_____ _ ____ _ ____
|_ _| |__ ___ / ___|(_)_ __ ___ ___ |___ \
| | | '_ \ / _ \ \___ \| | '_ ` _ \/ __| __) | _____
| | | | | | __/ ___) | | | | | | \__ \ / __/ |_____|
|_| |_| |_|\___| |____/|_|_| |_| |_|___/ |_____|
____
/ ___| ___ __ _ ___ ___ _ __ ___
\___ \ / _ \/ _` / __|/ _ \| '_ \/ __|
___) | __/ (_| \__ \ (_) | | | \__ \
|____/ \___|\__,_|___/\___/|_| |_|___/
Author: Warfreak
Version: 1.4
Date Started: 1/5/07
------------------------------------------------------------------------------
Table of Contents
[1] Introduction, Read it Punk
[1.01] Introduction
[1.02] Version History
[1.03] Riverblossom Hills
[2] The Seasons, The Name of the Game
[2.01] The Concept
[2.02] Summer
[2.03] Autumn
[2.04] winter
[2.05] Spring
[3] The Careers, There are 5 + 1 of them
[3.01] Gamer
[3.02] Education
[3.03] Law
[3.04] Journalism
[3.05] Music
[3.06] Adventurer
[3.07] Job Analysis
[3.08] Update from Uni
[3.09] Teen Gamer
[3.10] Teen Education
[3.11] Teen Law
[3.12] Teen Journalism
[3.13] Teen Music
[3.14] Teen Adventurer
[3.15] Teen Job Analysis
[4] Career Rewards, Pay for your Work
[4.01] Books First for Learning: A Bookshelf of Education
[4.02] The Rock Hammer
[4.03] The Gootentaugen Award for Excellence in Journalism
[4.04] "I Object" Litigator Podium
[4.05] Golden Skull of Jumbok IV
[4.06] Tribal Flame a la Coconut Pinball
[5] Chance Cards, Russian Roulette Style
[5.01] Gamer
[5.02] Education
[5.03] Law
[5.04] Journalism
[5.05] Music
[5.06] Adventurer
[5.07] Teen Gamer
[5.08] Teen Education
[5.09] Teen Law
[5.10] Teen Journalism
[5.11] Teen Music
[5.12] Teen Adventurer
[6] Food and Drink, Lifeblood of SimCity's Economy
[6.01] Bass with Squash
[6.02] Blackened Catfish
[6.03] Stuffed Rainbow Trout
[6.04] Stuffed Golden Trout
[6.05] Apple Juice
[6.06] Beauty Cocktail
[6.07] Eggplant Juice
[6.08] Lemonade
[6.09] Orange Juice
[6.10] Orangeaid
[6.11] Pepper Punch
[6.12] Pureed Boot
[6.13] Strawberry Juice
[6.14] Strawberry Lemonade
[6.15] Tomato Juice
[6.16] Vegetable Cocktail
[7] Fishing, Overrated says Fluffy the Cat
[7.01] Starters
[7.02] Bait
[7.03] Percentages
[7.04] Catch
[8] Growing Produce, 100% Organic
[8.01] Starters
[8.02] Bronze
[8.03] Silver
[8.04] Gold
[8.05] Greenhouse
[8.06] Trees
[8.07] When to Grow
[8.08] Harvested
[9] PlantSims, Tax Reduction in SimCity Tax Claims
[9.01] PlantSim 101
[9.02] Mutation
[9.03] The Effects
[9.04] The Pros and Cons
[9.05] Cure
[10] Aspirations, Up in the Sky
[10.01] Weathernaught 57X
[11] Gardening Club, Not too Exclusive
[11.01] What is it?
[11.02] Joining
[11.03] Point Scoring
[11.04] Rewards
[11.05] The Wishing Well
[12] Composting, Do the Right Thing
[12.01] Composting
[12.02] Things to Shove In
[13] The Weather and the Temperature, Now With 50% More Accurate Forecasts
[13.01] The Weather
[13.02] Temperature
[13.03] Weather Forecasts
[14] Shopping, Open for Business Only
[14.01] Selling Food
[15] Leftovers, Not Ditched
[15.01] Leftovers
[16] Gift Giving, Merry Christmas
[16.01] Gifts
[A] Contact Information
[B] Webmaster Information
[C] Credits
[D] Sites FAQ is on
[E] Copyright
------------------------------------------------------------------------------
[1.01] Introduction
"Bristling winter cold, crisp fall mornings, rainy spring afternoons, and hot
summer nights are now all a part of your neighbourhoods! Bundle your Sims up
in warm outerwear clothing or have them drink a cool, refreshing beverage to
ward off the heat. Now that the weather is changing, you never know what
quite to expect!
Send your Sims outdoors, grow fruit and vegetables in a new garden, spend the
afternoon in the pool, or heave a snowball at your neighbour! There's plenty
to do in the great outdoors!
Welcome to Seasons!"
Welcome to my, what it seems to be lucky 13th guide. This is about the game
The Sims 2 expansion pack, Seasons. It seems that EA has split Unleashed into
two, one is Pets and the Other is Seasons. It seems that FAQing is the rage at
the moment. As of writing this, I have 5 guides in progress.
------------------------------------------------------------------------------
[1.02] Version History
Version 0.0 [1/5/07]
The second time I've used this version number. This is basically the version
with the template on it.
Version 0.0a [2/5/07]
Adjusted Template
Version 0.1 [10/5/07]
Finally, an actual, proper start.
Version 0.2 [20/5/07]
Another update.
Version 0.3 [27/5/07]
Update, nuff said.
Version 0.4 [15/9/07]
Updated the Education Career and the Job Analysis there. Might seperate that
into another In-Depth Guide. Update bits on the seasons itself, another job
reward and the templete for the guide is complete. The topics are final for
now.
Version 0.5 [16/9/07]
Chapter 7 is updated with some more info, Chapter 8 is complete. Chapter 4 is
fully complete. Chapter 10 is now complete as well.
Version 0.6 [17/9/07]
Chapter 11 is now complete. Chapter 12 complete. Finally, Chapter 13 is also
complete.
Version 0.7 [11/12/07]
Chapter 14 done.
Version 0.8 [13/12/07]
Chapter 15 and 16 are complete.
Version 0.9 [15/1/08]
Chapter 8 updated.
Version 1.0 [20/1/08]
Chapter 3 is complete. Only the remaining chance cards remain to be finished.
Version 1.1 [31/1/08]
Doing the Chance Cards.
Version 1.2 [14/2/08]
Only 3 More Career Chances cards to do.
Version 1.3 [15/2/08]
One more set of Chance cards to do, next update should be the last and this
will finally complete, in my eyes anyway.
Version 1.4 [16/2/08]
The final version. All is complete, so read till your hearts content!
------------------------------------------------------------------------------
[1.03] Riverblossom Hills
A new neighbourhood has opened out for you to muck around. The new neighbour-
hood, in addition to Pleasantview, Strangetown and Veronaville is Riverblossom
Hills. Of course, you can just pack everyone up and send them to your own
custom neighbourhood, like me.
"Many Sims have relocated to the quiet, comfortable countryside, in the hopes
that life and family can firmly plant their roots in the middle of nowhere.
Fresh crops aren’t the only thing growing in the farming community of
Riverblossom Hills – love is in the air and many a relationship is on the
verge of blossoming. Unfortunately, problems are bound to sprout in a town
this small. Things are looking up, but hearts can always turn cold with the
onset of winter."
------------------------------------------------------------------------------
[2.01] The Concept
Seasons is the main point of having Seasons. Let me rephrase. The 4 seasons of
the year is the main point of The Sims 2 : Seasons. Every single neighbourhood
can have a season and what kind of Sim game would you be playing if you don't
get to control what season you get to muck around with. There are reasons to
mess around with seasons. Think of how you can change the view of the
neighbourhood of you get to change the season around. You like snow? Well you
can have it. And also, each season has its advantages and its disadvantages.
Season will change over time and you have to adjust to each one do that you
don't get left behind. After all, since when was winter summer? This can lead
to some warm weather in winter and cold weather in summer. Anything is
possible, anything.
------------------------------------------------------------------------------
[2.02] Summer
The first of the seasons. In this season, the sun shines for your Sims, and
by shine, replace with burns. In the season of scorching heat, you don't want
to be caught outside when it is burning. Because of the great activities that
you can do in summer, like muck around in the pool for hours on end, not only
do the body points become automatically acquired, but it is a great time for
you to catch up with friends.
In Summer, you get an extra relationship boost to all positive interactions
towards people living outside your family. It is nice to have a nice boost to
keep up to date with friends, especially if you have many friends, thank you
Open for Business. Also, it is Summer so be aware that you will heat up faster
in the sun and exercising. Your temperature will reach the red far faster
rather than other seasons, so you might need to drink some fresh juice to calm
you down. Also, during the night time, you can look out for fireflies. These
little critters can be collected by clicking the square they are on and by
catching them. They will be a miniature source of light that you can use but
after a while, the glow will be gone.
------------------------------------------------------------------------------
[2.03] Autumn
Autumn is the beginning of decay. Leaves start to fall and the Sun slowly
turns off the gas. It isn't too warm in this season and it prone to sudden
changes in weather. Of course, with the season of fall, the leaves will fall
of any trees that aren't related to producing food, quite quickly which will
soon turn to be a chore. Of course, you can rake up the leaves, giving access
to cleaning points by simply raking it. After that, you can simply dispose of
them, which is rather dull. Of course, you can compost them to give an extra
boost to your garden or you can burn them. Yes, BURN!!! Being the pyromaniac
that I am, I love burning them, but don't burn them near something that can
easily go up in flames, it isn't too much fun to have your house burn down to
your pyromaniac urges.
The main bonus of the season of Autumn is the boost to the rate that your Sims
learn their skills. You can witness this when you see them training their
skills and see the leaves flowing around the progress bar. This is extremely
handy, since it can nearly halve the time needed to learn a skill. This is
even more handy when you use it with some of the juices and learn the final
skill point to max out a skill.
------------------------------------------------------------------------------
[2.04] winter
Ah, the Season of Wintery Death. Winter is basically what it is, the freezing
cold. You will notice the most unique feature of Winter. The floor will
become white due to the snow. And this will be due to the weather. And since
it will, WILL, be cold in Winter, you must buy some outerwear for your Sims
to wear. This way, it will prevent them getting cold too quickly outside. Just
like Summer on the way it rapidly increased the temperature guage, Winter does
the exact opposite. Luckily, since all trees will be dormant for the winter,
you can purchase a hot chocolate maker. Just a cup of this glorious stuff will
warm your Sim up from the blue to the green.
The next thing is the snow and the chill. You will need a roof over the green
house to ensure that your plants will grow, and a roof over the head of your
own Sims. Why? Well, would you like to sleep in the snow while being tucked
in, nice and cozy, in your bed? Don't think so. Of course, it will snow and
this will make everything outside covered in snow. Of course, everything will
still work, its rather more decoration than anything else. And then there is
the opportunity to make snow angels and snowmen, if you don't have the Holiday
Pack. The look of the snowman, according to the Maxoids is depending on
whether your Sim is nice or evil. Nice will have a friendly looking snowman
while evil Sims will have a nasty looking snowman.
With the snow that will pour down in the winter season, there will be the
opportunity to have snow angels. It is literally an angel, where your Sim gets
down on the snow and spreads their limbs. The snow can be seen through when
you clikck with your cursor, however, the grass will be snow. This is why you
should invest in a greenhouse.
Another feature of the Winter Season is the penguin. This little fellow will
come along and will act as a semi-pet. You can shoo him, pet him, but can't
form a relationship with him. If you have a snowman, the penguin can go and
communicate with him, somehow. Of course, he can come along in the other
seasons and if you leave some fish for him, he'll eat it.
With the fish, along comes another point. Your pool will be heated, this is
probably why my Sims go for a dip in the pool while walking from A to B, until
I did some reconstruction. Its obviously warmer than walking if the pool is
heated. Ponds will be frozen over unless it is covered by something, meaning
that there won't be fresh fish for a season.
Of course, since there is ice, you can have ice skating. Its basically the
roller rink being run into a ice skating rink. It basically the same except
for the interactions that you can perform with friends and family. You can
try to spin and jump while working up those body points. Wow, Seasons make
body points more fun to achieve. Although your interactions with the other
Sims is rather limited, it will provide large relationship boosts to your
totals. And on the note of family, this is the best time for your Sims and
their family to get together. While friends will yield a slightly lower
amount of relationship points, it will be different for your family. This is
the time to renew and build up those family bonds.
------------------------------------------------------------------------------
[2.05] Spring
All your gardening will be back to life, with fruit tree at the sickly level.
Do not dispair, for it will be back to normal sooner or later, after the
necessary amount of pruning. This is also the time to start some planting of
crops will be in Spring. It also allows you access to your pond again, when
the weather decides to pick up again. Of course, with spring, the Season of
life, there will be some butterflies to catch. You can do it as you would do
with fireflies, you click on the square they are located on, and then catch
them. Of course, they just add to the decor of the place, but if you have Open
for Business, it looks cool to have some jars of insects on the shelves, even
if you can't sell them.
Spring is the Season for Love. All romantic interactions will yield more
relationship points and is perfect to catch up with the flames which are the
boyfriends and the girlfriends or level up with a spark that you think will
provide eternal happiness. Of course, marriage is for the life of the Sim,
since the SimCity Marriage Council does not believe in divorce. Damn old,
conservative council, though it does limit the ability of Sims to become
gold diggers.
