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                         Super Smash Bros. Melee

                           Trophy Descriptions

                      http://cyantre.deviantart.com


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001: Alpha                     [Future Release]

        "A creature in an imaginary cubist world
        where survival of the fittest is the rule.
        These creatures have strong, efficient bodies
        and the cute faces of pandas. They form
        family groups and treat each other lovingly,
        yet have no respect for other beasts.
        Their favorite foods seem to be meat
        and bamboo grass."

002: Andross                   [Star Fox]
                               [03/93]
        "Star Fox's archenemy. Whether it's a metallic
        manifestation of Andross or just a
        hologram is unknown, but from its outward
        appearance, it's safe to assume that it's not 
        the fiend's true form. Andross occasionally
        sucks matter in and then violently exhales,
        sending out a cloud of metal tiles. Its eyes are
        its weak points."

003: Andross                   [Star Fox 64]
                               [06/97]
        "This incarnation of Andross was so big
        as to be ridiculous, but it at least appeared
        to be a living being. Andross was once
        a brilliant scientist, but was banished from
        the galaxy for his dangerous experiments.
        From the planet Venom, he readied his troops
        and directed his sword of vengeance toward
        the Lylat System."

004: Annie                     [Custom Robo 2]
                               [Japan Only]
        "Annie, a Jumper model in the Stunner line of
        robots, was the robot used by Nanase, a cadet
        at the Takuma Academy, a commander training
        school. At the climax of the story, Nanase
        fell prey to temptation and stained her
        hands with the illegal robot Majei. This
        act ultimately set the stage for her undeniably
        tragic end."

005: Articuno                  [Pokémon Red & Blue]
                               [09/98]
        "Clouds gather, the barometer plunges,
        and fresh snow falls from the frigid air when
        this legendary Pokémon takes wing. Graceful
        and elegant, it boasts long tail feathers that
        flap in the wind and are lovely to behold.
        As would be expected, its combat moves
        are based on its cold nature; they include
        Ice Beam and Blizzard."

006: Arwing                    [Star Fox]
                               [09/93]
        "The Arwing is the symbol of Star Fox.
        Like an F-Zero racer, it's equipped with
        an opposing-gravity device. It can barrel
        roll and flip with ease thanks to its quick
        acceleration and flexible control. In battle, the
        ship uses retractable wings for precise
        flying. Every Arwing has smart bombs
        as its sub-weapons."

007: Ayumi Tachibana           [Famicom Detective Club Part II]
                               [Japan Only]
        "Ayumi's the heroine of the Detective Club games,
        which were made for the Famicom Disk
        System. In the first installment of the series,
        Ayumi solved the murder of one of her friends,
        and shortly thereafter, she opened her own
        investigative agency. Since those early days,
        she's proven to be a daring and peerless
        crime solver."

008: Baby Bowser               [Super Mario World 2: Yoshi's Island]
                               [10/95]
        "Even as a youngster, Baby Bowser was already
        playing pranks and causing trouble for Baby Mario and his
        pal Yoshi. Even at this early age of his evil
        career, Baby Bowser had tons of henchmen at his
        disposal. Many experts speculate that Mario
        and Bowser have some sort of connection that
        can be traced back to their mutual births."

009: Baby Mario                [Super Mario World 2: Yoshi's Island]
                               [10/95]
        "Long ago, when the stork was carrying Baby
        Mario and Baby Luigi to the Mario household,
        the stork was ambushed, causing Baby Mario
        to tumble onto Yoshi's Island. This marked the
        beginning of the Yoshies' adventure to deliver
        Baby Mario to his parents. Since then,
        Baby Mario's been spotted on golf courses
        and tennis courts."

010: Ball Kirby                [Kirby's Adventure]
                               [05/93]
        "When Kirby swallows a ball enemy, he turns
        into a ball and can bounce off of floors
        and walls. It's tough to control, but well
        worth it for the strong attack power it gives
        Kirby. After his debut in Kirby's Adventure,
        Ball Kirby has popped up in several more
        Kirby games, such as Kirby's Pinball Land and
        Kirby's Block Ball."

011: Balloon Fighter           [Balloon Fight]
                               [06/86]
        "The goal in Balloon Fight is to break your
        enemy's two balloons, depriving him of his
        flotation devices. If you lose one balloon,
        your buoyancy drops and it becomes harder
        to rise. As you can pop both friends' and
        enemies' balloons, you have to stay alert in
        this two-player fun fest. The balloonist's
        name is unknown."

012: Barrel                    [Super Smash Bros.]
                               [04/99]
        "Like Crates, Barrels are often filled with
        items and occasionally explosive. Thrown
        Barrels may break on contact or go rolling
        along the ground to smash into characters.
        Like the Crate, the Barrel is heavy, so it
        will restrict the speed at which the character
        carrying it can move. This speed differs
        between characters."

013: Barrel Cannon             [Donkey Kong Country]
                               [11/94]
        "The Barrel Cannons were used in Donkey
        Kong games as a vital means of transportation,
        and their explosive nature is used similarly
        in Super Smash Bros. Melee. On the Kongo
        Jungle stage, one can catch characters as
        they fall from the main platform. Careful! The
        Barrel Cannon rotation may accidentally send
        you flying off the screen."

014: Battlefield               [Super Smash Bros. Melee]
                               [12/01]
        "Super Smash Bros. Melee borrows settings from
        many different games to create its stages, but
        the Battlefield is an original creation. While
        its initial impression may strike some players
        as a bit ominous, the layout itself is fairly
        standard, lending it to serious, straightforward
        matches. Additionally, it's used to pit players against
       the Fighting Wire Frames."

015: Bayonette                 [Custom Robo 2]
                               [Japan Only]
        "Tsurugi and Yaiba, twin brothers who were
        bewitched by the dark power, combined their
        beloved robots Spear and Lance to form
        this illegal robot. The brothers used the
        Strike Vanisher model as a base, but then
        added a number of stealth capabilities.
        This successful power-up is nothing short of
        a Custom Robo miracle."

016: Beam Sword                [Super Smash Bros.]
                               [04/99]
        "With its distinctive glowing blade, the Beam
        Sword is eye-catching and lethal. At first, the
        blade is about the size of a short sword, but
        the length changes depending on who
        wields it. The blade also lengthens in direct
        proportion to the power of an attack, so
        it reaches its maximum size when swung as
        a smash attack."

017: Bellossom                 [Pokémon Gold & Silver]
                               [10/00]
        "From time to time, these beautiful flower
        Pokémon will gather in numbers and perform
        an odd sort of dance to call out the sun. While
        in the midst of this strange exhibition,
        their petals brush together to create
        a peaceful and soothing melody. A Gloom will
        only evolve into a Bellossom if it's
        exposed to a Sun Stone."

018: Birdo                     [Super Mario Bros. 2]
                               [10/88]
        "First seen in Super Mario Bros. 2, Birdo is
        known for shooting eggs and fireballs from
        her mouth. Mario and his friends would have
        to jump onto the eggs in midair, pick them
        up and throw them back at her. Long missing
        from the Nintendo scene, Birdo recently 
        reappeared in Mario Tennis and Super
        Mario Advance."

019: Blatoise                  [Pokémon Red & Blue]
                               [09/98]
        "Blastoise is the next evolutionary step after
        Wartortle. The thick jets of water they
        shoot from the cannons on their backs are
        strong enough to cut through steel plating.
        When in danger, they hide inside
        their armored shells. Blastoise is so popular
        among trainers that it's considered the
        definitive Water-type."

020: Bob-omb                   [Super Mario Bros. 2]
                               [10/88]
        "These little guys are just what they appear
        to be: walking bombs. Pick one up and hurl
        it for an incredibly potent attack. If no one
        picks them up, Bob-ombs light their own fuses and
        start wandering around armed and dangerous.
        In Super Mario 64, Bob-ombs chased Mario down
        once they noticed him. Pink Bob-ombs are nice
        and capable of speech."

021: Boo                       [Super Mario Bros. 3]
                               [02/90]
        "These shy spirits inhabit Mario's world
        and have been known to vanish or freeze when
        met face-to-face. In recent years, they seem
        to have overcome their fears in order to
        pursue tennis and other social activities. They
        usually appear in groups and fly in
        formation. From time to time, giant Boos make
        surprise appearances."

022: Bowser                    [Super Mario Bros.]
                               [10/85]
        "Bowser has a long history of kidnapping
        Princess Peach to lure his nemesis, Mario,
        into traps. He leads an enormous group of
        mischievous creatures, not the least of which
        are his seven children. With outrageous
        strength, flammable breath, and more spikes
        than you can shake a Star Rod at, Bowser
        is a constant threat."

023: Bowser                    [B: Fire Breath]
                               [Smash B: Koopa Klaw]
        "In many ways, Bowser is the toughest character
        around. Not only does he have near-impervious
        hide, but his great mass makes him almost
        impossible to hurl offscreen. Of course,
        his weight also makes him rather slow to
        maneuver, so when facing him in battle,
        it's best to press your attack and not give him
        a chance to counter."

024: Bowser                    [Up & B: Whirling Fortress]
                               [Down & B: Bowser Bomb]
        "Bowser's Fire Breath strikes continually, but it
        grows gradually smaller over time until it's barely
        smoldering. The Koopa Klaw rakes enemies at a
        distance and pulls nearby foes in close for a good
        gnawing. Bowser's Whirling Fortress moves laterally
        over the ground; it works in midair as a recovery.
        The Bowser Bomb is powerful and paves the
        way for more attacks."

025: Bubbles                   [Clu Clu Land]
                               [10/85]
        "The mysterious Bubbles can only move straight
        ahead and has problems stopping: she changes
        paths by sticking out her hand and grabbing
        a post on the way by. If Bubbles makes contact
        with a Sea Urchin, she'll pop and deflate
        like a balloon. Bubbles protects herself by
        shocking Sea Urchins and pushing them into
        walls to destroy them."

026: Bucket                    [Mario and Wario]
                               [Japan Only]
        "In Mario and Wario, an excellent game released
        only in Japan, this hidden item gets placed on
        Mario's head, rendering him sightless. The fairy
        Wanda then guides the helpless Mario past
        numerous obstacles to the goal. The M on the
        bucket becomes a W when turned upside down,
        signifying that Mario has fallen under Wario's
        wicked control."

027: Bulbasaur                 [Pokémon Red & Blue]
                               [09/98]
        "Bulbasaur is a cute Pokémon born with
        a large seed firmly affixed to its back;
        the seed grows in size as the Pokémon does.
        Along with Squirtle and Charmander, Bulbasaur
        is one of three Pokémon available
        at the beginning of Pokémon Red & Blue.
        It evolves first into Ivysaur and ultimately
        into Venusaur."

028: Bullet Bill               [Super Mario Bros.]
                               [10/85]
        "Bullet Bills are shot out of cannons and fly
        on straight paths. In great numbers they're
        a nightmare; while Mario can stop most with
        a single jump, the rare giant one is much
        tougher to avoid. In Super Smash Bros. Melee, all
        Bullet Bills are extra large. They burrow into
        Princess Peach's castle and then detonate
        with immense power."

029: Bunny Hood                [The Legend of Zelda: Ocarina of Time]
                               [11/98]
        "Don the Bunny Hood to improve your agility
         drastically, allowing you to jump great
         distances and move at high speed. The ears
         are a cute accessory: they're even adorable
         on characters they don't quite suit. The
         Bunny Hood was key in Majora's Mask, where
         it made Link move at one-and-a-half times
         his normal speed."

030: Capsule                   [Super Smash Bros.]
                               [04/99]
        "These small containers contain items that fly
        out when the Capsules break. Capsules will
        explode roughly 12.5% of the time, so deciding
        where to break them can be
        quite a strategic decision; sometimes
        it's better to throw them rather than attacking
        them directly. Explosive Capsules pack a
        tremendous punch."

031: Capt. Falcon              [F-Zero]
                               [08/91]
        "Usually a relentless bounty hunter, Captain
        Falcon shifts gears to become a race pilot
        once the F-Zero Grand Prix begins. His
        beloved racer, the Blue Falcon, can exceed the
        speed of sound, and he knows how to drive it;
        he'll go down as one of the all time-greats.
        Now 36 years old, Captain Falcon wears
        his F-Zero X visor."

032: Capt. Falcon              [B: Falcon Punch]
                               [Smash B: Raptor Boost]
        "Falcon's style is a balanced combination
        of raw power and speed. His attacks are slow,
        but when combined with Falcon's high mobility,
        he's a formidable combat force. The
        Falcon Punch packs the highest degree
        of destructive power, while the explosive
        Raptor Boost can be used to smash airborne
        foes into the depths."

033: Capt. Falcon               [Up & B: Falcon Dive]
                                [Down & B: Falcon Kick]
        "The Knee Smash, used in midair on foes in front
        of you, is slow and has a short reach, but if it
        connects, it'll send foes flying a long way on a
        low trajectory. Falcon uses his Falcon Dive to
        grab an enemy in midair and fling them away
        with an explosive blast. He can do this technique
        repeatedly without landing, so it can also be
        used as a recovery move."

034: Captain Olimar              [Pikmin]
                                 [12/01]
        "The main character of the game Pikmin,
        Captain Olimar crash-lands on a mysterious
        planet after his spaceship malfunctions.
        In order to get off the planet, he must gather
        the pieces of his broken ship, but the
        atmosphere of the planet is poisonous to
        Olimar. As a result, he has to enlist the help
        of the native Pikmin."

035: Celebi                      [Pokémon Gold & Silver]
                                 [10/00]
        "Celebi has the power to travel through time,
        and thus wanders from one age to the next.
        It is considered a deity by the forests: plants
        and trees are said to grow in unimaginable
        abundance wherever Celebi visits. Like
        Mew, Celebi is a Pokémon shrouded
        in mystery. Its special techniques blend grass
        and psychic powers."

036: Chansey                     [Pokémon Red & Blue]
                                 [09/98]
        "Renowned for its kind temperament, Chansey
        has been known to offer injured creatures
        a highly nutritious egg to aid their recovery.
        Legend has it that this charitable creature
        brings happiness to anyone who captures
        it. All Chansey are female, and every now
        and then one is found in possession of a
        Lucky Egg."

037: Charizard                   [Pokémon Red & Blue]
                                 [09/98]
        "It's hard to believe, but this massive flame
        Pokémon evolves from the tiny Charmander.
        Not only can it fly at heights of over 4,500
        feet, but it's flaming breath is hot enough to
        reduce almost anything to ashes in seconds.
        The flames at the end of a Charizard's tail
        are said to be a fairly accurate barometer
        of its power."

