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_______ .__ .__ __ ___________
\ \ |__| ____ | |___/ |_ \__ ___/___________ ______
/ | \| |/ ___\| | \ __\ | | \_ __ \__ \ \____ \
/ | \ / /_/ > Y \ | | | | | \// __ \| |_> >
\____|__ /__\___ /|___| /__| |____| |__| (____ / __/
\/ /_____/ \/ \/|__|
Night Trap FAQ/Walkthrough:
VERSION 1.20
This guide was created, edited and compiled by GameFAQs member Snazzyhoppy.
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Last Update: October 15, 2009
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Notes before reading this document:
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a) This document is a series of tables that show when action takes place within
the eight rooms of the Martin summer home. It also details the locations of
the 95 augers and the necessary trap moments in order to finish the game. It
also describes the various endings the player can get, whether they win or
lose. The terminology used throughout the guide is authenticated by the Sega
CD instruction manual for the game.
b) This document is protected by US Copyright Law, and the Berne Copyright
Convention of 1976. This document is for private and personal use only--it
cannot be reprinted in part or in whole or reproduced in any way or in any form
(written or otherwise). It is a free document that cannot be used in any sort
of commercial transaction, including selling it or giving it away as a gift.
Please respect the work I have included in this guide.
c) This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission of the author. Use of this guide on
any other web site or as a part of any public display is strictly prohibited,
and a violation of copyright. All rights and ownership of this guide are
bestowed to Christopher Hopkins. Contact GameFAQs and the author to inquire
about reproducing any part of this guide for more than personal, private use.
d) This document is best read on a plain text reader. Use a standard find
feature to navigate the sections and to find exactly what you're looking for.
e) This guide appears in plain text at GameFAQS and is available as an
interactive website by request.
f) This FAQ began on April 24th, 2008 when I began to make a diagram of when
events took place in the eight rooms of the game. For the next month, I charted
the database information one room at a time, sitting in each room and waiting
while other action took place elsewhere. The toughest part of this research was
making sure to save the girls when absolutely necessary, which meant I had to
leave the rooms when there could be activity in them. The numbers here have a
margin of error of +-1 second. The traps that are necessary to complete the
game are listed with the understanding that the player does capture the
threatening person.
g) The Sega CD and PC/DOS versions have few major time differences between
them. The biggest difference is a shift of one scene of five seconds so that
it would not be broken up over the disc change at approximately 00:13:26. The
PC/DOS version was made to be played in either Windows 95 or MS/DOS using the
same discs.
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Table of Contents:
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1) Version Changes
2) Staff Credits
3) Spellings
4) About the Game
5) Walkthrough contains the following:
144 Scenes for Sega CD
144 Scenes for PC/DOS
95 Augers
8 Save Captures
4 Good Guy Captures
The Perfect Game
6) Endings
7) Contact
8) Credits
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1) Version Changes:
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1.20 - October 15, 2009
Contributions by HarroSIN added to supplement various ports.
1.10 - October 15, 2008
Adjusted times to reflect discrepencies between the Sega CD and
PC versions of the game.
1.00 - June 20, 2008:
Translated PHP and MySQL version of FAQ to text on June 10, 2008. Completed
translation on June 20, 2008.
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2) Staff Credits:
A Digital Pictures Production
A U-Direct Interactive Film
Executive Producer Tom Zito
Original Concept Rob Fulop
James Riley
Directed by James Riley
Cast:
Kelly Dana Plato SCAT's secret undercover agent
Cindy Tracy Matheson loves to eat
Lisa Debra Parks spends time in the bathroom
Ashley Alison Rhea finds auger tricord
Megan Christy Ford lip syncs to "Night Trap", drives
everyone to the house
Danny Josh Goddard stumbles upon auger activity first
Victor Martin Jon R. Kamal "your bullets cannot hurt me"
Sheila Martin Molly Starr the traps were her idea, aug charity work
Sarah Martin Suzy Cote invited girls at the mall
Jeff Martin Andras Jones brushes his teeth
Tony Giovanni Lemm Ashley reminds him of Madeline, can
teleport and shoot lightning, older than you might think
Eddie William Bertrand weird, makes laser gun
SCAT Team:
Lt. Simms J. Bill Jones SCAT team leader
Collins Arthur Burghardt "Have you seen me boat?"
