997
Alternate Skins
Career Stats
Championships: 0
Starts: 98
Poles: 1
Wins: 1
Top 5's: 5
Top 10's: 11
-----------------------------------------------------------------------------
Jeff Green
Car Owner: Richard Childress
Team: Childress Racing
Hometown: Owensboro, Kentucky
Car #: 30
Car Type: Chevrolet
Car Model: Monte Carlo
Sponsor: America On-Line
Rookie Year: 1997
Alternate Skins:
Career Stats
Championships: 0
Starts: 94
Poles: 1
Wins: 0
Top 5's: 5
Top 10's: 9
-----------------------------------------------------------------------------
Bobby Hamilton
Car Owner: Andy Petree
Team: Petree Racing
Hometown: Nashville, Tennessee
Car #: 55
Car Type: Chevrolet
Car Model: Monte Carlo
Sponsor: Schnieder Electric (Square-D)
Rookie Year: 1991
Alternite Skins:
Career Stats
Championships: 0
Starts: 368
Poles: 5
Wins: 4
Top 5's: 20
Top 10's: 67
-----------------------------------------------------------------------------
Kevin Harvick **2001 Rookie of the Year**
Car Owner: Richard Childress
Team: Childress Racing
Hometown: Bakersfield, California
Car #: 29
Car Type: Chevrolet
Car Model: Monte Carlo
Sponsor: GM Goodwrench Service Plus
Rookie Year: 2001
Alternate Skins:
Career Stats
Championships: 0
Starts: 70
Poles: 1
Wins: 3
Top 5's: 11
Top 10's: 24
-----------------------------------------------------------------------------
Dale Jarrett **1999 Winston Cup Champion**
Car Owner: Robert Yates
Team: Robert Yates Racing
Hometown: Hickory, North Carolina
Car #: 88
Car Type: Ford
Car Model: Taurus
Sponsor: UPS
Rookie Year: 1987
Alternate Skins:
Career Stats
Champioships: 1
Starts: 495
Poles: 15
Wins: 30
Top 5's: 151
Top 10's: 228
-----------------------------------------------------------------------------
Jimmie Johnson
Car Owner: Rick Hendrick
Team: Hendrick Motorsports
Hometown: El Cajon, California
Car #: 48
Car Type: Chevrolet
Car Model: Monte Carlo
Sponsor: LOWE'S Home Improvement
Rookie Year: 2002
Alternate Skins:
Career Stats
Championships: 0
Starts: 39
Poles: 4
Wins: 3
Top 5's: 6
Top 10's: 21
-----------------------------------------------------------------------------
Frank Kimmel
Car Owner: Larry Clement
Team: Tri-State Motorsports
Hometown: Jefferson, Indiana
Car #: 46
Car Type: Ford
Car Model: Taurus
Sponsor: Advanced Auto Parts/Pork
Rookie Year: 2002
Alternate Skins: none
Career Stats
Championships: 0
Starts: 7
Poles: 0
Wins: 0
Top 5's: 0
Top 10's: 0
-----------------------------------------------------------------------------
Matt Kenseth **2000 Rookie of the Year**
Car Owner: Jack Roush
Team: Roush Racing
Hometown: Cambridge, Winsconsin
Car #: 17
Car Type: Ford
Car Model: Taurus
Sponsor: DeWalt
Rookie Year: 2000
Alternate Skins:
Career Stats
Championships: 0
Starts: 112
Poles: 1
Wins: 6
Top 5's: 20
Top 10's: 41
-----------------------------------------------------------------------------
Bobby Labonte **2000 Winston Cup Champion**
Car Owner: Joe Gibbs
Team: Gibbs Racing
Hometown: Corpus Christi, Texas
Car #: 18
Car Type: Pontiac
Car Model: Gran Prix
Sponsor: Interstate Batteries
Rookie Year: 1993
Alternate Skins:
Career Stats
Championships: 1
Starts: 330
Poles: 21
Wins: 19
Top 5's: 89
Top 10's: 149
-----------------------------------------------------------------------------
Terry Labonte **2-Time Winston Cup Champion**
Car Owner: Rick Hendrick
Team: Hendrick Motorsports
Hometown: Corpus Christi, Texas
Car #: 5
Car Type: Chevrolet
Car Model: Monte Carlo
Sponsor: Kellogg's (Tony the Tiger)
Rookie Year: 1979
Alternate Skins:
Career Stats
Championships: 2 ('84, '96)
Starts: 745
Poles: 26
Wins: 21
Top 5's: 177
Top 10's: 344
-----------------------------------------------------------------------------
Sterling Marlin **1983 Rookie of the Year**
Car Owner: Chip Ganassi
Team: Ganassi Racing
Hometown: Columbia, Tennessee
Car #: 40
Car Type: Dodge
Car Make: Intrepid
Sponsor: Sterling Marlin*
Rookie Year: 1983
Alternate Skins:
Career Stats
Championships: 0
Starts: 568
Poles: 11
Wins: 10
Top 5's: 79
Top 10's: 192
-----------------------------------------------------------------------------
Mark Martin
Car Owner: Jack Roush
Team: Roush Racing
Hometown: Batesville, Arizona
Car #: 6
Car Type: Ford
Car Model: Taurus
Sponsor: Pfizer
Rookie Year: 1982
Alternate Skins:
Career Stats
Championships: 0
Starts: 530
Poles: 41
Wins: 33
Top 5's: 200
Top 10's: 315
-----------------------------------------------------------------------------
Jeremy Mayfield
Car Owner: Ray Evernham
Team: Evernham Motorsports
Hometown: Owensboro, Kentucky
Car #: 19
Car Type: Dodge
Car Model: Intrepid
Sponsor: Dodge
Rookie Year: 1994
Alternate Skins:
Career Stats
Championships: 0
Starts: 273
Poles: 6
Wins: 3
Top 5's: 35
Top 10's: 62
-----------------------------------------------------------------------------
Ryan Newman **2002 Rookie of the Year**
Car Owner: Roger Penske
Team: Penske Motorsports
Hometown: South Bend, Indiana
Car #: 12
Car Type: Ford
Car Make: Taurus
Sponsor: ALLTEL
Rookie Year: 2002
Alternate Skins:
Career Stats
Championships: 0
Starts: 65
Poles: 7
Wins: 1
Top 5's: 16
Top 10's: 24
-----------------------------------------------------------------------------
Jerry Nadeau
Car Owner: Rick Hendrick
Team: Hendrick Motorsports
Hometown: Danbury, Connecticut
Car #: 25
Car Type: Chevrolet
Car Model: Monte Carlo
Sponsor: UAW/Delphi
Rookie Year:
Alternate Skins:
Career Stats
Championships: 0
Starts: 167
Poles: 1
Wins: 1
Top 5's: 8
Top 10's: 18
-----------------------------------------------------------------------------
Steve Park
Car Owner: Teresa Earnhardt
Team: Dale Earnhardt Inc.