038: Chikorita                   [Pokémon Gold & Silver]
                                 [10/00]
        "Chikorita was one of the first three Pokémon
         available in Pokémon Gold, Silver, and
         Crystal. A Grass-type Pokémon, it emits
         a delightful fragrance from the leaves on
         its head and loves to spend its time leisurely
         sunbathing. When called into battle, it uses
         its Razor Leaf move to strike at opponents'
         weak points."

039: Chozo Statue                 [Metroid]
                                  [08/89]
        "These statues, which provide power-ups to
        Samus and have some connection with her
        Power Suit, have been found in many places,
        most notably Zebes. The Chozo boasted the most
        advanced civilization in their galaxy. Some
        say that when they could advance no
        further, they chose to withdraw and observe
        other life forms."

040: Clefairy                     [Pokémon Red & Blue]
                                  [09/98]
        "Clefairy are very cute Pokémon, which makes
        them popular pets. However, as they're
        only found in a few areas, it takes a lot
        of work to find one. Strangely enough, legend
        has it that Clefairy are more active during the
        full moon. These Pokémon are known to
        use Metronome, a move that unleashes a randomly
        selected attack."

041: Cleffa                       [Pokémon Gold & Silver]
                                  [10/00]
        "With silhouettes that resemble stars,
        Cleffa are often sighted when the
        night sky is filled with shooting stars.
        Cleffa evolves into Clefairy, but only
        if it has a strong bond of friendship with its
        trainer. Since Cleffa are so cute and loveable,
        many trainers choose to keep it in this
        unevolved form."

042: Cloaking Device              [Perfect Dark]
                                  [05/00]
        "This state-of-the-art camouflage device bends
        light rays in such a way that players using it appear
        almost invisible. The device fosters confusion, and
        players using it will not take damage while cloaked.
        This does not mean, however, that players
        become invulnerable, so they can still be sent
        reeling or flying across the screen, depending on their
        damage percentages."

043: Coin                         [Mario Bros.]
                                  [1983]
        "The Mushroom Kingdom is dotted with these
        mysterious coins. There seems to be an endless
        supply hidden in various blocks, and Mario
        gains an extra life when he manages to collect
        a hundred of them. No one can confirm
        whether or not these coins are actually used
        as the currency of the Mushroom Kingdom, but
        it's a safe assumption."

044: Crate                        [Super Smash Bros.]
                                  [04/99]
        "A Crate will release lots of items when it's
        broken open. It's very heavy, so unless your
        character is strong, you’ll walk slowly while
        under its burden. You can throw Crates up,
        down, left or right, but it's hard to hit
        opponents because the throwing process
        takes time. Every now and then, a Crate will
        explode under duress."

045: Crazy Hand                   [Super Smash Bros. Melee]
                                  [12/01]
        "Where the Master Hand loves to create, its
        alter ego is impulsive and destructive,
        consumed with that hollow feeling which
        comes from destroying one’s own creations. The
        Crazy Hand appears when a player clears 
        obstacles quickly and the Master Hand’s power is
        low.  You have only one chance to defeat the
        Crazy Hand."

046: Crobat                       [Pokémon Gold & Silver]
                                  [10/00]
        "A bat Pokémon that evolves from Golbat.
        Crobat's hind legs have evolved into a second
        pair of wings, which allows it to fly at
        great speeds but limits its ability to rest.
        The affection a Golbat has for its trainer is
        vital for the evolution process: if a novice
        trainer has a Crobat, it shows that he or she
        cares for Pokémon well."

047: Cyndaquil                    [Pokémon Gold & Silver]
                                  [10/00]
        "Cyndaquil frighten easily, so they're
        often found curled up in balls. When
        threatened, they flare the flames on their
        backs to drive off enemies. Cyndaquil was
        one of the three Pokémon that trainers could
        choose from at the beginning of Pokémon
        Silver, Gold, and Crystal. No one knows
        if their eyes are open."

048: Daisy                        [Super Mario Land]
                                  [08/89]
        "The princess of Sarasa-land. Daisy met Mario
        when he helped defeat the evil alien Tanaga
        in Super Mario Land. Princess Daisy is a bit of a
        tomboy when compared with her
        counterpart, Princess Peach. After her
        appearance in Mario Golf, some gossips
        started portraying her as Luigi's answer
        to Mario's Peach."

049: Diskun                       [Disk System]
                                  [Japan Only]
        "This little guy is the adorable mascot for a
        Nintendo Entertainment System peripheral device
        released in 1985. Using the disk system, you
        could rewrite games for 500 yen, an epochal and
        economical feature. Funnily enough, the
        instruction booklet was sold separately for 100
        yen. The disk system's first game was The
        Legend of Zelda."

050: Ditto                        [Pokémon Red & Blue]
                                  [09/98]
        "Every Ditto has the ability to copy a
        Pokémon's entire cell structure in an instant
        and become its exact replica. They're
        terrible at remembering techniques, but when
        they use Transform, they temporarily learn
        all of their foe's moves. If a Ditto starts
        to laugh, it weakens and can't hold
        its transformation."

051: Dixie Kong                   [Donkey Kong Country 2: Diddy's Kong Quest]
                                  [12/95]
        "More than just Diddy Kong's girlfriend,
        Dixie Kong is also a fearless adventurer and
        a reliable team player. She earned her wings
        helping Diddy rescue Donkey Kong from
        the clutches of King K. Rool. Dixie's amazingly
        quick and nimble, and she's even able
        to twirl her ponytail in order to float slowly
        through the air."

052: Donbe & Hikari               [Shin Oni Ga Shima]
                                  [Japan Only]
        "Donbe and Hikari are the main characters in
        this video-game version of a classic Japanese
        folk tale. The game chronicles the lives
        of our fearless heroes from their births to the
        time they drove the evil from the Island of Ogres.
        They are accompanied in their adventure by Ringo
        the dog, Matsunosuke the monkey, and Ohana
        the pheasant. "

053: Donkey Kong                   [Donkey Kong]
                                   [Arcade 1981]
        "While he now prefers the laid-back jungle
        lifestyle to construction site mischief, DK is often
        forced back into action by the Kremling Krew.
        The great ape is quite fast despite his burly
        physique, and he keeps his strength up with
        a steady diet of his favorite food: bananas.
        His one extravagance (and only piece of clothing)
        is a monogrammed necktie."

054: Donkey Kong                   [B: Giant Punch]
                                   [Smash B: Headbutt]
        "Donkey Kong is a huge target in a fight, so
        he hates crowds. When he's in the fray,
        his Giant Punch deals serious damage to
        multiple opponents. The big ape's Headbutt
        hits so hard that it temporarily buries
        opponent's in the ground. DK is a lot
        faster than he looks, and he's lethal in the
        hands of a master."

055: Donkey Kong                   [Up & B: Spinning Kong]
                                   [Down & B: Hand Slap]
        "Being the strongest simian around, DK has
        the upper hand once he grabs an opponent.
        He can even lift his foe up and make him or her
        an unwilling traveling companion; if DK grabs
        you, shake your Control Stick as fast as you
        can to break his grip. His Spinning Kong covers
        more lateral distance than vertical, so use it
        quickly to recover."

056: Donkey Kong Junior            [Donkey Kong Junior]
                                   [Arcade 1982]
        "Donkey Kong Jr. came to the rescue when
        Mario imprisoned his father. DK Jr.'s challenge
        was to collect the keys to Donkey Kong's
        cage, all the while dropping fruit on his
        enemies from high above. He was able to
        climb faster by using two ivy vines at once.
        This ape is also quite skilled as kart racing,
        tennis, and mathematics."

057: Dr. Mario                      [Dr. Mario]
                                    [10/90]
        "Immaculate in his medical garb, Dr. Mario
        destroys killer viruses with his amazing
        vitamin capsules. With his dedicated nurse,
        Princess Peach, at his side, Dr. Mario spends
        day and night in his laboratory working
        on new miracle cures. Somehow he's managed
        to keep up with all the new viruses that have
        arisen over the years."

058: Dr. Mario                      [B: Megavitamins]
                                    [Smash B: Super Sheet]
        "There's hardly any difference in the
        abilities of Mario and Dr. Mario, so choosing
        is largely a matter of taste. Dr. Mario is a
        tad slower due to his lack of exercise, but
        his Megavitamins pack a bit more punch than
        Mario's Fireballs. The capsules travel on
        a unique trajectory and make a distinct
        sound on impact."

059: Dr. Mario                      [Up & B: Super Jump Punch]
                                    [Down & B: Dr. Tornado]
        "The differences between Dr. Mario and Mario are
        more pronounced in some areas than others,
        but basically they can be played in a similar fashion.
        While it may be hard to spot the contrasts, they
        do exist. For example, Dr. Mario's Super Sheet
        is longer and narrower than Mario's cape, and
        any opponents hit by Dr. Tornado will fly off
        in diverse directions."

060: Dr. Stewart                     [F-Zero]
                                     [08/91]
        "Dr. Stewart inherited the Golden Fox upon
        the death of his father and soon became an F-
        Zero pacesetter. The Fox, which bears the
        lucky number 3, doesn't have the highest of
        traction ratings, but a skilled pilot will thrill
        at the sensation of drifting through corners.
        This machine requires a high degree of
        technical ability."

061: Dr. Wright                      [SimCity]
                                     [08/91]
        "The assistant to the mayor of SimCity,
        Dr. Wright was actually named after the creator
        of the game. As a player, you'd have to
        use your wisdom and experience to give
        timely advice to the mayor; if you did a good
        job, the city prospered. Dr. Wright is one of the
        leaders in the all-time, bizarre Nintendo-game-
        hairstyle contest."

062: Ducks                           [Duck Hunt]
                                     [10/85]
        "These friendly fowl are the targets in the
        game Duck Hunt, which utilizes the Nintendo
        Zapper Light Gun. They appear and randomly fly
        about trying to escape after your faithful (if
        slightly clamorous) hunting dog flushes them out.
        Once you drop the ducks, your dog dutifully
        fetches them by the napes of their necks
        and grins at you."

063: Eevee                           [Pokémon Red & Blue]
                                     [09/98]
        "As adaptable a Pokémon as any yet discovered,
        Eevee's evolutionary progress changes to
        meet the conditions of its environment. So
        far, five evolutionary forms have been
        discovered and then catalogued for this
        unique Pokémon: Vaporeon, Jolteon,
        Flareon, Espeon, and Umbreon. All evolutions
        have special benefits."

064: Egg                             [Super Smash Bros.]
                                     [04/99]
       "Eggs are basically the same as Capsules,
       in that they'll release items when you break
       them open. They've been known to explode,
       too. The likelihood that certain items may be
       inside Eggs depends on the type of stage being
       played. Sometimes Eggs will contain health-
       replenishing food items; other times, they may
       hold weapons."

065: Eggplant Man                    [Wrecking Crew]
                                     [10/85]
        "Eggplant Man debuted as an enemy in the
        NES game Wrecking Crew. Even though his
        movement pattern was very simple, he was
        a fairly formidable foe, since Mario and Luigi
        had limited means of attack. You could beat
        this enemy by dropping a Dead-End Drum on
        him or by trapping him behind a door and
        blowing up the room."

066: Electrode                       [Pokémon Red & Blue]
                                     [09/98]
        "Electrode, an electric ball Pokémon, is the
        evolved form of Voltorb. It has the
        tendency to explode with even the slightest
        provocation, which has earned it the nickname
        "Wrecking Ball." Electrode is the
        quickest Pokémon found to date, and its
        distinct white-over-red coloring is the
        opposite of Voltorb's."

067: Entei                            [Pokémon Gold & Silver]
                                      [10/00]
        "A volcanic Fire-type, Entei is hotter than
        liquid magma and as tough as nails. This
        powerful creature was one of the three
        Pokémon running around the Burned Tower of
        Ecruteak City. Entei is extremely difficult to
        capture, as it tends to wander
        all over the landscape, sprouting intense
        flames from its body."

068: Excitebike                       [Excitebike]
                                      [10/85]
        "This top-of-the-line motocross motorcycle
        can accelerate like crazy with its turbo,
        but this also causes the temperature
        gauge to rise rapidly; if used too often, the
        bike will overheat. You can cool your hot bike
        down by running over special icons scattered
        across the track. The turbo and ramps let
        you pull insane airs."

069: Falco Lombardi                   [Star Fox]
                                      [03/93]
        "A Star Fox team pilot, Falco's constant air
        of casual indifference belies his precise
        piloting skills. He avoids discussion of
        what he did before joining the team,
        but many consider it likely that his past
        was filled with reckless behavior. He's not much
        for cooperation, but he does respect those
        more skilled than he is."

070: Falco Lombardi                   [B: Blaster]
                                      [Smash B: Falco Phantasm]
        "Where his leader, Fox, has blinding speed,
        Falco has his own distinct skills and
        advantages. He has both a higher jump
        and a longer reach than Fox, and although his
        Blaster lacks rapid-fire capabilities, it
        strikes with shocking force. Unlike Fox
        Falco can stop enemies in their tracks with
        his Blaster fire."

071: Falco Lombardi                   [Up & B: Fire Bird]
                                      [Down & B: Reflector]
        "Falco's amazing jumping abilities have many merits,
        but it's vital to realize that it comes at the cost
        of some attack power and defensive strength.
        He falls at a high speed, which disrupts potential
        attackers, but this also prevents successful
        recoveries occasionally. Hit an opponent with
        Reflector, and he or she will fly straight up; this is
        Falco's quickest attack."

072: Falcon Flyer                     [F-Zero]
                                      [08/91]
        "Captain Falcon's speedy midsize star cruiser
        boasts an on-board computer that allows
        Falcon to control it remotely ... perhaps that's
        why it's never appeared on-screen in an F-Zero
        game. Without this ship, Falcon couldn't prowl
        the galaxy like a lone wolf: the Blue Falcon is
        a state-of-the-art machine, but it's only
        used for F-Zero races."

073: Fan                             [Super Smash Bros.]
                                     [04/99]
        "The Fan can be swung so rapidly that it leaves
        opponents unable to counterattack. It is,
        however, an exceedingly weak weapon. Despite
        this shortcoming, the Fan is quite effective
        as a shield breaker, and it works well at
        disrupting an enemy's equilibrium. Throw the
        fan to send your foe bouncing straight up
        into the sky."

074: Female Wire Frame               [Super Smash Bros. Melee]
                                     [12/01]
        "This is the female model of the Fighting Wire
        Frames. The female's abilities are roughly
        the same as the male model's. All Fighting
        Wire Frames lack the ability to use special
        techniques, and their attacks lack any real
        physical strength. Additionally, they're slow
        and are therefore easy to outmaneuver. They 
        tend to attack in gangs." 