------------------------------------------------------------------------------
[3.01] Gamer
******
*Noob*
******
Description
"You've been accepted into one of the most elite gaming circles on the net.
You need to think fast, be creative, and always up for a challenge if you
intend to win.
Job Level: 1
Carpool Arrival: 9am
Work Hours: 10am to 4pm
Salary: §123
Requirements for Level 2: None
Job Days: Sunday, Tuesday, Wednesday, Thursday, Saturday
Free Days: Monday, Friday
***************
*Button Masher*
***************
Description
"The controller naturally fits in your hand and your fingers fly over the
buttons, but you'll need to be a little more creative with your strategies if
you plan to move up."
Job Level: 2
Carpool Arrival: 8am
Work Hours: 9am to 4pm
Salary: §147
Bonus for Promotion: §294
Requirements for Level 3: 1 Creativity Point
Job Days: Sunday, Monday, Tuesday, Thursday, Friday
Free Days: Wednesday, Saturady
**************
*Trash Talker*
**************
Description
"You have a favorite server and everyone knows your name, probably because you
let them know who's best. Keep winning at the game and you'll go far."
Job Level: 3
Carpool Arrival: 2pm
Work Hours: 3pm to 9pm
Salary: §225
Bonus for Promotion: §550
Requirements for Level 4: 1 Mechanical Point
1 Logic Point
1 Creativity Point
1 Family Friend
Job Days: Sunday, Wednesday, Thursday, Friday, Saturday
Free Days: Monday, Tuesday
*************
*Gold Farmer*
*************
Description
"Having enongh gold to buy the best equipment is the reason you play the game.
However, it's one thing to have the best gear and another entirely to use it
properly."
Job Level: 4
Carpool Arrival: 8am
Work Hours: 9am to 4pm
Salary: §296
Bonus for Promotion: §592
Requirements for Level 5: 2 Mechanical Points
2 Logic Points
2 Creativity Points
2 Family Friends
Job Days: Sunday, Monday, Wednesday, Thursday, Friday
Free Days: Tuesday, Saturday
***************
*Flag Capturer*
***************
Description
"Whether it belongs to the red team or blue team, if it's a flag it'll be
captured. Rocket jumping and circle strafing demand a great deal of
mechanical skill and creativity - stay focused!"
Job Level: 5 [JOB REWARD]
Carpool Arrival: 12pm
Work Hours: 1pm to 7pm
Salary: §325
Bonus for Promotion: §650
Requirements for Level 6: 4 Mechanical Points
3 Logic Points
2 Creativity Points
3 Family Friends
Job Days: Sunday, Monday, Wednesday, Thursday, Friday
Free Days: Tuesday, Saturday
*****************
*Platform Jumper*
*****************
Description
"Few can jump quite like you, but that is what comes with the dedication.
Enjoy the pay raise and old-school gameplay, but keep those fingers nimble!"
Job Level: 6
Carpool Arrival: 1pm
Work Hours: 2pm to 8pm
Salary: §453
Bonus for Promotion: §906
Requirements for Level 7: 5 Mechanical Points
4 Logic Points
3 Mechanical Points
4 Family Friends
Job Days: Sunday, Monday, Wednesday, Friday, Saturday
Free Days: Tuesday, Thursday
***************
*Power Leveler*
***************
Description
"An expert at mindless repetition, you can gain levels faster than anybody
else, but you've got to keep your eye on the prize and avoid distraction to
stay in the game"
Job Level: 7
Carpool Arrival: 9am
Work Hours: 10am to 6pm
Salary: §763
Bonus for Promotion: §1,526
Requirements for Level 8: 6 Mechanical Points
6 Logic Points
4 Creativity Points
5 Family Friends
Job Days: Tuesday, Thursday, Friday, Saturday
Free Days: Sunday, Monday, Wednesday
***********************
*Real Time Strategizer*
***********************
Description
"Huge ditigal armies are under your control, ready to mine for gold and
capture cities at your command. Failure is not an option."
Job Level: 8
Carpool Arrival: 9am
Work Hours: 10am to 5pm
Salary: §950
Bonus for Promotion: §1,900
Requirements for Level 9: 7 Mechanical Points
7 Logic Points
6 Mechanical Points
7 Family Friends
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Sunday, Saturday
**************
*Guild Leader*
**************
Description
"Lead your guild to glory by battling through the deepest dungeons in search
of loot. You'll need to keep everybody happy while maintaining a firm hand to
become the top guild on the server."
Job Level: 9
Carpool Arrival: 1pm
Work Hours: 2pm to 9pm
Salary: §1,250
Bonus for Promotion: §2,500
Requirements for Level 10: 8 Mechanical Points
10 Logic Points
7 Creativity Points
9 Family Friends
Job Days: Sunday, Tuesday, Wednesday, Saturday
Free Days: Monday, Thursday, Friday
***************
*Game Designer*
***************
Description
"It is time for you to design the greatest game ever. Are you up to the task?
It's critical you surround yourself with the brightest and the most creative
people while honing your own creative juices!
Job Level: 10
Carpool Arrival: 9am
Work Hours: 10am to 6pm
Salary: §1,950
Bonus for Promotion: §3,900
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Sunday, Saturday
------------------------------------------------------------------------------
[3.02] Education
********************
*Playground Monitor*
********************
Description
"Before you rule the classroom, you'll have to rule the playground. Nosebleeds
and ouchies are par for the course. Enthusiasm and care will win the day."
Job Level: 1
Carpool Arrival: 7am
Work Hours: 8am to 3pm
Salary: §215
Requirements for Level 2: None
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
***************
*Teachers Aide*
***************
Description
"Teaching is a stressful job that requires a lot of grunt work, and you're
just the grunt to do it. Clean erasers and filled glue bottles will take
you right to the top."
Job Level: 2
Carpool Arrival: 7am
Work Hours: 8am to 3pm
Salary: §316
Bonus for Promotion: §632
Requirements for Level 3: 1 Charisma Point
1 Cleaning Point
1 Family Friend
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
********************
*Substitute Teacher*
********************
Description
"Writing your name in chalk and dodging spitballs with ease are two skills at
the top of your resume. Patience will determine how well you do."
Job Level: 3
Carpool Arrival: 7am
Work Hours: 8am to 3pm
Salary: §452
Bonus for Promotion: §904
Requirements for Level 4: 2 Charisma Points
2 Cleaning Points
3 Family Friends
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
***************************
*Elementary School Teacher*
***************************
Description
"From art and crafts to mathematics, you fill your students' heads with
worldly knowledge. Just make sure they don't fill their ears with glue.
Interesting job..."
Job Level: 4
Carpool Arrival: 7am
Work Hours: 8am to 3pm
Salary: §642
Bonus for Promotion: §1,284
Requirements for Level 5: 3 Charisma Points
2 Logic Points
3 Cleaning Points
5 Family Friends
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
*********************
*High School Teacher*
*********************
Description
"You're that cool teacher that all the students seem to like, but your
popularity alone won't prepare them for college. Their success is your
success, so keep them inspired."
Job Level: 5 [JOB REWARD]
Carpool Arrival: 8am
Work Hours: 9am to 3pm
Salary: §754
Bonus for Promotion: §1,508
Requirements for Level 6: 4 Cleaning Points
4 Logic Points
4 Charisma Points
7 Family Friends
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
***************************
*University Guest Lecturer*
***************************
Description
"You can condense a lifetime of study into an hour-long lecture, but that
won't mean anything if they fall asleep. You'll need to be witty and
charismatic to succeed,
Job Level: 6
Carpool Arrival: 10am
Work Hours: 11am to 5pm
Salary: §1,560
Bonus for Promotion: §3,120
Requirements for Level 7: 5 Cleaning Points
5 Charisma Points
5 Logic Points
8 Family Friends
Job Days: Monday, Wednesday, Thursday, Friday
Free Days: Tuesday, Saturday, Sunday
***********************
*High School Principal*
***********************
Description
"The school's success depends on your administrative skills. Keep the faculty
and students happy and you'll climb the ranks."
Job Level: 7
Carpool Arrival: 8am
Work Hours: 9am to 4pm
Salary: §1,640
Bonus for Promotion: §3.280
Requirements for Level 8: 5 Charisma Points
6 Logic Points
7 Cleaning Points
9 Family Friends
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
**************************
*College Senior Professor*
**************************
Description
"Your position gives you the kind of credentials you need to tell people that
you're smart. Stay on top of your research but don't forget about your
classes."
Job Level: 8
Carpool Arrival: 9am
Work Hours: 10am to 5pm
Salary: §1,982
Bonus for Promotion: §3,964
Requirements for Level 9: 7 Charisma Points
8 Logic Points
8 Cleaning Points
11 Family Friends
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
**************************
*College Dean of Students*
**************************
Description
"Every catastrophe on campus comes your way, but that's what makes the job
exciting. You'll need to hone your problem solving skills to keep everything
in order."
Job Level: 9
Carpool Arrival: 9am
Work Hours: 10am to 5pm
Salary: §2,430
Bonus for Promotion: §4,860
Requirements for Level 10: 8 Charisma Points
9 Logic Points
10 Cleaning Points
13 Family Friends
Job Days: Monday, Tuesday, Thursday, Friday, Sunday
Free Days: Wednesday, Saturday
********************
*Education Minister*
********************
Description
"You finally have the power to make changes to the educational system. Choose
wisely and work toward a better educated society."
Job Level: 10
Carpool Arrival: 9am
Work Hours: 10am to 4pm
Salary: §3,450
Bonus for Promotion: §6,900
Job Days: Monday, Wednesday, Friday, Saturday
Free Days: Tuesday, Thursday, Sunday
------------------------------------------------------------------------------
[3.03] Law
************
*File Clerk*
************
Description
"It's time to clean up society. But first, you'll need to clean up the files.
You'll need to have good reasoning, organisation, and people skills to get to
the top of this industry."
Job Level: 1
Carpool Arrival: 7am
Work Hours: 8am to 4pm
Salary: §148
Requirements for Level 2: 1 Family Friend
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
***********************
*Law Firm Receptionist*
***********************
Description
"Clients are instantly put at ease by your calm and professional demeanor as
you effortlessly juggle telephone calls. Don't lose your cool."
Job Level: 2
Carpool Arrival: 7am
Work Hours: 8am to 4pm
Salary: §215
Bonus for Promotion: §430
Requirements for Level 3: 1 Cleaning Point
1 Logic Point
2 Family Friends
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
*****************
*Legal Secretary*
*****************
Description
"Your skill in writing shorthand is so good you could fit a novel on a single
grain of rice. Rapid multitasking under pressure is a necessity."
Job Level: 3
Carpool Arrival: 8am
Work Hours: 9am to 4pm
Salary: §365
Bonus for Promotion: §730
Requirements for Level 4: 1 Charisma Points
2 Cleaning Points
2 Logic Points
3 Family Friends
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
**************
*Legal Biller*
**************
Description
"No business expense nor hour of work billed shall go unnoticed when you're on
the job. Meticulous bookkeeping will keep both the firm and clients happy."
Job Level: 4
Carpool Arrival: 8am
Work Hours: 9am to 4pm
Salary: §422
Bonus for Promotion: §844
Requirements for Level 5: 2 Charisma Points
3 Logic Points
3 Cleaning Points
4 Family Friends
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
***********
*Paralegal*
***********
Description
"Working on important cases behind the scenes, you work with the efficiency
and speed of a law ninja. Making smart surgical strikes is the path to
glory."
Job Level: 5
Carpool Arrival: 8am
Work Hours: 9am to 4pm
Salary: §488
Bonus for Promotion: §976
Requirements for Level 6: 4 Charisma Points
3 Logic Points
4 Cleaning Points
6 Family Friends
Job Days: Monday, Tuesday, Thursday, Friday, Sunday
Free Days: Wednesday, Saturday
**************************
*Personal Injury Attorney*
**************************
Description
"Citizens injured on the job need a champion, and so you live to win the most
difficult cases. Powers of persuasion will get you ahead."
Job Level: 6 [JOB REWARD]
Carpool Arrival: 9am
Work Hours: 10am to 5pm
Salary: §725
Bonus for Promotion: §1,450
Requirements for Level 7: 5 Charisma Points
5 Cleaning Points
4 Logic Points
8 Family Friends
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
*********************
*Family Law Attorney*
*********************
Description
"Dealing with sensitive family matters take the kind of tack and
professionalism that few have. Luckily, you're one of those few, but you'll
need to tread lightly to stay successful."
Job Level: 7
Carpool Arrival: 8am
Work Hours: 9am to 4pm
Salary: §865
Bonus for Promotion: §1,730
Requirements for Level 8: 6 Charisma Points
6 Cleaning Points
6 Logic Points
9 Family Friends
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
********************************
*International Corporate Lawyer*
********************************
Description
"You travel the world with a fine leather briefcase that lets people know
you mean business. The largest companies in the world are relying on you to
protect them from bankruptcy."
Job Level: 8
Carpool Arrival: 8am
Work Hours: 9am to 5pm
Salary: §1,175
Bonus for Promotion: §2,350
Requirements for Level 9: 8 Charisma Points
7 Cleaning Points
6 Logic Points
11 Family Friends
Job Days: Monday, Tuesday, Thursday, Saturday, Sunday
Free Days: Wednesday, Friday
************************
*Entertainment Attorney*
************************
Description
"You represent and protect the hottest and hippest celebrities, but don't let
the glamour go to your head. You'll need to work hard to protect your clients
from the most vicious scandals."
