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 /   |   \|  |/ ___\|  |  \   __\   |    |  \_  __ \__  \ \____ \ 
/    |    \  / /_/  >   Y  \  |     |    |   |  | \// __ \|  |_> >
\____|__  /__\___  /|___|  /__|     |____|   |__|  (____  /   __/ 
        \/  /_____/      \/                             \/|__|    

Night Trap FAQ/Walkthrough:

VERSION 1.20

This guide was created, edited and compiled by GameFAQs member Snazzyhoppy.
------------------------------------------------------------------------------
Last Update: October 15, 2009
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Notes before reading this document:
------------------------------------------------------------------------------
a) This document is a series of tables that show when action takes place within 
the eight rooms of the Martin summer home.  It also details the locations of 
the 95 augers and the necessary trap moments in order to finish the game.  It 
also describes the various endings the player can get, whether they win or 
lose.  The terminology used throughout the guide is authenticated by the Sega 
CD instruction manual for the game.

b) This document is protected by US Copyright Law, and the Berne Copyright 
Convention of 1976. This document is for private and personal use only--it 
cannot be reprinted in part or in whole or reproduced in any way or in any form 
(written or otherwise). It is a free document that cannot be used in any sort 
of commercial transaction, including selling it or giving it away as a gift. 
Please respect the work I have included in this guide.

c) This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission of the author. Use of this guide on 
any other web site or as a part of any public display is strictly prohibited, 
and a violation of copyright.  All rights and ownership of this guide are 
bestowed to Christopher Hopkins.  Contact GameFAQs and the author to inquire 
about reproducing any part of this guide for more than personal, private use.

d) This document is best read on a plain text reader.  Use a standard find 
feature to navigate the sections and to find exactly what you're looking for. 

e) This guide appears in plain text at GameFAQS and is available as an 
interactive website by request.

f) This FAQ began on April 24th, 2008 when I began to make a diagram of when 
events took place in the eight rooms of the game. For the next month, I charted 
the database information one room at a time, sitting in each room and waiting 
while other action took place elsewhere. The toughest part of this research was 
making sure to save the girls when absolutely necessary, which meant I had to 
leave the rooms when there could be activity in them. The numbers here have a 
margin of error of +-1 second. The traps that are necessary to complete the 
game are listed with the understanding that the player does capture the 
threatening person.

g) The Sega CD and PC/DOS versions have few major time differences between
them.  The biggest difference is a shift of one scene of five seconds so that
it would not be broken up over the disc change at approximately 00:13:26. The
PC/DOS version was made to be played in either Windows 95 or MS/DOS using the
same discs.
------------------------------------------------------------------------------


Table of Contents:
------------------------------------------------------------------------------
1) Version Changes
2) Staff Credits
3) Spellings
4) About the Game
5) Walkthrough contains the following:
	144 Scenes for Sega CD
	144 Scenes for PC/DOS
	95 Augers
	8 Save Captures
	4 Good Guy Captures
	The Perfect Game
6) Endings
7) Contact
8) Credits
------------------------------------------------------------------------------


1) Version Changes:
------------------------------------------------------------------------------
1.20 - October 15, 2009
Contributions by HarroSIN added to supplement various ports.

1.10 - October 15, 2008
Adjusted times to reflect discrepencies between the Sega CD and 
PC versions of the game.

1.00 - June 20, 2008:
Translated PHP and MySQL version of FAQ to text on June 10, 2008.  Completed 
translation on June 20, 2008.
------------------------------------------------------------------------------

2) Staff Credits:

A Digital Pictures Production
A U-Direct Interactive Film

Executive Producer	Tom Zito
Original Concept	Rob Fulop
			James Riley
Directed by		James Riley

Cast:

Kelly		Dana Plato		SCAT's secret undercover agent
Cindy		Tracy Matheson		loves to eat
Lisa		Debra Parks		spends time in the bathroom
Ashley		Alison Rhea		finds auger tricord
Megan		Christy Ford		lip syncs to "Night Trap", drives 
everyone to the house
Danny		Josh Goddard		stumbles upon auger activity first
Victor Martin	Jon R. Kamal		"your bullets cannot hurt me"
Sheila Martin	Molly Starr		the traps were her idea, aug charity work
Sarah Martin	Suzy Cote		invited girls at the mall
Jeff Martin	Andras Jones		brushes his teeth
Tony		Giovanni Lemm		Ashley reminds him of Madeline, can 
teleport and shoot lightning, older than you might think
Eddie		William Bertrand	weird, makes laser gun

SCAT Team:

