Title Data
- Genre:Action > General
- Developer:3DO
Release Data
| Title | Company | Product ID | Release Date | Region |
|---|---|---|---|---|
| Killing Time | Panasonic | 1995 | US |
Credits
| Executive Producer | Robert W. Lindsey |
|---|---|
| Producer | JuliAnn Appler |
| Game Director / Technical Director | Larry Reed |
| Game Director / Art Director | Al Tofanelli |
| Assistant Producer / Music and Sound FX | Robert Viera |
| Software Engineer | Jon Leupp |
| Software Engineer | Colin Andrews |
| Software Engineer | Nicky Robinson |
| Artist | Stefan Henry-Biskuo |
| Artist | Liz Beatrice |
| Artist | Grace Chen |
| Artist | Bill Eral |
| Artist | Paul Xander |
| 3D Animation and Design | Joel Symmes |
| 3D Animation and Design | Brent Collins |
| Maze Designer | Michael S Jablonn |
| Maze Designer | Peter Carlson |
| Maze Designer | Scott Walker |
| Maze Designer | Keith Bachmann |
| Ghost Dialogue | John Hight |
Contributions
Information and/or credits for this game contributed by th3l3fty and Blueberry Buttface.
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Killing Time Resources
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