075: Fighter Kirby                   [Kirby's Super Star]
                                     [09/96]
        "Kirby dons a warrior's headband and becomes
        a fierce fighter when he swallows an enemy
        skilled at physical attacks. Fighter Kirby
        uses many colorful punching and kicking
        moves as he overpowers his enemies with his
        sparring skills. The Vulcan Jap is just one
        of the many techniques Kirby can use thanks
        to his copying power."

076: Fighting Wire Frames            [Super Smash Bros. Melee]
                                     [12/01]
        "The Multi-Man Melee mode consists of
        10-Man, 3-Minute, Endless, and other
        such matches, which pit you against the
        Fighting Wire Frames under varied rules.
        Of particular note is the Cruel Melee, where the
        Wire Frames pull no punches; they'll come
        after you with a single-minded fury rarely seen
        in CPU opponents."

077: Final Destination               [Super Smash Bros. Melee]
                                     [12/01]
        "As time passes on this stage, the level appears
        to travel through a wormhole from the
        imaginary Super Smash Bros. Melee world
        into reality. You move through a cloud-filled
        sky over a vast mountain range, then
        into a deep-space vista of dark blues and
        purples. The scenery is as real as you get
        in this fantastical world."

078: Fire Flower                     [Super Mario Bros.]
                                     [10/85]
        "Once you grab this item, press and hold
        down the A Button to make the flower breathe
        flames until its power gives out. The Fire
        Flower is incredibly useful when you want
        to push someone off the edge of a stage. In
        Super Mario Bros., it transformed Mario into
        Fire Mario, changing his garb and enabling
        him to throw fireballs."

079: Fire Kirby                      [Kirby's Adventure]
                                     [05/93]
        "When Kirby swallows a fire-wielding enemy,
        he transforms into Fire Kirby. Not only does
        he breathe fire in this form, but he can also
        sprout flames on his entire body and damage
        enemies by crashing into them. Fire Kirby
        wears the bright red headdress of his enemy
        Burning Leo. The hat turns into a helpful
        weapon when thrown."

080: Flipper                         [Balloon Fight]
                                     [06/86]
        "Made famous as an unpredictable obstacle
        in Balloon Fight, the Flipper stops and hangs
        in midair when thrown. Any character who
        comes in contact with the bumper-balls on
        its ends will be knocked away as the Flipper
        spins wildly. Flippers can be a bit irksome:
        in Balloon Fight they caused accidents to
        friends and foes alike."

081: Food                            [Super Smash Bros. Melee]
                                     [12/01]
        "These food items will restore your health
        when you eat them. There are 28 different
        types of food, and the nutritional value and
        yumminess quotient differs slightly with
        each type. Party Balls tend to hold the largest
        amount of food items. You may be vulnerable
        when gorging yourself, but you do need to
        eat to survive."

082: Fountain of Dreams             [Kirby's Adventure]
                                    [05/93]
        "This mystical fountain in Dream Land uses the
        power of the Star Rod to create a gush of
        pleasant dreams that flow like water. The
        dreams then become a fine mist and drift
        over the land, bringing peaceful rest to
        one and all. It's been confirmed that
        there are identical facilities on other
        planets near Pop Star."

083: Four Giants                    [The Legend of Zelda: Majora's Mask]
                                    [10/00]
        ""Swamp... Mountain... Ocean... Valley... The four
        who are there..." Link summons these four
        giant guardians to aid in his battle against the
        Skull Kid, who's possessed by Majora's Mask. They
        appear from the four compass points to catch
        the moon, which is about to crash into Clock Town.
        Without abandoning the innocent Skull Kid, they're
        able to protect the town."

084: Fox McCloud                    [Star Fox]
                                    [03/93]
        "Fox McCloud is the leader of a band of
        adventurers-for-hire known as Star Fox. Fox
        and his fellow pilots Peppy, Slippy,
        and Falco patrol the Lylat system in their
        mother ship, the Great Fox. From the cockpit
        of his Arwing, Fox leads the ceaseless
        pursuit of the evil scientist Andross, who
        doomed Fox's father."

085: Fox McCloud                    [B: Blaster]
                                    [Smash B: Fox Illusion]
        "Fox is among the quickest and nimblest
        of the Smash Bros. characters. His speed
        is offset by low firepower, however,
        and he's better at one-on-one fights than
        melees with multiple foes. His Blaster is
        unique: it does damage but it doesn't make
        enemies flinch. His Fox illusion is best used
        as a surprise attack."

086: Fox McCloud                    [Up & B: Fire Fox]
                                    [Down & B: Reflector]
        "Fox falls quickly, so he's a tough target to strike
        from below; however, this advantage can work
        against him when he goes flying sideways.
        You can use the Control Stick to set
        the direction of the Fire Fox technique
        while it's charging up. On a side note, Fox is
        also much lighter than he was in the N64 Super
        Smash Bros. game."

087: Freezie                        [Mario Bros.]
                                    [Arcade 1983]
        "Freezies slip and slide along smooth surfaces
        and will happily slide off the edge of a stage
        if left alone. In Mario Bros., they would stop
        and freeze portions of the ground; in Super
        Smash Bros. Melee, they can be picked up
        and hurled as weapons. Hit a foe with a Freezie,
        and he or she will be temporarily encased in
        a huge block of ice."

088: F-Zero Racers                  [F-Zero X]
                                    [10/98]
        "In the year 2560, an association of wealthy
        space merchants created the F-Zero
        Grand Prix in an attempt to add some excitement
        to their opulent lifestyles. The jet-powered racers
        have no tires, but use G-Diffuser systems to
        float a foot above the surface. Many believe the
        F-Zero championship is the highest claim to fame
        in the galaxy."

089: Game & Watch                   [Game & Watch]

        "This stage of Super Smash Bros. Melee
        takes its motif from the Game & Watch series.
        It incorporates settings from Oil Panic, Helmet,
        and Manhole, and it's sure to send a wave of
        nostalgia crashing over old-school gamers. If you
        want to truly reproduce the Game & Watch
        experience, try playing this unique level in
        Fixed-Camera Mode!"

090: Ganondorf                      [The Legend of Zelda: Ocarina of Time]
                                    [11/98]
        "Said to be the sole man born to the Gerudo tribe
        in a hundred years, Ganondorf aspired to
        conquer the world. He plundered a piece of the
        sacred Triforce from the Temple of Time when Link
        pulled the Master Sword from its pedestal. With
        the Triforce of Power in Ganondorf's possession,
        Hyrule was plunged into darkness until Link and
        Zelda defeated the fiend."

091: Ganondorf                      [B: Warlock Punch]
                                    [Smash B: Gerudo Dragon]
        "Since he's slow and can't jump very high,
        Ganondorf relies mainly on his immense physical
        strength to overwhelm his enemies. His great
        weight also makes him a difficult foe to send
        offscreen. Ganondorf's Warlock Punch is slow
        but absurdly powerful, and when he strikes
        with his Gerudo Dragon, enemies rise skyward
        enveloped in dark flames."

092: Ganondorf                      [Up & B: Dark Dive]
                                    [Down & B: Wizard's Foot]
        "Ganondorf's slow speed works against
        him in single combat, but in melees, his crazy
        power lets him earn his keep with innumerable
        KOs. Ganondorf can't strike quickly, but each
        blow he lands adds up. Ganondorf is at his
        quickest when he uses the Wizard's Foot,
        and his Dark Dive blasts foes in a burst
        of dark energy."

093: GCN                            [Nintendo GameCube]
                                    [Hardware]
        "Nintendo's latest bundle of joy arrived in North
        America on November 18, 2001, and video-game
        fans rejoiced. This little beauty is sleek, compact
        and full of cutting-edge technology. Incorporating
        optical media for the first time, the Nintendo
        GameCube was truly born to play. Rumor has
        it that Super Smash Bros. Melee is a software title
        for this wondrous device."

094: Giga Bowser                    [Super Smash Bros. Melee]
                                    [12/01]
        "An even more imposing figure than the
        original King of the Koopas. Giga Bowser is
        roughly twice the size of his scaly, fire-breathing,
        spike-studded Super Smash Bros. Melee
        counterpart. Predictably, this monstrous creature's
        offensive and defensive powers are a grade
        higher than those of regular Bowser. Good luck
        defeating this colossus!"

095: Goldeen                        [Pokémon Red & Blue]
                                    [09/98]
        "These Water-types are often referred to as
        "water dancers," as their elegant fins make
        them incredibly agile underwater. They can
        even travel upstream in rapids at a speed of
        five knots; of course they're not quite as
        nimble on dry land. Goldeen's Horn Drill
        is so strong that it can KO an enemy with one
        strike if it connects."

096: Gooey                          [Kirby's Dream Land 2]
                                    [05/95]
        "While Kirby swallows enemies in order to
        copy their powers, Gooey wraps them
        up in his tongue to steal their abilities. In
        Kirby's Dream Land 2, he occasionally
        appeared inside of a bag, but by Kirby's
        Dream Land 3, he was a full-fledged partner.
        He could be controlled by setting him up
        as Player Two."

097: Goomba                         [Super Mario Bros.]
                                    [10/85]
        "Goombas are actually traitors who've
        defected from the Mushroom Kingdom's
        forces. They're a slow and predictable
        nuisance, as they always try to wander
        into Mario's path. Fortunately for Mario,
        they don't have much stamina, as a single
        jump on the head is generally enough to
        defeat them."

098: Goron                          [The Legend of Zelda: Ocarina of Time]
                                    [11/98]
        "Most Gorons inhabit the stony slopes of Death
        Mountain. They can achieve incredible land
        speeds by curling up into balls and rolling:
        they also curl up into small balls to sleep.
        They're a gentle and calm people, but their
        leader, Darunia, is impassioned and brave.
        Gorons use strong and dexterous fingers to
        make blades and bombs."

099: Great Fox                      [Star Fox]
                                    [03/93]
        "The mother ship of the Star Fox team. When
        in battle, the ship's robot, ROB, can assume
        control of the bridge, allowing all hands to
        take to their Arwings or combat positions.
        The ship runs plasma engines capable of warp
        speeds, and its front lasers are effective
        both in battle and in clearing paths through
        asteroid belts."

101: Green Shell                    [Super Mario Bros.]
                                    [10/85]
        "Hit or throw a Green Shell, and it'll follow
        the contours of the environment, causing
        heavy damage to any characters it hits.
        These Koopa shells have many uses in the
        Mario series: they've been picked up, kicked,
        swallowed and even spit out. Mario
        just uses them as tools to pummel Bowser's
        numberless henchmen."

101: Hammer                         [Donkey Kong]
                                    [Arcade 1981]
        "If you grab the Hammer, you'll run across the
        screen swinging it back and forth nonstop. In
        Donkey Kong, Mario used the Hammer in exactly
        the same fashion. It's an extremely powerful item,
        but you have no recovery move when carrying it.
        Every now and then, the mallet head will fall
        off, and you'll end up completely vulnerable,
        swinging just the handle."

102: Hate Giant                     [Doshin the Giant]
                                    [Japan Only]
        "A reincarnation of the sun that appears on
        a solitary island in the south seas. Doshin
        feeds off the emotions of the islanders to
        grow into a giant. The islanders named it for
        the sound of its heavy footsteps: "Doh-Shin!"
        The red color of this Doshin points toward
        its malignant nature. It knows but one thing:
        Destroy! Destroy!"

103: Heart Container                [The Legend of Zelda]
                                    [07/87]
        "Heart Containers drift toward the ground slowly
        and replenish 100 percentage points of
        health. In The Legend of Zelda, these items
        beefed up Link's life meter; in most cases,
        Link found them in the possession of bosses
        or hidden in secret areas. Heart Containers
        are often scattered across the land in
        several fragments."

104: Heracross                     [Pokémon Gold & Silver]
                                   [10/00]
        "Heracross are powerful creatures that are
        known to drive their single horns into the
        bellies of their foes and then toss them
        over their heads. The immense power of their
        Megahorn move is said to be the strongest
        among insectoid Pokémon. They are
        one of several types of Pokémon that can be
        found by shaking trees."

105: Heririn                       [Kuru Kuru Kuruin]
                                   [Japan Only]
        "Kururin sets off in his specialized helicopter
        to rescue his siblings who have lost their way
        somewhere among ten worlds. The helicopter
        is fitted with an enormous blade, which
        propels the machine forward by slowly
        rotating. The mazes that Kururin must
        navigate are narrow and filled with all kinds
        of strange obstacles."

106: Home-Run Bat                  [Super Smash Bros.]
                                   [04/99]
        "Smash an enemy with this slugger, and you'll
        send them flying out of sight; hence the name
        Home-Run Bat. The sound of the bat being
        swung immediately strikes fear into the
        hearts of opponents and can turn the tide of a
        battle. It's slightly risky to use, though; it has
        a very limited range, and it takes a little time to
        wind up for your swing."

107: Ho-oh                         [Pokémon Gold & Silver]
                                   [10/00]
        "As it soars around the skies of the
        world, this multicolored flying Pokémon leaves
        a trail of rainbows and myths in its wake. Its
        signature move is called Sacred Fire, and it
        is believed to appear only before trainers
        who are pure of heart. If you see a trainer
        with Ho-oh, you can assume that catching
        it took a lot of work."

108: Ice Climbers                  [Ice Climber]
                                   [10/85]
        "That's Popo in the blue and Nana in the pink.
        These two stars of the game Ice Climber have
        scaled many an icy summit in their mountaineering
        careers. Back in their glory days, they chased 
        eggplants, cucumbers, and other vegetables
        that inexplicably fell from frosty summits
        when a condor reigned supreme. They're
        rarely seen apart."

109: Ice Climbers                  [B: Ice Shot]
                                   [Smash B: Squall Hammer]
        "This unique twosome fights together as a team.
        Your score will not be affected if the CPU-
        controlled character is KO's, but a lone Ice Climber
        won't be able to use teamwork moves, which will
        make for a tough and frantic solo fight. The Ice
        Shot fires mini-glaciers out of their hammers, while
        Squall Hammer is at its strongest when Nana and
        Popo combine their strength."

110: Ice Climbers                  [Up & B: Belay]
                                   [Down & B: Blizzard]
        "The colors of the Ice Climbers' parkas denotes
        who's in the lead: Nana's in pink or orange, while
        Popo's in green or blue. Their hairstyles are also
        slightly different. Belay allows them to cover great
        distances, but doesn't give foes the chance to target
        their landing. Blizzard is best used in close
        quarters; in the fray, Nana and Popo will sometimes
        freeze opponents."

111: Igglybuff                     [Pokémon Gold & Silver]
                                   [10/00]
        "Igglybuff, which evolve into Jigglypuff,
        are so incredibly elastic that they
        always seem to be bouncing. They have
        extremely stubby legs, so for these Pokémon,
        bounding from place to place is much faster
        than walking. Unlike its equally adorable
        relatives, Jigglypuff and Wigglytuff, Igglybuff
        has red eyes."