Hometown: East Northport, New York
Car #: 1
Car Type: Chevrolet
Car Model: Monte Carlo
Sponsor: PENNZOIL
Rookie Year: 1998
Alternate Skins:
Career Stats
Championships: 0
Starts: 146
Poles: 4
Wins: 2
Top 5's: 11
Top 10's: 34
-----------------------------------------------------------------------------
Kyle Petty
Car Owner: Patti Petty
Team: Petty Enterprises
Hometown: Randleman, North Carolina
Car #: 45
Car Type: Dodge
Car Make: Intrepid
Sponsor: Sprint
Rookie Year: 1980
Alternate Skins:
Career Stats
Championships: 0
Starts: 645
Poles: 8
Wins: 8
Top 5's: 51
Top 10's: 168
-----------------------------------------------------------------------------
Shawna Robinson
Car Owner: Beth Ann Morgenthau
Team: BAM Racing
Hometown: Des Moines, Iowa
Car #: 49
Car Type: Dodge
Car Model: Intrepid
Sponsor: BAM Racing
Rookie Year: 2002
Alternate Skins:
Career Stats
Championships: 0
Starts: 7
Poles: 0
Wins: 0
Top 5's: 0
Top 10's: 0
-----------------------------------------------------------------------------
Ricky Rudd
Car Owner: Robert Yates
Team: Robert Yates Racing
Hometown: Chesapeake, Virginia
Car #: 28
Car Type: Ford
Car Model: Taurus
Sponsor: Havoline
Rookie Year: 1975
Alternate Skins:
Career Stats
Champioships: 0
Starts: 767
Poles: 28
Wins: 23
Top 5's: 187
Top 10's: 356
-----------------------------------------------------------------------------
Ken Schrader
Car Owner:
Team:
Hometown: Fenton, Montana
Car #: 36
Car Type: Pontiac
Car Model: Gran Prix
Sponsor: M&M's
Rookie Year: 1985
Alternate Skins:
Career Stats
Championships: 0
Starts: 564
Poles: 23
Wins: 4
Top 5's: 64
Top 10's: 176
-----------------------------------------------------------------------------
Elliott Sadler
Car Owner: Wood Brothers
Team: Wood Brothers Racing
Hometown: Emporia, Virginia
Car #: 21
Car Type: Ford
Car Model: Taurus
Sponsor: Motorcraft
Rookie Year: 1999
Alternate Skins:
Career Stats
Championships: 0
Starts: 141
Poles: 1
Wins: 1
Top 5's: 4
Top 10's: 9
-----------------------------------------------------------------------------
Mike Skinner **1997 Rookie of the Year**
Car Owner: Morgan McClure
Team: McClure Racing
Hometown: Ontario, Canada
Car #: 4
Car Type: Chevrolet
Car Model: Monte Carlo
Sponsor: KODAK Film
Rookie Year: 1997
Alternate Skins:
Career Stats:
Championships: 0
Starts: 209
Poles: 5
Wins: 0
Top 5's: 10
Top 10's: 39
-----------------------------------------------------------------------------
Jimmy Spencer
Car Owner: Chip Ganassi
Team: Ganassi Racing
Hometown: Berwick, Pennsylvania
Car #: 41
Car Type: Dodge
Car Make: Intrepid
Sponsor: TARGET
Rookie Year:
Alternate Skins:
Career Stats
Championships: 0
Starts: 404
Poles: 3
Wins: 2
Top 5's: 27
Top 10's: 76
-----------------------------------------------------------------------------
Tony Stewart **2002 Winston Cup Champion**
Car Owner: Joe Gibbs **1999 Rookie of the Year**
Team: Gibbs Racing
Hometown: Columbus, Indiana
Car #: 20
Car Type: Pontiac
Car Model: Gran Prix
Sponsor: HOME DEPOT
Rookie Year: 1999
Alternate Skins:
Career Stats
Championships: 1
Starts: 140
Poles: 6
Wins: 15
Top 5's: 54
Top 10's: 87
-----------------------------------------------------------------------------
Rusty Wallace **1989 Winston Cup Champion**
Car Owner: Roger Penske **1984 Rookie of the Year**
Team: Penske Motorsports
Hometown: St. Louis, Missouri
Car #: 2
Car Type: Ford
Car Model: Taurus
Sponsor: Team Rusty*
Rookie Year: 1984
Alternate Skins
Career Stats
Championships: 1
Starts: 598
Poles: 36
Wins: 54
Top 5's: 189
Top 10's: 309
-----------------------------------------------------------------------------
Michael Waltrip
Car Owner: Teresa Earnhardt
Team: Dale Earnhardt, INC.