Lt. Simms	J. Bill Jones		SCAT team leader
Collins		Arthur Burghardt	"Have you seen me boat?"
Swanson		Heidi Von Brecht	fights with Jeff
Jason		Deke Anderson		blood extracted by augers
Mike		Blake Gibbons		talks to Kelly
Jim		Roy Eisenstein

Deke checks the back of the house and Charlie finds the augers in the Upstairs 
Hallway.
------------------------------------------------------------------------------

3) Spellings:

The name of Dana Plato's character is spelled three different ways.  The 
Sega CD spells it as Kelly as found in the game's credits.  The PC/DOS 
version spells it as Kelli in the game's credits.  The Sega CD 
manual uses two alternate spellings.  When the manual introduces the character 
as SCAT's best undercover agent, it recognizes her as Keli Medd.  On the 
mission description, the manual from then on refers to her as Kelli with two 
l's similar to the PC/DOS version.   
------------------------------------------------------------------------------

4) About the Game:

To win/finish the game (achieve ending e), you must capture at least half of 
the augers and capture the eight necessary threats.  To win the game perfectly 
(achieve ending f), you must capture all 95 augers, capture the eight necessary 
threats, not capture Eddie nor the SCAT team members, and capture Jeff.

Night Trap Versions:
Sega CD
Sega CD/32X
3DO
PC/DOS	Night Trap: the Director's Cut
Macintosh (PowerPC)


Night Trap is the first CD title with continuous full-motion video and audio as 
advertised on the back cover of the Sega CD casing.

Night Trap began as a short demo game called "Scene of the Crime" for the 
unreleased Hasbro NEMO system.  It would use VHS tapes as the medium for the 
games and would be able to instantly switch between different tracks all 
happening simultaneously in real time.  NEMO stands for "Never Even Mention 
Outside", a special code name. 

The Sega CD version of Night Trap contains 62.80 minutes of footage, 139.05 
minutes of dead time and 201.85 minutes of full video (00:24:10 *8+ 00:00:31 
for the ending scene in the Upstairs Hallway) in total. These numbers do not 
include alternate outcomes.

Night Trap: the Director's Cut does not have any additional scenes that
affect gameplay or the main plot.  The differences are in Commander Simms'
scenes in the SCAT van that do not make use of the Sega Genesis
controller.  The actor's tone is much calmer than found in the Sega CD
version where he breaks a Sega Genesis controller and reprimands you
in bad outcomes. 

The PC/DOS version contains a glitch within the game's timing routines 
which delays the timing of events. Faster computers will usually have the 
idle scenes ('dead time') speed by quicker than normal, which in turn 
conflicts with the timing for the later scenes. The only way to produce 
an authentic run with the console versions to run the game on older 
hardware with system requirements that match those around the time Night 
Trap was released.
 
In the PC/DOS version the story concludes with ending f every time, 
although you can't trap Kelly unless you did everything that you would 
normally need to do to activate that ending.

In all versions of Night Trap, the trap access code always begins the game 
as blue, and is chosen randomly while playing.  The PC/DOS version uses a 
predetermined sequence of code changes for every reboot without loading a 
saved game, so loading the same saved game will contain the same code changes 
each time.

Version 1.20 of this guide coincides with the 17th anniversary of the 
release of Night Trap for the Sega CD in its first appearance.  Night Trap 
was released on October 15, 1992 as a launch title for the Sega CD in North 
America.
------------------------------------------------------------------------------

5) Walkthrough:

This walkthrough should apply to all versions of the game, give or take a few 
seconds.


