*****************************************************************************
Pikmin: Blueless Quest FAQ
Written by: Grenade Guzzler
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1.0: FAQ submitted, strategies posted. No challenge mode scores.

1.1: After about three and a half years of nothing, I’ve decided to touch 
this FAQ up a bit. Some minor fixes and the removal of the challenge mode 
section (nobody ever submitted anything anyway).

===Table of Contents===

1. Blueless Quest? What?
2. The Parts You Can’t Get
3. Walkthrough
4. Conclusion
5. Legal Stuff

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1. Blueless Quest? What?

This FAQ will explain how to go through Pikmin without ever getting the blue 
Onion (interesting note: the blue Candypop Buds never appear without 
activating the Onion first). There are some parts that you must need blues to 
get them, but you’ll have enough chance to get the remaining parts so that 
you’ll be allowed to access The Distant Spring.

Of course, you won’t actually get access to the Final Trial and the end of 
the game, but this is just for bragging rights and an extra challenge.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

2. The Parts You Can’t Get

===========
Impact Site
===========

=Positron Generator=
This part must be carried across water after defeating the Pearly 
Clamclamp.

==============
Forest of Hope
==============

None; all parts are accessible.

============
Forest Navel
============

=#1 Ionium Jet=
This part is submerged.

=Anti Dioxin Filter=
This part is submerged.

=Libra=
You need blues to activate the submerged geyser so you can be able 
to throw yellows to the part.

=Analog Computer=
This part is submerged.

=============
Distant Spring
=============

=Interstellar Radio=
This part will be submerged after defeating the Puffy Blowhog (you can’t even 
reach it anyway).

=Repair-Type Bolt=
This part must be carried across water.

=Zirconium Rotor=
This part must be carried across water.

=#2 Ionium Jet=
This part must be carried across water.

=Chronos Reactor=
This part must be carried across water.

===========
Final Trial
===========

=Secret Safe=
You will be unable to get 29 parts to reach this level without 
blues.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

3. Walkthrough

Note: This only explains how to get the parts. Collecting carcasses 
and pellets is up to you.

=HOW TO READ THE WALKTHROUGH=

<part name>
---
<Primary/Secondary> (what type of part it is. Primary parts are the ones you 
wouldn’t usually go without blues. Secondary parts are the ones that can be 
collected with reds and/or yellows only or with any type of Pikmin.)
---
How to Collect: (explains how to get the part, secondary parts included for 
the sake of completeness)
---
Weight: (how many Pikmin are required to carry. Minimum/Maximum)