Swanson Heidi Von Brecht fights with Jeff
Jason Deke Anderson blood extracted by augers
Mike Blake Gibbons talks to Kelly
Jim Roy Eisenstein
Deke checks the back of the house and Charlie finds the augers in the Upstairs
Hallway.
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3) Spellings:
The name of Dana Plato's character is spelled three different ways. The
Sega CD spells it as Kelly as found in the game's credits. The PC/DOS
version spells it as Kelli in the game's credits. The Sega CD
manual uses two alternate spellings. When the manual introduces the character
as SCAT's best undercover agent, it recognizes her as Keli Medd. On the
mission description, the manual from then on refers to her as Kelli with two
l's similar to the PC/DOS version.
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4) About the Game:
To win/finish the game (achieve ending e), you must capture at least half of
the augers and capture the eight necessary threats. To win the game perfectly
(achieve ending f), you must capture all 95 augers, capture the eight necessary
threats, not capture Eddie nor the SCAT team members, and capture Jeff.
Night Trap Versions:
Sega CD
Sega CD/32X
3DO
PC/DOS Night Trap: the Director's Cut
Macintosh (PowerPC)
Night Trap is the first CD title with continuous full-motion video and audio as
advertised on the back cover of the Sega CD casing.
Night Trap began as a short demo game called "Scene of the Crime" for the
unreleased Hasbro NEMO system. It would use VHS tapes as the medium for the
games and would be able to instantly switch between different tracks all
happening simultaneously in real time. NEMO stands for "Never Even Mention
Outside", a special code name.
The Sega CD version of Night Trap contains 62.80 minutes of footage, 139.05
minutes of dead time and 201.85 minutes of full video (00:24:10 *8+ 00:00:31
for the ending scene in the Upstairs Hallway) in total. These numbers do not
include alternate outcomes.
Night Trap: the Director's Cut does not have any additional scenes that
affect gameplay or the main plot. The differences are in Commander Simms'
scenes in the SCAT van that do not make use of the Sega Genesis
controller. The actor's tone is much calmer than found in the Sega CD
version where he breaks a Sega Genesis controller and reprimands you
in bad outcomes.
The PC/DOS version contains a glitch within the game's timing routines
which delays the timing of events. Faster computers will usually have the
idle scenes ('dead time') speed by quicker than normal, which in turn
conflicts with the timing for the later scenes. The only way to produce
an authentic run with the console versions to run the game on older
hardware with system requirements that match those around the time Night
Trap was released.
In the PC/DOS version the story concludes with ending f every time,
although you can't trap Kelly unless you did everything that you would
normally need to do to activate that ending.
In all versions of Night Trap, the trap access code always begins the game
as blue, and is chosen randomly while playing. The PC/DOS version uses a
predetermined sequence of code changes for every reboot without loading a
saved game, so loading the same saved game will contain the same code changes
each time.
Version 1.20 of this guide coincides with the 17th anniversary of the
release of Night Trap for the Sega CD in its first appearance. Night Trap
was released on October 15, 1992 as a launch title for the Sega CD in North