Sega CD Scenes:
------------------------------------------------------------------------------
#	Start	Stop	Type	Room	Action
1	00:00:00	00:00:20	plot	Guest Bedroom	Sarah stares 
at camera and walks to the bathroom
2	00:00:02	00:00:23	auger	Downstairs Hallway
3	00:00:18	00:00:24	plot	Bathroom	Sarah leaves 
through secret door
4	00:00:24	00:00:31	auger	Living Room
5	00:00:31	00:00:35	auger	Upstairs Hallway
6	00:00:20	00:00:44	auger	Guest Bedroom
7	00:00:36	00:00:54	auger	Bathroom
8	00:00:36	00:00:54	auger	Bathroom
9	00:00:50	00:01:00	auger	Upstairs Hallway
10	00:00:54	00:01:01	auger	Guest Bedroom
11	00:01:01	00:01:14	auger	Living Room
12	00:01:20	00:01:30	auger	Kitchen
13	00:01:32	00:01:43	auger	Entry Way
14	00:01:15	00:01:47	plot	Downstairs Hallway	
Victor Martin, Jeff Martin, and Tony Martin bring up wine bottles from basement
15	00:01:58	00:02:07	plot	Living Room	Sheila Martin 
emerges from secret door
16	00:02:13	00:02:48	plot	Entry Way	Sarah Martin 
spots the girls approaching, Victor and Sheila eye the girls outside
17	00:01:48	00:02:49	plot	Kitchen		Victor, Sheila, 
Jeff, and Tony discuss bottling the bodies downstairs
18	00:02:39	00:02:59	auger	Upstairs Hallway
19	00:02:49	00:03:08	auger	Entry Way
20	00:02:51	00:03:12	plot	Downstairs Hallway	Jeff and 
Tony bring the bags outside for the auger trip
21	00:03:11	00:03:19	auger	Downstairs Hallway
22	00:03:06	00:03:33	auger	Guest Bedroom
23	00:03:23	00:03:37	auger	Living Room
24	00:03:34	00:03:51	auger	Downstairs Hallway
25	00:01:54	00:03:52	plot	Driveway	the girls 
arrive to the Martin house
26	00:03:37	00:04:08	plot	Entry Way	
27	00:04:00	00:04:21	auger	Upstairs Hallway
28	00:04:16	00:04:33	auger	Bathroom
29	00:04:34	00:04:44	auger	Guest Bedroom
30	00:04:45	00:04:50	auger	Upstairs Hallway
31	00:04:51	00:05:10	auger	Living Room
32	00:04:51	00:05:10	auger	Living Room
33	00:04:44	00:05:17	plot	Downstairs Hallway
34	00:03:54	00:05:22	plot	Kitchen
35	00:05:11	00:05:28	plot	Driveway
36	00:05:23	00:05:36	auger	Guest Bedroom
37	00:05:30	00:05:46	auger	Driveway
38	00:05:30	00:05:58	code	Entry Way
39	00:05:42	00:05:59	auger	Living Room
40	00:05:47	00:06:11	plot	Driveway
41	00:06:08	00:06:12	plot	Entry Way
42	00:06:03	00:06:22	auger	Downstairs Hallway
43	00:06:12	00:06:27	auger	Upstairs Hallway
44	00:06:26	00:06:37	auger	Kitchen
45	00:06:47	00:06:59	auger	Upstairs Hallway
46	00:06:59	00:07:27	plot	Kitchen
47	00:07:16	00:07:42	auger	Guest Bedroom
48	00:07:39	00:07:50	auger	Driveway
49	00:06:48	00:07:58	plot	Downstairs Hallway
50	00:07:50	00:07:59	plot	Entry Way
51	00:08:00	00:08:09	auger	Guest Bedroom
52	00:08:09	00:08:19	auger	Upstairs Hallway
53	00:08:00	00:08:34	plot	Driveway
54	00:08:24	00:08:35	auger	Downstairs Hallway
55	00:08:34	00:08:44	auger	Guest Bedroom
56	00:06:02	00:08:50	plot	Living Room
57	00:08:46	00:09:05	auger	Upstairs Hallway
58	00:08:48	00:09:07	code	Living Room
59	00:08:47	00:09:14	plot	Entry Way
60	00:09:07	00:09:22	auger	Living Room
61	00:09:16	00:09:27	auger	Entry Way
62	00:09:05	00:09:38	plot	Upstairs Hallway
63	00:09:38	00:09:41	auger	Upstairs Hallway
64	00:09:45	00:09:49	plot	Upstairs Hallway
65	00:09:53	00:09:55	plot	Upstairs Hallway
66	00:09:28	00:10:19	plot	Driveway
67	00:10:15	00:10:29	auger	Downstairs Hallway
68	00:09:49	00:10:33	plot	Bathroom
69	00:09:33	00:10:35	plot	Guest Bedroom
70	00:10:29	00:10:42	plot	Upstairs Hallway
71	00:10:42	00:10:50	auger	Upstairs Hallway
72	00:10:51	00:11:03	auger	Driveway
73	00:10:51	00:11:03	auger	Driveway
74	00:10:19	00:11:27	plot	Entry Way
75	00:11:04	00:11:48	plot	Downstairs Hallway
76	00:11:45	00:11:59	plot	Upstairs Hallway
77	00:11:15	00:12:04	plot	Driveway
78	00:11:59	00:12:10	auger	Living Room
79	00:11:51	00:12:50	trap	Bathroom
80	00:10:33	00:13:07	plot	Kitchen
81	00:12:51	00:13:09	plot	Guest Bedroom
82	00:13:07	00:13:21	auger	Downstairs Hallway
83	00:12:24	00:13:42	plot	Living Room
84	00:13:26	00:13:54	code	Entry Way
85	00:13:54	00:14:01	auger	Living Room
86	00:14:06	00:14:26	code	Living Room
87	00:14:03	00:14:35	plot	Upstairs Hallway
88	00:13:27	00:14:42	plot	Driveway
89	00:14:35	00:14:46	auger	Upstairs Hallway
90	00:14:50	00:14:52	plot	Upstairs Hallway
91	00:13:53	00:15:11	plot	Entry Way
92	00:14:26	00:15:15	plot	Guest Bedroom
93	00:14:52	00:15:37	plot	Kitchen