112: Jeff                          [Earthbound]
                                   [06/95]
        "Another of Ness's close friends in EarthBound,
        Jeff is the only son of the famous scientist,
        Dr. Andonuts. Jeff is a mechanical genius, able
        to turn common, broken tools into complex
        weapons like the Hungry HP-sucker and the
        Slime Generator. He's a bit on the shy side
        but incredibly intelligent and brave in the heat
        of battle."

113: Jigglypuff                    [Pokémon Red & Blue]
                                   [09/98]
        "This balloon Pokémon invites its opponents
        in close with its big, round eyes and then
        puts them to sleep with a soothing lullaby. It
        puffs itself up when angry, and while it may
        look adorable, it's not to be trifled with; it
        knows several powerful techniques. Jigglypuff
        evolves into Wigglytuff after exposure to
        a Moon Stone."

114: Jigglypuff                    [B: Rollout]
                                   [Smash B: Pound]
        "Jigglypuff's normal attacks are weak, and
        because of its light weight it's easily sent
        flying. However, with its incredible midair
        agility, it seems to dance when airborne.
        Rollout is a powerful speed attack, but be
        careful not to fly off the edge. Pound does
        serious damage, and it can also help as
        a recovery move."

115: Jigglypuff                    [Up & B: Sing]
                                   [Down & B: Rest]
        "Jigglypuff can put its enemies to sleep if they
         are in range of its Sing attack, although the
         attack does not work on airborne foes. Rest puts
         Jigglypuff into a deep sleep, but at the instant
         it drops off, an intense energy force radiates out
         of the exact center of its body. If this force
         comes in contact with an enemy, look out! Rest
         is Jigglypuff's wild card."

116: Jody Summer                   [F-Zero X]
                                   [10/98]
         "An ex-fighter pilot, Jody brings her skills
         to the F-Zero Grand Prix as an ambassador
         of the interstellar regime. Her machine,
         the White Cat, is not built for strength or
         endurance. However, it's incredibly light
         and has excellent traction. A good
         match for beginners, the White Cat's a solid
         all-around racer."

117: Kensuke Kimachi               [1080ş Snowboarding]
                                   [04/98]
        "A member of the Vertical Air snowboard
        team of Japan. He's 19 years of age and a
        top boarder in Japan, but his team is still
        working on achieving world-class ranking.
        Kensuke is a mellow, laid-back guy who gets
        bored quickly with things that don't spark
        his interest. He plays a lot of Nintendo games
        when he's not riding."

118: King Dedede                   [Kirby's Dream Land]
                                   [08/92]
        "Dedede's the self-proclaimed king of
        Dream Land. While he says he's king, Dedede
        performs no administrative functions and the
        citizens of Dream Land continue to live as
        they always have. He's able to suck in air
        and fly like Kirby does, but only as a result of
        the vigorous training he undertook after
        being bested by Kirby."

119: King K. Rool                  [Donkey Kong Country]
                                   [11/94]
        "The demented head of the Kremlings and big
        boss in the Donkey Kong series. K. Rool is
        a giant, greedy glutton with a serious eye tic.
        While he fits the evil boss mold nicely,
        he's just enough of a bumbler to have gained
        a few fans over the years. His plan to blow
        up the DK Isles with his Blast-o-Matic shows
        how unbalanced he is."

120: Kirby                          [Kirby's Dream Land]
                                    [08/92]
        "A denizen of the far-off, peaceful planet
        Pop Star, Kirby became a citizen of Dream Land
        after defeating King Dedede. Even though
        he's only about eight inches tall, Kirby is
        an extremely skilled technician. He has
        the ability to absorb the powers of
        his enemies, and his elastic body makes him
        a versatile adventurer."

121: Kirby                          [B: Swallow]
                                    [Smash B: Hammer]
        "Kirby's small size lets him dodge many attacks,
        but his light weight makes him fly far
        when struck. Using his ability to inflate,
        he can jump five times. His Swallow attack
        creates wild combos; not only can he copy
        foes' moves, but he'll also put on special
        hats and mimic their voices. His Hammer is
        unwieldy but powerful."

122: Kirby                          [Up & B: Final Cutter]
                                    [Down & B: Stone]
        "Because of his light weight, Kirby is always
        in danger of being sent flying, but his ability to
        puff up and fly allows him to come back from
        amazing distances. His Final Cutter strikes on the
        way up and on the way down, and it sends out
        a beam of force upon landing. Kirby transforms
        into various objects and crashes down when he
        uses his Stone technique."

123: Kirby Hat 1                    [Super Smash Bros. Melee]
                                    [12/01]
        "Here's Kirby sporting several results of his
        Copy ability. In Link's hat he can shoot arrows,
        while Mario's cap gives him access to Fireballs.
        The Donkey Kong suit offers up a Giant Punch,
        while Samus's helmet allows Kirby to fire off
        charged-up energy shots. Finally, while
        wearing the Yoshi hat, Kirby can swallow enemies
        and turn them into eggs."

124:  Kirby Hat 2                   [Super Smash Bros. Melee]
                                    [12/01]
        "Kirby's got several of his finest hats on here.
        In Ness's baseball cap, he can use the power of
        PSI to unleash PK Flash, while Captain Falcon's
        visor gives him the ability to unleash a huge punch.
        His adorable Pikachu cap comes complete
        with stored-up electric charges, allowing him to
        shock his foes, and the Fox ears come with a
        matching blaster."

125: Kirby Hat 3                    [Super Smash Bros. Melee]
                                    [12/01]
        "With all of these hats, Kirby could open his
        own haberdashery! Peach's crown lets him
        use Toad, while the Ice Climber parka allows
        him to shoot ice blocks. Kirby has Fire Breath
        in the Bowser horns, and he can copy Zelda in
        both her forms. In Zelda's headdress he can use
        Nayru's Love, while Sheik's wrap gives
        him a needle arsenal."

126: Kirby Hat 4                    [Super Smash Bros. Melee]
                                    [12/01]
        "Looks like Kirby's copied a bunch of hidden
        characters! In Luigi's hat, he can shoot green
        Fireballs, while copying Mewtwo gives him the
        power to throw Shadow Balls. Copying Mr. Game
        & Watch lets Kirby hurl sausages, and doing
        the same to Jigglypuff earns him a Rollout move.
        Marth's hair comes complete with a powerful
        Shield Breaker move."

127: Kirby Hat 5                    [Super Smash Bros. Melee]
                                    [12/01]
        "Secret hats galore! In Pichu's hat Kirby can
        shoot out electricity, while Dr. Mario's headgear
        gives him Megavitamins. When Kirby wears Falco's
        beak, he gets to use Falco's powerful Blaster;
        by the same token, he can fire arrows when in
        Young Link's cap. When Kirby copies Ganondorf
        he gets the Warlock Punch, and copying Roy
        produces a Flare Blade."

128: Klap Trap                      [Donkey Kong Country]
                                    [11/94]
        "This low-slung alligator made its
        first appearance in Donkey Kong Country.
        You can subdue it by jumping on its back,
        but it's powerful jaws make it dangerous
        to approach from the front. In Super Smash
        Bros. Melee, it swims in the river and sometimes
        jumps in the Barrel Cannon to stop players
        from using it."

129: Koopa Clown Car                [Super Mario World]
                                    [08/91]
        "Bowser's single-seat, personal airship
        doesn't exactly handle like a dream, but it
        wasn't designed to be sporty. The Koopa Clown
        Car was made to carry Bowser's huge weight,
        not to mention a logic-defying arsenal of
        massive bowling balls. In Super Mario World,
        Mario busted the Koopa Clown Car by pelting
        it with Mecha Koopas."

130: Koopa Paratroopa               [Super Mario Bros.]
                                    [10/85]
        "These winged Koopa Troopas can fly, but
        they're none too smart: they tend to spend a
        lot of their time simply jumping or fluttering
        around a small area. As a result, no one
        exactly thinks of them as majestic, soaring
        creatures. They lose their wings and become
        normal Koopa Troopas if Mario or Luigi jumps
        on their backs."

131: Koopa Troopa                   [Super Mario Bros.]
                                    [10/85]
        "Common soldiers in Bowser's army, Koopa
        Troopas can retreat into their shells.
        Unbelievable as it may seem, they're clearly
        unaware of being kicked and sent sliding when
        in this position. There are many Koopa types,
        each with a different shell color and unique
        traits. They all wear T-shirts and shorts
        under their shells."

132: Kraid                          [Metroid]
                                    [08/89]
        "A boss enemy from Metroid. Kraid lives in
        the depths of Brinstar. He immobilizes enemies
        with his three red eyes, and his powerful
        jaws can crush anything. He can also
        shoot the three spikes in his belly; it's said
        he often fires them at his prey. Once Samus
        defeated Ridley and Kraid, the way
        to Tourian opened."

133: Lakitu                         [Super Mario Bros.]
                                    [10/85]
        "These airborne menaces used to ride their
        clouds exclusively as Bowser's henchmen.
        They typically hover just out of Mario's reach
        and hurl Spinies with irritating precision.
        More recently, however, they've been known
        to take on less evil tasks, such as doing
        camera work for sports events and even helping
        Mario on his quests."

134: Landmaster Tank                [Star Fox 64]
                                    [06/97]
        "Team Star Fox's high-powered, anti-aircraft
        hover tank. Its caterpillar-like treads
        allow it to perform quick lateral rolls. It
        can even fly for short periods of time. Its
        main cannons closely resemble the weapons
        technology on an Arwing, so the same
        rules apply: if you charge them up, you can shoot
        guided missiles."

135: Like Like                      [The Legend of Zelda]
                                    [07/87]
        "In The Legend of Zelda, these slow-footed
        monsters inhaled Link and ate his shield,
        just beating out Wallmasters for the
        coveted title of "Most Aggravating Enemies
        Ever." Supposedly, their name comes
        from an old, almost indecipherable Hyrulian
        proverb: "Shield-eaters and world leaders have
        many likes alike.""

136: Link                           [The Legend of Zelda]
                                    [07/87]
        "Even in his youth, Link was already becoming
        the warrior who would carry the destiny
        of Hyrule (and many other lands) on his
        shoulders. His epic struggles against the
        forces of darkness are written in legend, and
        he is bound to the Princess Zelda and the
        archfiend Ganondorf by the awesome power
        of the Triforce."

137: Link                           [B: Bow]
                                    [Smash B: Boomerang]
        "Burdened with a shield, a heavy sword, and
        plenty of equipment, Link is not a very
        mobile character. Nevertheless, he's
        skilled with the blade, and his varied supply
        of missile weapons makes him a powerful fighter.
        To master Link, you must control the pace
        by balancing your long-range attacks with
        head-to-head swordplay."

138: Link                           [Up & B: Spin Attack]
                                    [Down & B: Bomb]
        "Link's Bow, Boomerang, and Bombs all take
        time to wield, so you may want to try drawing them
        in midair to prevent your foes from attacking you
        while you're vulnerable. The Spin Attack can
        score consecutive midair hits, and the final
        slash is very powerful. Link's Bombs are his
        trump card, but he can't pull one out if he's
        carrying another item."

139: Lip's Stick                    [Panel De Pon]
                                    [Japan Only]
        "This magical stick was used by the character
        Lip in the Japanese game Panel De Pon,
        which was later released as Tetris
        Attack in the United States. Lip's Stick
        causes a flower to sprout from an enemy's
        head, inflicting damage as it grows. Quickly tap
        the Control Stick back and forth to get a flower
        off of your head."

140: Lon Lon Milk                   [The Legend of Zelda: Ocarina of Time]
                                    [11/98]
        "The pride of Lon Lon Ranch is this delicious
        and nutritious milk. When Link played Epona's Song
        for Lon Lon Cows, they would perk up and provide
        him with a bottle full of the tasty beverage. The
        fact that Link sometimes used bottles that had
        housed bugs is a matter of questionable hygiene.
        In Super Smash Bros. Melee, Young Link drinks
        milk instead of taunting."

141: Love Giant                     [Doshin the Giant]
                                    [Japan Only]
        "A reincarnation of the sun that appears on
        a solitary island in the south seas. Doshin
        feeds off the emotions of the islanders to
        grow into a giant. The islanders named it for
        the sound of its heavy footsteps: "Doh-Shin!"
        Its yellow color indicates its friendly
        nature: this Doshin likes to help with the
        villagers' daily tasks."

142: Lugia                          [Pokémon Gold & Silver]
                                    [10/00]
        "The waters of the Whirl Islands are home to
        this legendary Pokémon, whom few have seen.
        Lugia lives quietly in the deepest ocean trenches
        for one very good reason: its combined aerial and
        psychic powers are so strong as to be extremely
        dangerous. The special moves of this gargantuan
        creature include the destructive win assault
        known as Aeroblast."

143: Luigi                          [Mario Bros.]
                                    [Arcade 1983]
        "Although Mario's younger brother has
        always played second fiddle, Luigi finally
        garnered the spotlight with his very own game,
        Luigi's Mansion. Things are looking up for
        the eternal understudy; he's even picked up
        his own rival in Waluigi. The day he's referred
        to as the "lean, mean, green machine" may
        not be too far off."

144: Luigi                          [B: Fireball]
                                    [Smash B: Green Missile]
        "Luigi has worse traction than his
        brother, but he's a more powerful jumper.
        His Fireballs aren't affected by gravity,
        so they fly straight horizontally. The Green
        Missile is similar to Pikachu's Skull
        Bash, but there's a 12.5% chance of a
        spontaneous misfire. Luigi's taunting pose
        inflicts minor damage."

145: Luigi                           [Up & B: Super Jump Punch]
                                     [Down & B: Luigi Cyclone]
        "Smack someone with Luigi's Super Jump
        Punch, and if the timing is just right, it will
        become a Fire Jump Punch of incredible
        strength. However, Luigi can only jump straight
        up when delivering this blow, and if his aim is a
        bit off, he'll only do a single point of damage.
        The Luigi Cyclone sucks foes in and twirls
        them about."

146: Mach Rider                      [Mach Rider]
                                     [10/85]
        "After the destruction of his home town, Mach
        Rider jumped onto his machine-gun-equipped
        combat motorcycle and set off in search of a
        new home, destroying all the Quadrunners
        who got in his way. His motorcycle had
        four gears and endless ammunition. When hit,
        Mach Rider would break into fragments and
        then rejoin together."