America.
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5) Walkthrough:
This walkthrough should apply to all versions of the game, give or take a few
seconds.
Sega CD Scenes:
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# Start Stop Type Room Action
1 00:00:00 00:00:20 plot Guest Bedroom Sarah stares
at camera and walks to the bathroom
2 00:00:02 00:00:23 auger Downstairs Hallway
3 00:00:18 00:00:24 plot Bathroom Sarah leaves
through secret door
4 00:00:24 00:00:31 auger Living Room
5 00:00:31 00:00:35 auger Upstairs Hallway
6 00:00:20 00:00:44 auger Guest Bedroom
7 00:00:36 00:00:54 auger Bathroom
8 00:00:36 00:00:54 auger Bathroom
9 00:00:50 00:01:00 auger Upstairs Hallway
10 00:00:54 00:01:01 auger Guest Bedroom
11 00:01:01 00:01:14 auger Living Room
12 00:01:20 00:01:30 auger Kitchen
13 00:01:32 00:01:43 auger Entry Way
14 00:01:15 00:01:47 plot Downstairs Hallway
Victor Martin, Jeff Martin, and Tony Martin bring up wine bottles from basement
15 00:01:58 00:02:07 plot Living Room Sheila Martin
emerges from secret door
16 00:02:13 00:02:48 plot Entry Way Sarah Martin
spots the girls approaching, Victor and Sheila eye the girls outside
17 00:01:48 00:02:49 plot Kitchen Victor, Sheila,
Jeff, and Tony discuss bottling the bodies downstairs
18 00:02:39 00:02:59 auger Upstairs Hallway
19 00:02:49 00:03:08 auger Entry Way
20 00:02:51 00:03:12 plot Downstairs Hallway Jeff and
Tony bring the bags outside for the auger trip
21 00:03:11 00:03:19 auger Downstairs Hallway
22 00:03:06 00:03:33 auger Guest Bedroom
23 00:03:23 00:03:37 auger Living Room
24 00:03:34 00:03:51 auger Downstairs Hallway
25 00:01:54 00:03:52 plot Driveway the girls
arrive to the Martin house
26 00:03:37 00:04:08 plot Entry Way
27 00:04:00 00:04:21 auger Upstairs Hallway
28 00:04:16 00:04:33 auger Bathroom
29 00:04:34 00:04:44 auger Guest Bedroom
30 00:04:45 00:04:50 auger Upstairs Hallway
31 00:04:51 00:05:10 auger Living Room
32 00:04:51 00:05:10 auger Living Room
33 00:04:44 00:05:17 plot Downstairs Hallway
34 00:03:54 00:05:22 plot Kitchen
35 00:05:11 00:05:28 plot Driveway
36 00:05:23 00:05:36 auger Guest Bedroom
37 00:05:30 00:05:46 auger Driveway
38 00:05:30 00:05:58 code Entry Way
39 00:05:42 00:05:59 auger Living Room
40 00:05:47 00:06:11 plot Driveway
41 00:06:08 00:06:12 plot Entry Way
42 00:06:03 00:06:22 auger Downstairs Hallway
43 00:06:12 00:06:27 auger Upstairs Hallway
44 00:06:26 00:06:37 auger Kitchen
45 00:06:47 00:06:59 auger Upstairs Hallway
46 00:06:59 00:07:27 plot Kitchen
47 00:07:16 00:07:42 auger Guest Bedroom
48 00:07:39 00:07:50 auger Driveway
49 00:06:48 00:07:58 plot Downstairs Hallway
50 00:07:50 00:07:59 plot Entry Way
51 00:08:00 00:08:09 auger Guest Bedroom
52 00:08:09 00:08:19 auger Upstairs Hallway
53 00:08:00 00:08:34 plot Driveway
54 00:08:24 00:08:35 auger Downstairs Hallway
55 00:08:34 00:08:44 auger Guest Bedroom
56 00:06:02 00:08:50 plot Living Room
57 00:08:46 00:09:05 auger Upstairs Hallway
58 00:08:48 00:09:07 code Living Room
59 00:08:47 00:09:14 plot Entry Way
60 00:09:07 00:09:22 auger Living Room
61 00:09:16 00:09:27 auger Entry Way
62 00:09:05 00:09:38 plot Upstairs Hallway
63 00:09:38 00:09:41 auger Upstairs Hallway
64 00:09:45 00:09:49 plot Upstairs Hallway
65 00:09:53 00:09:55 plot Upstairs Hallway
66 00:09:28 00:10:19 plot Driveway
67 00:10:15 00:10:29 auger Downstairs Hallway
68 00:09:49 00:10:33 plot Bathroom
69 00:09:33 00:10:35 plot Guest Bedroom