94	00:15:40	00:16:14	plot	Entry Way
95	00:15:12	00:16:14	plot	Bathroom
96	00:15:12	00:16:18	plot	Downstairs Hallway
97	00:15:37	00:16:23	plot	Driveway
98	00:16:24	00:16:34	auger	Driveway
99	00:16:14	00:16:42	plot	Upstairs Hallway
100	00:16:35	00:16:48	auger	Living Room
101	00:16:53	00:17:04	auger	Downstairs Hallway
102	00:16:57	00:17:13	plot	Upstairs Hallway
103	00:16:27	00:17:24	trap	Guest Bedroom
104	00:17:18	00:17:27	plot	Upstairs Hallway
105	00:17:19	00:17:34	auger	Living Room
106	00:17:34	00:17:41	auger	Upstairs Hallway
107	00:17:42	00:17:56	auger	Living Room
108	00:17:25	00:18:05	plot	Bathroom
109	00:17:53	00:18:08	plot	Upstairs Hallway
110	00:18:09	00:18:21	auger	Driveway
111	00:18:09	00:18:21	auger	Driveway
112	00:18:03	00:18:35	plot	Entry Way
113	00:18:29	00:18:50	trap	Living Room
114	00:18:13	00:19:18	trap	Downstairs Hallway
115	00:18:50	00:19:18	plot	Driveway
116	00:19:18	00:19:24	auger	Living Room
117	00:19:32	00:19:52	plot	Downstairs Hallway
118	00:19:53	00:19:56	plot	Kitchen
119	00:19:22	00:20:09	trap	Entry Way
120	00:20:09	00:20:15	auger	Living Room
121	00:19:41	00:20:46	plot	Driveway	SCAT team 
moves in to enter the house after discovering an auger body
122	00:20:22	00:20:49	plot	Living Room
123	00:20:46	00:21:08	plot	Upstairs Hallway	
SCAT team member shoots an auger
124	00:20:39	00:21:20	plot	Entry Way	the SCAT 
team meet Victor and Sheila
125	00:21:08	00:21:25	auger	Guest Bedroom
126	00:21:30	00:21:38	auger	Downstairs Hallway
127	00:21:27	00:21:38	auger	Driveway
128	00:21:38	00:21:49	auger	Kitchen
129	00:21:49	00:21:58	auger	Upstairs Hallway
130	00:22:00	00:22:20	auger	Guest Bedroom
131	00:22:20	00:22:36	auger	Downstairs Hallway
132	00:22:54	00:23:08	auger	Upstairs Hallway
133	00:23:14	00:23:24	auger	Downstairs Hallway
134	00:21:09	00:23:48	plot	Living Room	Victor and 
Sheila Martin explain themselves and the augers to Kelly and the SCAT team, 
Victor and Sheila knock out SCAT team, Kelly runs 
135	00:23:49	00:24:00	auger	Driveway
136	00:23:45	00:24:07	plot	Entry Way	Kelly runs from 
Victor, Sheila, and Sarah
137	00:24:01	00:24:10	auger	Living Room
138	00:24:13	00:24:21	auger	Living Room
139	00:24:02	00:24:22	plot	Upstairs Hallway	Kelly 
runs from Victor, Sheila, and Sarah
140	00:24:22	00:24:40	auger	Downstairs Hallway
141	00:24:14	00:24:47	trap	Guest Bedroom	Sheila, Victor, 
and Sarah plan to bite Kelly
142	00:24:45	00:25:02	trap	Bathroom	Victor and 
Sarah plan to bite Kelly
143	00:25:01	00:25:11	trap	Upstairs Hallway	Sarah 
Martin plans to bite Kelly
144	00:25:16	00:25:40	ending	Upstairs Hallway	Kelly 
praises you and tempts you to trap her
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PC/DOS Scenes:
------------------------------------------------------------------------------
#	Start	Stop	Type	Room
1	00:00:00	00:00:20	plot	Guest Bedroom
2	00:00:02	00:00:22	auger	Downstairs Hallway
3	00:00:18	00:00:23	plot	Bathroom
4	00:00:20	00:00:43	auger	Guest Bedroom
5	00:00:24	00:00:30	auger	Living Room
6	00:00:31	00:00:34	auger	Upstairs Hallway
7	00:00:36	00:00:53	auger	Bathroom
8	00:00:36	00:00:53	auger	Bathroom
9	00:00:50	00:01:00	auger	Upstairs Hallway
10	00:00:54	00:01:02	auger	Guest Bedroom
11	00:01:01	00:01:14	auger	Living Room
12	00:01:15	00:01:48	plot	Downstairs Hallway
13	00:01:20	00:01:29	auger	Kitchen
14	00:01:32	00:01:43	auger	Entry Way
15	00:01:48	00:02:49	plot	Kitchen
16	00:01:54	00:03:53	plot	Driveway
17	00:01:58	00:02:07	plot	Living Room
18	00:02:13	00:02:48	plot	Entry Way
19	00:02:39	00:02:58	auger	Upstairs Hallway
20	00:02:49	00:03:08	auger	Entry Way
21	00:02:51	00:03:11	plot	Downstairs Hallway
22	00:03:06	00:03:33	auger	Guest Bedroom
23	00:03:11	00:03:19	auger	Downstairs Hallway
24	00:03:23	00:03:36	auger	Living Room
25	00:03:34	00:03:50	auger	Downstairs Hallway
26	00:03:37	00:04:08	plot	Entry Way
27	00:03:54	00:05:22	plot	Kitchen
28	00:04:00	00:04:20	auger	Upstairs Hallway
29	00:04:16	00:04:33	auger	Bathroom
30	00:04:34	00:04:44	auger	Guest Bedroom
31	00:04:44	00:05:18	plot	Downstairs Hallway
32	00:04:45	00:04:50	auger	Upstairs Hallway
33	00:04:51	00:05:11	auger	Living Room
34	00:04:51	00:05:11	auger	Living Room
35	00:05:11	00:05:27	plot	Driveway
36	00:05:23	00:05:36	auger	Guest Bedroom
37	00:05:30	00:05:47	auger	Driveway
38	00:05:30	00:05:57	code	Entry Way