Job Level: 9
Carpool Arrival: 9am
Work Hours: 10am to 5pm
Salary: §1,572
Bonus for Promotion: §3,144
Requirements for Level 10: 10 Charisma Points
8 Cleaning Points
7 Logic Points
11 Family Friends
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
*********
*The Law*
*********
Description
"You are the law! Criminals tremble in your presence. Dispense judgement
with a firm but fair hand."
Job Level: 10
Carpool Arrival: 9am
Work Hours: 10am to 5pm
Salary: §1,912
Bonus for Promotion: §3,824
Job Days: Monday, Tuesday, Thursday, Friday, Sunday
Free Days: Wednesday, Saturday
------------------------------------------------------------------------------
[3.04] Journalism
**************************
*Yearbook Club Supervisor*
**************************
Description
"Pictures need to be in the right place and names properly aligned. It's a lot
of busy work, but every journalist starts somewhere."
Job Level: 1
Carpool Arrival: 8am
Work Hours: 9am to 3pm
Salary: §115
Requirements for Level 2: 1 Family Friend
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
*************
*Blog Writer*
*************
Description
"The internet is a vast place just screaming for writers to come forth and
write about everything on their minds. With a little creativity you can go
far."
Job Level: 2
Carpool Arrival: 12pm
Work Hours: 1pm to 6pm
Salary: §228
Bonus for Promotion: §456
Requirements for Level 3: 1 Charisma Point
1 Creativity Point
2 Family Friends
Job Days: Sunday, Tuesday, Thursday, Friday, Saturday
Free Days: Monday, Wednesday
***********************
*Internet Movie Critic*
***********************
Description
"Perks like free movie passes and buttered popcorn make the business of
reviewing films -- both good and bad ones -- a nice gig."
Job Level: 3
Carpool Arrival: 1pm
Work Hours: 2pm to 8pm
Salary: §287
Bonus for Promotion: §574
Requirements for Level 4: 2 Cooking Points
2 Charisma Points
1 Creativity Point
3 Family Friends
Job Days: Sunday, Monday, Wednesday, Friday, Saturday
Free Days: Tuesday, Thursday
**************
*Fact Checker*
**************
Description
"Every detail and fact needs to be checked and double checked. In a world
filled with lawsuits and libel, you're the paper's last line of factual
defence!"
Job Level: 4
Carpool Arrival: 8am
Work Hours: 9am to 4pm
Salary: §385
Bonus for Promotion: §770
Requirements for Level 5: 3 Cooking Points
3 Charisma Points
2 Creativity Points
4 Family Friends
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
*****************
*Obituary Writer*
*****************
Description
"In time every Sim must part with the world and it's your job to honour
them ... or at least write something interesting. Work on your Creativity
to move onto bigger beats."
Job Level: 5
Carpool Arrival: 10am
Work Hours: 11am to 5pm
Salary: §457
Bonus for Promotion: §914
Requirements for Level 6: 4 Cooking Points
4 Charisma Points
4 Creativity Points
5 Family Friends
Job Days: Sunday, Wednesday, Thursday, Friday, Saturday
Free Days: Monday, Tuesday
******************
*Horoscope Writer*
******************
Description
"Sims around the city read your column every day to see what their future
holds. What will the day bring according to you?"
Job Level: 6 [JOB REWARD]
Carpool Arrival: 9am
Work Hours: 10am to 3pm
Salary: §668
Bonus for Promotion: §1,336
Requirements for Level 7: 4 Cooking Points
6 Charisma Points
5 Creativity Points
7 Family Friends
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
******************
*Sports Columnist*
******************
Description
"The city is full of great teams and readers want to know your take on them.
Stay Charismatic and cook up a few more stories to stay on top."
Job Level: 7
Carpool Arrival: 12pm
Work Hours: 1pm to 7pm
Salary: §874
Bonus for Promotion: §1,748
Requirements for Level 8: 5 Cooking Points
8 Charisma Points
6 Creativity Points
9 Family Friends
Job Days: Sunday, Monday, Tuesday, Thursday, Saturday
Free Days: Wednesday, Friday
**************************
*Investigatory Journalist*
**************************
Description
"You're on the case and nothing bad will cross your desk without
investigation. Blow the whistle and keep your readers informed!"
Job Level: 8
Carpool Arrival: 11am
Work Hours: 12pm to 7pm
Salary: §1,168
Bonus for Promotion: §2,336
Requirements for Level 9: 5 Cooking Points
9 Charisma Points
7 Creativity Points
11 Family Friends
Job Days: Sunday, Monday, Wednesday, Thursday, Saturday
Free Days: Tuesday, Friday
*****************
*Magazine Editor*
*****************
Description
"You're the editor in charge of the hottest magazine on the market -- if it's
stylish, interesting, or worth reading about, your staff is on it."
Job Level: 9
Carpool Arrival: 8am
Work Hours: 9am to 4pm
Salary: §1,460
Bonus for Promotion: §2,920
Requirements for Level 10: 6 Cooking Points
10 Charisma Points
9 Creativity Points
13 Family Friends
Job Days: Monday, Tuesday, Wednesday, Friday, Saturday
Free Days: Sunday, Thursday
***************
*Media Magnate*
***************
Description
"It isn't easy being the owner of countless media outlets, but the power and
wealth that accompanies the responsibility is more than enough compensation."
Job Level: 10
Carpool Arrival: 9am
Work Hours: 10am to 6pm
Salary: §2,350
Bonus for Promotion: §4,700
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Sunday, Saturday
------------------------------------------------------------------------------
[3.05] Music
********************
*Record Store Clerk*
********************
Description
"It's your job to promote good music and harass customers for their poor
musical tastes. Every musical genius must start somewhere."
Job Level: 1
Carpool Arrival: 9am
Work Hours: 10am to 5pm
Salary: §135
Requirements for Level 2: None
Job Days: Monday, Tuesday, Thursday, Friday, Saturday
Free Days: Sunday, Wednesday
*************
*Piano Tuner*
*************
Description
"A finely tuned piano is music to your ears. Keep honing your Mechanical
skills -- they'll pay off in the long run for your musical career."
Job Level: 2
Carpool Arrival: 9am
Work Hours: 10am to 5pm
Salary: §186
Bonus for Promotion: §372
Requirements for Level 3: 1 Mechanical Point
1 Family Friend
Job Days: Sunday, Monday, Wednesday, Friday, Saturday
Free Days: Tuesday, Thursday
****************************
*Coffee Shop Sound Engineer*
****************************
Description
"Customers sipping hot java need great tunes to soothe their souls -- it's
your job to engineer the music so that it plays just perfectly."
Job Level: 3
Carpool Arrival: 12pm
Work Hours: 1pm to 8pm
Salary: §223
Bonus for Promotion: §446
Requirements for Level 4: 2 Mechanical Points
1 Charisma Point
1 Creativity Point
2 Family Friends
Job Days: Sunday, Monday, Wednesday, Friday, Saturday
Free Days: Tuesday, Thursday
***************************
*Summer Camp Music Teacher*
***************************
Description
"A lover of campfire tunes and camaraderie, you are the leader of the
campground's music class. Keep your Charisma and Creativity high to maintain
a strong level of camp memories!"
Job Level: 4
Carpool Arrival: 7am
Work Hours: 8am to 3pm
Salary: §335
Bonus for Promotion: §670
Requirements for Level 5: 3 Mechanical Points
2 Charisma Points
2 Creativity Points
4 Family Friends
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
***************************
*Battle of the Bands Judge*
***************************
Description
"Musicians come from near and far to show off their stuff, and it's you who
decides who goes on to record greatness, and who goes back to the garage."
Job Level: 5
Carpool Arrival: 1pm
Work Hours: 2pm to 8pm
Salary: §452
Bonus for Promotion: §904
Requirements for Level 6: 5 Mechanical Points
3 Charisma Points
2 Creativity Points
5 Family Friends
Job Days: Sunday, Tuesday, Friday, Saturday
Free Days: Monday, Wednesday, Thursday
********
*Roadie*
********
Description
"As good as the band is, they wouldn't be anywhere without a dedicated group
of Roadies. Practice your Creativity a bit more and that could be you on
stage."
Job Level: 6 [JOB REWARD]
Carpool Arrival: 7am
Work Hours: 8am to 3pm
Salary: §535
Bonus for Promotion: §1,070
Requirements for Level 7: 6 Mechanical Points
4 Charisma Points
4 Creativity Points
7 Family Friends
Job Days: Sunday, Monday, Thursday, Friday, Saturday
Free Days: Tuesday, Wednesday
*****************
*Studio Musician*
*****************
Description
"Recording artists come and go, but you're here to redefine the face of
music. It's no small task and you have your work cut out for you."
Job Level: 7
Carpool Arrival: 8am
Work Hours: 9am to 3pm
Salary: §1,030
Bonus for Promotion: §2,060
Requirements for Level 8: 7 Mechanical Points
5 Charisma Points
5 Creativity Points
8 Family Friends
Job Days: Sunday, Tuesday, Wednesday, Friday, Saturday
Free Days: Monday, Thursday
*****************
*Concert Pianist*
*****************
Description
"Audiences flock to see your fingers fly over the ivory keys of the grand
piano. Woo them and refine your craft to reach the next step."
Job Level: 8
Carpool Arrival: 10am
Work Hours: 11am to 6pm
Salary: §1,950
Bonus for Promotion: §3,900
Requirements for Level 9: 7 Mechanical Points
6 Charisma Points
7 Creativity Points
9 Family Friends
Job Days: Monday, Friday, Saturday
Free Days: Sunday, Tuesday, Wednesday, Thursday
********************
*Symphony Conductor*
********************
Description
"With a furious flash of the conductor's baton your symphonies delight and
astound. Your passion for music shows that perhaps you are destined for
something more."
Job Level: 9
Carpool Arrival: 2pm
Work Hours: 3pm to 9pm
Salary: §2,100
Bonus for Promotion: §4,200
Requirements for Level 10: 7 Mechanical Points
8 Charisma Points
9 Creativity Points
11 Family Friends
Job Days: Sunday, Tuesday, Friday, Saturday
Free Days: Monday, Wednesday, Thursday
**********
*Rock God*
**********
Description
"Nobody before has rocked as hard, played as many solos, or dived into crowds
of adoring fans quite like you. You rock in everything you do. You are the
music."
Job Level: 10
Carpool Arrival: 4pm
Work Hours: 5pm to 11pm
Salary: §2,830
Bonus for Promotion: §5,660
Job Days: Sunday, Tuesday, Friday, Saturday
Free Days: Monday, Wednesday, Thursday
------------------------------------------------------------------------------
[3.06] Adventurer
*********************
*Ambassador's Intern*
*********************
Description
"Your life of adventure has begun! You'll need to head to the gym if you want
to move out of the office for some real adventure!"
Job Level: 1
Carpool Arrival: 8am
Work Hours: 9am to 4pm
Salary: §172
Requirements for Level 2: 1 Body Point
Job Days: Monday, Tuesday, Wednesday, Friday, Saturday
Free Days: Sunday, Thursday
***********
*Spelunker*
***********
Description
"You are fearless as you explore the deepest caves throughout the world. Your
co-workers hold their breath every time you attempt another dangerous
expedition."
Job Level: 2
Carpool Arrival: 2pm
Work Hours: 3pm to 9pm
Salary: §225
Bonus for Promotion: §450
Requirements for Level 3: 2 Charisma Points
2 Body Points
1 Family Friend
Job Days: Sunday, Tuesday, Thursday, Friday, Saturday
Free Days: Monday, Wednesday
************************************
*Multiregional Sim of Some Question*
************************************
Description
"People are asking questions about your adventures though there's always rrom
for more. Work on your Charisma and Mechanical skills to get out of tricky
situations."
Job Level: 3
Carpool Arrival: 1pm
Work Hours: 2pm to 8pm
Salary: §375
Bonus for Promotion: §750
Requirements for Level 4: 1 Mechanical Points
2 Charisma Points
4 Body Points
2 Family Friends
Job Days: Monday, Tuesday, Thursday, Friday, Saturday
Free Days: Sunday, Wednesday
********************
*Deep Sea Excavator*
********************
Description
"There is no depth too deep or sea creature too scary for you. The adventuring
is picking up and your fame is spreading."
Job Level: 4
Carpool Arrival: 8am
Work Hours: 9am to 3pm
Salary: §415
Bonus for Promotion: §830
Requirements for Level 5: 2 Mechanical Points
2 Charisma Points
5 Body Points
3 Family Friends
Job Days: Sunday, Monday, Thursday, Friday, Saturday
Free Days: Tuesday, Wednesday
*****************
*Relic Liberator*
*****************
Description
"If there's a priceless relic that isn't captured, it will be soon. Your nimble
fingers and ridiculous acrobatic skills have foiled many an ancient tomb."
Job Level: 5 [JOB REWARD]
Carpool Arrival: 1pm
Work Hours: 2pm to 7pm
Salary: §580
Bonus for Promotion: §1,160
Requirements for Level 6: 3 Mechanical Points
3 Charisma Points
6 Body Points
4 Family Friends
Job Days: Sunday, Monday, Thursday, Friday, Saturday
Free Days: Tuesday, Wednesday
**************
*Dread Pirate*
**************
Description
"Arrr! The Seven Seas belong to your fleet of terror -- no merchant ship
crosses the ocean without the fear of conquest and piracy!"
Job Level: 6
Carpool Arrival: 8am
Work Hours: 9am to 4pm
Salary: §870
Bonus for Promotion: §1,740
Requirements for Level 7: 6 Mechanical Points
3 Charisma Points
7 Body Points
5 Family Friends
Job Days: Sunday, Wednesday, Thursday, Friday, Saturday
Free Days: Monday, Tuesday
******************
*Warhead Disarmer*
******************
Description
"Few adventurers risk their lives for the good of others like you. Your
Mechanical prowess guarantees no warheads will go off on your watch."