70 00:10:29 00:10:42 plot Upstairs Hallway
71 00:10:42 00:10:50 auger Upstairs Hallway
72 00:10:51 00:11:03 auger Driveway
73 00:10:51 00:11:03 auger Driveway
74 00:10:19 00:11:27 plot Entry Way
75 00:11:04 00:11:48 plot Downstairs Hallway
76 00:11:45 00:11:59 plot Upstairs Hallway
77 00:11:15 00:12:04 plot Driveway
78 00:11:59 00:12:10 auger Living Room
79 00:11:51 00:12:50 trap Bathroom
80 00:10:33 00:13:07 plot Kitchen
81 00:12:51 00:13:09 plot Guest Bedroom
82 00:13:07 00:13:21 auger Downstairs Hallway
83 00:12:24 00:13:42 plot Living Room
84 00:13:26 00:13:54 code Entry Way
85 00:13:54 00:14:01 auger Living Room
86 00:14:06 00:14:26 code Living Room
87 00:14:03 00:14:35 plot Upstairs Hallway
88 00:13:27 00:14:42 plot Driveway
89 00:14:35 00:14:46 auger Upstairs Hallway
90 00:14:50 00:14:52 plot Upstairs Hallway
91 00:13:53 00:15:11 plot Entry Way
92 00:14:26 00:15:15 plot Guest Bedroom
93 00:14:52 00:15:37 plot Kitchen
94 00:15:40 00:16:14 plot Entry Way
95 00:15:12 00:16:14 plot Bathroom
96 00:15:12 00:16:18 plot Downstairs Hallway
97 00:15:37 00:16:23 plot Driveway
98 00:16:24 00:16:34 auger Driveway
99 00:16:14 00:16:42 plot Upstairs Hallway
100 00:16:35 00:16:48 auger Living Room
101 00:16:53 00:17:04 auger Downstairs Hallway
102 00:16:57 00:17:13 plot Upstairs Hallway
103 00:16:27 00:17:24 trap Guest Bedroom
104 00:17:18 00:17:27 plot Upstairs Hallway
105 00:17:19 00:17:34 auger Living Room
106 00:17:34 00:17:41 auger Upstairs Hallway
107 00:17:42 00:17:56 auger Living Room
108 00:17:25 00:18:05 plot Bathroom
109 00:17:53 00:18:08 plot Upstairs Hallway
110 00:18:09 00:18:21 auger Driveway
111 00:18:09 00:18:21 auger Driveway
112 00:18:03 00:18:35 plot Entry Way
113 00:18:29 00:18:50 trap Living Room
114 00:18:13 00:19:18 trap Downstairs Hallway
115 00:18:50 00:19:18 plot Driveway
116 00:19:18 00:19:24 auger Living Room
117 00:19:32 00:19:52 plot Downstairs Hallway
118 00:19:53 00:19:56 plot Kitchen
119 00:19:22 00:20:09 trap Entry Way
120 00:20:09 00:20:15 auger Living Room
121 00:19:41 00:20:46 plot Driveway SCAT team
moves in to enter the house after discovering an auger body
122 00:20:22 00:20:49 plot Living Room
123 00:20:46 00:21:08 plot Upstairs Hallway
SCAT team member shoots an auger
124 00:20:39 00:21:20 plot Entry Way the SCAT
team meet Victor and Sheila
125 00:21:08 00:21:25 auger Guest Bedroom
126 00:21:30 00:21:38 auger Downstairs Hallway
127 00:21:27 00:21:38 auger Driveway
128 00:21:38 00:21:49 auger Kitchen
129 00:21:49 00:21:58 auger Upstairs Hallway
130 00:22:00 00:22:20 auger Guest Bedroom
131 00:22:20 00:22:36 auger Downstairs Hallway
132 00:22:54 00:23:08 auger Upstairs Hallway
133 00:23:14 00:23:24 auger Downstairs Hallway
134 00:21:09 00:23:48 plot Living Room Victor and
Sheila Martin explain themselves and the augers to Kelly and the SCAT team,
Victor and Sheila knock out SCAT team, Kelly runs
135 00:23:49 00:24:00 auger Driveway
136 00:23:45 00:24:07 plot Entry Way Kelly runs from
Victor, Sheila, and Sarah
137 00:24:01 00:24:10 auger Living Room
138 00:24:13 00:24:21 auger Living Room
139 00:24:02 00:24:22 plot Upstairs Hallway Kelly
runs from Victor, Sheila, and Sarah
140 00:24:22 00:24:40 auger Downstairs Hallway
141 00:24:14 00:24:47 trap Guest Bedroom Sheila, Victor,
and Sarah plan to bite Kelly
142 00:24:45 00:25:02 trap Bathroom Victor and
Sarah plan to bite Kelly
143 00:25:01 00:25:11 trap Upstairs Hallway Sarah
Martin plans to bite Kelly
144 00:25:16 00:25:40 ending Upstairs Hallway Kelly