39	00:05:42	00:05:58	auger	Living Room
40	00:05:47	00:06:10	plot	Driveway
41	00:06:02	00:08:48	plot	Living Room
42	00:06:03	00:06:23	auger	Downstairs Hallway
43	00:06:08	00:06:11	plot	Entry Way
44	00:06:12	00:06:27	auger	Upstairs Hallway
45	00:06:26	00:06:37	auger	Kitchen
46	00:06:47	00:06:58	auger	Upstairs Hallway
47	00:06:48	00:07:59	plot	Downstairs Hallway
48	00:06:59	00:07:26	plot	Kitchen
49	00:07:16	00:07:41	auger	Guest Bedroom
50	00:07:39	00:07:50	auger	Driveway
51	00:07:50	00:07:59	plot	Entry Way
52	00:08:00	00:08:34	plot	Driveway
53	00:08:00	00:08:09	auger	Guest Bedroom
54	00:08:09	00:08:19	auger	Upstairs Hallway
55	00:08:24	00:08:35	auger	Downstairs Hallway
56	00:08:34	00:08:43	auger	Guest Bedroom
57	00:08:46	00:09:04	auger	Upstairs Hallway
58	00:08:47	00:09:13	plot	Entry Way
59	00:08:48	00:09:07	code	Living Room
60	00:09:05	00:09:38	plot	Upstairs Hallway
61	00:09:07	00:09:22	auger	Living Room
62	00:09:16	00:09:26	auger	Entry Way
63	00:09:28	00:10:19	plot	Driveway
64	00:09:33	00:10:35	plot	Guest Bedroom
65	00:09:38	00:09:41	auger	Upstairs Hallway
66	00:09:45	00:09:49	plot	Upstairs Hallway
67	00:09:49	00:10:32	plot	Bathroom
68	00:09:53	00:09:55	plot	Upstairs Hallway
69	00:10:15	00:10:28	auger	Downstairs Hallway
70	00:10:19	00:11:26	plot	Entry Way
71	00:10:29	00:10:42	plot	Upstairs Hallway
72	00:10:33	00:13:07	plot	Kitchen
73	00:10:42	00:10:50	auger	Upstairs Hallway
74	00:10:51	00:11:03	auger	Driveway
75	00:10:51	00:11:03	auger	Driveway
76	00:11:04	00:11:46	plot	Downstairs Hallway
77	00:11:15	00:12:03	plot	Driveway
78	00:11:45	00:11:58	plot	Upstairs Hallway
79	00:11:51	00:12:51	trap	Bathroom
80	00:11:59	00:12:09	auger	Living Room
81	00:12:24	00:13:42	plot	Living Room
82	00:12:51	00:13:09	plot	Guest Bedroom
83	00:13:07	00:13:21	auger	Downstairs Hallway
84	00:13:26	00:13:48	code	Entry Way
85	00:13:27	00:14:41	plot	Driveway
86	00:13:53	00:15:11	plot	Entry Way
87	00:13:54	00:14:01	auger	Living Room
88	00:14:03	00:14:35	plot	Upstairs Hallway
89	00:14:06	00:14:25	code	Living Room
90	00:14:26	00:15:15	plot	Guest Bedroom
91	00:14:35	00:14:46	auger	Upstairs Hallway
92	00:14:50	00:14:51	plot	Upstairs Hallway
93	00:14:52	00:15:36	plot	Kitchen
94	00:15:12	00:16:19	plot	Downstairs Hallway
95	00:15:12	00:16:14	plot	Bathroom
96	00:15:37	00:16:24	plot	Driveway
97	00:15:40	00:16:14	plot	Entry Way
98	00:16:14	00:16:43	plot	Upstairs Hallway
99	00:16:24	00:16:36	auger	Driveway
100	00:16:27	00:17:24	trap	Guest Bedroom
101	00:16:35	00:16:48	auger	Living Room
102	00:16:53	00:17:04	auger	Downstairs Hallway
103	00:16:57	00:17:12	plot	Upstairs Hallway
104	00:17:18	00:17:27	plot	Upstairs Hallway
105	00:17:19	00:17:33	auger	Living Room
106	00:17:25	00:18:05	plot	Bathroom
107	00:17:34	00:17:41	auger	Upstairs Hallway
108	00:17:42	00:17:56	auger	Living Room
109	00:17:53	00:18:08	plot	Upstairs Hallway
110	00:18:03	00:18:34	plot	Entry Way
111	00:18:09	00:18:21	auger	Driveway
112	00:18:09	00:18:21	auger	Driveway
113	00:18:13	00:19:18	trap	Downstairs Hallway
114	00:18:29	00:18:49	trap	Living Room
115	00:18:50	00:19:17	plot	Driveway
116	00:19:18	00:19:24	auger	Living Room
117	00:19:22	00:20:08	trap	Entry Way
118	00:19:32	00:19:53	plot	Downstairs Hallway
119	00:19:41	00:20:45	plot	Driveway
120	00:19:53	00:19:56	plot	Kitchen
121	00:20:09	00:20:15	auger	Living Room
122	00:20:22	00:20:48	plot	Living Room
123	00:20:39	00:21:19	plot	Entry Way
124	00:20:46	00:21:08	plot	Upstairs Hallway
125	00:21:08	00:21:26	auger	Guest Bedroom
126	00:21:09	00:23:48	plot	Living Room
127	00:21:27	00:21:38	auger	Driveway
128	00:21:30	00:21:38	auger	Downstairs Hallway
129	00:21:38	00:21:49	auger	Kitchen
130	00:21:49	00:21:59	auger	Upstairs Hallway
131	00:22:00	00:22:19	auger	Guest Bedroom
132	00:22:20	00:22:35	auger	Downstairs Hallway
133	00:22:54	00:23:08	auger	Upstairs Hallway
134	00:23:14	00:23:24	auger	Downstairs Hallway
135	00:23:45	00:24:07	plot	Entry Way
136	00:23:49	00:24:00	auger	Driveway
137	00:24:01	00:24:10	auger	Living Room
138	00:24:02	00:24:22	plot	Upstairs Hallway
139	00:24:13	00:24:21	auger	Living Room
140	00:24:14	00:24:47	trap	Guest Bedroom
141	00:24:22	00:24:40	auger	Downstairs Hallway
142	00:24:45	00:25:02	trap	Bathroom
143	00:25:01	00:25:11	trap	Upstairs Hallway
144	00:25:16	00:25:48	ending	Upstairs Hallway