=WALKTHROUGH=

=====================
I M P A C T   S I T E
=====================
---
Main Engine
---
Secondary
---
How to Collect: Simply grow 25 reds with the pellets scattered around and 
carry the part back.
---
Weight: 20/25
---
===========================
F O R E S T   O F   H O P E
===========================
---
Eternal Fuel Dynamo
---
Secondary
---
How to Collect: Grow up to 40 Pikmin with the Bulborbs and pellets near the 
landing site and carry the part back home.
---
Weight: 40/60
=============
---
Whimsical Radar
---
Secondary
---
How to Collect: Bomb the stone gate next to the newfound Yellow Onion and 
toss Pikmin up to the part sitting on a ledge.
---
Weight: 20/35
=============
---
Extraordinary Bolt
---
Secondary
---
How to Collect: Use 9 bomb-rocks on the stone gate to the right of the 
Whimsical Radar part and 3 bomb-rocks on the stone gate next to your landing 
Site (not necessary, but may as well make the shortcut now). Carry the part 
home.
---
Weight: 30/50
=============
---
Nova Blaster
---
Secondary
---
How to Collect: Bash the wooden gate behind the landing site. Defeat all 
Bulborbs in the area and carry the part home. If you didn’t create the 
shortcut by bombing the stone gate behind the Dolphin before, do so now.
---
Weight: 30/50
=============
---
Radiation Canopy
---
Primary
---
How to Collect: Our first primary part, and it’s a doozy! You have to throw 
yellows across the pool of water and ON TOP of the wooden gate. If you miss, 
they’ll drown (whistling is possible if the drowner is isolated from the 
Pikmin already on the gate. If they’re too close, don’t risk calling the live 
ones back into the water). It’s frustrating, but you’ll get it. Eventually, 
you’ll get enough up there for the gate to fall. Once done, head back out 
towards your landing site. Throw Pikmin (reds preferably) on the ledge 
perpendicular to the water. Walk across the pool with Olimar only. Whistle to 
the Pikmin, bash down the gate and defeat the Armored Cannon Beetle. Carry 
the part home.
---
Weight: 30/50
=============
Geiger Counter
---
Primary
---
How to Collect: Another primary part, but it isn’t as frustrating as the 
former one. After bombing the final stone gate in the level, defeat the 
Bulborbs near the cardboard box. Toss 10 Pikmin on top of the box. Whistle, 
then lead them to the other side. They should now move the box. To get your 
Pikmin to the other side without a lot of drowning, simply throw them across 
the ledge, run to the other side and whistle to them. Defeat the Burrowing 
Snagrets and carry the part home.
---
Weight: 15/30
=============
---
Shock Absorber
---
Secondary
---
How to Collect: Throw Pikmin onto a ledge beside the wooden bridge that leads 
to the Sagittarius (there should be a Bulborb up there). Throw an adequate 
amount up there since you’ll need to beat the Bulborb up there to get the 
part safely, but don’t throw one so that it blindly attacks it. Once done, 
climb up on the submerged branch to the left. Whistle, beat the Bulborb and 
carry the part home.
---
Weight: 30/50
=============
Sagittarius
---
Primary
---
How to Collect: This primary part needs yellow Pikmin only. Build the first 
wooden bridge (defeat the Sheargrubs first). Now comes the hard part. Take 
one yellow Pikmin and throw it into the water as far as you can towards the 
part. As soon as you do that, jump into the water. Whistle and quickly steer 
it towards the dry patch of land beside the part before it drowns. When it’s 
safe, whistle and throw it to work on the bridge. Repeat as many times as you 
want. Once the bridge is built, cross it and carry the part back home.
---
Weight: 20/30

=======================
F O R E S T   N A V E L
=======================
---
Space Float
---
Secondary
---
How to Collect: A Breadbug has eaten this part, and you need to kill it to 
reclaim it. Knock one of the blue 1 pellets down from a pellet posy near the 
blue Onion. DON’T ACTIVATE THE BLUE ONION!!! THIS IS A BLUELESS QUEST!!!... 
Anyway, once the Breadbug catches sight of it, put two Pikmin on the pellet. 
The Breadbug will move to intercept, but it won’t be the stronger force. 
Eventually, it will get sucked into an Onion and will take major damage. 
After this, throw a Pikmin onto its back. It will die and surrender the part. 
Carry it back home.
---
Weight: 30/50
=============
---
Automatic Gear
---
Secondary
---
How to Collect: Build the bunch of sticks behind the stone gate next to your 
landing site. Stick 30 reds to work on the sticks, and take the other 70 (why 
not) to battle the Shearwigs underneath. Once done, the Pikmin will carry the 
part back home. Whistle to any reds that stayed on the ledge where the part 
sat.
---
Weight: 25/40
=============
---
Omega Stabilizer
---
Secondary
---
How to Collect: Take a good amount of reds (60 should suffice) and head 
towards the dark patch of land with the glowing mushrooms. Defeat the 
Shearwigs and the Wollywog along the way. Swarm and defeat Puffstool. Carry 
the part home.
---
Weight: 30/50
==============
---
Gravity Jumper
---
Secondary
---
How to Collect: Build the two wooden bridges that are behind the Yellow 
Onion. Head towards the lake where the Anti-Dioxin Filter stands and go a bit 
to the left. You’ll see the part on a ledge. Toss 30 y ellows up there so 
they can build a wooden bridge, and take 70 reds to defeat the Fiery Blowhogs 
and the Wollywog for safety. Once the bridge is built, build the one behind 
if you want and carry the part home.
---
Weight: 25/40
=============
---
Guard Satellite
---
Secondary
---
How to Collect: Take 30 yellows and 70 reds. Dismiss the yellows and take the 
reds towards a black wooden gate that some Sheargrubs and Shearwigs are 
guarding. Defeat them, then send them all to work on the black gate. Take 
your yellows and lead them down the wooden ramp that you constructed while 
going for your last part. Arm 6 of them with bomb-rocks, then take them back 
to where the reds are. Throw the bomb-rock holders at the stone gate leading 
to a sandy arena. Enter with only your yellows. Walk towards the middle of 
the arena so that the music changes. Back up so that Beady Long Legs doesn’t 
squash your Pikmin. Defeat the Beady Long Legs and carry the part home with 
the reds over some fire sprouts.
---
Weight: 25/40