147: Majora's Mask                   [Legend of Zelda: Majora's Mask]
                                     [10/00]
        "A lonely Skull Kid put on Majora's Mask and
        unknowingly allowed a great evil to invade
        the land of Termina. The mask manifested
        its evil power into the fearsome looking moon,
        and the Skull Kid became merely a puppet under
        its malevolent power. In the ultimate battle
        with Link, Majora's Mask transformed into three
        separate forms."

148: Male Wire Frame                 [Super Smash Bros. Melee]
                                     [12/01]
        "Who built the Fighting Wire Frames and to
        what purpose remains a mystery. They're a
        simple collection of wires which house a
        sparse framework of bones and organs that
        lends them a rather disturbing appearance.
        They look rather big and powerful, but in
        reality, both their offensive and defensive
        abilities are subpar."

149: Marill                          [Pokémon Gold & Silver]
                                     [10/00]
        "This water-mouse Pokémon evolves
        into Azumarill. The round ball on the end
        of its tail acts like a flotation device, so
        it can float safely in the roughest of water
        conditions. It resides on Mt. Mortar in
        seclusion; few of the creatures are ever
        seen. Marill's cuteness has earned it a large
        and loyal fan base."

150: Marin                           [The Legend of Zelda: Link's Awakening]
                                     [08/93]
        "Marin is a young girl who cares for Link
        after a shipwreck washes him up on
        the shores of Koholint Island. She's a talented
        harpist, well liked for her kind and gentle
        nature. She holds fast to the ideals of truth
        and honor; if Link happens to steal something
        during his adventure, she greets him with
        a shout of "THIEF!""

151: Mario                           [Donkey Kong]
                                     [Arcade 1981]
        "Known worldwide as Mr. Nintendo, Mario
        uses his incredible jumping ability to thwart
        the evil Bowser time after time. While he's
        best known as a hero, Mario has played many
        roles, including racer, doctor, golfer, and villain.
        His tastes have changed over 20 years of gaming;
        he long ago swapped the colors of his shirt
        and overalls."

152: Mario                           [B: Fireball]
                                     [Smash B: Cape]
        "Mario is a character without any glaring
        weaknesses and plenty of strong attacks:
        he's even equipped with a Meteor Smash.
        He's a straightforward character who'll
        reflect the actual skills of the player.
        Mario's Cape will turn other characters in
        the opposite direction and can also reflect
        missile weapons."

153: Mario                            [Up & B: Super Jump Punch]
                                      [Down & B: Mario Tornado]
        "Mass determines how easily a character can be
        sent flying, as well as a character's physical
        strength: Mario's mass is the standard upon
        which other Smash fighters are measured.
        His Super Jump Punch sends foes skyward in
        a shower of coins, while the Mario Tornado pulls
        in nearby foes, spins them silly, and scatters
        them every which way."

154: Mario & Yoshi                    [Super Mario World]
                                      [9/91]
        "Yoshi was first introduced in Super
        Mario World, and the sight of Mario riding the
        helpful character soon became an enduring
        image. Despite his Cape, Mario can't fly while
        astride Yoshi. The pair can make huge jumps
        and drift slowly back to earth, though. As
        a last resort, Mario could leap off Yoshi's
        back to safety.

155: Marth                            [Fire Emblem]
                                      [Japan Only]
        "The betrayed prince of the Kingdom of
        Altea, the blood of the hero Anri flows
        in Marth's veins. He was forced into exile
        when the kingdom of Dolua invaded Altea.
        Then, wielding his divine sword Falchion, he led
        a revolt and defeated the dark dragon Medeus.
        Afterwards, Altea was annihilated by King
        Hardin of Akanea."

156: Marth                            [B: Shield Breaker]
                                      [Smash B: Dancing Blade]
        "Marth is a magnificent swordsman. While his
        swordplay is faster than that of Link, he
        lacks power, and his quickness if offset by
        a marginal endurance. His Shield Breaker gains
        power the longer it's held. The Dancing Blade
        combination uses both the Control Stick
        and the B Button to produce a series of
        up to four attacks."

157:  Marth                           [Up & B: Dolphin Slash]
                                      [Down & B: Counter]
        "The tip of Marth's blade causes the most damage,
        so you should try to create adequate distance
        between you and your enemy to gracefully strike
        with that point. Marth's dolphin Slash is fast and
        powerful, but it leaves him vulnerable upon landing.
        Marth uses Counter to block a foe's attack and
        deal a return strike. If you're fighting a Counter-
        happy Marth, grab him."

158: Maruo Maruhige                   [Card Hero]
                                      [Japan Only]
        "His name is Maruo Maruhige. He has a
        splendid moustache, and he's the eldest son of
        a long-established card merchant. After stints
        as a taxi driver and convenience store
        clerk, he settled into his role as heir to the card
        business, which has been in his family
        for five generations. He manages the
        Maruhige Card Shop."

159: Master Hand                      [Super Smash Bros.]
                                      [04/99]
        "The Master Hand awaits anyone who survives the
        long and difficult road to the Final Destination.
        This symbolic link between the real world and the
        imaginary battlefields of Super Smash Bros. Melee
        is quite a handful in battle, and just because it wears
        a white glove doesn't mean it fights clean. Get
        ready to be flicked, swatted, punched, and
        poked like crazy!"

160: Master Sword                    [The Legend of Zelda: Ocarina of Time]
                                     [11/98]
        "The Master Sword varies a bit between titles in the
        Legend of Zelda series, but it's generally the most
        powerful blade that Link can carry. It's a magical
        weapon that can be wielded only by a true
        hero, and, as its name implies, it's the weapon
        of choice in decisive battles. At the end of The
        Legend of Zelda: Ocarina of Time, Link returned it to
        its stone pedestal."

161: Maxim Tomato                    [Kirby's Dream Land]
                                     [08/92]
        "Maxim Tomatoes cure 50 percentage points
        of your accumulated damage. Once you eat
        one, after a brief moment, your damage meter slowly
        drains the appropriate amount, regardless of
        whether or not you pick up another item right
        afterwards. In the Kirby series, these
        juicy, health-restoring items were a favorite
        of the pink hero."

162: Megavitamins                    [Dr. Mario]
                                     [10/00]
        "Megavitamins come in six color combinations of
        red, blue, and yellow. Dr. Mario uses these
        capsules by tossing them into contaminated
        bottle to destroy viruses. The origin of
        these wonder pills is a mystery, but the most
        likely theory is that they're the result of Dr.
        Mario's lifelong efforts to find a cure for the
        common cold."

163: Meowth                          [Pokémon Red & Blue]
                                     [09/98]
        "This... is Meowth's dream. Meowth strides
        all over the globe, scattering invitations
        to other Pokémon insisting they come to
        "Meowth's Party." At this wonderful party,
        guests are packed in like sardines as Meowth
        climbs up the stage with its faithful guitar.
        It strikes a chord, pauses, and then rocks
        their world!"

164: Meta-Knight                     [Kirby's Super Star]
                                     [09/96]
        "The mysterious head of the Meta-Knights,
        he wields his sword with dignity. He delivered
        his sword to Kirby and demanded single combat
        in a show of knightly honor; his
        strict adherence to his code of ethics makes
        him a rarity in Dream Land. Sometimes he
        throws off his cape in battle. It occasionally
        transforms into wings."

165: Metal Box                       [Super Mario 64]
                                     [09/96]
        "First spotted in Super Mario 64, the Metal Box
        holds the power to turn your character briefly
        into heavy metal. Your mass is exponentially
        greater while metallic, making it difficult for
        others to throw you. Be careful though:
        not only will you move a bit slower, but you'll
        also fall much more quickly than you
        ordinarily would."

166: Metal Mario                     [Super Mario 64]
                                     [09/96]
        "Mario was in for a surprise the first time
        he hit a Metal Box in Super Mario 64.
        The metal cap that popped out transformed
        Mario into living metal, giving him great
        stamina, a heavy tread, and the ability to walk
        underwater. In Super Smash Bros., Metal
        Mario showed up as an incredibly stubborn
        midlevel boss."

167: Metroid                         [Metroid]
                                     [08/89]
        "A parasitic life form that can absorb all
        types of energy, Metroids have strong
        resistance to most conventional weaponry.
        To defeat them, Samus Aran had to freeze
        them with Ice Beam shots and then blast
        them with missiles. Mochtroids, which look
        like Metroids, are weaker, with fewer
        internal nuclei."

168: Mew                             [Pokémon Red & Blue]
                                     [09/98]
        "Mew is an extremely rare Pokémon that has
        been seen by only a few people. Information
        on every Pokémon in the world is contained
        in Mew's cell structure, so it has the ability
        to use any and all TMs and HMs. Some
        Pokémon scholars believe Mew to be
        the ancestor of all existing Pokémon, but
        the idea is debatable."

169: Mewtwo                          [Pokémon Red & Blue]
                                     [09/98]
        "A genetically created Pokémon, Mewtwo is
        the result of many long years of research by
        a solitary scientist. Although Mewtwo
        was cloned from the genes of the legendary
        Pokémon Mew, its size and character are
        far different than its ancestor. Its battle
        abilities have been radically heightened,
        making it ruthless."

170: Mewtwo                          [B: Shadow Ball]
                                     [Smash B: Confusion]
        "As Mewtwo relies mostly on its powerful brain,
        there are times when it scarcely uses its arms
        and legs. Since Mewtwo spends much of its
        time floating, it flies far when struck. Shadow
        Ball traces a jagged path once released: the
        longer Mewtwo holds it, the more powerful it
        becomes. Mewtwo uses Confusion to spin its
        foes around."

171: Mewtwo                           [Up & B: Teleport]
                                      [Down & B: Disable]
        "Mewtwo is definitely not a speedy character, but
        its ESP-powered grab and throw moves are
        comparatively strong. Teleport has a short range,
        but doesn't leave it open to attack. It's best used
        as an escape move during disturbances.
        Mewtwo can daze a foe if it makes eye contact
        and uses Disable; the move is useless unless Mewtwo
        is facing its enemy."

172: Misty                            [Pokémon Red & Blue]
                                      [09/98]
        "Misty's the gym leader of Cerulean City and a
        real tomboy. She loves swimming and all things
        aquatic, so she makes a point of collecting
        Starmie, Staryu, and other Water-type
        Pokémon. This is common among gym
        leaders: typically the Pokémon kept by
        trainers tend to reflect that person's personality
        and preferences."

173: Moltres                          [Pokémon Red & Blue]
                                      [09/98]
        "As tradition has it, the onset of spring
        heralds the return of this legendary Pokémon
        from its southern home. Its bright orange color
        and fiery aspect lends to its overwhelming
        appearance. Sky Attack, the strongest of flying
        moves, is a perfect fit for this burning
        phenom, but it obviously also excels at powerful
        Fire-type moves."

174: Monster                          [3D Hot Rally]
                                      [Japan Only]
        "This rally car tore up dirt and raced through
        uncharted lands in the Disk System game 3D
        Hot Rally. While it wasn't as fast as the other
        two car types, it had super-strong shocks
        to deal with horrible roads and other obstacles.
        Mario and Luigi are in command of this car,
        although they don't show themselves in
        the game very often."

175: Moon                             [The Legend of Zelda: Majora's Mask]
                                      [10/00]
        "High in the sky above the Clock Town Tower,
        a menacing moon slowly sinks towards the city.
        Shrouded in mystery and feared by all, it
        threatens to devour everything and everyone
        in a cataclysm of fire. Strangely, inside the
        moon is a beautiful, pristine plain broken
        by a single tree. The moon breaks after Link
        defeats Majora's Mask."

176: Motion-Sensor Bomb               [Top Secret]

        "The perfect accessory for ambushes, the
        Motion-Sensor Bomb has been a favorite
        covert weapon of spies and other stealthy
        operatives. It adheres to any surface, and once
        armed, detonates with incredible force when
        it detects motion in its range. In the frantic
        world of Super Smash Bros., it doesn't take
        long for it to go."

177: Mr. Game & Watch                 [Game & Watch]
                                      [1980]
        "First appearing in 1980, the Game & Watch
        series is the father of all portable liquid
        crystal games. The main character is simple and
        monochrome but has a timeless individuality.
        There are 39 different games in the series
        and they've sold over 43 million units
        worldwide. Pictured at left is the particularly popular
        Fire model."

178: Mr. Game & Watch                 [B: Chef]
                                      [Smash B: Judgment]
        "A resident of a totally flat world, Mr.
        Game & Watch's frame-by-frame movement
        is distinctive. His image is known far and wide
        and respected by gamers everywhere. In Super
        Smash Bros. Melee, he hurls sausages with his
        Chef technique. The random strength of his
        Judgment is determined by the number displayed;
        food appears on lucky 7."

179: Mr. Game & Watch                 [Up & B: Fire]
                                      [Down & B: Oil Panic]
        "A man of great stature in the world of Nintendo
        characters, Mr. Game & Watch is a comparatively
        light fellow and doesn't feature many powerful
        attacks. When he's in danger of falling, Fire calls
        out a rescue brigade to send him skyward once
        more. He can also catch missile weapons with Oil
        Panic; once he's caught three, he can dump the
        bucket on his foes."

180: Mr. Resetti                      [Future Release]

        "Prepare to receive a really long talking-to
        if you reset this game: the next time
        you play, Mr. Resetti will be waiting to
        deliver his best scolding. No matter what your
        intentions are, pressing the RESET Button will
        bring you face-to-face with this fervent
        character. Sometimes the only way to shut
        him up is to apologize."

181: Mr. Saturn                       [Earthbound]
                                      [06/95]
        "The origins of the Mr. Saturn race are
        unknown, but many believe they came from
        outer space. They reside in Saturn Valley
        and speak their own unique language. In
        Super Smash Bros. Melee, Mr. Saturn is just another
        item with which to pelt foes. These guys are
        laid back and not into fighting, so you can
        rest easy ...or can you?"

182: Mute City                        [F-Zero]
                                      [08/91]
        "F-Zero courses are set hundreds of feet above
        ground and kept afloat by opposing-gravity
        guard beams on both sides of the tracks.
        Mute City, which grew from an intergalactic
        trading post to a city with a population of
        over two billion, is the most famous stop on
        the F-Zero Grand Prix. This course layout is
        from the F-Zero X era."

183: Ness                             [Earthbound]
                                      [06/95]
        "Ness is a young boy who's mastered the
        psychic power known as PSI. Ness was living
        a normal life in the suburbs of Onett until
        a meteor crashed into a nearby mountain and
        sent him on a wild adventure. Believing in
        the ultimate powers of wisdom, courage, and
        friendship, Ness proves that some heroes come
        in small packages."

184: Ness                             [B: PK Flash]
                                      [Smash B: PK Fire]
        "The key to mastering Ness is controlling his
        unique midair jump, which makes up for
        what he lacks in speed. His PK Flash attack
        may seem weak at first glance, but it grows
        more powerful the longer you hold down
        the B Button. To do a lot of damage with
        PK Fire, try to burn your opponent as many
        times as possible."