Hometown: Owensboro, Kentucky
Car #: 15
Car Type: Chevrolet
Car Model: Monte Carlo
Sponsor: NAPA
Rookie Year: 1986
Alternate Skins:
Career Stats
Championships: 0
Starts: 534
Poles: 2
Wins: 2
Top 5's: 25
Top 10's: 95
===============================================
| LEGEND |
|-----------------------------------------------|
| * : Acutal Sponsor is Drug/Alcohol related |
| ** : 2002 Rookie |
===============================================
**STATS AS OF NOVEMBER 17, 2002**
--STATS SHALL BE UPDATED AS SOON AS I CAN--
II. LEGEND Drivers
----------------------
Bobby Allison **1983 Winston Cup Champion**
Car Owner: N/A
Team: N/A
Hometown: Hueytwon, Alabama
Car #: 22
Sponsor: Piper Papers
Car Type: Dodge
Car Model: Intrepid
Rookie Year:
Year Retired: 1988
Alternate Skins: none
Career Stats
Championships: 1
Starts: 718
Poles: 58
Wins: 85
Top 5's: 336
Top 10's: 446
-----------------------------------------------------------------------------
Dale Earnhardt **7-Time Winston Cup Champion**
Car Owner: Richard Childress **1979 Rookie of the Year**
Team: Richard Childress Racing
Hometown: Kannapolis, North Carolina
Car #: 3
Sponsor: GM Goodwrench Service Plus
Car Type: Chevrolet
Car Model: Monte Carlo
Rookie Year: 1979
Year Retired: 2001 (died in 2001 Daytona 500)
Alternate Skins: 1998 Paint Scheme (ran in 1998 Daytona 500)
Career Stats
Championships: 7 ('80, '86 - '87, '90 - '91, '93 - '94)
Starts: 676
Poles: 22
Wins: 76
Top 5's: 281
Top 10's: 428
-----------------------------------------------------------------------------
Junior Johnson
Car Owner: N/A
Team: N/A
Hometown: Ronda, North Carolina
Car #: 3
Car Type: Chevrolet
Car Model: Monte Carlo
Sponsor:
Rookie Year: 1956
Year Retired: 1966
Alternate Skins: none
Career Stats
Championships: 0
Starts: 313
Poles: 47
Wins: 50
Top 5's: 121
Top 10's: 148
-----------------------------------------------------------------------------
Tiny Lund
Car Owner: N/A
Team: N/A
Hometown: Cross, South Carolina
Car #:
Car Type:
Car Model:
Sponsor:
Rookie Year: 1956
Year Retired: 1975
Alternate Skins: none
Career Stats
Championships: 0
Starts: 303
Poles: 6
Wins: 5
Top 5's: 54
Top 10's: 119
-----------------------------------------------------------------------------
Elmo Langley
Car Owner: N/A
Team: N/A
Hometown: Landover, Maryland
Car #:
Car Type:
Car Model:
Sponsor:
Rookie Year: 1954
Year Retired: 1981
Alternate Skins: none
Career Stats
Championships: 0
Starts: 536
Poles: 1
Wins: 2
Top 5's: 63
Top 10's: 193
-----------------------------------------------------------------------------
Alan Kulwicki **1992 Winston Cup Champion**
Car Owner: Alan Kulwicki **1986 Rookie of the Year**
Team: Kulwicki Racing
Hometown: Greenfield, Winconsin
Car #: 7
Car Type: Ford
Car Model: Taurus
Sponsor: Alan Kulwicki
Rookie Year: 1986
Year Retired: 1993 (died on April 1, 1993 due to a plane crash)
Alternate Skins: none
Career Stats
Championships: 1
Starts: 207
Poles: 24
Wins: 5
Top 5's: 38
Top 10's: 75
-----------------------------------------------------------------------------
Benny Parsons **1973 Winston Cup Champion**
Car Owner: N/A
Team: N/A
Hometown: Ellerbe, North Carolina
Car #: NBC
Car Type: Pontiac
Car Model: Gran Prix
Sponsor: NBC
Rookie Year: 1970
Year Retired: 1988
Alternate Skins: (#50) TNT
Career Stats
Championships: 1
Starts: 526
Poles: 20
Wins: 21
Top 5's: 199
Top 10's: 283
-----------------------------------------------------------------------------
Richard Petty **7-Time Winston Cup Champion**
Car Owner: Richard Petty **1959 Rookie of the Year**
Team: Petty Enterprises
Hometown: Randleman, North Carolina
Car #: 43
Car Type: Dodge
Car Model: Intrepid
Sponsor: STP
Rookie Year: 1959
Year Retired: 1992
Alternate Skin: Richard Petty Driving Experience
Career Stats
Championships: 7
Starts: 1184
Poles: 126
Wins: 200
Top 5's: 555
Top 10's: 712
-----------------------------------------------------------------------------
Cale Yarborough **3-Time Winston Cup Champion**
Car Owner: N/A
Team: N/A
Hometwon: Timmonsville, South Carolina
Car #: 28
Car Type: Ford
Car Model: Taurus
Sponsor: Cale Yarborough
Rookie Year: 1962
Year Retired: 1988
Alternate Skins: none
Career Stats
Championships: 3 ('76 - '78)
Starts: 559
Poles: 70
Wins: 83
Top 5's: 255
Top 10's: 318
III. Busch Drivers
--------------------
----[COMING SOON]---
**STATS BASED AFTER 2002 NASCAR BUSCH SEASON**
IV. Fantasy Drivers
---------------------
----[COMING SOON]---
==============================================================================
8. Lightning Challenges
==============================================================================
The challenges featured in NASCAR Thunder 2003 actually happened to the
drivers during the past few years. Here you'll find the name of the
challenge and a strategy on how to pass the challenge:
------------------
Daytona 900?