praises you and tempts you to trap her
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PC/DOS Scenes:
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# Start Stop Type Room
1 00:00:00 00:00:20 plot Guest Bedroom
2 00:00:02 00:00:22 auger Downstairs Hallway
3 00:00:18 00:00:23 plot Bathroom
4 00:00:20 00:00:43 auger Guest Bedroom
5 00:00:24 00:00:30 auger Living Room
6 00:00:31 00:00:34 auger Upstairs Hallway
7 00:00:36 00:00:53 auger Bathroom
8 00:00:36 00:00:53 auger Bathroom
9 00:00:50 00:01:00 auger Upstairs Hallway
10 00:00:54 00:01:02 auger Guest Bedroom
11 00:01:01 00:01:14 auger Living Room
12 00:01:15 00:01:48 plot Downstairs Hallway
13 00:01:20 00:01:29 auger Kitchen
14 00:01:32 00:01:43 auger Entry Way
15 00:01:48 00:02:49 plot Kitchen
16 00:01:54 00:03:53 plot Driveway
17 00:01:58 00:02:07 plot Living Room
18 00:02:13 00:02:48 plot Entry Way
19 00:02:39 00:02:58 auger Upstairs Hallway
20 00:02:49 00:03:08 auger Entry Way
21 00:02:51 00:03:11 plot Downstairs Hallway
22 00:03:06 00:03:33 auger Guest Bedroom
23 00:03:11 00:03:19 auger Downstairs Hallway
24 00:03:23 00:03:36 auger Living Room
25 00:03:34 00:03:50 auger Downstairs Hallway
26 00:03:37 00:04:08 plot Entry Way
27 00:03:54 00:05:22 plot Kitchen
28 00:04:00 00:04:20 auger Upstairs Hallway
29 00:04:16 00:04:33 auger Bathroom
30 00:04:34 00:04:44 auger Guest Bedroom
31 00:04:44 00:05:18 plot Downstairs Hallway
32 00:04:45 00:04:50 auger Upstairs Hallway
33 00:04:51 00:05:11 auger Living Room
34 00:04:51 00:05:11 auger Living Room
35 00:05:11 00:05:27 plot Driveway
36 00:05:23 00:05:36 auger Guest Bedroom
37 00:05:30 00:05:47 auger Driveway
38 00:05:30 00:05:57 code Entry Way
39 00:05:42 00:05:58 auger Living Room
40 00:05:47 00:06:10 plot Driveway
41 00:06:02 00:08:48 plot Living Room
42 00:06:03 00:06:23 auger Downstairs Hallway
43 00:06:08 00:06:11 plot Entry Way
44 00:06:12 00:06:27 auger Upstairs Hallway
45 00:06:26 00:06:37 auger Kitchen
46 00:06:47 00:06:58 auger Upstairs Hallway
47 00:06:48 00:07:59 plot Downstairs Hallway
48 00:06:59 00:07:26 plot Kitchen
49 00:07:16 00:07:41 auger Guest Bedroom
50 00:07:39 00:07:50 auger Driveway
51 00:07:50 00:07:59 plot Entry Way
52 00:08:00 00:08:34 plot Driveway
53 00:08:00 00:08:09 auger Guest Bedroom
54 00:08:09 00:08:19 auger Upstairs Hallway
55 00:08:24 00:08:35 auger Downstairs Hallway
56 00:08:34 00:08:43 auger Guest Bedroom
57 00:08:46 00:09:04 auger Upstairs Hallway
58 00:08:47 00:09:13 plot Entry Way
59 00:08:48 00:09:07 code Living Room
60 00:09:05 00:09:38 plot Upstairs Hallway
61 00:09:07 00:09:22 auger Living Room
62 00:09:16 00:09:26 auger Entry Way
63 00:09:28 00:10:19 plot Driveway
64 00:09:33 00:10:35 plot Guest Bedroom
65 00:09:38 00:09:41 auger Upstairs Hallway
66 00:09:45 00:09:49 plot Upstairs Hallway
67 00:09:49 00:10:32 plot Bathroom
68 00:09:53 00:09:55 plot Upstairs Hallway
69 00:10:15 00:10:28 auger Downstairs Hallway
70 00:10:19 00:11:26 plot Entry Way
71 00:10:29 00:10:42 plot Upstairs Hallway
72 00:10:33 00:13:07 plot Kitchen
73 00:10:42 00:10:50 auger Upstairs Hallway
74 00:10:51 00:11:03 auger Driveway
75 00:10:51 00:11:03 auger Driveway
76 00:11:04 00:11:46 plot Downstairs Hallway
77 00:11:15 00:12:03 plot Driveway
78 00:11:45 00:11:58 plot Upstairs Hallway
79 00:11:51 00:12:51 trap Bathroom
80 00:11:59 00:12:09 auger Living Room
81 00:12:24 00:13:42 plot Living Room
82 00:12:51 00:13:09 plot Guest Bedroom
83 00:13:07 00:13:21 auger Downstairs Hallway
