Review by yurry

"Great Expansion"

This is probably the best expansion to a game I have ever played, new lands armor and a story better than the origional, not enough for a seperate game but perfect for an expansion. The game Starts out like knights of the nine, you dont know what you are doing untill someone tells you, you basicly walk around untill you find something odd (like an island east of bravil). You continue into the realm of madness, sounds fun. In there there are great new things like a light and dark side to the realm of madness, mania and dementia. Light madness, and dark and creapy madness. The story playes out fine seaming like a couple of fetch quests with plenty of interesting choices along the way. The side quests are great with orcs who fear cats, a guy who is afraid of walls, and a guy who wants you to kill him but make people think it is an accedent. It is interesting and great archetecter, plenty to do, sadly no new guilds and sadly no houses but the content here, all of the quests are interesting unlike the main oblivion story going through my 15th gate. A must own.

In more detail you are in the shivering isles, created by shaogorath to prevent the destruction by jyggalag, his knights of order are trying to destroy it, like a game every century where shaogorath has to take over, the world at times really reminds me of morrowind. Unfortunatly there is only one city. Shaogorath is the king of madness who has finaly decided to stop the greymarch, the time where jyggalag destroyes shayogoraths realm, it is mainly easy with a few puzzles, it can be rewarding to get materials and get a smith, cutter in dementia, and (forgot) a somewhat, due to word blocker, not so straight orc in mania. cutter creates maddness weapons from madness ore and the orc creates amber weapons from amber, the clothes can be really nice looking.

The new enviroment looks great, like I mentioned about the archetecture, yet sadly there appear to be enemies every 20ft making fast traveling a pain if you are in a road, constantly tring to find a location enemy free. Because of the enemies there arnt many landmarks like oblivion to sit at and watch the sun set, quests can be rewarding and eventualy you can controll alot of powers like immortality for 120 seconds, only 100 mana points.

This game is a must own for anyone who likes oblivion, this is much more satisfying than knights of the nine(only thing I liked about that was my infamy went from 61:113 cause of the servant of the dawn mod, taking over cyrodil by force makes you evil, to 61:0)

mind my spelling mistakes please.

Reviewer's Score: 10/10, Originally Posted: 04/02/07

Recommend This Review

Liked this review? Thought it was well-written and other users need to know about it? Just click to recommend it to other GameFAQs users.

Got Your Own Opinion?

You can submit your own review for this game using our Review Submission Form.

advertisement