------------------
Driver: Michael Waltrip
Track: Daytona Int'l Speedway
Difficulty: ROOKIE
Info:
Strategy:
------------------------------------------------------------------------------
-------------
Wrecord
-------------
Driver: Jeremy Mayfield
Track: Richmond Int'l Raceway
Difficulty: ROOKIE
Info:
Strategy:
------------------------------------------------------------------------------
-------------------
The Daytona 5
-------------------
Driver: Ward Burton
Track: Daytona Int'l Speedway
Difficulty: ROOKIE
Info:
Strategy:
------------------------------------------------------------------------------
--------------------
2-Fer at 'Dega
--------------------
Driver: Bobby Hamilton
Track: Talladega Superspeedway
Difficulty: ROOKIE
Info:
Strategy:
------------------------------------------------------------------------------
---------------
LAP IT UP
---------------
Driver: John Andretti
Track: Martinsville Int'l Raceway
Difficulty: VETERAN
Info:
Strategy:
------------------------------------------------------------------------------
---------------------
PAY AT THE PUMP
---------------------
Driver: Jerry Nadeau
Track: Atlanta Motor Speedway
Difficulty:
Info:
Strategy:
------------------------------------------------------------------------------
------------------
DEW IT AGAIN
------------------
Driver: Ward Burton
Track: Darlington Raceway
Difficulty: VETERAN
Info:
Strategy:
------------------------------------------------------------------------------
------------------------
OWNING THE TITLE**
------------------------
Driver: Richard Petty
Track: Talladega Superspeedway
Difficutly: VETERAN
Info:
Strategy:
------------------------------------------------------------------------------
-------------
FREEDOM
-------------
Driver:
Track: Homestead-Miami Raceway
Difficulty: LEGEND
Info:
Strategy:
------------------------------------------------------------------------------
----------------------
FREEDOM, PART II
----------------------
Driver:
Track: Homestead-Miami Raceway
Difficulty: LEGEND
Info:
Strategy:
------------------------------------------------------------------------------
-------------------
STAR STRUDDED
-------------------
Driver: Terry Labonte
Track: Lowe's Motor Speedway
Difficulty: LEGEND
Info:
Strategy:
---[MORE COMING SOON]---
===============================================
| LEGEND |
|-----------------------------------------------|
| ** : 31st Lightning Challenge |
===============================================
==============================================================================
9. Car Set-ups
==============================================================================
Here is a list of car setups for the 23 winston Cup tracks including the
Infield Road Courses at some of the tracks. You'll might even find one for
the Daytona Beach Course, that NASCAR raced at from 1948 - 1958 [before they
started racing at Daytona Int'l Speedway]. These car set-ups for the regular
tracks can be used in Quick Race, Season Mode, and Career Mode:
I. Regular Courses
------------------
-------------
Atlanta
-------------
Tire Pressure: 15
Fender Flare: 73
Rear Spoiler: 50*
Front Suspension: 100%
Rear Suspension: 100%
Sway Bar: 1
Wedge: 3.5 Turns
Gear Preset: 7
-------------
Bristol
-------------
Tire Pressure: 15
Fender Flare: 75
Rear Spoiler: 75*
Front Suspension: 100%
Rear Suspension: 100%
Sway Bar: 5/8
Wedge: 3.0 Turns
Gear Preset: 3
----------------
California
----------------
Tire Pressure: 15
Fender Flare: 73.5
Rear Spoiler: 75*
Front Suspension: 90%
Rear Suspension: 90%
Sway Bar: 1
Wedge: 2.5 Turns
Gear Preset: 7
-----------------
Chicagoland
-----------------
Tire Pressure: 15
Fender Flare: 74.5
Rear Spoiler: 65*
Front Suspension: 40%
Rear Suspension: 40%
Sway Bar: 1
Wedge: 2.0 Turns
Gear Preset: 6
----------------
Darlington
----------------
Tire Pressure: 15
Fender Flare: 75
Rear Spoiler: 65*
Front Suspension: 90%
Rear Suspension: 90%
Sway Bar: 3/4
Wedge: 3.0 Turns
Gear Preset: 5
-------------
Daytona
-------------
Tire Pressure: 30 psi
Fender Flare: N/A
Rear Spoiler: N/A
Front Suspension: 100%
Rear Suspension: 100%
Sway Bar: 1 1/4
Wedge: 4.0 Turns
Gear Preset: 4
Gear 1 --- Stock
Gear 2 --- Stock
Gear 3 --- Stock
Gear 4 --- 0.98
Rear --- 3.70
-----------------------
DAYTONA BEACH (!)