Augers:
------------------------------------------------------------------------------
Trap	# of Augers	Room
00:00:12	2	Downstairs Hallway
00:00:27	2	Living Room
00:00:36	1	Guest Bedroom
00:00:43	1	Bathroom
00:00:49	1	Bathroom
00:01:06	1	Living Room
00:01:24	1	Kitchen
00:01:39	1	Entry Way
00:02:58	2	Entry Way
00:03:15	1	Downstairs Hallway
00:03:26	1	Guest Bedroom
00:03:32	1	Living Room
00:03:42	2	Downstairs Hallway
00:03:47	1	Driveway
00:04:11	1	Upstairs Hallway
00:04:22	1	Bathroom
00:04:38	1	Guest Bedroom
00:04:55	1	Living Room
00:05:04	1	Living Room
00:05:32	1	Guest Bedroom
00:05:36	1	Driveway
00:05:53	1	Living Room
00:06:10	1	Downstairs Hallway
00:06:19	2	Upstairs Hallway
00:06:50	2	Upstairs Hallway
00:07:05	1	Kitchen
00:07:27	2	Guest Bedroom
00:07:41	1	Driveway
00:07:51	2	Downstairs Hallway
00:08:02	1	Guest Bedroom
00:08:14	2	Upstairs Hallway
00:08:27	1	Downstairs Hallway
00:08:40	2	Guest Bedroom
00:09:11	1	Living Room
00:09:22	1	Entry Way
00:10:48	1	Upstairs Hallway
00:10:54	1	Driveway
00:10:58	1	Driveway
00:11:31	1	Downstairs Hallway
00:12:04	1	Living Room
00:12:37	1	Bathroom
00:13:15	1	Downstairs Hallway
00:13:57	2	Living Room
00:14:41	2	Upstairs Hallway
00:15:04	2	Entry Way
00:16:28	1	Driveway
00:16:38	2	Upstairs Hallway
00:16:45	1	Living Room
00:16:59	1	Downstairs Hallway
00:17:13	1	Guest Bedroom
00:17:26	1	Living Room
00:17:38	1	Upstairs Hallway
00:17:47	1	Living Room
00:17:56	1	Bathroom
00:18:00	2	Upstairs Hallway
00:18:13	1	Driveway
00:18:17	1	Driveway
00:18:27	2	Entry Way
00:18:34	1	Living Room
00:19:08	1	Downstairs Hallway
00:19:21	2	Living Room
00:20:12	2	Living Room
00:21:19	2	Guest Bedroom
00:21:31	1	Driveway
00:21:45	1	Kitchen
00:21:53	2	Upstairs Hallway
00:22:11	2	Guest Bedroom
00:22:24	2	Downstairs Hallway
00:23:06	1	Upstairs Hallway
00:23:18	1	Downstairs Hallway
00:23:54	1	Driveway
00:24:04	1	Living Room
00:24:28	1	Downstairs Hallway
------------------------------------------------------------------------------