84 00:13:26 00:13:48 code Entry Way
85 00:13:27 00:14:41 plot Driveway
86 00:13:53 00:15:11 plot Entry Way
87 00:13:54 00:14:01 auger Living Room
88 00:14:03 00:14:35 plot Upstairs Hallway
89 00:14:06 00:14:25 code Living Room
90 00:14:26 00:15:15 plot Guest Bedroom
91 00:14:35 00:14:46 auger Upstairs Hallway
92 00:14:50 00:14:51 plot Upstairs Hallway
93 00:14:52 00:15:36 plot Kitchen
94 00:15:12 00:16:19 plot Downstairs Hallway
95 00:15:12 00:16:14 plot Bathroom
96 00:15:37 00:16:24 plot Driveway
97 00:15:40 00:16:14 plot Entry Way
98 00:16:14 00:16:43 plot Upstairs Hallway
99 00:16:24 00:16:36 auger Driveway
100 00:16:27 00:17:24 trap Guest Bedroom
101 00:16:35 00:16:48 auger Living Room
102 00:16:53 00:17:04 auger Downstairs Hallway
103 00:16:57 00:17:12 plot Upstairs Hallway
104 00:17:18 00:17:27 plot Upstairs Hallway
105 00:17:19 00:17:33 auger Living Room
106 00:17:25 00:18:05 plot Bathroom
107 00:17:34 00:17:41 auger Upstairs Hallway
108 00:17:42 00:17:56 auger Living Room
109 00:17:53 00:18:08 plot Upstairs Hallway
110 00:18:03 00:18:34 plot Entry Way
111 00:18:09 00:18:21 auger Driveway
112 00:18:09 00:18:21 auger Driveway
113 00:18:13 00:19:18 trap Downstairs Hallway
114 00:18:29 00:18:49 trap Living Room
115 00:18:50 00:19:17 plot Driveway
116 00:19:18 00:19:24 auger Living Room
117 00:19:22 00:20:08 trap Entry Way
118 00:19:32 00:19:53 plot Downstairs Hallway
119 00:19:41 00:20:45 plot Driveway
120 00:19:53 00:19:56 plot Kitchen
121 00:20:09 00:20:15 auger Living Room
122 00:20:22 00:20:48 plot Living Room
123 00:20:39 00:21:19 plot Entry Way
124 00:20:46 00:21:08 plot Upstairs Hallway
125 00:21:08 00:21:26 auger Guest Bedroom
126 00:21:09 00:23:48 plot Living Room
127 00:21:27 00:21:38 auger Driveway
128 00:21:30 00:21:38 auger Downstairs Hallway
129 00:21:38 00:21:49 auger Kitchen
130 00:21:49 00:21:59 auger Upstairs Hallway
131 00:22:00 00:22:19 auger Guest Bedroom
132 00:22:20 00:22:35 auger Downstairs Hallway
133 00:22:54 00:23:08 auger Upstairs Hallway
134 00:23:14 00:23:24 auger Downstairs Hallway
135 00:23:45 00:24:07 plot Entry Way
136 00:23:49 00:24:00 auger Driveway
137 00:24:01 00:24:10 auger Living Room
138 00:24:02 00:24:22 plot Upstairs Hallway
139 00:24:13 00:24:21 auger Living Room
140 00:24:14 00:24:47 trap Guest Bedroom
141 00:24:22 00:24:40 auger Downstairs Hallway
142 00:24:45 00:25:02 trap Bathroom
143 00:25:01 00:25:11 trap Upstairs Hallway
144 00:25:16 00:25:48 ending Upstairs Hallway
Augers:
------------------------------------------------------------------------------
Trap # of Augers Room
00:00:12 2 Downstairs Hallway
00:00:27 2 Living Room
00:00:36 1 Guest Bedroom
00:00:43 1 Bathroom
00:00:49 1 Bathroom
00:01:06 1 Living Room
00:01:24 1 Kitchen
00:01:39 1 Entry Way
00:02:58 2 Entry Way
00:03:15 1 Downstairs Hallway
00:03:26 1 Guest Bedroom
00:03:32 1 Living Room
00:03:42 2 Downstairs Hallway
00:03:47 1 Driveway
00:04:11 1 Upstairs Hallway
00:04:22 1 Bathroom
00:04:38 1 Guest Bedroom
00:04:55 1 Living Room
00:05:04 1 Living Room
00:05:32 1 Guest Bedroom
00:05:36 1 Driveway
00:05:53 1 Living Room
00:06:10 1 Downstairs Hallway
00:06:19 2 Upstairs Hallway
00:06:50 2 Upstairs Hallway
00:07:05 1 Kitchen
00:07:27 2 Guest Bedroom
00:07:41 1 Driveway
00:07:51 2 Downstairs Hallway
00:08:02 1 Guest Bedroom
00:08:14 2 Upstairs Hallway
00:08:27 1 Downstairs Hallway
00:08:40 2 Guest Bedroom
00:09:11 1 Living Room
00:09:22 1 Entry Way
00:10:48 1 Upstairs Hallway