Job Level: 7
Carpool Arrival: 9am
Work Hours: 10am to 4pm
Salary: §1,050
Bonus for Promotion: §2,100
Requirements for Level 8: 7 Mechanical Points
5 Charisma Points
7 Body Points
7 Family Points
Job Days: Monday, Tuesday, Wednesday, Thursday, Saturday
Free Days: Sunday, Friday
********************
*Hostage Negotiator*
********************
Description
"When it comes time to talk the bad guys out of doing something stupid, you're
the Sim they call. Keep working on your Charisma to handle these situations."
Job Level: 8
Carpool Arrival: 8am
Work Hours: 9am to 3pm
Salary: §1,560
Bonus for Promotion: §3,120
Requirements for Level 9: 8 Mechanical Points
7 Charisma Points
8 Body Points
9 Family Friends
Job Days: Sunday, Monday, Friday, Saturday
Free Days: Tuesday, Wednesday, Thursday
******************************
*International Sim of Mystery*
******************************
Description
"The unanswered questions surrounding your person has crossed borders --
you're now international. You'll need to be in top shape for your next
assignment."
Job Level: 9
Carpool Arrival: 1pm
Work Hours: 2pm to 10pm
Salary: §1,910
Bonus for Promotion: §3,820
Requirements for Level 10: 8 Mechanical Points
8 Charisma Points
9 Body Points
11 Family Friends
Job Days: Sunday, Thursday, Friday, Saturday
Free Days: Monday, Tuesday, Wednesday
**************
*Space Pirate*
**************
Description
"You're the galaxy's most feared, and noble, pirate. You know every wormhole
to use and moon to hide on -- adventuring like this has never been seen on
the galactic level."
Job Level: 10
Carpool Arrival: 2pm
Work Hours: 3pm to 8pm
Salary: §2,730
Bonus for Promotion: §5,460
Job Days: Sunday, Tuesday, Wednesday, Thursday, Saturday
Free Days: Monday, Friday
------------------------------------------------------------------------------
[3.07] Job Analysis
This section is built to analyse all the jobs in the game. As you expect,
there will be comparsion now to the University and Base game jobs, taken off
my FAQ of course, since I did right them. Warning, this will be a long section
to view.
BASE GAME JOBS
**********
*Politics*
**********
Campaign Worker - §34.22 per hour
§1540 per week
Intern - §70 per hour
§2100 per week
Lobbyist - §84 per hour
§2520 per week
Campaign Manager - §68.89 per hour
§3010 per week
City Council Member - §113.16 per hour
§3395 per week
State Assemblyperson - §108 per hour
§3780 per week
Congressperson - §140 per hour
§4200 per week
Judge - §284.5 per hour
§4552 per week
Senator - §136.11 per hour
§4900 per week
Mayor - §219.67 per hour
§5260 per week
**********
*Medicine*
**********
Emergency Medicial Technician - §46.67 per hour
§1400 per week
Paramedic - §64.16 per hour
§1925 per week
Intern - §68 per hour
§2380 per week
Nurse - §63.78 per hour
§2870 per week
Resident - §96 per hour
§3360 per week
General Practitioner - §96.25 per hour
§3850 per week
Specialist - §145.33 per hour
§4375 per week
Surgeon - §163.33 per hour
§4900 per week
Medicial Researcher - §193.72 per hour
§5424 per week
Chief of Staff - §214.14 per hour
§5996 per week
**********
*Business*
**********
Mailroom Technician - §28 per hour
§840 per week
Executive Assistant - §36 per hour
§1260 per week
Field Sales Representative - §50 per hour
§1750 per week
Junior Executive - §64 per hour
§2240 per week
Executive - §93.33 per hour
§2800 per week
Senior Manager - §80.89 per hour
§3640 per week
Vice President - §115.5 per hour
§4620 per week
President - §175 per hour
§5600 per week
CEO - §237.86 per hour
§6660 per week
Business Tycoon - §350 per hour
§8400 per week
**********
*Athletic*
**********
Team Mascot - §25.66 per hour
§770 per week
Minor Leaguer - §39.66 per hour
§1190 per week
Rookie - §53.66 per hour
§1610 per week
Starter - §70 per hour
- §2100 per week
All Star - §89.83 per hour
§2695 per week
MVP - §148.83 per hour
§3572 per week
Superstar - §170 per hour
- §4760 per week
Assistant Coach - §297.6 per hour
§5952 per week
Coach - §291.66 per hour
§7000 per week
Hall of Famer - §505.5 per hour
§9099 per week
**********
*Criminal*
**********
Pickpocket - §32.67 per hour
§980 per week
Bagman - §40 per hour
§1400 per week
Bookie - §55 per hour
§1925 per week
Con Artist - §81.67 per hour
§2450 per week
Getaway Driver - §74.375 per hour
§2975 per week
Bank Robber - §92.75 per hour
§3710 per week
Cat Burglar - §149.33 per hour
§4480 per week
Counterfeiter - §177.33 per hour
§5320 per week
Smuggler - §262.2 per hour
§6300 per week
Criminal Mastermind - §320.83 per hour
§7700 per week
**********
*Military*
**********
Recruit - §58.33 per hour
§1700 per week
Elite Forces - §75.83 per hour
§2275 per week
Drill Instructor - §93.33 per hour
§2800 per week
Junior Officer - §105 per hour
§3150 per week
Counter Intelligence - §116.66 per hour
- §3500 per week
Flight Officer - §128.33 per hour
§3850 per week
Senior Officer - §135.33 per hour
§4060 per week
Commander - §140 per hour
§4200 per week
Astronaut - §182.33 per hour
§4376 per week
General - §189.66 per hour
§4552 per week
*********
*Slacker*
*********
Golf Caddy - §25.2 per hour
§630 per week
Gas Station Attendant - §25.67 per hour
§770 per week
Convenience Store Clerk - §35 per hour
§1050 per week
Record Store Clerk - §42 per hour
§1260 per week
Party DJ - §77 per hour
§1540 per week
Projectionist - §78.4 per hour
§1960 per week
Home Video Editor - §102.67 per hour
§2452 per week
Freelance Photographer - §157.6 per hour
§3152 per week
Freelance Web Designer - §186.6 per hour
§3732 per week
Professional Party Guest - §350 per hour
§4200 per week
*****************
*Law Enforcement*
*****************
Security Guard - §56 per hour
§1680 per week
Cadet - §74.67 per hour
§2240 per week
Patrol Officer - §69 per hour
§2760 per week
Desk Sergeant - §102.67 per hour
§3080 per week
Vice Squad - §114.33 per hour
§3430 per week
Detective - §126 per hour
§3780 per week
Lieutenant - §137.67 per hour
§4130 per week
SWAT Team Leader - §125 per hour
§4375 per week
Police Chief - §113.75 per hour
§4550 per week
Captain Hero - §204.16 per hour
§4900 per week
**********
*Culinary*
**********
Dish Wisher - §15.75 per hour
§630 per week
Drive Through Clerk - §42 per hour
§840 per week
Fast Food Shift Manager - §36.4 per hour
§910 per week
Host - §40.33 per hour
§1210 per week
Waiter - §61.6 per hour
§1540 per week
Prep Cook - §78.16 per hour
§2345 per week
Sous Chef - §116 per hour
§4060 per week
Executive Chef - §201 per hour
§4824 per week
Restauranteur - §166.25 per hour
§5320 per week
Celebrity Chef - §434 per hour
§6510 per week
*********
*Science*
*********
Test Subject - §36.16 per hour
- §1085 per week
Lab Assistant - §53.66 per hour
- §1610 per week
Field Researcher - §74.66 per hour
§2240 per week
Science Teacher - §75 per hour
§2625 per week
Project Leader - §90 per hour
§3150 per week
Inventor - §84 per hour
§3780 per week
Scholar - §179.2 per hour
§4480 per week
Top Secret Researcher - §148 per hour
§5180 per week
Theorist - §380.5 per hour
§6088 per week
Mad Scientist - §583.25 per hour
§6999 per week
UNIVERSITY JOBS
************
*Paranormal*
************
Psychic Phone Pal - §36 per hour
§1260 per week
Conspiracy Theorist - §53.57 per hour
§1875 per week
Tarot Card Reader - §75 per hour
§2625 per week
Hypnotist - §96 per hour
§3360 per week
Medium - §120 per hour
§4200 per week
Douser - §156 per hour
§5460 per week
Police Psychic - §231 per hour
§6930 per week
UFO Investigator - §300 per hour
§8400 per week
Exorcist - §415.67 per hour
§7482 per week
Cult Leader - §675 per hour
§9450 per week
***************
*Show Business*
***************
Screen Test Stand-In - §60 per hour
§2100 per week
Body Double - §82.43 per hour
§2885 per week
Bit Player - §102 per hour
§3570 per week
Commerical Actor - §95.67 per hour
§4305 per week
Cartoon Voice - §144 per hour
§5040 per week
Supporting Player - §165 per hour
§5775 per week
Broadway Star - §187.43 per hour
§6560 per week
Leading Man - §367.5 per hour
§6615 per week
Blockbuster Director - §435.86 per hour
§9153 per week
Icon - §1255.5 per hour
§15066 per week
********
*Artist*
********
Canvas Stretcher - §33 per hour
§1155 per week
Street Caricaturist - §51 per hour
- §1785 per week
Souvenir Whittler - §62.57 per hour
§2190 per week
Comic Book Penciller - §90 per hour
§3150 per week
Wedding Photographer - §115.43 per hour
§4040 per week
Art Forger - §191.29 per hour
§5356 per week
Fashion Photographer - §255 per hour
§7140 per week
Acclaimed Muralist - §318.86 per hour
§6696 per week
Conceptual Artist - §375 per hour
§7875 per week
Visionary - §909.8 per hour
§13647 per week
*****************
*Natural Science*
*****************
Ratkeeper - §46.43 per hour
§1625 per week
Algae Hunter - §69 per hour
§2415 per week
Clam Wrangler - §96 per hour
§3360 per week
Scatmaster - §112.43 per hour
§3935 per week
Soil Identifier - §135 per hour
§4725 per week
Rogue Botanist - §162 per hour
§5670 per week
Animal Linguist - §192 per hour
§6720 per week
Unnatural Crossbreeder - §222 per hour
§7770 per week
Dinosaur Cloner - §326.14 per hour
§9132 per week
Ecological Guru - §499.86 per hour
§10497 per week
SEASONS JOBS
*******
*Gamer*
*******
Noob - §20.5 per hour
§615 per week
Button Masher - §21 per hour
§735 per week
Trash Talker - §37.5 per hour
§1125 per week
Gold Farmer - §42.28 per hour
§1480 per week
Flag Capturer - §54.17 per hour
§1625 per week
Platform Jumper - §75.5 per hour
§2265 per week
Power Leveler - §95.38 per hour
§3052 per week
Real Time Strategizer - §135.71 per hour
§4750 per week
Guild Leader - §178.57 per hour
§5000 per week
Game Designer - §243.75 per hour
§9750 per week
***********
*Education*
***********
Playground Monitor - §30.71 per hour
§1075 per week
Teacher's Aide - §45.14 per hour
§1580 per week
Substitute Teacher - §64.57 per hour
§2260 per week
Elementary School Teacher - §91.71 per hour
§3210 per week
High School Teacher - §125.67 per hour
§3770 per week
University Guest Lecturer - §260 per hour
§6240 per week
High School Principal - §234.28 per hour
§8200 per week
College Senior Professor - §283.14 per hour
§9910 per week
College Dean of Students - §347.14 per hour
§12150 per week
Education Minister - §575 per hour
§13800 per week
*****
*Law*
*****
File Clerk - §24.67 per hour
§740 per week
Law Firm Receptionist - §26.88 per hour
§1075 per week
Legal Secretary - §52.14 per hour
§1825 per week
Legal Biller - §60.29 per hour
§2110 per week
Paralegal - §69.71 per hour
§2440 per week
Personal Injury Attorney - §103.57 per hour
§3625 per week
Family Law Attorney - §123.57 per hour
§4325 per week
International Corporate Lawyer - §146.88 per hour
§5875 per week
Entertainment Attorney - §224.57 per hour
§7860 per week
The Law - §273.14 per hour
§9560 per week
************
*Journalism*
************
Yearbook Club Supervisor - §19.17 per hour
§575 per week
Blog Writer - §45.6 per hour
§1140 per week
Internet Movie Critic - §47.83 per hour
§1435 per week
Fact Checker - §55 per hour
§1925 per week
Obituary Writer - §76.17 per hour
§2285 per week
Horoscope Writer - §133.6 per hour
§3340 per week
Sports Columnist - §145.67 per hour
§4370 per week
Investigatory Journalist - §166.86 per hour
§5840 per hour
Magazine Editor - §208.57 per hour
§7300 per hour
Media Magnate - §293.75 per hour
§11750 per week
*******
*Music*
*******
Record Store Clerk - §19.29 per hour
§675 per week
Piano Tuner - §26.57 per hour
§930 per week
Coffee Shop Sound Engineer - §31.86 per hour
§1115 per week
Summer Camp Music Teacher - §47.86 per hour
§1675 per week
Battle of the Bands Judge - §75.33 per hour
§1808 per week
Roadie - §76.43 per hour
§2675 per week
Studio Musician - §171.67 per hour
§5150 per week
Concert Pianist - §278.57 per hour
§5850 per week
Symphony Conductor - §350 per hour
§8400 per week
Rock God - §471.67 per hour
§11320 per week
***********
*Adventure*
***********
Ambassador's Intern - §24.57 per hour
§860 per week
Spelunker - §37.5 per hour
§1125 per week
Multiregional Sim of Some Question - §62.5 per hour
§1875 per week
Deep Sea Excavator - §69.17 per hour
§2075 per week
Relic Liberator - §116 per hour
§2900 per week
Dread Pirate - §124.29 per hour
§4350 per week
Warhead Disarmer - §175 per hour
§5250 per week
Hostage Negotiator - §260 per hour
§7800 per week
International Sim of Mystery - §238.75 per hour
§7640 per week
Space Pirate - §546 per hour
§13650 per week
------------------------------------------------------------------------------
[3.08] Update from Uni
For those with the University expansion pack, jobs were linked with the majors
that one can undertake from University. As such, I have linked up the 6 new
career paths with the majors that it is linked with as well as the skills that
are prominent in the career path.