-----------------------
Tire Pressure: 25 psi
Fender Flare: 75.5
Rear Spoiler: 55*
Front Suspension: 71%
Rear Suspension: 48%
Sway Bar: 1/2
Wedge: 1.0 Turns
Gear Preset: 6
Gear 1 --- Stock
Gear 2 --- Stock
Gear 3 --- Stock
Gear 4 --- 1.07
-----------------
Dover Downs
-----------------
Tire Pressure: 15
Fender Flare: 73.5
Rear Spoiler: 75*
Front Suspension: 100%
Rear Suspension: 100%
Sway Bar: 1
Wedge: 3.0 Turns
Gear Preset: 5
---------------------
Homestead-Miami
---------------------
Tire Pressure: 15
Fender Flare: 75
Rear Spoiler: 65*
Front Suspension: 100%
Rear Suspension: 100%
Sway Bar: 1
Wedge: 3.0 Turns
Gear Preset: 5
------------------
Indianapolis
------------------
Tire Pressure: 15
Fender Flare: 74
Rear Spoiler: 55*
Front Suspension: 90%
Rear Suspension: 90%
Sway Bar: 7/8
Wedge: 2.5 Turns
Gear Preset: 7
--------------
Infineon
--------------
Tire Pressure: 15
Fender Flare: 75
Rear Spoiler: 75*
Front Suspension: 60%
Rear Suspension: 100%
Sway Bar: 1 1/4
Wedge: 0.0 Turns
Gear Preset: 3
------------
Kansas
------------
Tire Pressure: 15
Fender Flare: 74
Rear Spoiler: 60*
Front Suspension: 100%
Rear Suspension: 100%
Sway Bar: 1
Wedge: 2.0 Turns
Gear Preset: 6
---------------
Las Vegas
---------------
Tire Pressure: 15
Fender Flare: 74
Rear Spoiler: 75*
Front Suspension: 80%
Rear Suspension: 80%
Sway Bar: 1
Wedge: 3.0 Turns
Gear Preset: 5
------------
Lowe's
------------
Tire Pressure: 24 psi
Fender Flare: 73
Rear Spoiler: 60*
Front Suspension: 40%
Rear Suspension: 53%
Sway Bar: 1/8
Wedge: 0.0 Turns
Gear Preset: 6
------------------
Martinsville
------------------
Tire Pressure: 15
Fender Flare: 74
Rear Spoiler: 65*
Front Suspension: 60%
Rear Suspension: 100%
Sway Bar: 1/2
Wedge: 2.5 Turns
Gear Preset: 1
--------------
Michigan
--------------
Tire Pressure: 15
Fender Flare: 73
Rear Spoiler: 55*
Front Suspension: 90%
Rear Suspension: 90%
Sway Bar: 1
Wedge: 3.0 Turns
Gear Preset: 7
-------------------
New Hampshire
-------------------
Tire Pressure: 18
Fender Flare: 74
Rear Spoiler: 70*
Front Suspension: 45%
Rear Suspension: 50%
Sway Bar: 3/8
Wedge: 1.0 Turns
Gear Preset: 3
Gear 1 --- Stock
Gear 2 --- Stock
Gear 3 --- Stock
Gear 4 --- 1.37
Rear End --- Stock
--------------------
North Carolina
--------------------
Tire Pressure: 15
Fender Flare: 75
Rear Spoiler: 75*
Front Suspension: 80%
Rear Suspension: 80%
Sway Bar: 1/2
Wedge: 3.0 Turns
Gear Preset: 5
-------------
Phoenix
-------------
Tire Pressure: 15 psi
Fender Flare: 73 1/2
Rear Spoiler: 70*
Front Suspension: 40%
Rear Suspension: 50%
Sway Bar: 1/2
Wedge: 1.0 Turns
Gear Preset: 4
------------
Pocono
------------
Tire Pressure: 15
Fender Flare: 73
Rear Spoiler: 55*
Front Suspension: 80%
Rear Suspension: 100%
Sway Bar: 7/8
Wedge: 2.5 Turns
Gear Preset: 7
--------------
Richmond
--------------
Tire Pressure: 19 psi
Fender Flare: 75
Rear Spoiler: 60*
Front Suspension: 55%
Rear Suspension: 45%
Sway Bar: 1/2
Wedge: 0.0 Turns
Gear Preset: 3
Gear 1 --- Stock
Gear 2 --- Stock
Gear 3 --- Stock
Gear 4 --- 1.37
Rear --- Stock
---------------
Talladega
---------------
Tire Pressure: 30 psi
Fender Flare: N/A
Rear Spoiler: N/A
Front Suspension: 100%
Rear Suspension: 100%
Sway Bar: 1 1/4
Wedge: 4.0 Turns
Gear Preset: 4
Gear 1 --- Stock
Gear 2 --- Stock
Gear 3 --- Stock
Gear 4 --- 0.98
Rear --- 3.70
-----------
Texas
-----------
Tire Pressure: 15
Fender Flare: 73
Rear Spoiler: 55*
Front Suspension: 80%
Rear Suspension: 100%
Sway Bar: 1
Wedge: 3.0 Turns
Gear Preset: 7
---------------
Tiburon**
---------------
Tire Pressure:
Fender Flare:
Rear Spoiler:
Front Suspension:
Rear Suspension:
Sway Bar:
Wedge:
Gear Preset:
------------------
watkins Glen
------------------
Tire Pressure: 15
Fender Flare: 75
Rear Spoiler: 60*
Front Suspension: 60%
Rear Suspension: 100%
Sway Bar: 1 1/4
Wedge: 0.0 Turns
Gear Preset: 5
II. Infield Courses
-------------------
----------------------------
Daytona Infield Course
----------------------------
Tire Pressure: 21
Fender Flare: 73.5
Rear Spoiler: 64
Front Suspension: 26%