185: Ness                             [Up & B: PK Thunder]
                                      [Down & B: PSI Magnet]
        "Ness's mind is his best weapon. PK Thunder is
        a PSI missile weapon that can be guided using
        the Control Stick, and if Ness hits himself with
        it, he turns into a living missile capable of doing
        massive damage. This move can also be used
        for recovery. PSI Magnet turns energy missile
        attacks into health; try out certain Pokémon for
        stamina replenishment."

186: Ocarina of Time                   [The Legend of Zelda: Ocarina of Time]
                                       [11/98]
        "This ocarina, the treasure of the House of Hyrule,
        was entrusted to Link by Zelda when she fled
        from Ganondorf's insurrection. When used
        in conjunction with three Spiritual Stones, it opened
        the way to where the Master Sword rested.
        In Majora's Mask, it gave Link limited control over
        time, but it has other uses: it's fun to play as
        a musical instrument."

187: Octorok                           [The Legend of Zelda]
                                       [07/87]
        "These common enemies made their debut in the
        very first Legend of Zelda game and have
        been a staple of every game in the series
        since. They shoot rocks from their mouths
        at high velocity, but the projectiles are
        simple to block and do very little damage.
        Octoroks have low stamina, so they don't
        pose much of a threat to good fighters."

188: Pak E. Derm                       [Yoshi's Story]
                                       [03/98]
        "This pesky pachyderm bars Yoshi's path by
        sticking poles high into the air. Pak E. Derm
        has been practicing this skill for years, and
        he's so masterful that he can even block
        Yoshi's high-flying Flutter Jump. Pak E.
        Derm is a little unstable, however, and he tends
        to topple over if Yoshi pounds the ground
        anywhere nearby."

189: Paper Mario                       [Paper Mario]
                                       [02/01]
        "The Star Rod: Bowser stole it, and Mario
        wants it back. Bowser vs. Mario is familiar for
        Mario aficionados, but Paper Mario is novel.
        What this game brings to the 3D polygon-
        filled gaming world is its art style:
        everything is wafer thin! What the visuals
        lack in realism, they more than make up
        for in unique artistry."

190: Parasol                           [Kirby's Dream Land]
                                       [08/92]
        "The Parasol, which was originally used by Kirby,
        can be used as a weapon to bludgeon
        enemies. Even better is that fact that players
        can open it while airborne and lazily float
        back toward safe ground. It's incredibly
        useful in returning to the field of play after
        an opponent gets the better of you and
        sends you flying."

191: Party Ball                        [Super Smash Bros. Melee]
                                       [12/01]
        "Party Balls are just what they sound like: a recipe
        for wild fun packed into a paper ball. Throw or
        strike one into the air, then wait for it to trigger
        its time-release. Parties are always unpredictable,
        so here are the odds on how zany your party
        might be: 
        Self-destruction: 10%
        Food banquet: 36% 
        Bob-omb fest: 12%
        Other: 42%"

192: Paula                             [Earthbound]
                                       [06/95]
        "Paula is a PSI master who used her incredible
        psychic abilities to call Ness from afar.
        Ness rescued Paula from the blue-stained
        clutches of the Happy Happyist cult, and she
        became integral to his EarthBound adventure.
        Originally, Ness didn't know either PK Thunder
        or PK Fire, so Paula probably taught him
        these techniques."

193: Peach                             [Super Mario Bros.]
                                       [10/85]
        "Princess Peach presides over the Mushroom
        Kingdom from her huge castle. Her loyal
        subject Toad does his best to protect her but
        always seems to fail spectacularly. Besides
        her royal duties, Peach is interested in both
        tennis and golf; since she's so magnanimous,
        she'll even deign to play a few matches
        with the evil Bowser."

194: Peach                             [B: Toad]
                                       [Smash B: Peach Bomber]
        "Peach's ability to float is invaluable
        in Super Smash Bros. Melee, as she can
        return from incredible distances. Balancing
        this talent, though, is the fact that she's
        quite light and can be sent
        flying with a single powerful attack. Her
        attacks are fairly weak, so you'll have
        to hang around to win."

195: Peach                             [Up & B: Peach Parasol]
                                       [Down & B: Vegetable]
        "Peach's Smash A attack will set her swinging with
        either a frying pan, tennis racket, or golf club. These
        bludgeoning devices appear randomly and have
        different reaches and power levels. The
        princess uses Toad to absorb attacks, and he
        counters by sending spores out at attackers.
        Don't worry about the little guy, though; he
        takes his job seriously."

196: Peppy Hare                        [Star Fox]
                                       [03/93]
        "Peppy was a member of the original Star Fox
        team with Fox's father James McCloud. Peppy
        was the sole survivor of the Battle of Venom
        where a treacherous teammate named Pigma
        Dengar betrayed the team. Peppy now
        rarely climbs into the cockpit of an Arwing,
        preferring instead an advisory position
        in mission planning."

197: Pichu                             [Pokémon Gold & Silver]
                                       [10/00]
        "A baby Electric-type Pokémon identifiable
        by its big ears. Pichu evolves into Pikachu.
        It's not very skilled at storing up
        electrical energy and will sometimes
        discharge it if jarred. Although it's small, it
        has enough electrical power to give even
        an adult quite a shock. It's often startled by
        its own power."

198: Pichu                             [B: Thunder Jolt]
                                       [Smash B: Skull Bash]
        "Compared with Pikachu, Pichu is a tad more
        nimble and a little more difficult to hit. Those
        are the only two advantages, however,
        and since Pichu damages itself when it
        uses electrical attacks, it's best suited for
        handicapped matches. Even though Pichu's
        tough to catch, it's easy to throw its tiny frame
        great distances."

199: Pichu                             [Up & B: Agility]
                                       [Down & B: Thunder]
        "Pichu is the lightest character in Super
        Smash Bros. Melee., and it's top of the class
        in weakness, too! For Pichu, it's all about
        scampering here and there to pick up items
        that will help it survive. The first warp in Agility
        causes 1 point of damage to Pichu, and the
        second causes 3, so try to limit the number of
        times you use the move."

200: Pidgit                            [Super Mario Bros. 2]
                                       [10/88]
        "Pidgits are wingless birds enchanted by the
        vegetable-hating Wart to be the bearers of
        bad dreams. They live in Subcon, a land
        contained within Mario's dreams, where
        they fly around on magic carpets. Mario
        and friends were able to use these carpets
        for short distances once they dislodged
        the piloting Pidgit."

201: Pikachu                           [Pokémon Red & Blue]
                                       [09/98]
        "It's safe to say that Pikachu is the most
        famous and popular of all Pokémon. It has
        electric pouches in both cheeks; when
        in danger, it shoots electricity at its
        enemies. Although Pikachu can evolve into
        Raichu by exposure to a Thunderstone, many
        trainers like Pikachu so much that they
        don't let it evolve."

202: Pikachu                           [B: Thunder Jolt]
                                       [Smash B: Skull Bash]
        "While its electrical attacks, such as
        Thunder and Thunder Jolt, are powerful,
        Pikachu is at its best speeding around the
        fray and waiting for its chance to strike.
        You can control the path of Pikachu's
        two-directional Quick Attack, allowing you to
        jump twice. Hold down the B Button to charge
        up Skull Bash."

203: Pikachu                           [Up & B: Quick Attack]
                                       [Down & B: Thunder]
        "The angle of the Control Stick controls
        the direction of Pikachu's Quick Attack. Pikachu
        will move blindingly fast, and it will also cause
        damage to any character it runs into. Move the
        Control Stick during Quick Attack and Pikachu
        will move in up to two directions. Be sure to
        check out the ceilings on the level when you
        use Thunder."

204: Pikmin                            [Pikmin]
                                       [12/01]
        "These strange beings are part plant, part
        animal. They spend most of their time buried
        in the earth, but they will befriend whoever plucks
        them, as evidenced by their devotion to
        Captain Olimar. Each Pikmin has a leaf on its
        head that grows into a bud and finally a flower.
        Like a flower, the life of a Pikmin is both fragile
        and beautiful."

205: Pit                               [Kid Icarus]
                                       [07/87]
        "The head of Palutena's personal bodyguards,
        Pit traveled near and far to gather Three
        Sacred Treasures that would help him defeat
        the evil goddess of darkness, Medusa,
        and free Palutena, the goddess of light. Pit
        couldn't fly with his little wings; only the
        Wings of Pegasus let him take flight. Will
        Pit ever fight again?"

206: Plum                              [Mario Golf]
                                       [07/99]
        "Plum is one of the first playable golfers
        in Mario Golf. She's not all that strong, so
        her drives tend to lack distance. On the other
        hand, her strike area is large and allows for
        refined control. She's a very stable golfer,
        both well balanced and easy to master, which
        makes her a favorite among beginners and
        pros alike."

207: Poison Mushroom                   [Super Mario All-Stars]
                                       [08/93]
        "Poison Mushrooms made their debut in Super
        Mario All-Stars, where they'd cost characters a
        life if picked up. These nasty fungi are dark and
        foul-tasting, and in Super Smash Bros. Melee, they
        make you shrink on contact. With your
        diminished stature comes a loss of power and mass,
        making you a prime target to get smashed offscreen
        with even a light attack."

208: Poké Ball                         [Pokémon Red & Blue]
                                       [09/98]
        "These balls are used to capture and contain
        wild Pokémon. Most Pokémon must be
        weakened in some way before they can
        be captured, but once they're inside a Poké
        Ball, they enjoy their new home, since
        Poké Balls contain an environment specially
        designed for Pokémon comfort. Master Balls
        are the strongest type."

209: Pokémon Stadium                   [Pokémon Stadium]
                                       [03/00]
        "Trainers come from far and wide to congregate
        at Pokémon Stadiums, the ultimate venues to
        show off their Pokémon teams. There are many
        different arenas with varying terrain designs,
        some of which afford advantages to certain
        Pokémon. This particular stadium is reserved
        for huge events and boasts a big screen and
        spectacular fireworks."

210: Polar Bear                        [Ice Climber]
                                       [10/85]
        "This bizarre beast appears whenever the
        Ice Climbers take five during their ascents.
        Each leap the upright bear makes causes an
        earthquake and makes the mountain scroll
        upward. If the climbers fall off the bottom of
        the screen, they'll drop into a bottomless
        chasm. For reasons unknown, it sports pink
        shorts and sunglasses."


211: Poliwhirl                         [Pokémon Red & Blue]
                                       [09/98]
        "Poliwhirl is an amphibious Pokémon
        able to live on either land or in the water.
        When on dry land, it's constantly sweating to
        keep its skin nice and slimy. When in danger,
        it spins the whirlpool marking on its stomach
        to put enemies into a deep sleep, then it
        runs away. It evolves into either Poliwrath
        or Politoed."

212: Poo                               [Earthbound]
                                       [06/95]
        "Poo, the crown prince of the mysterious
        eastern country of Dalaam, joined Ness
        after completing rigorous training in his
        home country. While he doesn't stand out among
        Ness's friends, his vast experience and strong
        willpower make him a key to their success.
        Poo can assume the form of an enemy
        to gain its powers."

213: Porygon2                          [Pokémon Gold & Silver]
                                       [10/00]
        "Representing the next step in technological
        progress, this virtual Pokémon is a higher-
        powered version of the man-made Pokémon,
        Porygon. Compared to the sharp edges of its
        relative, Porygon2's body is extremely
        smooth and rounded. In battle, it utilizes
        a special move called Conversion 2 to alter
        its type."

214: Princess Peach's Castle           [Super Mario 64]
                                       [09/96]
        "Princess Peach's magnificent royal
        castle appears to be inhabited solely by
        the princess and a multitude of Toads.
        Bowser tried to steal the castle's Power
        Stars in Super Mario 64, and in Paper Mario,
        the surly archfiend actually lifted the
        castle into the stratosphere with his
        own filthy fortress."

215: Professor Oak                     [Pokémon Red & Blue]
                                       [09/98]
        "The leading expert on the study of Pokémon.
        It seems there are always new and
        mysterious species of Pokémon being brought
        to light, and Professor Oak is at the heart
        of it all with his insightful research.
        The Pokédex is one of his inventions: new
        trainers receive one, and a Pokémon to boot,
        when they start out."

216: Raccoon Mario                     [Super Mario Bros. 3]
                                       [02/90]
        "In Super Mario Bros. 3, Super Leafs caused
        Mario to grow raccoon ears and a tail. By
        sprinting and rapidly wagging the tail, Mario
        gained the ability to fly for short periods. Like
        the Cape in Super Mario World, the tail also
        reduced the speed at which he fell, making
        midair moves easier. Needless to say, real
        raccoons were jealous."

217: Racing Kart                       [Super Mario Kart]
                                       [09/92]
        "The famous racing karts from the ever-popular
        Mario Kart racing series come loaded for speed
        with three different engine sizes: 50, 100,
        and 150 cc. The karts' handling differs with
        the characters driving them, but all of
        them utilize Mario Kart standards like drift,
        jump, and turbo. They're extremely durable and
        impossible to total."

218: Raikou                            [Pokémon Gold & Silver]
                                       [10/00]
        "These violent lightning Pokémon travel near
        and far, blasting out electrified whirlwinds.
        They carry storm clouds on their backs so they
        can produce lightning regardless of the local
        weather; it's even said that they descended
        to the earth via lightning bolts. Their extreme
        quickness lends itself to flight, so they're
        very hard to capture."

219: Raphael Raven                     [Super Mario World 2: Yoshi's Island]
                                       [10/95]
        "The basically laid-back ravens come in several
        sizes. The smaller ones travel in flocks or
        traipse around small platforms all day long.
        The biggest of their breed is called Raphael
        the Raven, and his enormous size renders
        most direct attacks useless. Instead of
        fighting, Raphael and the Ravens helped Mario
        out in Paper Mario."

220: Ray Gun                           [Super Smash Bros.]
                                       [04/99]
        "The Ray Gun is toy-like in appearance
        and shoots short, fat, highly reflective beams
        of green light. The gun is fairly weak, but
        since it fires so fast, it can easily juggle
        enemies. It contains enough energy for only
        16 shots. Try dropping it with a few shots
        left and watch your foes waste time and
        energy retrieving it."

221: Ray Mk II                         [Custom Robo 2]
                                       [Japan Only]
        "The Custom Robo games feature combat
        between small robots averaging about 12
        inches in height. Ray Mk II is the upgraded
        descendant of one of the combatants from
        the original game. It's a well-balanced Jumper
        model in the Shining Fighter line of robots.
        Its stable design lets it excel with a minimum
        of customization."