8 Save Captures:
------------------------------------------------------------------------------
Trap		Room			Save		Capture
00:12:37	Bathroom		Lisa	
00:17:13	Guest Bedroom		Ashley
00:18:34	Living Room		Cindy
00:19:08	Downstairs Hallway	Megan
00:19:56	Entry Way		Kelly		Tony
00:24:30	Guest Bedroom		Kelly		Sheila
00:24:54	Bathroom		Kelly		Victor
00:25:10	Upstairs Hallway	Kelly		Sarah
------------------------------------------------------------------------------

4 Good Guy Captures:
------------------------------------------------------------------------------
Trap		Room			Capture
00:15:30	Downstairs Hallway	Eddie (disguised as auger)
00:19:07	Downstairs Hallway	Megan
00:21:03	Upstairs Hallway	SCAT team member Charlie
00:23:34	Living Room		SCAT team member Swanson with Jeff	

The Perfect Game:
------------------------------------------------------------------------------
Trap	# of Augers	Room			Extra
00:00:12	2	Downstairs Hallway
00:00:27	2	Living Room
00:00:36	1	Guest Bedroom
00:00:43	1	Bathroom
00:00:49	1	Bathroom
00:01:06	1	Living Room
00:01:24	1	Kitchen
00:01:39	1	Entry Way
00:02:58	2	Entry Way
00:03:15	1	Downstairs Hallway
00:03:26	1	Guest Bedroom
00:03:32	1	Living Room
00:03:42	2	Downstairs Hallway
00:03:47	1	Driveway
00:04:11	1	Upstairs Hallway
00:04:22	1	Bathroom
00:04:38	1	Guest Bedroom
00:04:55	1	Living Room
00:05:04	1	Living Room
00:05:32	1	Guest Bedroom
00:05:36	1	Driveway
00:05:40	0	Entry Way		code (change at 5:54)
00:05:53	1	Living Room
00:06:10	1	Downstairs Hallway
00:06:19	2	Upstairs Hallway
00:06:50	2	Upstairs Hallway
00:07:05	1	Kitchen
00:07:27	2	Guest Bedroom
00:07:41	1	Driveway
00:07:51	2	Downstairs Hallway
00:08:02	1	Guest Bedroom
00:08:14	2	Upstairs Hallway
00:08:27	1	Downstairs Hallway
00:08:40	2	Guest Bedroom
00:08:59	0	Living Room		code
00:09:11	1	Living Room
00:09:22	1	Entry Way
00:10:48	1	Upstairs Hallway
00:10:54	1	Driveway
00:10:58	1	Driveway
00:11:31	1	Downstairs Hallway
00:12:04	1	Living Room
00:12:37	1	Bathroom
00:13:15	1	Downstairs Hallway
00:13:37	0	Entry Way		code
00:13:57	2	Living Room
00:14:15	0	Living Room		code
00:14:41	2	Upstairs Hallway
00:15:04	2	Entry Way
00:16:28	1	Driveway
00:16:38	2	Upstairs Hallway
00:16:45	1	Living Room
00:16:59	1	Downstairs Hallway
00:17:13	1	Guest Bedroom
00:17:26	1	Living Room
00:17:38	1	Upstairs Hallway
00:17:47	1	Living Room
00:17:56	1	Bathroom
00:18:00	2	Upstairs Hallway
00:18:13	1	Driveway
00:18:17	1	Driveway
00:18:27	2	Entry Way
00:18:34	1	Living Room
00:19:08	1	Downstairs Hallway
00:19:21	2	Living Room
00:19:56	0	Entry Way		trap Tony
00:20:12	2	Living Room
00:21:19	2	Guest Bedroom
00:21:31	1	Driveway
00:21:45	1	Kitchen
00:21:53	2	Upstairs Hallway
00:22:11	2	Guest Bedroom
00:22:24	2	Downstairs Hallway
00:23:06	1	Upstairs Hallway
00:23:18	1	Downstairs Hallway
00:23:37	0	Living Room		trap Jeff only
00:23:54	1	Driveway
00:24:04	1	Living Room
00:24:28	1	Downstairs Hallway
00:24:30	0	Guest Bedroom		trap Sheila
00:24:54	0	Bathroom		trap Victor
00:25:10	0	Upstairs Hallway	trap Sarah
00:25:38	0	Upstairs Hallway	trap Kelly!
------------------------------------------------------------------------------