--==Gamer==--
Skills: Logic, Mechanical, Creativity
Majors: Mathematics, Physics
--==Adventurer==--
Skills: Body, Mechanical, Charisma
Majors: Drama, Literature
--==Music==--
Skills: Mechanical, Charisma, Creativity
Majors: Drama, Literature
--==Law==--
Skills: Charisma, Cleaning, Logic
Majors: History, Political Science, Psychology
--==Journalism==--
Skills: Charisma, Creativity, Cooking
Majors: Art, Philosophy
--==Education==--
Skills: Cleaning, Logic, Charisma
Majors: Biology, Psychology
------------------------------------------------------------------------------
[3.09] Teen Gamer
******
*Noob*
******
Description
"You've been accepted into one of the most elite gaming circles on the net.
You need to think fast, be creative, and always up for a challenge if you
intend to win.
Job Level: 1
Carpool Arrival: 2pm
Work Hours: 3pm to 6pm
Salary: §45
Requirements for Level 2: 1 Creativity Point
Job Days: Sunday, Tuesday, Wednesday, Thursday, Saturday
Free Days: Monday, Friday
***************
*Button Masher*
***************
Description
"The controller naturally fits in your hand and your fingers fly over the
buttons, but you'll need to be a little more creative with your strategies if
you plan to move up."
Job Level: 2
Carpool Arrival: 2pm
Work Hours: 3pm to 6pm
Salary: §74
Bonus for Promotion: §148
Requirements for Level 3: 2 Creativity Points
1 Family Friend
Job Days: Sunday, Monday, Tuesday, Thursday, Friday
Free Days: Wednesday, Saturady
**************
*Trash Talker*
**************
Description
"You have a favorite server and everyone knows your name, probably because you
let them know who's best. Keep winning at the game and you'll go far."
Job Level: 3
Carpool Arrival: 2pm
Work Hours: 3pm to 6pm
Salary: §107
Bonus for Promotion: §214
Job Days: Tuesday, Wednesday, Thursday, Friday, Saturday
Free Days: Sunday, Monday
------------------------------------------------------------------------------
[3.10] Teen Education
********************
*Playground Monitor*
********************
Description
"Before you rule the classroom, you'll have to rule the playground. Nosebleeds
and ouchies are par for the course. Enthusiasm and care will win the day."
Job Level: 1
Carpool Arrival: 2pm
Work Hours: 3pm to 6pm
Salary: §64
Requirements for Level 2: 1 Cleaning Point
1 Family Friend
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
***************
*Teachers Aide*
***************
Description
"Teaching is a stressful job that requires a lot of grunt work, and you're
just the grunt to do it. Clean erasers and filled glue bottles will take
you right to the top."
Job Level: 2
Carpool Arrival: 2pm
Work Hours: 3pm to 7pm
Salary: §86
Bonus for Promotion: §172
Requirements for Level 3: 1 Charisma Point
2 Cleaning Points
2 Family Friends
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
********************
*Substitute Teacher*
********************
Description
"Writing your name in chalk and dodging spitballs with ease are two skills at
the top of your resume. Patience will determine how well you do."
Job Level: 3
Carpool Arrival: 2pm
Work Hours: 3pm to 6pm
Salary: §116
Bonus for Promotion: §232
Job Days: Monday, Tuesday, Thursday, Friday, Saturday
Free Days: Sunday, Wednesday
------------------------------------------------------------------------------
[3.11] Teen Law
************
*File Clerk*
************
Description
"It's time to clean up society. But first, you'll need to clean up the files.
You'll need to have good reasoning, organisation, and people skills to get to
the top of this industry."
Job Level: 1
Carpool Arrival: 2pm
Work Hours: 3pm to 6pm
Salary: §74
Requirements for Level 2: 1 Logic Point
1 Family Friend
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
***********************
*Law Firm Receptionist*
***********************
Description
"Clients are instantly put at ease by your calm and professional demeanor as
you effortlessly juggle telephone calls. Don't lose your cool."
Job Level: 2
Carpool Arrival: 2pm
Work Hours: 3pm to 7pm
Salary: §98
Bonus for Promotion: §196
Requirements for Level 3: 1 Cleaning Point
2 Logic Points
2 Family Friends
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
*****************
*Legal Secretary*
*****************
Description
"Your skill in writing shorthand is so good you could fit a novel on a single
grain of rice. Rapid multitasking under pressure is a necessity."
Job Level: 3
Carpool Arrival: 2pm
Work Hours: 3pm to 7pm
Salary: §145
Bonus for Promotion: §290
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
------------------------------------------------------------------------------
[3.12] Teen Journalism
**************************
*Yearbook Club Supervisor*
**************************
Description
"Pictures need to be in the right place and names properly aligned. It's a lot
of busy work, but every journalist starts somewhere."
Job Level: 1
Carpool Arrival: 2pm
Work Hours: 3pm to 6pm
Salary: §57
Requirements for Level 2: 1 Creativity Point
1 Family Friend
Job Days: Monday, Tuesday, Wednesday, Thursday, Friday
Free Days: Saturday, Sunday
*************
*Blog Writer*
*************
Description
"The internet is a vast place just screaming for writers to come forth and
write about everything on their minds. With a little creativity you can go
far."
Job Level: 2
Carpool Arrival: 2pm
Work Hours: 3pm to 6pm
Salary: §84
Bonus for Promotion: §168
Requirements for Level 3: 1 Charisma Point
1 Creativity Point
2 Family Friends
Job Days: Sunday, Tuesday, Thursday, Friday, Saturday
Free Days: Monday, Wednesday
***********************
*Internet Movie Critic*
***********************
Description
"Perks like free movie passes and buttered popcorn make the business of
reviewing films -- both good and bad ones -- a nice gig."
Job Level: 3
Carpool Arrival: 2pm
Work Hours: 3pm to 6pm
Salary: §115
Bonus for Promotion: §230
Job Days: Sunday, Monday, Wednesday, Friday, Saturday
Free Days: Tuesday, Thursday
------------------------------------------------------------------------------
[3.13] Teen Music
********************
*Record Store Clerk*
********************
Description
"It's your job to promote good music and harass customers for their poor
musical tastes. Every musical genius must start somewhere."
Job Level: 1
Carpool Arrival: 2pm
Work Hours: 3pm to 6pm
Salary: §52
Requirements for Level 2: 1 Creativity Point
Job Days: Monday, Tuesday, Thursday, Friday, Saturday
Free Days: Sunday, Wednesday
*************
*Piano Tuner*
*************
Description
"A finely tuned piano is music to your ears. Keep honing your Mechanical
skills -- they'll pay off in the long run for your musical career."
Job Level: 2
Carpool Arrival: 2pm
Work Hours: 3pm to 6pm
Salary: §75
Bonus for Promotion: §150
Requirements for Level 3: 1 Mechanical Point
2 Creativity Points
1 Family Friend
Job Days: Sunday, Monday, Wednesday, Friday, Saturday
Free Days: Tuesday, Thursday
****************************
*Coffee Shop Sound Engineer*
****************************
Description
"Customers sipping hot java need great tunes to soothe their souls -- it's
your job to engineer the music so that it plays just perfectly."
Job Level: 3
Carpool Arrival: 3pm
Work Hours: 4pm to 7pm
Salary: §98
Bonus for Promotion: §196
Job Days: Tuesday, Wednesday, Thursday, Friday, Saturday
Free Days: Sunday, Monday
------------------------------------------------------------------------------
[3.14] Teen Adventurer
*********************
*Ambassador's Intern*
*********************
Description
"Your life of adventure has begun! You'll need to head to the gym if you want
to move out of the office for some real adventure!"
Job Level: 1
Carpool Arrival: 2pm
Work Hours: 3pm to 6pm
Salary: §72
Requirements for Level 2: 1 Body Point
Job Days: Monday, Tuesday, Wednesday, Friday, Saturday
Free Days: Sunday, Thursday
***********
*Spelunker*
***********
Description
"You are fearless as you explore the deepest caves throughout the world. Your
co-workers hold their breath every time you attempt another dangerous
expedition."
Job Level: 2
Carpool Arrival: 4pm
Work Hours: 5pm to 9pm
Salary: §95
Bonus for Promotion: §190
Requirements for Level 3: 2 Charisma Points
2 Body Points
1 Family Friend
Job Days: Sunday, Tuesday, Thursday, Friday, Saturday
Free Days: Monday, Wednesday
************************************
*Multiregional Sim of Some Question*
************************************
Description
"People are asking questions about your adventures though there's always rrom
for more. Work on your Charisma and Mechanical skills to get out of tricky
situations."
Job Level: 3
Carpool Arrival: 4pm
Work Hours: 5pm to 9pm
Salary: §125
Bonus for Promotion: §250
Job Days: Monday, Tuesday, Thursday, Friday
Free Days: Sunday, Wednesday, Saturday
------------------------------------------------------------------------------
[3.15] Teen Job Analysis
This section is an analysis of all the teen jobs in the game, and compare
those added in Seasons.
**********
*Politics*
**********
Door to Door Poller - §17.67 per hour
§265 per week
Campaign Worker - §24 per hour
§360 per week
Intern - §37.33 per hour
§560 per week
**********
*Medicine*
**********
Nursing Home Attendant - §21.67 per hour
§325 per week
Orderly - §29 per hour
§435 per week
Emergency Medicial Technician - §41.67 per hour
§625 per week
**********
*Business*
**********
Gofer - §17.33 per hour
§260 per week
Mailroom Technician - §25.33 per hour
§380 per week
Executive Assistant - §24.5 per hour
§490 per week
**********
*Athletic*
**********
Waterperson - §32.33 per hour
§485 per week
Locker Room Attendant - §36.67 per hour
§550 per week
Team Mascot - §41.67 per hour
§625 per week
**********
*Criminal*
**********
Street Hawker - §16.67 per hour
§250 per week
Numbers Runner - §20.66 per hour
§310 per week
Pickpocket - §35 per week
§525 per week
**********
*Military*
**********
Paintball Attendant - §19 per hour
§285 per week
Recruit Training Corps - §19.25 per hour
§385 per week
Recruit - §33.33 per hour
§500 per week
*********
*Slacker*
*********
Golf Caddy - §15 per hour
§225 per week
Gas Station Attendant - §23.67 per hour
§355 per week
Convenience Store Clerk - §32 per hour
§480 per week
*****************
*Law Enforcement*
*****************
School Crossing Guard - §15 per hour
§225 per week
Parking Lot Attendant - §25 per hour
§375 per week
Security Guard - §31.25 per hour
§625 per week
**********
*Culinary*
**********
Dish Wisher - §21 per hour
§315 per week
Drive Through Clerk - §21 per hour
§420 per week
Fast Food Shift Manager - §18.2 per hour
§455 per week
*********
*Science*
*********
Lab Glass Scrubber - §21.33 per hour
§320 per week
Test Subject - §35 per hour
§525 per week
Lab Assistant - §38.33 per hour
§575 per week
SEASON JOBS
*******
*Gamer*
*******
Noob - §15 per hour
§225 per week
Button Masher - §24.67 per hour
§370 per week
Trash Talker - §35.67 per hour
§535 per week
***********
*Education*
***********
Playground Monitor - §21.33 per hour
§320 per week
Teachers Aide - §21.5 per hour
§430 per week
Substitute Teacher - §38.67 per hour
§580 per week
*****
*Law*
*****
File Clerk - §24.67 per hour
§370 per week
Law Firm Receptionist - §24.5 per hour
§490 per week
Legal Secretary - §36.25 per hour
§725 per week
************
*Journalism*
************
Yearbook Club Supervisor - §19 per hour
§285 per week
Blog Writer - §28 per hour
§420 per week
Internet Movie Critic - §38.33 per hour
§575 per week
*******
*Music*
*******
Record Store Clerk - §17.33 per hour
§260 per week
Piano Tuner - §25 per hour
§375 per week
Coffee Shop Sound Engineer - §32.67 per hour
§490 per week
***********
*Adventure*
***********
Ambassador's Intern - §24 per hour
§360 per week
Spelunker - §23.75 per hour
§475 per week
Multiregional Sim of Some Question - §31.25 per hour
§500 per week
------------------------------------------------------------------------------
[4.01] Books First for Learning: A Bookshelf of Education
"Books First, the revolutionary new education system sweeping the community
is now ready to enter the homes of working educators with A Bookshelf of
Education. Knowledge can be obtained for any discipline via the Golden Book
of Cornelius von Schtoop. Taking the first step to a life of learning is
like the first step in a candy store - delicious."