Rear Suspension: 67%
Sway Bar: 3/8
Wedge: -0.5 Turns
Gear Preset:
------------------------------------
Homestead-Miami Infield Course
------------------------------------
Tire Pressure: 15 psi
Fender Flare: 75
Rear Spoiler: 61*
Front Suspension: 45%
Rear Suspension: 70%
Sway Bar: 5/8
Wedge: -0.5 Turns
Gear Preset: 4
----------------------------
Phoenix Infield Course
----------------------------
Tire Pressure: 15 psi
Fender Flare: 73.5
Rear Spoiler: 71*
Front Suspension: 25%
Rear Suspension: 79%
Sway Bar: 5/8
Wedge: 0.0 Turns
Gear Preset: Custom
Gear 1 --- 3.60
Gear 2 --- 2.20
Gear 3 --- 1.60
Gear 4 --- 1.15
Rear End --- 3.60
---------------------------
Pocono Infield Course
---------------------------
Tire Pressure: 18 psi
Fender Flare: 73.5
Rear Spoiler: 49*
Front Suspension: 30%
Rear Suspension: 74%
Sway Bar: 3/4
Wedge: -0.5 Turns
Gear Preset: Custom
Gear 1 --- 3.60
Gear 2 --- 2.15
Gear 3 --- 1.60
Gear 4 --- 1.12
Rear End --- 3.55
------------------------------
Talladega Infield Course
------------------------------
Tire Pressure: 20 psi
Fender Flare: 73.5
Rear Spoiler: 60*
Front Suspension: 60%
Rear Suspension: 85%
Sway Bar: 3/4
Wedge: -1.0 Turns
Gear Preset: 6
--------------------------
Texas Infield Course
--------------------------
Tire Pressure: 22 psi
Fender Flare: 75.5
Rear Spoiler: 57*
Front Suspension: 35%
Rear Suspension: 66%
Sway Bar: 7/8
Wedge: -0.5 Turns
Gear Preset: Custom
Gear 1 --- 3.60
Gear 2 --- 2.20
Gear 3 --- 1.70
Gear 4 --- 1.16
Rear End --- 3.55
=======================================
| LEGEND |
|---------------------------------------|
| Gear---Stock leave it alone |
| (!)---Historical Track |
| **---Fantasy Track |
| *---Degrees |
=======================================
---NOTE: The Daytona Beach and Tiburon tracks are only available
in Quick Race as well as the Infield Road Courses at some
tracks. Another small note is that two or three car-setups
may cause the engine to blow (especially at New Hampshire
Int'l Raceway). Plus if you use the Daytona and Talladega
set-ups in Career Mode with a very great engine with
high numbers (ex: condtion--100 power--97) WILL RESULT
in a blown engine.---
==============================================================================
10. Thunder Plates
==============================================================================
--------
PAGE 1
--------
ATLANTA QUALIFY BRISTOL QUALIFY CALIFORNIA QUALIFY
CHICAGO QUALFIY DARLINGTON QUALIFY DAYTONA QUALIFY
DOVER QUALIFY HOMESTEAD QUALIFY INDIANAPOLIS QUALIFY
--------
PAGE 2
--------
INFINEON QUALIFY KANSAS QUALIFY LAS VEGAS QUALIFY
LOWE'S QUALIFY MARTINSVILLES QUALIFY MICHIGAN QUALIFY
NEW HAMPSHIRE QUALIFY PHOENIX QUALIFY POCONO QUALIFY
--------
PAGE 3
--------
NORTH CAROLINA QUALIFY RICHMOND QUALIFY TALLADEGA QUALIFY
TEXAS QUALIFY WATKINS GLEN QUALIFY ATLANTA NIGHT
CALIFORNIA NIGHT CHICAGOLAND NIGHT DARLINGTON NIGHT
-------
Page 4
--------
DAYTONA INFIELD DOVER NIGHT HOMESTEAD INFIELD
RICHMOND DAY KANSAS NIGHT LAS VEGAS NIGHT
MARTINSVILLE NIGHT MICHIGAN NIGHT NORTH CAROLINA NIGHT
-------
Page 5
-------
PHOENIX INFIELD POCONO INFIELD INFINEON NIGHT
TALLADEGA NIGHT TEXAS INFIELD TIBURON SPEEDWAY
WATKINS GLEN NIGHT SHOOTOUT ALL-STAR
-------
Page 6
-------
GREG BIFFLE JEFF PURVIS SHANE HALL
JAMIE McMURRAY MIKE McLAUGHLIN MICHAEL WALTRIP
KASEY KAHNE SCOTT WIMMER JAY SAUTER
-------
Page 7
-------
JAMES FINCH DALE EANHARDT JR. JEFF BURTON
CHAD CHAFFIN TIM SAUTER COY GIBBS
RON HOARNDAY KEVIN HARVICK DAN PARDUS
-------
Page 8
-------
BRIAN VICKERS ASHTON LEWIS JR. JOHNNY SAUTER
DALE EARNHARDT RICHARD PETTY BENNY PARSONS
BOBBY ALLISON JUNIOR JOHNSON TINY LUND
-------
Page 9
-------
ALAN KULWICKI ELMO LANGLEY CALE YARBOROUGH
KITT PAINT ------------ FANTASY DRIVERS
43 HONEY NUT 43 CHEX 43 CHEERIOS
--------
Page 10
--------
43 HAMBURGER HELPER 43 HONEY NUT 43 POP SECRET
10 OPENING DAY 10 MAX LIFE 10 ZEREX
10 EAGLE ONE 10 VALVOLINE 10 EAGLE ONE
--------
Page 11
--------
10 MAX LIFE 99 BASS MASTER 99 CITGO
22 WILDLIFE 22 BULLDOZER 97 SHARPIE
