BioShock
Question from Vato_the_dragon
Asked on: 8/28 8:31PMHi i was wondering if any one else that played the xbox and pc version of bioshock noticed a profound difference in the way AI drone turrets worked. I distinctly remember them being a lot more helpful in the 360 version especially when trying to take out those pesky spider splicers but, in the PC version the damn things seem to do nothing but fly into the ceiling and walls while not really making an effort to attack enemies. (ground turrets and camera's as well as the drones that spawn from camera's are fine just ones that follow the protagonist around.)
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