Books First for Learning: A Bookshelf of Education
Job Level: High School Teacher [Level 5]
Increase Skill: Charisma, Logic, Cleaning, Cooking, Mechanical, Creativity,
Body
Increase Motive: None
Bonus: Increases Skills Faster
This is the best reward ever. It allows you to increase any skill you want,
even ones that normally cannot be researched by the bookcase, such as body
and charisma. This means you can learn anything from this wonderful reward.
With the Season elements, in the Fall, you can learn any skill with ease
while the decay of your needs will fall as if you were researching skills from
a normal bookcase. This makes it invaluable for future success.
------------------------------------------------------------------------------
[4.02] The Rock Hammer
"The guitar that defined the music of a generation is now yours to thrash,
own, and rip up on stage. Every musician dreams to touch, nigh, smell the
catgut strings of this blessed weapon of rock. You are lucky to be chosen for
the Rock Hammer - do not defy the rock, lest you find yourself jamming to
country."
The Rock Hammer
Job Level: Roadie [Level 6]
Increase Skill: Creativity
Increase Motive: Fun - 5
Bonus: Performs for Tips
This is a super cool version of the University guitar and looks much better.
It is currently unknown if there are any differences between the two, but I
would hazard a guess that it will increase creativity faster than a normal
musical instrument. You can also perform the three styles as well as perform
for tips. It is quite nifty and cool looking really, with a massive
loudspeaker in the background.
------------------------------------------------------------------------------
[4.03] The Gootentaugen Award for Excellence in Journalism
"The Gootentaugen Award is reserved for those who demonstrate an excellent
gift with the written word, or for those who show great potential for
greatness. The finest writers, as they lay dying on their death beds, can
point to a shelf full of Gontentaugens, and say, "I have written great
things." Then their pen drops, and only the Gootentaugens remain. Stand in
the presence of this fantastic award and watch your mood improve!"
The Gootentaugen Award for Excellence in Journalism
Job Level: Horoscope Writer [Level 6]
Increase Skill: None
Increase Motive: None
Bonus: Burst of Comfort, Energy. Social, Fun and Hygiene
This award for excellence is available for those who excel with the pen. It
is a tiny trophy, which you must place on a table of some sort for best
usage. It is best placed on a desk where kids do their homework as this will
give bursts of comfort, energy, social, fun and hygiene every now and then.
It has a small radius and you have to be in near it in order to gain its
effect. Imagine it as the weaker version of a Snapdragon that can boost
energy as well.
------------------------------------------------------------------------------
[4.04] "I Object" Litigator Podium
"The ruthless and justice-filled oak from which this podium was built has
served three generations of brillant lawyers. Passed down over the years, this
podium is regarded by many as both sacred and lawful - a powerful combination.
Few lawyers who've had to privilege to speak from this podium find themselves
on the losing side of a jury's decision. As far as Charisma building goes,
"nobody can object to the "I Object" Litigator Podium.
"I Object" Litigator Podium
Job Level: Personal Injury Attorney [Level 6]
Increase Skill: Charisma
Increase Motive: Fun - 6
Bonus: +§5 Simoleons
This is similar to the existing podium that you will receive from the
Politics career track. However, there is a good side to this reward though.
You will gain fun from this reward, which is an added benefit to learning
Charisma from the machine as well as gain 5 Simoleons every few seconds while
making progress to your Charisma. It is a double benefit, therefore, this
will have some uses. Have some fun practicing some cases.
------------------------------------------------------------------------------
[4.05] Golden Skull of Jumbok IV
"The Golden Skull of Jumbok IV was liberated from the ancient ruins discovered
just outside Riverblossom Hills. Jumbok IV, conqueror of the ancient ruins
Pleasantview and Veronaville, was known as a cruel, loud and smelly ruler.
Nevertheless, his skull, which has been coated in gold and enlarged to enhance
its aesthic beauty, is fitting for any home and inspiring to all. It can
definitely be said that standing next to Jumbok's golden skull is better for
you than standing next to the conquering Jumbok of old!"
Golden Skull of Jumbok IV
Job Level: Relic Liberator [Level 5]
Increase Skill: None
Increase Motive: None
Bonus: Burst of Comfort, Energy, Social, Fun and Hygiene
Don't worry, the ruins of Jumbok will return in The Sims 2: Vacation. Anyway,
this is the same as the Award for Excellence in Journalism where it will
raise the skills over a period of time. Whereas the award for excellence is
small and on a table, this Skull is a massive object and has to be on the
floor. If what we see here is the skull, I want to see how big this Jumbok
really is.
------------------------------------------------------------------------------
[4.06] Tribal Flame a la Coconut Pinball
"Boom! The flames lick skyward as the metallic ball races for points and
ultimately, the high score! Ding! Ping! Clang! Be careful, as your may anger
the Tiki spirits! They demand the ultimate high score. That volcano will ooze
the lava of your demise. Hiss. Sizzle. Crackle. Enjoy, have fun and earn some
Simoleons!"
Tribal Flame a la Coconut Pinball
Job Level: Flag Capturer [Level 5]
Increase Skill: None
Increase Motive: Fun - 10
Bonus: +§5 Simoleons
This is the Pinball machine that I would want. The fun rating of 10 is nothing
really special, several items that you can buy have a fun rating of 10. The
reason why I want this machine is that you get paid to play pinball. Every
2 Sim Minutes, you will get §5 for playing it. That is why everyone would want
it. Paid to play. Well, thats the Gamer profession for you, paid to have fun.
Sigh, I bet a lot of people wish it was real. The §5 Boost is automatically
added to your household funds, however, your computer might lag a bit when the
Simoleons are being added.
------------------------------------------------------------------------------
[5.01] Gamer
******
*Noob*
******
"____ is the newest member of the Online Puzzle Gamers Club, the fastest
growing casual gamer community. She is enjoying a game of Destroy Blue Blocks
with More Blue Blocks! when CrzyPzl3r, the Club's chairwoman, challenges her.
Challenge is the way of the club, as guideline #1 dictates "Strength Decides
Leadership". Is ____ ready to challenge the best, or should she spend more
time in practice mode?
"Challenge CrzyPzl3r" 85% Chance
____ steadies her hands and enters "Let's go" in the Chat channel. Blue
blocks begin filling the screen and ____ clicks furiously to destroy them
with other blue blocks. Things aren't looking too good, until ____ completes
a Super Blue combo, awarding her the Omega Blue Block. ____ hurls the block
at CrzyPzl3r's screen which causes an instant Game Over. CrzyPzl3r quickly
logs off before she can be teased -- ____ is promoted to Button Masher!
"Challenge CrzyPzl3r" 15% Chance
____ is better at Red Circle Madness, but she is pretty sure she can beat
CrzyPzl3r, The game begins with a furious avalanche of blocks. Neither player
makes any mistakes and the outcome is in the air. Just before finishing a
huge game winning combo, ____ is distracted by the words "Watch Out!" in the
Chat channel. One of CrzyPzl3r's lackey's, BluBl0k3r, is spamming the chat
window and it distracts ____ enough to give CrzyPzl3r enough time to win.
CrzyPzl3r enters the words "Game Over" into the chat channel -- ____ has been
fired!
"More Practice" 15% Chance
____ is honoured that CrzyPzl3r would challenge her, but she isn't stupid.
"Maybe later, LOL!" she enters into the chat channel. CrzyPzl3r does not like
to be refused and she demands ____ accept the challenge. ____ agrees, but
only if they can play a game of her choosing - Red Circle Madness. CrzyPzl3r
agrees with remembering ____ is the club's de facto Red Circle Madness guru.
The match is no contest and CrzyPzl3r flees the server in shame. The rest of
the club emails a flood of compliments to ____, but one message in particular
is the best -- ____ is promoted to Button Masher!
"More Practice" 85% Chance
____ is terrified of facing CrzyPzl3r, but luckily, emoticons can hide her
fear. With a smiley face, she messages CrzyPzl3r that she has to log off for
dinner - a lie. CrzyPzl3r is no fool -- she logs on with another screen name
and asks ____ to a game. ____, believing it is someone else, accepts.
CrzyPzl3r then announces herself, her quarry caught. ____ doesn't have an
excuse and she is subsequently ejected from the Club -- ____ has been
fired!
***************
*Button Masher*
***************
"____ is about to enter the final round of the Martial Arts Fighting 2
Tournament and she is worried. Her opponent, Grigor Mason, is a cold,
calculating, combo mashing video game ninja, whereas ____ worries that she
is merely a button masher. There are two fighting characters that suit ____'s
unique style of keypad flailing: Bobby Kitaki, the bamboo wielding sushi
chef, or Johnny O'Shea, the charismatic musical theatre star turned fighter
out for revenge. ____ mashes with both characters equally well - who should
she bring into the fight?"
"Bobby Kitaki" 45% Chance
____ has always perferred the long reach of Bobby Kitaki's bamboo weapon and
it seems to be paying off. Grigor Mason can't get close enough to pull off
any of his devastating combos and the game is getting close - both players
know desperation brings about brilliance and spontaneity. ____, hoping to
pre-empt Grigor Mason, begins mashing buttons furiously, unleashing a stream
of deadly combos she didn't even know existed. Grigor Mason throws up his
hands in defeat as the video game announcer says "Unscathed Victory!" ____
feels something she has never felt before - the urge to talk trash! ____ is
promoted to Trash Talker!
"Bobby Kitaki" 55% Chance
____ knows Grigor Mason can control his character to a finer degree than she
could ever hope, so she opts for long range superiority of Bobby Kitaki and
his bamboo weapon. Unfortunately, Grigor Mason's is relentless and without
mercy, his hand movements faster than all of Brandi's fingers mashing the
keypad at once. Grigor Mason showcases every move possible, belittling
____'s very existence. The end of the second round arrives with ____ not
landing a single hit. Grigor Mason begins talking trash, but it's the last
phrase - you're fired - that stings the most.
"Johnny O'Shea" 55% Chance
Johnny O'Shea has a few wickedly simple moves, most notably the Understudy
Crunch and the Take Two Jab, so ____'s decision is pretty simple. ____
begins mashing furiously once the match begins and she lands so many combos
that the game announces she is in Super Star mode. ____ takes full advantage
and begins spamming the simple two button combo that deals Grigor Mason more
Take Two Jabs than he can stand. The judges' panel is quite impressed with
____'s simple elegance behind the keypad! ____ earns a Creativity Skill
Point."
"Johnny O'Shea" 45% Chance
____ has never lost with Johnny O'Shea, plus, she has always liked the story
that comes at the end of the game when you beat it with Johnny. Grigor Mason
takes an early lead, but is quickly beaten back with a few of Johnny's
classic moves, such as the Blockbuster Roundhouse and the Rodeo Chop. The
final seconds are ticking down and Grigor Mason orders his character to
perform a devastating uppercut. ____ reacts, but her clumsy fingers
accidently mash the jump button instead of block and Johnny takes a fist to
the face. It's all over, as is ____'s short career as a Button Masher. She
is demoted to Noob.
**************
*Trash Talker*
**************
"____ puts down her headset after finishing another round of her favourite
game, Interstellar Cyborg Marine - but not before talking trash to the
defeated. One opponent, Dem0nGurl, isn't so quick to accept defeat and she
issues a challenge: if ____ can beat her 1 vs 1, she can have the server
bragging rights for a month. If not, ____ must change her gamer tag to
"Loser". Should ____ play Dem0nGurl in a round of the nets hottest game,
IC Marine Tag, or Stomp the Alien - a game at which ____ excels?"
"IC Marine Tag" 25% Chance
____ picks her lucky green laser suit and starts a round of Interstellar
Cyborg Marine Tag. Dem0nGurl is definitely quick, but ____ is far quicker.
She tags Dem0nGurl, then runs past the waterfall entrance to find the
invisibility shield. Dem0nGurl never sees her again and she quickly racks
up the tags, with the round culminating in the announcer yelling
"Obliterating!" The server administraters are extremely impressed with
____'s usage of the map's enhancements and upgrades. ____ earns a
Mechanical Skill Point.
"IC Marine Tag" 75% Chance
Interstellar Cyborg Marine Tag is the hottest game on the net right now
and ____ wants to be the best of the best. The match begins at a normal
pace with ____ and Dem0nGurl racking up a few tags each, but the real
damage begins with Dem0nGurl gets the speed boost - a hidden suit
enhancement known only to the most elite online players. She starts
moving too quickly even for ____ and she soon has more than enough tags
to end the match. Dem0nGurl cuts ____ off before she can ask for a
rematch and everyone knows it's over - ____ is demoted to Button Masher.
"Stomp the Alien" 75% Chance
____ likes the head to head competition of Interstellar Cyborg Marine Tag,
but she truly excels when it comes to stomping aliens. Early in the match,
____ runs to her favourite spawn point and squishes a few aliens instantly,
knocking Dem0nGurl to second place. Dem0nGurl starts to comfort herself by
talking a little trash, but ____ turns on her trash talking on full and
Dem0nGurl never recovers. The match ends with ____ the clear victor and
before the server closes down, the administrator asks ____ to join his
online guild -- ____ has been promoted to Gold Farmer!
"Stomp the Alien" 25% Chance
Stomp the Alien seems like the obvious choice, as it's a crowd favourite and
a mode ____ is extremely good at. Things are going well and the two
competitors are neck and neck, when suddenly ____'s framerate begins to
drop -- drastically. With such terrible lag, ____ is unable to stomp a single
alien and Dem0nGurl quickly pulls ahead. When all is said and done, ____
announces her new gamer tag is Loser, but the server administrater tells her
not to even bother -- ____ has been fired!