97 LITTLE TIKES 97 SHARPIE 9 DODGE
--------
Page 12
--------
24 DUPONT 200th 24 PEPSI 24 PEPSI 4th of JULY
24 DUPONT 24 LOONEY 31 REVERSE OUT
30 AOL 30 LOONEY 55 SQUARE D
--------
Page 13
--------
55 LIGHTNING 55 LOONEY 29 NOW SELL TIRES
29 GOODWRENCH 29 LOONEY 29 AOL
88 UPS 88 FLAMES 48 LOWE'S
--------
Page 14
--------
17 MILLION DOLLAR 17 DEWALT 18 INTERSTATE BATTERIES
18 JURASSIC PARK 3 18 ALL-STAR GAME 18 HULK
18 NASCAR RACERS 18 MBNA 18 SMALL SOLDIERS
--------
Page 15
--------
18 COCA COLA BEAR 5 KELLOGG'S 5 MINI WHEATS
5 LOONEY 6 MARK MARTIN 19 MOUNTAIN DEW
25 UAW-GM DELPHI 45 SPRINT 45 CHARITY RIDE
--------
Page 16
--------
28 NEED FOR SPEED 21 MOTORCRAFT 36 PINK
36 AQUA 36 PURPLE 36 4th of JULY
36 HALLOWEEN 36 PEDIGREE 36 COMBOS
--------
Page 17
--------
36 M&M's 36 4th of JULY 36 HALLOWEEN
20 HOME DEPOT 20 JURASSIC PARK 3 20 CHARLIE BROWN
20 HABITAT FOR HUMANITY 20 COCA COLA BEAR 2 HARLEY DAVIDSON
--------
Page 18
--------
15 NAPA ALL PRO GOODYEAR
OUTBACK STEAKHOUSE PRESTONE CAR QUEST
WING FUNNEL WAVE
--------
Page 19
--------
SCORPION SWOOSH SPIKES
POINTER MIXED-UP CHAMPION 1x
CHAMPION 5x CHAMPION 8x 31st CHALLENGE
==============================================================================
11. Season Mode
==============================================================================
Season mode is like Career Mode but the only thing that makes season mode much
different from Career Mode is that you don't have to worry about hiring pit
crew or having to repair or build engines nor chasis. This is basically like
Quick Race but you can take part in a series of races to see if you can make
a run for the NASCAR Winston Championship. Also you can choose what driver
you want to race as for this mode such as: Kevin Harvick, Terry Labonte,
Rusty Wallace, Cale Yarborough, Mike McLaughlin, or the car you created in
the Create-A-Car option.
In Season Mode you have 20 years to win as many championships or win races
as you choose the settings just like in Career Mode like (12, 24, or 36 per
season) and the difficulty of the AI (Rookie, Veteren, Legend).
==============================================================================
12. Career Mode
==============================================================================
------------------------------------
I. Introduction to Career Mode
------------------------------------
Career Mode in NASCAR Thunder 2003 you will have 20 years to try to accomplish
a goal of 8 championships. As you progress through each year you may/may not
be able to unlock Thunder Plates when you win championships (ex. 1st
Championship, 5th Championship, 8th Championship, and possibly others).
-------------------------------------
II. Getting your Career started
-------------------------------------
Starting off in Career
----------------------
First you'll have to create-a-car but you WILL have to fill out the following
information:
First Name
Last Name
Birthday
-Month
-Day
-Year
Race Team (example: Roush Racing)
After you fill out the information the next step in create-a-car for Career
Mode is to make a paint scheme that you would like to run throughout your
Rookie Year, you can always later change the paint scheme later in the
year. Of course you'll also have to pick out what number out of the numbers
available, as well as deciding if you want the decals anywhere from none -
complete.
Crew
----
Secondly, you'll have to sign on your pitcrew. The pitcrew consists of the
following crew members:
Crew Chief
Gasman
Rear Tire Changer
Front Tire Changer
Rear Tire Carrier
Front Tire Carrier
Spottor
Catchcan Man
Jackman
The best way of deciding who you want to be on your pitcrew is by how their
experience is with each of their fields. They might be able to give you
real good pit-stops and possibly get you back out on the track to get you
your first win in your first year. If not just keep on trying until you do
but here's a tip: If the crew goes quite sometime unhappy you can fire them
and hire replacements for them.