6) Endings:

How Many Endings Are There?
(a) If you don't press any buttons for the first 2 and a half minutes, 
Commander Simms tells you you're not up for this mission and disconnects you.
(b) If either Kelly, Megan, Lisa, Ashley get abducted by the augers or the 
Martins, Commander Simms reprimands you and disconnects you.  He may either 
pull the wire out of the Genesis controller or crack the controller in half.
(c) If Cindy gets abducted by Jeff Martin, he bites her and takes her down to 
the basement where he finds out all about SCAT.  Jeff then disconnects the 
security override cable in the Downstairs Hallway and sends you into a trap in 
the kitchen.
(d) If either Sheila, Victor, or Sarah Martin is not captured in the final 
minute, the first Martin that is not captured will be the one who sucks Kelly's 
blood at the end.
(e) If you trap all the necessary threats and one of the following: miss at 
least one auger, trap Eddie or the SCAT team member, or not trap Jeff, Kelly 
tells you that you can do better next time and then an auger emerges as she 
walks down the stairs.
(f) If you capture all 95 augers, capture all necessary threats, do not capture 
Eddie nor the SCAT team member, then you get the perfect ending where Kelly 
tells you that nobody has ever been perfect.  Then the game allows you to trap 
Kelly in the Upstairs Hallway.  If you trap her, she complains that she thought 
she could count on you.  Otherwise, she will hop over the Upstairs Hallway trap 
floor and wave goodbye to you as she walks down the stairs.
(g) Although never appearing within the confines of the game, there is a 
seventh failing scenario in which Shelia Martin disconnects the player's 
controls after discovering the SCAT Team.  This clip can only be viewed using
a Sega CD Movie viewer on a Windows computer.  (Thanks to Harrison Moccio for 
sharing this ending.)

------------------------------------------------------------------------------

7) Contact:

------------------------------------------------------------------------------
Contact me! Here are the following ways you can contact me:

E-Mails:
AOL: snazzyhoppy@aol.com
------------------------------------------------------------------------------


8) Credits:

------------------------------------------------------------------------------
Thank you to those who made this guide possible:

Digital Pictures- for being brave in a gaming universe that never saw immersion 
like their interactive movie games

Sega Enterprises- for translating the NEMO version of the game to the Sega CD 
and Sega CD/32X

GameFAQs- for the best source in walkthroughs, maps, and helpful hints since 
1995, and for their guidelines in constructing a FAQ guide

Psychochronic and IKroone- for creating the Night Trap guides to judge all 
others by as well as giving me an idea as to structuring the sections of mine

Harrison "HarroSIN" Moccio- for additional information contributed regarding
the PC/DOS version and the game endings
------------------------------------------------------------------------------


Go for a perfect and catch Kelly!
-Snazzyhoppy



Copyright (c) Christopher Hopkins 2009