===========================
D I S T A N T   S P R I N G
===========================
---
Gluon Drive
---
Primary
---
How to Collect: Take 70 reds and 30 yellows. Beat all the enemies leading to 
the two wooden bridges near the part. Once done, build the first bridge. Once 
this is finished, use a similar strategy that you used to collect the 
Sagittarius. Toss a yellow into the water, then lead it to shore before it 
drowns. The problem here is that there are some Shearwigs guarding the second 
bridge. Put the dry Pikmin away from the bridge, then get another. Do this 
until you have about 15. Beat the Shearwigs by tossing Pikmin onto their 
backs, and shooting them down when they take flight. Put them to work on the 
bridge. Take any remaining yellows and put them to work on the bridge as well 
after they cross the water. Once the bridge is built, carry the part home.
---
Weight: 50/80
=============
---
Massage Machine
---
Primary
---
How to Collect: Head for the peninsula that’s to the right of the yellow 
Onion. Use the exact same strategy to build the bridge as described above in 
the Gluon Drive section, Shearwigs and all. Carry the part home once done 
(you can safely ignore the Bulbear).
---
Weight: 30/50
=============
---
UV Lamp
---
Secondary
---
How to Collect: Get 9 bomb-rocks from the skulls near where the Massage 
Machine once sat (there’s not always 9 there. If so, just get some more from 
the skull near the former Gluon Drive spot). Bomb the gate behind your 
landing site. Take 15 yellows (in case a few fall off) and lead them up the 
rampy maze to the right (avoiding the Bulbears and Yellow Wollywogs). 
Carefully lead them across the ramps and toss them up to the part. Carry it 
back home.
---
Weight: 10/20
=============
---
Bowsprit
---
Secondary
---
How to Collect: Take 100 reds. Beat all Bulbears, Wollywogs and Shearwigs in 
the area. Put all of the reds to work on the wooden gate near an Armored 
Cannon Beetle. Once done, toss them all up to a wooden bridge. Once its 
built, defeat the Armored Cannon Beetle to the left and carry the part home.
---
Weight: 30/50
=============
Pilot’s Seat
---
Secondary
---
How to Collect: Lead your Pikmin through a maze of wood near the wooden gate 
you broke down to collect the Bowsprit (you might need the radar’s help to 
navigate). Once you reach the part, simply latch onto it and carry it home.
---
Weight: 25/40


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

4. Conclusion

Well, that’s about it. Once you’ve collected all the possible parts without 
blues, you may as well head back to the Forest Navel, activate the blue Onion 
and complete the remainder of the game. No use in letting a perfectly good 
file go to waste.

Questions/Comments? Spelling errors? E-mail me. My address is 
kingsrook12@yahoo.ca

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5. Legal Stuff

This guide was made by myself, GRENADE GUZZLER, with no help from a strategy 
guide. You may use this guide as much as you want, but ask my permission if 
you want to distribute it elsewhere.

***PIKMIN: COPYRIGHTED (©) BY NINTENDO***