222: ReDead                            [The Legend of Zelda: Ocarina of Time]
                                       [11/98]
        "Seven years after Ganondorf took control
        of Hyrule, ReDeads roamed the ruins of
        Castle Town, moaning. At first, Link was
        shocked at the state of the town, and the
        apparent lack of survivors. He later learned that the
        townsfolk had evacuated to safety, and that the
        ReDeads were just magic animated into hideous
        humanoid shapes."

223: Red Shell                         [Super Mario Bros.]
                                       [10/85]
        "Throw a Red Shell, and it will home in
        on random characters and send them flying
        straight up. Red Shells moving around the
        surface are dangerous to all players, but they
        may also present attack chances for players
        with good timing and strategy. Red Shells
        won't leave the platform they're on once
        they start moving."

224: Rick                              [Kirby's Dream Land 2]
                                       [05/95]
        "Rick made his debut alongside Kirby's other
        friends, Coo and Kine. He looks like a meek
        hamster, but when he puffs himself up, he's
        bigger than Kirby. When he's carrying Kirby on
        his back, he can mimic Kirby's copy powers
        with some special moves of his own.
        Rick's claim to fame is his exceptional
        traction on icy surfaces."

225: Ridley                            [Metroid]
                                       [08/89]
        "The head of the Space Pirates on Zebes,
        Ridley soars through space on wicked wings.
        Ridley may look like a mindless monster,
        but he's actually quite intelligent. After the
        SR-388 incident, where Samus captured the
        infant Metroid, Ridley took the Space Academy
        by storm, annihilating the complex and taking
        the Metroid back."

226: Roy                               [Fire Emblem]
                                       [Japan Only]
        "The son of the lord of Pharae Principality, Roy
        was studying in Ostia when the Kingdom of Bern
        invaded League of Lycia. His father fell ill at this
        time, so Roy assumed leadership of Pharae's
        armies. After his fateful meeting with the
        Princess Guinevere, his destiny became
        inextricably linked with the fate of
        the entire continent."

227: Roy                               [B: Flare Blade]
                                       [Smash B: Double-Edge Dance]
        "While Roy's moves are well balanced, he's a
        little on the slow side, and doesn't excel at
        midair combat. His blade, the Sword of Seals,
        gives him excellent reach, and makes his
        Double-Edge Dance slightly different then
        Marth's Dancing Blade. When it's fully charged,
        Roy's destructive Flare Blade delivers an
        instant KO."

228: Roy                               [Up & B: Blazer]
                                       [Down & B: Counter]
        "Roy's blade is different than Marth's: he does
        the most damage hitting with the center of his
        sword. So, a fearless advance into the arms
        of his foe is Roy's best bet. Blazer is a bit slower
        than Marth's Dolphin Slash, but it's still a
        mighty attack that sets anyone it strikes aflame.
        Roy's attack after using Counter differs slightly
        from Marth's."

229: Ryota Hayami                      [Wave Race 64]
                                       [11/96]
        "An 18-year-old Wave Race competitor from
        Japan. While he doesn't appear to have one
        outstanding trait, his acceleration, top speed,
        and maneuverability are quite well balanced.
        In Wave Race: Blue Storm, he's done away
        with his helmet and goggles in an attempt
        to make his face more recognizable across
        the world."

230: Samurai Goroh                     [F-Zero]
                                       [08/91]
        "A rival bounty hunter, Samurai Goroh has
        crossed paths with Captain Falcon in many
        a dark corner of the universe. He also goes
        head-to-head with Falcon in F-Zero races,
        so the threads of their fates seem to be deeply
        intertwined. Samurai Goroh is famous for
        his katana, and his signature T-shirt is
        instantly recognizable."

231: Samus Aran                        [Metroid]
                                       [08/89]
        "This intergalactic bounty hunter's full
        name is Samus Aran. Clad in a Power Suit
        made by the Chozo race and infused with
        their enhanced blood, she cleared the planet
        Zebes of a Metroid infestation. Samus
        is an orphan, the sole survivor of a
        Space Pirate raid that destroyed an Earth
        colony named K-2L."

232: Samus Aran                        [B: Charge Shot]
                                       [Smash B: Missile]
        "Samus has an abundance of projectile weapons,
        making her a long-distance attack
        specialist. The most powerful weapon in her
        arsenal is her Charge Shot, but be warned:
        it can be reflected. Her missiles have
        homing capabilities, but when fired as Smash
        Attacks, they fly on a straight trajectory and
        have boosted power."

233: Samus Aran                        [Up & B: Screw Attack]
                                       [Down & B: Bomb]
        "While Samus's arsenal of missile weapons is
        indeed formidable, her enemies are in for a
        rude awakening if they guard against nothing
        else. Her Grappling Beam captures foes and
        latches on to walls, and the Screw Attack drags
        foes upwards in a series of spins that doubles as
        a recovery move. Samus can also use her Bombs
        to perform Bomb Jumps."

234: Samus's Starship                  [Metroid II: Return of Samus]
                                       [11/91]
        "This compact ship is used by Samus as her
        base of operations. Of course, Samus can't
        fly it into the catacombs of every planet she
        visits, so she leaves it on the surface as
        her sanctuary. Samus can recharge her Power
        Suit inside the ship, so it tends to be the
        only safe and secure spot on inhospitable
        alien terrain."

235: Samus Unmasked                    [Metroid]
                                       [8/89]
        "It's said that the orphaned Samus Aran was raised by
        the few survivors of the Chozo race. They armed
        her with a Power Suit and taught her the ways of
        advanced combat; even burdened with her heavy
        suit, Samus is as graceful as a butterfly. In the
        Metroid series, it was standard that Samus would
        remove her helmet and armor if you cleared the
        game fast enough."

236: Sandbag                           [Super Smash Bros. Melee]
                                       [12/01]
        "Sandbag exists for one reason only: to get
        smashed in the Home-Run Contest. Pound on
        Sandbag as much as possible in the time
        allotted, then swing for the fences as you
        compete for the longest home run of all time.
        Getting hit doesn't hurt Sandbag at all.
        As a matter of fact, it loves to see players
        wind up and let loose."

237: Scizor                            [Pokémon Gold & Silver]
                                       [10/00]
        "This evolved form of Scyther has arms ending
        in large pincers with distinctive eye-spot
        markings. Its evolution also includes the
        addition of a tough Metal Coat. It's unable
        to fly very far with its wings, but it can affect
        its body temperature by flapping them at high
        speeds. Its sleek look has made Scizor quite
        popular among collectors."

238: Screw Attack                      [Metroid]
                                       [08/89]
        "One of Samus Aran's power-ups from the
        original Metroid, the Screw Attack turns
        a jump into a rotating attack move. When
        carrying this item, any character's ordinary
        jump move will turn into a Screw Attack.
        By the same token, if you throw this item
        at an enemy, your foe will spontaneously
        do a Screw Attack."

239: Sheik                             [The Legend of Zelda: Ocarina of Time]
                                       [11/98]
        "This is Zelda's alter ego. Using a variation of
        the name of the ancient Sheikah tribe, she
        appears before Link and teaches him melodies
        instrumental to his success. It's believed
        that she's not just a quick-change artist, but
        rather that she is able to instantaneously
        alter her clothing and her eye and skin color by
        using her magical skills."

240: Sheik                             [B: Needle Storm]
                                       [Smash B: Chain]
        "Strategically switching between Zelda and Sheik
        is key. Compared to her Zelda form, Sheik is
        nimble and has gorgeous moves, but she lacks a
        strong knockout attack. The number of needles
        thrown in Needle Storm is based on how long
        you hold the B Button before releasing it.
        Use the Control Stick to wave the Chain
        after brandishing it."

241: Sheik                             [Up & B: Vanish]
                                       [Down & B: Transform]
        "The best strategy to use when playing as Sheik
        is to let her flow from one powerful attack into
        another, like a river of quicksilver. Zelda has
        some techniques with more punch, however,
        so in one-on-one battles, use Transform as needed.
        Sheik only travels a short way when using Vanish,
        but the move comes with a small explosion that
        damages foes around her."

242: Sheriff                           [Sheriff]
                                       [Japan Only]
        "Sheriff is a game with a particularly long
        history, even among other classic Nintendo
        arcade games. You aimed the sheriff's
        gun by way of an eight-directional dial
        controller, which you would depress to
        fire. The goal of this frontier shooter was
        to protect the territory from various scoundrels
        and ne'er-do-wells."

243: Shy Guys                          [Super Mario Bros. 2]
                                       [10/88]
        "There are many types of Shy Guys: they've been
        known to walk on the ground, fly through the
        air, traipse about on stilts, wear flowers or
        camouflage, throw balls, swing balls, swing bats, sail on
        pirate ships, carry fruit, do the Bamboo Dance,
        ride submarines, play guitar, play tennis, wear
        red, come in large or small sizes, steal people's
        toys, cause mischief..."

244: Slippy Toad                       [Star Fox]
                                       [03/93]
        "Slippy Toad is the mechanical genius behind
        most of the Star Fox team's new weapons
        and technology, and just lately he's been
        spending the bulk of his time in Research and
        Development. He's also a competent pilot, but
        his enthusiasm tends to outweigh his technical
        flight skills. He and Fox have been friends ever
        since their school days."

245: Smash Coins                       [Super Smash Bros. Melee]
                                       [12/01]
        "These coins are used in Super Smash Bros.
        Melee Coin Battle mode. The gold coins are worth
        ten points, silver are worth five, and the
        copper are worth one. Hit an opponent and
        coins will come raining down. If you're knocked
        off the screen, you'll lose half of your coins.
        Once time's up, the player with the most
        coins wins."

246: Snorlax                           [Pokémon Red & Blue]
                                       [09/98]
        "Snorlax love to sleep and love to eat: these
        portly Pokémon get grumpy if they don't
        get 880 pounds of food per day. After snacking
        out, they always nap. They have cast-iron
        stomachs and can eat moldy and even rotten
        food with no digestion problems. They are the
        heaviest Pokémon on record, weighing in at
        over 1,000 pounds."

247: Squirtle                          [Pokémon Red & Blue]
                                       [09/98]
        "Retreating into its shell and spitting
        water at its foes is Squirtle's trademark
        response to danger. It's one of the three
        Pokémon that trainers can receive from
        Professor Oak in Pokémon Red and Blue.
        Squirtle evolves into Wartortle and then
        Blastoise, ramping up its water powers
        with each evolution."

248: Stanley                           [Donkey Kong 3]
                                       [06/86]
        "Stanley is a plucky exterminator who takes
        on Donkey Kong and an army of insects in
        the third installment of the original Donkey
        Kong series. Stanley has a tough job: he
        has to chase Donkey Kong away to another
        greenhouse with his insect repellant, then
        climb up the ivy to pump the main hive
        with the deadly spray."

249: Star Rod                          [Kirby's Adventure]
                                       [05/93]
        "This magic wand holds 16 star shots and sends
        foes flying at a low angle when thrown. It's
        most powerful when Captain Falcon or Sheik
        performs a Smash Attack while holding it. In
        Kirby's Adventure, the Star Rod is the secret
        power behind the Fountain of Dreams. King Dedede
        steals the Star Rod in order to seal away the
        nasty Cloaked Nightmare."

250: Starman                           [Super Mario Bros.]
                                       [10/85]
        "This item makes you invulnerable to all
        attacks for a short period of time. The
        Starman bounces around and eventually tumbles
        out of the stage, but all you need to do is
        touch it to power up. It possessed similar
        powers in Super Mario Bros., except you could
        also harm enemies just by touching them while
        under its influence."

251: Starman                           [Earthbound]
                                       [06/95]
        "Just one kooky subset of the diverse cast of
        enemies in EarthBound, these strange creatures
        are aliens in the employ of Giygas.
        Variations of the Starman race include
        Starman, Starman Jr., Starman Deluxe, and
        Starman Super. They all use PSI powers, but
        their strength differs depending on the level
        on which they're found."

252: Staryu                            [Pokémon Red & Blue]
                                       [09/98]
        "These star-shaped Pokémon that evolve
        into Starmie are found in large numbers at
        the seashore. At night, Staryu's red center
        glows and blinks on and off. It's said that
        as long as its red center remains, it can regrow
        its limbs. Whether it's related to Cleffa,
        another Pokémon with a vaguely star-shaped
        appearance, is unknown."

253: Steelix                           [Pokémon Gold & Silver]
                                       [10/00]
        "A combination of Steel- and Ground-types,
        Steelix are the longest Pokémon yet to be
        discovered, reaching over 30 feet in length.
        Since they live so deep under the surface of
        the earth, the intense pressure has made their
        bodies stronger than diamonds. Evolved from
        Onix, Steelix is every bit as intimidating
        as its relative."

254: Sudowoodo                         [Pokémon Gold & Silver]
                                       [10/00]
        "A copycat Pokémon with an aversion to
        battle, Sudowoodo always poses as a
        tree in order to avoid being attacked. Despite
        their arboreal appearance, these Pokémon are
        actually Rock-types, and therefore highly
        vulnerable to water. When it begins to rain,
        they vanish. Sudowoodo can be found blocking
        Route 36 in Johto."

255: Suicune                           [Pokémon Gold & Silver]
                                       [10/00]
        "This mystical aurora Pokémon constantly
        journeys in search of places with pure
        flowing water. Suicune wields the power to
        instantly purify any contaminated water
        it finds. Some say Suicune is the north
        wind reborn. Its strange and dramatic story is told
        over the course of the Crystal version of
        the Pokémon game."

256: Super Mushroom                    [Super Mario Bros.]
                                       [10/85]
        "Super Mario Bros. veterans will recognize
        these power-ups, which hid inside brick blocks
        and helped Mario and Luigi withstand enemy
        attacks. In Super Smash Bros. Melee, they
        temporarily turn your character into a giant.
        Not only will your size and strength increase,
        but so will your mass, making it harder for
        foes to knock you off."

257: Super Scope                       [Super Scope]
                                       [09/92]
        "A peripheral device for the Super Nintendo
        Entertainment System, the Super Scope is a
        wireless weapon that shoots infrared light
        to a receiver placed on top of the television.
        In Super Smash Bros. Melee, it can be fired
        rapidly or charged up to release a more powerful
        blast. It only has enough energy for 3 charge shots."

258: Tamagon                           [Demon World]
                                       [Japan Only]
        "This is the main character of a Japanese
        NES game never released in North America. In this
        quirky maze game, your goal was to work your
        way through a series of scrolling mazes while
        battling the cyclopean henchmen of a large,
        winged demon. Tamagon not only had to worry
        about the evil creatures, but also the walls, which
        were extremely harmful."