00:10:54 1 Driveway
00:10:58 1 Driveway
00:11:31 1 Downstairs Hallway
00:12:04 1 Living Room
00:12:37 1 Bathroom
00:13:15 1 Downstairs Hallway
00:13:57 2 Living Room
00:14:41 2 Upstairs Hallway
00:15:04 2 Entry Way
00:16:28 1 Driveway
00:16:38 2 Upstairs Hallway
00:16:45 1 Living Room
00:16:59 1 Downstairs Hallway
00:17:13 1 Guest Bedroom
00:17:26 1 Living Room
00:17:38 1 Upstairs Hallway
00:17:47 1 Living Room
00:17:56 1 Bathroom
00:18:00 2 Upstairs Hallway
00:18:13 1 Driveway
00:18:17 1 Driveway
00:18:27 2 Entry Way
00:18:34 1 Living Room
00:19:08 1 Downstairs Hallway
00:19:21 2 Living Room
00:20:12 2 Living Room
00:21:19 2 Guest Bedroom
00:21:31 1 Driveway
00:21:45 1 Kitchen
00:21:53 2 Upstairs Hallway
00:22:11 2 Guest Bedroom
00:22:24 2 Downstairs Hallway
00:23:06 1 Upstairs Hallway
00:23:18 1 Downstairs Hallway
00:23:54 1 Driveway
00:24:04 1 Living Room
00:24:28 1 Downstairs Hallway
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8 Save Captures:
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Trap Room Save Capture
00:12:37 Bathroom Lisa
00:17:13 Guest Bedroom Ashley
00:18:34 Living Room Cindy
00:19:08 Downstairs Hallway Megan
00:19:56 Entry Way Kelly Tony
00:24:30 Guest Bedroom Kelly Sheila
00:24:54 Bathroom Kelly Victor
00:25:10 Upstairs Hallway Kelly Sarah
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4 Good Guy Captures:
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Trap Room Capture
00:15:30 Downstairs Hallway Eddie (disguised as auger)
00:19:07 Downstairs Hallway Megan
00:21:03 Upstairs Hallway SCAT team member Charlie
00:23:34 Living Room SCAT team member Swanson with Jeff
The Perfect Game:
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Trap # of Augers Room Extra
00:00:12 2 Downstairs Hallway
00:00:27 2 Living Room
00:00:36 1 Guest Bedroom
00:00:43 1 Bathroom
00:00:49 1 Bathroom
00:01:06 1 Living Room
00:01:24 1 Kitchen
00:01:39 1 Entry Way
00:02:58 2 Entry Way
00:03:15 1 Downstairs Hallway
00:03:26 1 Guest Bedroom
00:03:32 1 Living Room
00:03:42 2 Downstairs Hallway
00:03:47 1 Driveway
00:04:11 1 Upstairs Hallway
00:04:22 1 Bathroom
00:04:38 1 Guest Bedroom
00:04:55 1 Living Room
00:05:04 1 Living Room
00:05:32 1 Guest Bedroom
00:05:36 1 Driveway
00:05:40 0 Entry Way code (change at 5:54)
00:05:53 1 Living Room
00:06:10 1 Downstairs Hallway
00:06:19 2 Upstairs Hallway
00:06:50 2 Upstairs Hallway
00:07:05 1 Kitchen
00:07:27 2 Guest Bedroom
00:07:41 1 Driveway
00:07:51 2 Downstairs Hallway
00:08:02 1 Guest Bedroom
00:08:14 2 Upstairs Hallway
00:08:27 1 Downstairs Hallway
00:08:40 2 Guest Bedroom
00:08:59 0 Living Room code
00:09:11 1 Living Room
00:09:22 1 Entry Way
00:10:48 1 Upstairs Hallway
00:10:54 1 Driveway
00:10:58 1 Driveway
00:11:31 1 Downstairs Hallway
00:12:04 1 Living Room
00:12:37 1 Bathroom
00:13:15 1 Downstairs Hallway
00:13:37 0 Entry Way code
00:13:57 2 Living Room
00:14:15 0 Living Room code
00:14:41 2 Upstairs Hallway
00:15:04 2 Entry Way
00:16:28 1 Driveway
00:16:38 2 Upstairs Hallway
00:16:45 1 Living Room
00:16:59 1 Downstairs Hallway
00:17:13 1 Guest Bedroom
00:17:26 1 Living Room
00:17:38 1 Upstairs Hallway
00:17:47 1 Living Room
00:17:56 1 Bathroom
00:18:00 2 Upstairs Hallway
00:18:13 1 Driveway
00:18:17 1 Driveway
00:18:27 2 Entry Way
00:18:34 1 Living Room
00:19:08 1 Downstairs Hallway
00:19:21 2 Living Room
00:19:56 0 Entry Way trap Tony
00:20:12 2 Living Room
00:21:19 2 Guest Bedroom
00:21:31 1 Driveway
00:21:45 1 Kitchen
00:21:53 2 Upstairs Hallway