Sponsors
--------
Third, you'll have to sign on sponsors for extra support and earn more money
to be able to put money towards things such as R&D. Here is the kind of
sponsors that you'll need to sign on for each section of the car:
----[COMING SOON]---
ENGINES
-------
----[COMING SOON]---
CHASIS
------
----[COMING SOON]---
==============================================================================
13. Codes/Secrets
==============================================================================
There are a few codes/secrets in NASCAR Thunder 2003 for the PlayStation2
and do work with the Nintendo GameCube as well as for the Microsoft X-Box:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|Tiburon Track - There are two ways of unlocking the Tiburon track. They |
| are 1) Beat one of the Lightning Challenges or 2) have a |
| 2003 EA Sports game (ie. NCAA Football 2003) |
|----------------------------------------------------------------------------|
|Dale Earnhardt - To be able to get Dale Earnhardt in the game you must go |
| to Create-A-Car option. Enter Dale in first name slot |
| and Earnhardt in the last name slot |
|----------------------------------------------------------------------------|
|Fantasy Drivers - To be able to have the Fantasy Drivers do the same |
| thing as you did for Dale Earnhardt but this time enter |
| EXTRA as a first name and DRIVERS as the last name |
|----------------------------------------------------------------------------|
|Infield Road Courses/Night Tracks - To be able to get a infield road |
| course or night version of the track |
| you must win a race on either VETEREN |
| or LEGEND difficulty |
|----------------------------------------------------------------------------|
|Other Paint Schemes - To be able to get a driver's paint scheme you must |
| do a race under VETEREN or LEGEND difficulty. You |
| can only do a certain event with a driver once after |
| that do a race at the other event to be able to do |
| it twice at the track. Alternately go to Create-A-Car|
| then enter Albert as a first name and Ternate as a |
| name. |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
==============================================================================
14. New FEATURES
==============================================================================
In NASCAR Thunder 2003, EA Sports has added a few new features in this year's
version of NASCAR Thunder. Here is a list of things that EA Sports has
featured in NASCAR Thunder 2003:
Victory Lane Celebration
------------------------
Whenever you win a race you'll be able to celebrate in the Victory Circle
aka Winner's Circle with your pit crew.
Pit Crew Mistakes
-----------------
Another feature that EA has decided to put into this year's version of NASCAR
Thunder was the Pit Crew mistakes. At certain points when you make a pitstop
during a race there may be a possibility that one of the members of the pit
crew may make a mistake.
Burnouts/Victory Lap
--------------------
This is the same as Victory Lane Celebration (whenever you win a race) but
when you win, the moment you see the stats of the Top-10 finishers you'll be
prompted to press Start to enter Celebration. From there you'll be able to
do burnouts or do a victory lap, or anything you can think of.
Lightning Challenges
--------------------
This feature in NASCAR Thunder 2003 allows you to live some NASCAR's Greatest
moments that occured in the past few years, such as Terry Labonte's second
"Winston" win at the Lowe's Motor Speedway, or Elliot Sadler's win at the 2001
Food City 500 where he started 38th and went on to win the race. The
challenges may be of an event where a driver had a chance to win a race but
didn't but you can use take the chance to take them to victory lane.
Thunder License
---------------
In this feature you can learn the layout of the 23 Winston Cup tracks on the
schedule. All you have to do is choose a track that you want to see what you
can do but before you can go to a track you must choose a driver as your
"Coach". Once you do so then you'll be able to go to the track but before
you start you'll hear Richard Petty give you some background about that
particular track. The moment you press start Richard "The King" Petty will
tell how to get around the track and the moment that one lap is done through
that's when the LICENSE begins. You have 3 levels that you will have to go
through but after you get the time to beat that level an assist will be
disabled.
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15. Credits/Legal Notice
==============================================================================
Here I would like to give credit to anyone who might or might’ve not have
helped me in making this FAQ/Guide for NASCAR Thunder 2003:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|Me - For writing a FAQ for NASCAR Thunder 2003 on the Sony PlayStation2 |
|-------------------------------------------------------------------------|
|tpmaniac - for posting car set-ups in which I used some of them in this |
| FAQ |
|-------------------------------------------------------------------------|
|geko - *same as for tpmaniac* |
|-------------------------------------------------------------------------|
|Bruce Badgley - for e-mailing me the set-ups for the infield courses |
|-------------------------------------------------------------------------|
|NASCAR.com - for a listing of pole winners, and race winners of the |
| 2002 season as well as for stats from the 2002 season |
|-------------------------------------------------------------------------|
|Dark Phenomenon - for the ASCII art |
|-------------------------------------------------------------------------|
|racing-reference.com - for stats on the NASCAR drivers |
|-------------------------------------------------------------------------|
|CJayC - for posting my FAQ for NASCAR Thunder 2003 on Game FAQs |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This document is copyrighted ©2003 - 2004 Stephen "Warhawk" Harris. Any site
wishing to host this Walkthrough will have to e-mail me in advance to ask
permission. If you post it and then e-mail me about it, I will have to ask
you to remove it from the site. Plus please don't try anything stupid with
this
guide because if any author finds out about someone doing something with their
work it is considered "copyright infringement" and is HIGHLY ILLEGAL. So,
if you want to host it please come to me first and ask politely, then I'll
think it over. Just one more thing, if you try to take this guide to sell it
I wouldn't tempt it because you'll never know if I have this registered
through the Copyright Office in Washington, DC.
==============================================================================
16. Thank You
==============================================================================
THANK YOU FOR READING THIS RACING GUIDE FOR NASCAR THUNDER 2003 BY STEPHEN
"WARHAWK" HARRIS. PLEASE IF YOU HAVE ANY COMMENTS, QUESTIONS, OR COMPLIMENTS
PLESE CONTACT ME WITH THEM AND ONCE AGAIN THANKS FOR READING. I'LL BE SURE TO
TRY TO ANSWER TO ALL E-MAILS AND YOU CAN BE SURE THAT I MAY DO ONE FOR NASCAR
THUNDER 2004 WHEN IT COMES OUT IN SEPTEMBER. I HAVE PLANS OF WRITING MORE
GUIDES FOR SOME GREAT GAMES AND BE SURE TO BE ON THE LOOK OUT FOR NEW GUIDES
BY WARHAWK AS I PLAN OF WRITING GUIDES FOR A WHILE.
---Any facts used in this guide relating to tracks, drivers, and/or
anything else are owned by their respective owners---
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END OF DOCUMENT. -Copyright 2003 - 2004 Stephen "Warhawk" Harris