259: Target                            [Super Smash Bros.]
                                       [04/99]
        "This is one of the targets you must hit
        and destroy in a bonus stage of Super Smash
        Bros. Melee. All bonus stages are specially
        designed to test the individual abilities of
        each fighter. Clearing the target-breaking
        levels requires an ultimate combination
        of skill, timing, and the specific techniques of
        each character."

260: Thwomp                            [Super Mario Bros. 3]
                                       [02/90]
        "Thwomps spend most of their time suspended
        in midair, waiting. When Mario passes below,
        they crash down with amazing speed. As you
        may guess from their appearance, they're
        heavy and solid enough to make any attack on
        them futile. Small ones are called Thwimps:
        despite their weight, they often form groups
        and bounce around."

261: Tingle                            [The Legend of Zelda: Majora's Mask]
                                       [10/00]
        "Tingle is a mysterious middle-aged man who
        thinks he's "the very reincarnation of a fairy."
        His bizarre behavior and unique speech are
        just little pieces of his vibrant personality.
        Tingle travels by way of a small hot-air
        balloon, making maps of the lands below
        him. Pop his balloon, and Tingle will fall to
        earth to sell his maps."

262: Toad                              [Super Mario Bros.]
                                       [10/85]
        "Toad, Peach's longtime servant, first showed
        off his strength in Super Mario Bros. 2,
        then proved to be an agile driver in Super
        Mario Kart. There are many Toads in Peach's
        castle and across the Mushroom Kingdom,
        and although they look similar, they have
        varied natures. Not the best of guards, Toad
        must often be rescued."

263: Togepi                            [Pokémon Gold & Silver]
                                       [10/00]
        "These adorable spike-shelled Pokémon hatch
        from eggs given out by Professor Elm's assistant.
        Common superstition holds that their shells are
        chock-full of happiness and that they become
        good-luck charms when handled with kindness.
        It's impossible to predict which ability a Togepi will
        call upon when it uses its Metronome move, so
        you'd better be ready."

264: Tom Nook                          [Future Release]

        "This guy's the friendly neighborhood shopkeeper
        who kindly helps the player set up his or
        her first house. He has a nose for business,
        and his customer service is second to
        none. During the course of the game, his store
        starts as a corner shop, expands to become a
        convenience store, and finally becomes a
        thriving supermarket."

265: Topi                              [Ice Climber]
                                       [10/85]
        "Topis debuted in the game Ice Climber,
        shuttling ice with which to repair cracks
        in the floors. They were kept really busy
        as Nana and Popo constantly cracked
        the floors with single strikes of their ice
        hammers. Despite the monotony of
        their chilly work, these creatures never slacked
        off for an instant."

266: Totakeke                          [Future Release]

        "A wandering musician whose daily life is a
        bit of a mystery. He plays in front of the
        train station every Saturday night starting
        at 8.00 p.m. He has a large repertoire and
        plays both old and new hits from all over
        the world. His music is so ingrained in
        the villagers that it's impossible to imagine
        them living without it."

267: Totodile                          [Pokémon Gold & Silver]
                                       [10/00]
        "Little but feisty is the best description
        for these Water-type Pokémon. The first
        thing they do when they see something
        move is latch onto it with their powerful
        jaws. Totodile was one of the three Pokémon
        the Professor Elm offered to trainers in
        Pokémon Gold, Silver, and Crystal. They evolve
        into Croconaw."

268: Turtle                            [The Legend of Zelda: Majora's Mask]
                                       [10/00]
        "When Link played the New Wave Bossa Nova,
        what masqueraded as a lone island rose out of
        the waters of the Great Bay Coast and revealed
        itself to be a giant turtle. This mighty
        terrapin is ancient and wise beyond belief. It
        sensed Link's destiny and braved the stormy
        seas in order to transport him to the
        Great Bay Temple."

269: UFO                               [Earthbound]
                                       [06/95]
        "At the beginning of EarthBound, this flying
        saucer appears along with the ominous message,
        "The War Against Giygas!" Adding to the mystery
        are three more UFOs while fly amok in the
        skies over Onett; how all of these alien craft
        are connected is anyone's guess. In Super
        Smash Bros. Melee, this slippery UFO appears on
        the Fourside level."

270: Unown                             [Pokémon Gold & Silver]
                                       [10/00]
        "These Psychic-type symbol Pokémon
        resemble ancient hieroglyphics found on
        rocks, a resemblance that's said to be more
        than superficial. Quite a few different shapes
        of Unown have been confirmed, and it's
        believed that each type has unique abilities.
        These enigmatic Pokémon can be found
        in the Ruins of Alph."

271: Vacuum Luigi                      [Luigi's Mansion]
                                       [11/01]
        "In a strange twist of fate, Luigi wins a huge
        mansion in a contest he didn't even enter,
        and the place turns out to be haunted!
        After meeting a weird professor named Elvin
        Gadd, Luigi enters the place armed with a
        flashlight and a ghost-sucking vacuum
        cleaner. Mario's trapped somewhere in there!
        Can Luigi save him?"

272: Vegetable                         [Super Mario Bros. 2]
                                       [10/88]
        "These vegetables, which first appeared in Super
        Mario Bros. 2, can be plucked from the ground
        and hurled at enemies. Unlike regular veggies,
        they often sport eyes or even faces;
        in fact, when Princess Peach plucks them
        from the ground to use as projectiles, the
        expressions on their faces dictate how much
        damage they'll do."

273: Venusaur                          [Pokémon Red & Blue]
                                       [09/98]
        "Evolving from Ivysaur, this deceptively toxic
        Pokémon has a huge flower on its back
        that emits a cloying fragrance: the scent
        lulls its enemies into a state of calmness.
        Venusaur's flower synthesizes sunshine
        into pure energy for its Solarbeam move.
        Think of Grass- and Poison-type Pokémon
        and Venusaur comes first."

274: Viruses                           [Dr. Mario]
                                       [10/90]
        "These contagious viruses make life
        difficult for Dr. Mario. They infect everything
        they come into contact with, and the good
        doctor must attempt to neutralize them with his
        trusty megavitamins. Dr. Mario can stop
        these pesky germs by lining up the megavitamin
        capsules of the same color with the nasty
        microorganism."

275: Waddle Dee                        [Kirby's Dream Land]
                                       [08/92]
        "Many delicate creatures like this one inhabit Dream
        Land. They generally live carefree lives and
        have never considered themselves to be
        followers of King Dedede. Waddle Dees
        are innocent and generally harmless to
        man and beast. While they have virtually no
        offensive or defensive power, they'll sometimes
        try to wield a parasol."

276: Waluigi                           [Mario Tennis]
                                       [08/00]
        "This tall, thin, evil-looking guy seems to
        be Luigi's rival. He works hard at his mischief:
        Waluigi reportedly spent a lot of time training
        for his debut in Mario Tennis by honing his
        ability to antagonize the Mario brothers. While
        it's general knowledge that he's the same age
        as Luigi, his relationship to Wario is unclear."

277: Wario                             [Super Mario Land 2: Six Golden Coins]
                                       [11/92]
        "An old acquaintance of Mario's. His failure
        to seize Mario's castle has fueled Wario's
        desire for a palace of his own. Wario has
        herculean strength and can do things that
        even Mario can't imitate. His unexpected skills
        include a talent with items and the ability
        to assume many roles, among them a snowman,
        a zombie, and a bat."

278: Warp Star                         [Kirby's Dream Land]
                                       [08/92]
        "The Warp Star originated as Kirby's
        ride: it helped the ponderous puffball get
        around at high speed. Hop on the Warp Star
        in Super Smash Bros. Melee, and your character
        will rapidly launch up and off the screen. You'll
        return in a flash, causing an explosion
        as you hit the ground. Try holding a direction
        to alter your landing."

279: Weezing                           [Pokémon Red & Blue]
                                       [09/98]
        "The evolved form of Koffing. Weezing is
        basically a pair of Koffing fused together.
        They tend to float in the air and emit gas or
        noxious smoke from the outgrowths that cover
        their bodies. As strange as it may seem,
        diluting Weezing emissions as much as
        possible creates one of the most exquisite
        perfumes known to man."

280: Whispy Woods                      [Kirby's Dream Land]
                                       [08/92]
        "A boss enemy from Kirby's Dream Land.
        Whispy Woods is a big tree that shoots
        whirlwinds at Kirby. It isn't the toughest
        enemy: all Kirby has to do is avoid the
        occasional whirlwind, suck in apples that fall
        down, and then shoot them back at the tree.
        In Super Smash Bros. Melee, Whispy Woods is
        quite the blowhard."

281: Wobbuffet                         [Pokémon Gold & Silver]
                                       [10/00]
        "A patient Pokémon, Wobbuffet lives in
        darkness to hide its mismatched black
        tail. Even for a stoic Pokémon, this creature
        is a testament to self-control; it will not
        actively attack an opponent. Its Counter
        and Mirror Coat moves are solely
        used for reflecting attacks directly back
        at its antagonist."

282: Wolfen                            [Star Fox 64]
                                       [06/97]
        "The beloved ship of the mercenary team
        Star Wolf, which was hired to destroy Fox
        and his team. The ship's abilities rival an Arwing.:
        As a matter of fact, the Wolfen II was an
        improvement over its predecessor and could
        nearly outperform team Star Fox's ships.
        Star Wolf's leader, Wold O'Donnell is Fox's
        most persistent rival."

283: Yoshi                             [Super Mario World]
                                       [08/91]
        "Yoshis are gentle, fleet-of-foot dinosaurs
        that make their home on idyllic Yoshi's Island.
        They come in a variety of colors and have
        evolved an interesting trait to help increase
        their numbers: they can transform anything they
        swallow into an egg. With adhesive tongues
        and bottomless bellies, Yoshis have been
        known to eat anything."

284: Yoshi                             [B: Egg Lay]
                                       [Smash B: Egg Roll]
        "To make up for his lack of powerful airborne
        attacks, Yoshi has a miraculous jumping ability
        and is resistant to damage while in the air.
        Yoshi can also swallow a foe and transform him
        or her into an egg: try doing this close to an
        edge! The speed and power of the Egg Roll
        increases if you hold down the B Button, but
        it'll be tougher to control."

285: Yoshi                             [Up & B: Egg Throw]
                                       [Down & B: Yoshi Bomb]
        "Yoshi has no third jump, so the timing of his
        second jump is of vital importance. The angle
        and distance of his Egg Throw can be altered by
        how you tilt the Control Stick and how long you
        press the B Button. When Yoshi lands after
        doing his Yoshi Bomb, stars appear on either
        side of him, making it hard for enemies to
        deliver counterattacks."

286: Young Link                        [The Legend of Zelda]
                                       [07/87]
        "Link's younger incarnation is often considered to
        be the true Link: he was a young boy in the very
        first Legend of Zelda game, and he has appeared
        as a youth in most of the subsequent
        games. Since his debut on the original NES in 1987,
        Link's appearance has changed over and over
        again, each time adding to the mystique of his
        incomparable story."

287: Young Link                        [B: Fire Bow]
                                       [Smash B: Boomerang]
        "Young Link is lighter and faster than his
        older self, and his Kokiri sword packs less
        punch. Even though his Boomerang has a shorter
        range, he has greater control over it. He's
        a smaller target, and while his Hookshot has
        less reach than older Link's, you can
        still use it in midair as a last ditch attempt
        to grab a ledge."

288: Young Link                        [Up & B: Spin Attack]
                                       [Down & B: Bomb]
        "With a youthful spring in his step, Young Link
        can perform amazing wall-jumps. Once he
        hits a wall, tap the Control stick in the
        opposite direction to send him leaping upward;
        you can practice to your heart's content in
        Target Test. His Spin Attack can strike multiple
        times even on the ground, and although it's hard to
        discern, so do his Bombs."

289: Zapdos                            [Pokémon Red & Blue]
                                       [09/98]
        "Zapdos flaps its wings, and summer storms
        appear, throwing lightning every which
        way. It's said that you can hear this legendary
        Pokémon coming, as its wings make a very
        distinctive popping sound as it flies. In
        addition to electrical moves like the dreaded
        Thunder, it also wields a vicious move called
        Drill Peck."

290: Zelda                             [The Legend of Zelda]
                                       [07/87]
        "The crown princess of Hyrule. Zelda entrusted
        Link with the future of Hyrule after a revelation
        came to her in the world of dreams. She knows
        much about the Triforce; in fact, the only person
        who likely knows more about Triforce lore is
        Ganondorf himself, whom Zelda evaded in
        Ocarina of Time by transforming into her
        alter ego, Sheik."

291: Zelda                             [B: Nayru's Love]
                                       [Smash B: Din's Fire]
        "Zelda is a bit slow and, because of her
        light frame, easy to send flying. On the
        other hand, her magical skills lend her reliable
        and explosive attack power. Zelda's easier
        to use if you focus on waiting and countering
        rather than pressing attacks. She can use
        Nayru's Love to reflect projectile attacks
        or as an offensive weapon."

292: Zelda                             [Up & B: Farore's Wind]
                                       [Down & B: Transform]
        "Zelda's midair Lightning Kick centers immense
        magical power in the ball of her foot. If she strikes
        perfectly, the attack is as strong as can be. If her
        aim is slightly off, it'll be exceedingly weak.
        Farore's Wind again utilizes Zelda's magical
        prowess, this time by transporting her great
        distances. It's vital to know the lay of the land
        before using this move."

293: ZERO-ONE                          [Pokémon Snap]
                                       [07/99]
        "Many wild Pokémon live on Pokémon Island, and
        avid cameraman Todd uses the ZERO-ONE as
        his means to get close to them. The ZERO-ONE
        is fully automated: its progress is monitored
        by a series of strategically
        located beacons. The vehicle can instantly
        change its shape to allow it to travel
        by land, water and air."


================================================================================
                        Japanese Version
================================================================================


---: Proximity Mine                     [Perfect Dark]
                                        [05/00]
        "The perfect accessory for ambushes, the
        proximity mine has long been a favorite
        covert weapon of the Carrington Institute
        any surface and once armed, detonates with
        incredible force when it detects motion
        within its range. In the frantic world of
        Super Smash Bros., it doesn't take long for it
        to go."

-------------------------------------------------------------------------------
Note: Proximity Mine replaces the Motion-Sensor Bomb
-------------------------------------------------------------------------------

================================================================================
                        Copyrights
================================================================================

Super Smash Bros. Melee

© 2001 Nintendo/HAL Laboratory, Inc.
  Characters:
© Nintendo/HAL Laboratory, Inc./Creatures Inc./GAME FREAK inc./APE inc.

© 1997-2002 Nintendo Games are property of their respective owners.
Nintendo of America Inc. Headquarters are in Redmond, Washington