00:22:11 2 Guest Bedroom
00:22:24 2 Downstairs Hallway
00:23:06 1 Upstairs Hallway
00:23:18 1 Downstairs Hallway
00:23:37 0 Living Room trap Jeff only
00:23:54 1 Driveway
00:24:04 1 Living Room
00:24:28 1 Downstairs Hallway
00:24:30 0 Guest Bedroom trap Sheila
00:24:54 0 Bathroom trap Victor
00:25:10 0 Upstairs Hallway trap Sarah
00:25:38 0 Upstairs Hallway trap Kelly!
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6) Endings:
How Many Endings Are There?
(a) If you don't press any buttons for the first 2 and a half minutes,
Commander Simms tells you you're not up for this mission and disconnects you.
(b) If either Kelly, Megan, Lisa, Ashley get abducted by the augers or the
Martins, Commander Simms reprimands you and disconnects you. He may either
pull the wire out of the Genesis controller or crack the controller in half.
(c) If Cindy gets abducted by Jeff Martin, he bites her and takes her down to
the basement where he finds out all about SCAT. Jeff then disconnects the
security override cable in the Downstairs Hallway and sends you into a trap in
the kitchen.
(d) If either Sheila, Victor, or Sarah Martin is not captured in the final
minute, the first Martin that is not captured will be the one who sucks Kelly's
blood at the end.
(e) If you trap all the necessary threats and one of the following: miss at
least one auger, trap Eddie or the SCAT team member, or not trap Jeff, Kelly
tells you that you can do better next time and then an auger emerges as she
walks down the stairs.
(f) If you capture all 95 augers, capture all necessary threats, do not capture
Eddie nor the SCAT team member, then you get the perfect ending where Kelly
tells you that nobody has ever been perfect. Then the game allows you to trap
Kelly in the Upstairs Hallway. If you trap her, she complains that she thought
she could count on you. Otherwise, she will hop over the Upstairs Hallway trap
floor and wave goodbye to you as she walks down the stairs.
(g) Although never appearing within the confines of the game, there is a
seventh failing scenario in which Shelia Martin disconnects the player's
controls after discovering the SCAT Team. This clip can only be viewed using
a Sega CD Movie viewer on a Windows computer. (Thanks to Harrison Moccio for
sharing this ending.)
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7) Contact:
------------------------------------------------------------------------------
Contact me! Here are the following ways you can contact me:
E-Mails:
AOL: snazzyhoppy@aol.com
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8) Credits:
------------------------------------------------------------------------------
Thank you to those who made this guide possible:
Digital Pictures- for being brave in a gaming universe that never saw immersion
like their interactive movie games
Sega Enterprises- for translating the NEMO version of the game to the Sega CD
and Sega CD/32X
GameFAQs- for the best source in walkthroughs, maps, and helpful hints since
1995, and for their guidelines in constructing a FAQ guide
Psychochronic and IKroone- for creating the Night Trap guides to judge all
others by as well as giving me an idea as to structuring the sections of mine
Harrison "HarroSIN" Moccio- for additional information contributed regarding
the PC/DOS version and the game endings
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Go for a perfect and catch Kelly!
-Snazzyhoppy
Copyright (c) Christopher Hopkins 2009