*************
*Gold Farmer*
*************
"____ and her group are gathering gold and ridiculously cool loot on one of
their favourite hills when a group from the ogre faction shows up. The ogres
begin taunting ____'s group, because they outnumber her group and they simply
aren't nice people. ____ can order her group off the hill, or they can stand
and fight for the loot they've rightfully earned. Should they run, or is it
time to stand and fight?"
"Flee" 15% Chance
____ is a Gold Farmer, not a raid leader, so she orders her group to stand
down and retreat from the hill. The ogres immediately move up to taunt ____ -
which doesn't go over too well. ____ orders half of her group to stand down
and taunt them, while she and the rest of them move around the hill. With
the ogres distracted, ____ orders a charge and the ogres fall to a classic
flanking maneuver. ____'s guild leader happens to be online watching the chat
and he is really impressed, enough so, that he promotes ____ to Flag
Capturer!
"Flee" 85% Chance
Guild reinforcements will be in the region before too long, so ____ orders her
party back and they retreat from the hill. The ogres begins dancing and
taunting, but ____'s party begins gathering gold and loot from their new spot.
In fact, they are so busy ignoring the ogres that they fail to notice their
own guild mates trying to retake the hill and therefore are unable to assist
them in the attack. The ogres beat back the attack and the guild leader
begins searching for a scapegoat. ____ is forced by the guild leader to pay
§650 Simoleons in monthly subscription fees.
"Stand and Fight" 85% Chance
____ hates it when others profit from her favourite looting spots, so she
orders her group to stand their ground. The heavy warriors begin moving to
the front and the spellcasters move to the back. Then, they sit back and wait
for the ogre charge. The ogres charge without any thought devoted to tactics
and ____'s group quickly beats them back, but not after taking all of the
loot the ogres themselves carried. It's a brillant victory for ____! ____
earns a Logic Skill Point!
"Stand and Fight" 15% Chance
____ isn't quite sure her group can repel the attackers, but they have to
try - it's their gold not the ogres'! ____ organises her group so that the
members with the best gear are in the front and the weaker ones in the back
to act as a reserve. The ogres, anticipating ____'s lack of experience, put
their weaker members in the front to deceive her, giving the stronger ogres
breathing room to do some real damage. The ogre plan works marvelously and
____ is forced to retreat from the hill in shame. Her guild leader just so
happens to be watching the event, and he furiously informs ____ that she
has been fired!
***************
*Flag Capturer*
***************
"The minutes are quickly counting down in one of the most intense Capture
the Flag matches of ____'s gaming career. Her red team is playing a really
solid game, but they are still 1 flag down from beating the blues. ____ has
only one more spawn before the time will be up, so she must pick the right
class and pick it fast. Should she play as the Rocket Launchito and blast
her way to the flag, or as a Reconnoiterer and run past everyone to capture
the flag? The seconds are ticking down and ____ must choose!"
"Rocket Launchito" 45% Chance
____ figures brute force always trumps finesse, especially when she has a
few tricks up her sleeve. She quickly moves through the blue base, only to
be stopped in the final flag room. To avoid the two blue players and guard
bots, ____ rocket jumps to the top of the room, then drops down behind them,
captures the flag, the rocket jumps back out before they even figure out what
hit them. With mere seconds left, ____ returns the flag and wins the match.
Even better, her high flying skills have earned her a promotion to Platform
Jumper!
"Rocket Launchito" 55% Chance
There's little room for finesse and speed - what the reds need is a Rocket
Launchito on their side! ____ begins blasting her way into the blue base,
but meets stiff resistance just before the flag room. The blues, expecting
a massive rocket assault, fill the room with guard bots too fast for the
Rocket Launchito to outrun. ____ confidently bursts into the room, only to
be stunned and taken out of the game instantly. The final seconds tick
away and the blues win the match. Unimpressed, the red team leader kicks
____ off her team and demotes her back to Gold Farmer.
"Reconnoiterer" 55% Chance
Speed has always been a friend of ____, so she suits up as a Reconnoiterer.
With blazing speed, ____ runs through the blue base, using sleeping darts
on every blue team member she encounters. Before long, every member of the
blue team is snoozing around the map and ____ grabs the blue flag and returns
it to base unopposed. The red team leader is beyond impressed at ____'s map
knowledge and gamer skill - a solid reputation is everything! ____ gains a
Mechanical Skill Point!"
"Reconnoiterer" 45% Chance
____ could blast her way into the blue base, but she much rather prefers
taking the flag from right out under their noses. After suiting up as a
Reconnoiterer, she bursts into the blue base and sprints for the blue flag
as quickly as she can. Unfortunately, red teammate D4rgM0nster reaches the
flag first using rocket jumping, stealing the glory from ____. The whole
team rallies around D4rgM0nster after the victory, leaving ____ nothing more
than the §950 Simoleon server fee.
*****************
*Platform Jumper*
*****************
"The all time point record for Platypus Jumper is about to be broken by ____,
who's just 5,000 points from the perfect game. There are only two ways left
to get 5,000 points in the level: ____ can collect the Platinum Squash by
jumping to the top of the hill, or she could jump on 8 platypi before time
runs out. How should ____ gather 5,000 points?"
"Collect the Platinum Squash" 65% Chance
____ like squash, especially Platinum Squash that award her 5,000 points, so
she rushes up the hill, jumping from one floating platform to the next to
reach the squash. Just before the Platinum Squash is reached, a mini-boss,
the Platypus Emperor's Evil Step Cousin Twice Removed appears. Using
lightning fast reflexes honed through hours of gaming, ____ jumps on top of
the mini-boss which bounces her to the Platinum Squash to earn the 5,000
points. ____ earns a Mechanical Skill Point!
"Collect the Platinum Squash" 35% Chance
The hill to the Platinum Squash is pretty large, but jumping on 8 platypi
leaves room for too many timing mistakes. ____ makes her character run and
jump like never before, carefully avoiding every hole, spike and lava pit
lining the hill. Just before the final pit, ____ decides to check out a
secret cave, only to find it is filled with water spitting platypi! The
platypi quickly knock ____ down the hill with no time to grab the Platinum
Squash. The Game Screen says Game Over, which is exactly what ____'s boss
says - she is demoted!
"Jump on 8 Platypi" 35% Chance
If she gets the timing down just right, ____ can squash 8 Platypi just in
time, netting her 5,000 points. Her character slides down the hill and bops
the first platypus, landing directly on a vine, then swinging to a second,
third, fourth, fifth, sixth, and seventh platypi. The 8th platypus is walking
down the hill and ____, with perfect timing, jumps off the elastic spider
web, rockets herself into the air, and lands squarely on top of the 8th
platypus to earn 5,000 points for the coveted perfect score. Sirens begin
screaming in the arcade and employees rush forth with ___'s award - she
has won §2500 Simoleons.
"Jump on 8 Platypi" 65% Chance
____ has been practicing the timing and she thinks she can hit the 8 platypi.
____ starts running just as the first platypus crosses over the top of the
hill and she nails the first jump. Unfortunately, 2-8 don't go nearly as
well, as an unaccounted ice spot throws off her rhythm and sends her into a
spin. The last platypus crawls away as ____ slowly jumps up off the ground.
The people watching ____ sign and groan in disappointment and begin filing
out of the arcade. ____'s boss strolls up and explains that Simoleons are
tight, and that ____ will need to cover her own expenses for the day at a
cost of §1235 Simoleons!
***************
*Power Leveler*
***************
"____ has been grinding through the levels at an astounding rate at work
recently. In fact, she has been leveling so quickly, the game administrators
are forcing her to stay out of the game world for a few hours to allow the
rest of the players to catch up. ____ can spend her day studying botany in
the office, or she can head to the park to observe the flight patterns of
kites. What's it going to be?"
"Study Botany" 15% Chance
____ prefers to staying inside studying plants. After a few dull hours
studying chlorophyll and other basic plant things, ____ realises that the
material is perfect for researching the upcoming new strategy game Plant
Wars: The Mulch Campaign. She learns so much about plant battle tactics
that the Plant Wars Competition team ask ____ to join their squad - she
has been promoted to Real Time Strategist!"
"Study Botany" 85% Chance
Studying plants seem like an easy enouch way to pass time outside the game
world, so ____ dives right in to the pages of chlorophyll and roots. ____
becomes so interested in plants that she puts down the book to play the
educational botany game, Plants are Fun! All is well until ____'s boss
enter the office to find his star Power Leveler learning about plants on
company computers, long after the game administrators lifted ____'s ban.
____'s boss is furious and he demotes her to Platform Jumper!
"Observe Kites" 85% Chance
____ thinks it'll be good to go outside for some sun and kite watching, so
she heads to the local park. Strangely enough, her biggest rivals from the
game world is in the park flying a kite. Sensing an opportunity, the rival
challenges ____ to a kite flying contest and she quickly accepts. The
competition is fierce, especially with the fantastic wind, but ultimately
____ rises to the top to beat her rival in the real world. Hand-eye
coordination earned in the real world is great for video games! ____ earns
a Mechanical Skill Point!
"Observe Kites" 15% Chance
____ knows it's probably best to give her wrists a break from video games,
so she heads to the park to fly kites instead. The gentle motion of the
kite floating in the wind is soothing for ____'s sore muscles, but bad for
____'s reputation - her online rival just so happens to be at the park and
he's quick to head back online to spread ____'s new nickname, Kite Geek.
____'s company is too busy laughing at the Kite Geek moniker to offer any
help, and she is forced to pay §3000 Simoleons to transfer her character
to a different server.
***********************
*Real Time Strategizer*
***********************
"____ orders her digital star fleet to blockade her opponent's planet,
Orgnath XI. Orgnath XI's unique planetary orbit allows ____ two choices
for her invasion: she can attempt the stealthy approach by navigating the
treacherous asteroid belt, or the overt approach of classic planetary
assault. ____ has a large collection of resources and units and the time
for action is now - how should she advance?"
"Through the Asteroids" 75% Chance
____ believes she has numerical superiority, but her fleet doesn't have
as many capital ships as she would like, so stealth via asteroids it is.
A few scout ships are lost in transit, but an overwhelming majority of her
fleet emerges at the rear of the planet unscathed and her assault begins
in earnest. Her opponent never expected ____ to be bold enough to sneak
through the asteroids and the enemy base is quickly overrun. ____ took a
calculated risk that impresses her supervisors greatly! ____ earns a logic
skill point.
"Through the Asteroids" 25% Chance
All great star fleet commanders are risk takers, so ____ decides to up the
ante by approaching the planet via the asteroid belt. Not all risks pan
out according to plan as ____ soon discovers, and before long her fleet is
diminished to 50% fighting status and she is forced to halt her advance.
Unfortunately, this leaves ____ stuck in the middle of the asteroid belt,
unable to advance, and she is forced to yield the battle. ____'s online
battle group hasn't been performing too well lately and they need to cut
some members to bring in some fresh commanders -- ____ is demoted to
Power Leveler!
"Planetary Assault" 25% Chance
____ hates deceitful assault tactics and instead orders her fleet directly
into the maw of the planetary defences. Her lead ships take a pretty stout
beating, but the determination of her assault repels the defenders'
counter-attack and sets them on the run. Hailed as the greatest star fleet
commander her online battle group has ever seen, ____ is promoted to Guild
Leader!
"Planetary Assault" 75% Chance
There's nothing wrong like bursting through the atmosphere with pulse cannons
blazing, so ____ orders her fleet to approach the planet directly, with
shields raised. Her opponent offers light resistance at first, until she
launches a massive group of fights at ____'s fleet. ____ initially laughs
at the hundreds of tiny, armoured gnats approaching his great capital ships,
but then realises her fighter support pales in comparsion and capital ships
aren't very good at destroying fighters! The battle concludes swiftly with
the defenders losing only a few strike fighters and ____ forced to withdraw
in shame, at a cost of §11000 Simoleons for tournament fees.
**************
*Guild Leader*
**************
"____ has amassed a great deal of popularity as the new Guild Leader,
especially after her sting of victories that place the guild at the top of
the net's rankings. The year's biggest tournament, Super Gamecon, is fast
approaching and the guild must pick a game in which to compete. Two games
quickly come to mind: Laser Fiesta, the guild's favourite game, and Knights
with Swords, the game the guild is undeniably best at. Should they play the
game they love, or the one they are best at?"
"Laser Fiesta" 15% Chance
____ quickly decides to field a Laser Fiesta team, because even if they lose,
the guild will have a lot of fun. Fortunately, the ideal situation occurs
and the guild's Laser Fiesta team blast their way into first place,
earning the guild top honours amongst all gaming guilds for the year. ____
is enjoying the festivities, when a company approaches her with a new job
offer -- ____ has been promoted to Game Designer!
"Laser Fiesta" 85% Chance
It's a tough decision, but ultimately games are about having fun -- ____
would hate to be the guild leader that made decisions purely based on the
chances of winning or losing. The guild's Laser Fiesta team crumbles under
the pressure of actual competition and they approach ____, furious that she
would hurt their love for their favourite game by making them play it in a
competition. ____ is completely taken aback and the guild agrees she should
learn a bit more about morale and strategy as a Real Time Strategist.
"Knights with Swords" 85% Chance
The guild is out to win and ____ knows it makes the most sense to go with
their best competitive game, Knights with Swords. The first few teams they
encounter provide no challenge, though later teams ultimately make the guild
work a bit harder for their inevitable victory. After bring crowned Gamer
Champions, the guild splits a large reward check, §17000 Simoleons of that
going directly to ____.
"Knights with Swords" 15% Chance
Even though ____ stacked the odds in the team's favour by ordering the guild
to play Knights with Swords, she couldn't predict the maps the judges would
use in the offical tournament. The map named Stinky Swamp just so happens to
be the guild's least favourite map, which shows in their tournament
performance. After sitting comfortable in first place for the entire year,
the guild must accept the sub-optimal fourth place. Morale plummets and
____ is forced to buy everyone a game of their choice, at the cost of
§12000 Simoleons.
***************
*Game Designer*
***************
"____ has a brillant idea for a video game about running the lives of people
in their homes, but she is having a difficult time finishing up the storyline
for one group of characters. One couple needs to be broken up, but ____
doesn't know how to do so in a creative way. Should ____ write a story so
that aliens take the wife away while looking at the stars, or something
else?"
"Aliens" 55% Chance
Alien abductions fascinate ____, plus they leave a suitable large gap for
fans to guess "what if". She writes the abduction into the offical
neighbourhood storylind and sends the game off to her publisher - they love
it! The game is made and goes on to be one of the most popular games ever.
For designing the game, ____ is paid §65000 Simoleons!
"Aliens" 45% Chance
____ thinks aliens will add a bit of mystery to the game, so she writes them
in and sends the final design off to the publisher. The publisher likes it,
but the fans don't, and ____ is slammed on the community message boards.
Conspiracy theories begin to pop up left and right, and all of them range
from the positively absurd to a bit too realistic. The publisher isn't happy
with the negative publicity and they order ____ to pay §45000 Simoleons from
her pocket to cover the cost of the public relations repair campaign.
"Something Else" 45% Chance
The appeal of aliens is huge, but ____ thinks it's a little too easy to use
aliens to explain the disappearance. Instead, ____ merely sets the story
and leaves it up to the players to decide the outcome. The publisher loves
her creative direction and releases the game to mass appeal. Sure enough,
theories begin filling the community message boards and the game does
extremely well. Pleased beyond measure, the publisher rewards ____ with
§53000 Simoleons!
"Something Else" 55% Chance
____ is tempted to just stick with aliens, but she worries that is too much
if an easy escape, so she works to find another story ending. However, an
obvious answer fails to appear, so she scribbles a random ending and sends
it off to the publisher. Things go decently and the game sells well enough,
but it never dominates the sales charts. The publisher, fed up with the
sluggish sales, tell ____ she must pay §47000 Simoleons to cover future
advertising for the game.
^ Guess what game their talking about.
------------------------------------------------------------------------------
[5.02] Education
********************
*Playground Monitor*
********************
"It's an uneventful day on the playground for ____, when suddenly the
unmistakable scent of trouble makes its presence known. The Big Kids enter
the playground just after their lunch with a sweet tooth for bullying. ____
knows the younger kids don't stand a chance, as there aren't enough slides
and tunnels in which to hide! She must act quickly with the tools at her
disposal. Should ____ offer The Big Kids a delicious tray of fresh orange
wedges to distract them from the younger kids, or should she stand up to them
with detention slips at the ready?"
"Offer Them Orange Wedges" 75% Chance
____ steps up to The Big Kids with a tray full of oranges, and not a moment
too soon, as their eyes have just begun to wander the playground for peers to
pummel. With the choice between the instant satification of ripe, delicately
sliced fruit, and the labourous toil of playground bullying, The Big Kids
form a line with outstretched hands eager for oranges. The rest of the
children immediately spot their opportunity and rush back to the safety of
the classrooms. ____ earns a Creativity Skill Point.
"Offer Them Orange Wedges" 25% Chance
____ cautiously approaches The Big Kids with the fruit tray held warily
before the seething throng of bullies. Sensing weakness, the leader of
The Big Kids, Mikey McMicken, grabs a handful of oranges with one hand and
tips the tray over with the other. "Wedgies for all, boys!" he yells to The
Big Kids. Helpless to stop the scene before her, and sticky from the orange
pieces scattered on her outfit, ____ flees to the teacher's lounge in search
of help. For failure to stop The Great Wedgification (as it grew to be
known), ____ is Fired!
"Threaten Them with Detention" 25% Chance
____ notices the slience has befallen the playground and sees the look of
utter dread on the younger children's faces - she knows the time for action
is now. ____ reaches into her fanny pack and grabs a thick wad of detention
slips, more than enough for every Big Kid to spend the next month in
detention. ____ and the leader of the Big Kids stare each other down until
____ wiggles her fingers and pulls forth a pen from her back - The Big Kids
know she means business and they back down. Word spreads quickly of the deed
and before the end of the day ____ is notified that she has been promoted to
Teacher's Aide!
"Threaten Them with Detention" 75% Chance
____ has little tolerance for bullies and playground disturbances, so she
quickly launches a pre-emptive salvo and sends the leaders of The Big Kids
straight to detention. Madder than mad, The Big Kids take it upon themselves
to coat the detention room with a fine layer of spit wads and gum, making it
unhabitable for quite some time. The principal finds herself standing in
front of ____'s desk at the end of her search for a scapegoat, and ____ is
politely informed that she has been fired!
****************
*Teacher's Aide*
****************
"____ is taking the role sheets to the front office just after the morning
announcements, when a frantic mother bursts through the front door with her
son trailing behind her. "Stop right there!" the mother yells at ____.
"You cannot turn in that role sheet!" Taken aback, ____ informs the woman
that, yes, she can turn in the role sheet. Flustered, the mother reveals
that if her child is tardy once more, he'll have to repeat the third grade
and it just isn't right, because it's her fault he's always late.
With the pleading mother on her knees before her, ____ is faced with the
choice of turning in the role sheet as is, or fudging it a bit to give the
young boy just one more chance."
"Turn in the Role Sheet" 20% Chance
____ is of the opinion that she is the ethical steward of the children in
the school, and as such, the modification of the sacred role sheet is simply
unacceptable. She politely informs the mother of her decision and deposits
the role sheet in the plastic red bucket on the secretary's desk. Inspired
to right her tardy ways, the mother speaks with the principal, who she tells
all about ____. Impressed with ____'s dedication to accurate role sheets,
the principal tells her that she would like to see ____ on a Substitute
Teacher's position -- ____ has been promoted!
"Turn in the Role Sheet" 80% Chance
Still insulted by the mother's overly forward demands, ____ brandmishes a
smirk and smartly drops the role sheet into the secretary's basket. Flustered
beyond comprehension, the mother takes matters into her own hands and begins
falsifying the document. ____ moves to stop her and a brief scuffle ensues,
after which the role sheet lies ripped on the floor. The principal, who has
watched the entire scene, storms in furiously and grabs both ____ and the
mother by the ears. A lecture follows, and ____ is told she is to be demoted
so that she can return to the playground to learn proper crisis management
with children.
"Alter the Role Sheet" 80% Chance
____ has no desire to see children suffer because their parents don't use a
watch, so she decides to challenge the child for a chance to get back into
class. Using the names of the children on the role sheet, ____ designs
an algorithmic word problem that must be deciphered using basic fractions,
long division, and spelling. The student takes a minute analysing the facts
then takes another few minutes to jot down his answer. ____ is delighted
to see that he has answered the question perfectly, but even more delighted
when she realises the principal saw her teaching skills in action. For
handling the situation like a true educator, the principal promotes ____ to
Substitute Teacher!
"Alter the Role Sheet" 20% Chance
____ thinks back to her days in school and admits to herself that she wasn't
always on time, either. With a shrug of her shoulders, ____ whips out a
pencil and begins to erase the child's absence from the role sheet.
Unfortunately, the school librarian, a stickler for the rules who will do
anything for a promotion, observes the incident and quickly runs to the
superintendent to tattle on ____. Caught between a rock and a militant
librarian, the superintendent is forced to take action - the child is forced
to repeat the grade, and ____ is shown the door. ____ has been fired!
********************
*Substitute Teacher*
********************
"____ is called to substitute for Ms. Moorington, who has won the Teacher of
the Year Award for the past 3 years. A bit intimidated, ____ takes a deep
breath and arrives in the classroom to find its inhibitants have gone insane!
She pulls a child down from the ceiling and demands to know what is going on.
It appears that Ms. Moorington never actually taught, she just bribed the
children with candy and falsified their report cards. Ms. Moorington has a
lot of power with the school board, making it risky for ____ to reveal the
conspiracy. Desperate times call for desperate measures -- what should ____
do to get the classroom under control?"
"Report Ms. Moorington's Scheme" 75% Chance
The children are out of control and there's nothing in ____'s training to
prepare her for such a disaster. ____ grabs her desk phone and calls in
backup. Instantly, hall monitors and the gym coach burst into the classroom
with the principal bringing up the rear. "This is what your teacher of the
year has created!" shout ____ from underneath her desk. The small army of
educators get the situation in hand before too long, and ____ is able to
spill the beans. Though some have a hard time grasping the truth, the
principal is quick to recognise ____'s efforts and she promotes her to
Elementary School Teacher to replace the disgraced Ms. Moorington.
"Report Ms. Moorington's Scheme" 25% Chance
____ rolls her eyes - they simply don't pay her enough to deal with the
situation on her own. ____ jogs to the principal's office, only to find the
principal drinking tea with who else, but Ms. Moorington. ____ informs the
principal of the situation and points an accusatory finger at Ms.
Moorington. No spring chicken to deception and saving one's skin, Ms.
Moorington quickly spins the truth and redirects the blame squarely on the
shoulders of ____. Clearly out-foxed, ____ is left with nothing to say when
the principal tells her that it's probably best she find another job. ____
is fired!
"Eat Lots of Candy!" 25% Chance
One must fight fire with fire, or a sugar rush with another sugar rush. After
one final warning, ____ begins shoving candy down her throat and is instantly
energised. With hyper fast reflexes and sugary responses, ____ bounces around
the room, the entire time putting a stop to the mayhem and mischief
surrounding her. The kids are caught completely unaware - they've never seen
an authority figure move with such blindingly sweet speed! Other teachers are
drawn to the commotion and it isn't long before word gets around that ____ is
a no-nonsense educator that will do whatever it takes to teach the children,
____ earns a Creativity Skill Point!
"Eat Lots of Candy!" 75% Chance
Desperate to fix the situation, ____ convinces herself that the best way to
take control of the sugar-powered chaos is to become a sugar powered
teacher. However, not everyone is built for massive quantities of candy, and
____ soon finds herself bouncing off the walls uncontrollably, with a bit of
a tummy-ache to boot. Shocked by their substitute teacher's actions, the
students calm down and watch as ____ becomes one Sim wrecking crew. When
____ jumps atop her desk and declares "pop quiz", the students run terrified
from the room to warn the others. The school officals lock ____ in the room
until she calms down enough to receive the news that she has been fired.
***************************
*Elementary School Teacher*
***************************
"____ really wants to impress the administration with her students, and the
school district science fair looks like the perfect opportunity. Two of her
students' projects really stand out: Harry Monroe's model that hypothesizes
the result of hot cocoa brewed in a volcano, and Sally O'Minky's holographic
gelatin projector. Both are top notch and cutting edge for the elementary
scientific community, but ___ can only send one student. Who should she send?
"Harry Monroe" 45% Chance
Everyone loves gelatin, especially the holographic kind, which makes ____'s
decision to go with Harry Monroe's volcano cocoa model that much more
difficult. Nonetheless, it was the best choice and ____ sends Harry to the
science fair with her full support. Such shrewd decision making pays off, as
two of the three judges are not only cocoa fanatics, but volcano enthusiasts
as well. With magma brewed cocoa exploding into well-placed cups, the judges
are not only satified, but impressed beyond measure. Harry Monroe walks away
from the competition with the Grand Prize, and ____, as his sponsor, happily
drives home with a bonus of §970 Simoleons.
"Harry Monroe" 55% Chance
____ decides to send Harry Monroe to the competition, convinced that no
judge could resist cocoa brewed within simulated piping hot magma chambers.
Assumptions have little place in science, however, and Harry and ____'s
spirits plummet when they are informed that, oddly enough, all three judges
have a strong dislike for all things chocolate. Despite ____'s demand for
an alternate opinion from a second judges panel, Monroe's Volcanic Cocoa
theory is pronounced deal on arrived. For such a poor showing in the district
science fair, the school decides to not reimburse ____ for money spent
sponsoring Harry, and she is forced to pay §475 Simoleons out of her own
pocket.
"Sally O'Minky" 55% Chance
As much as ____ loves cocoa, especially the volcanic kind, she knows her
best bet is with Sally O'Minky's holographic gelatin projector. After mere
minutes at the show, Sally has a huge crowd surrounding her booth, salivating
over the prospect of fresh, delicious gelatin. Corporate representatives are
also at the show, and it isn't long before the Pleasentview Gelatin Company
offers O'Minky a healthy incentive of Simoleons to sell the device to them,
to be used in advertising in grocery stores. O'Minky agrees to sell, and as
her sponsor, ____ is entitled to a cut. ____ receives a bonus of §760
Simoleons.
"Sally O'Minky" 45% Chance
____ thinks long and hard, but she decides that holographic gelatin is a
safer bet than volcanic cocoa. Things are progressing well, until Jerome
Greaves, a student from the competing school district, unveils his
holographic hamburger projector. With a choice between projected
gelatin and beef, the judges decided unanimously for the latter, and soon
leave for hamburgers at a local restaurant. For failure to inspire her
students beyond holographic gelatin, ____ is demoted to Substitute
Teacher!
*********************
*High School Teacher*
*********************
"Spirit