______ __ ____ ____
/_ __/___ _/ /__ _____ / __ \/ __/
/ / / __ `/ / _ \/ ___/ / / / / /_
/ / / /_/ / / __(__ ) / /_/ / __/
/_/ \__,_/_/\___/____/ \____/_/
_____ __ _
/ ___/__ ______ ___ ____ / /_ ____ ____ (_)___ _
\__ \/ / / / __ `__ \/ __ \/ __ \/ __ \/ __ \/ / __ `/
__/ / /_/ / / / / / / /_/ / / / / /_/ / / / / / /_| /
/____/\__,/_/ /_/ /_/ .___/_/ /_/\____/_/ /_/_/\__,_/
/____/ /_/
------------------------------------------------------------------------------
VERSION Presea
FAQ/Walkthrough
Gamecube
By: PeTeRL90
Copyright: 2004-2008
E-mail: thebestskylight[at]gmail[dot]com
Date Started: July 14, 2004
Date Finished: August 4, 2004
Latest Update: January 2, 2008
------------------------------------------------------------------------------
If you wish to contact me quickly instead of e-mail, feel free to visit this
Myspace page made solely to help you out. Make sure to read the page first:
http://www.myspace.com/peterl90
Make sure to replace [at] with @, and [dot] with . Also, if you're e-mailing
me, make sure to put ToS or something like that in the subject box so I know
that it's not an advertisement.
=================
TABLE OF CONTENTS
=================
1.) Introduction (xxintxx)
2.) Legal Stuff (xxlexx)
3.) Characters (xxchxx)
4.) Controls (xxcoxx)
5.) Disc One Walkthrough (xxd1wxx)
6.) Disc Two Walkthrough (xxd2wxx)
7.) Optional Gameplay (xxogxx)
8.) Darkness Weapons (xxdwxx)
9.) Tech/Magic List (xxtmxx)
10.) Unison List (xxuaxx)
11.) Bosses (xxbosxx)
12.) Titles (xxtixx)
13.) Enemy List (xxelxx)
14.) FAQ (xxfaxx)
15.) Credits/Thanks (xxcrxx)
16.) Version History (xxvhxx)
==========================
1.) Introduction (xxintxx)
==========================
Howdy howdy. Welcome to my Tales of Symphonia Walkthrough. I picked up the
game today (thank goodness for reservations) and started to play it when I got
home. And I must say, this game is really good. Although a bit confusing at
first, it's still fun.
This will be my first real walkthrough for a game, so try to bear with me.
I did write a Chris Speed Guide for Resident Evil for the Gamecube, but that
wasn't an offical walkthrough.
Don't worry. Once I complete this, and beat the game at least twice, I'll
add more sections to this FAQ, like a weapon section, an enemy and boss
section, and a more detailed battle section. Stuff like that, but for now,
I'm going to concentrate on the basics of the game.
If you see something I missed, then please do e-mail me, telling me. My
e-mail is at the top of the page. Due to mass amounts of joke accounts and
fake questions, and being warned even after helping someone, I decided to
close off my AIM. Please do not IM me on AIM anymore with any questions. If
you do, I'll just block you. So please stick to e-mailing me. Thank you.
Also take note that there are MASSIVE SPOILERS in this Walkthrough, so if you
don't want anything spoiled, don't read past the parts you haven't completed
yet.
========================
2.) Legal Stuff (xxlexx)
========================
The latest version of this guide will always be posted at GameFAQs first.
This FAQ is copyrighted by me, and may be used for personal use. This FAQ may
NOT be used for any kind of profit, or be put in any kind of magazine. I
write these on my spare time for free, and you shouldn't be able to get money
from ripping this, claiming it as your own, and selling it off. You may NOT
use this on your website. You may NOT copy and paste part of any part of my
work, as that is still plagiarising.
I am no longer allowing any more sites to use any of my present or future
FAQs any longer. The only sites that are allowed to use my present and future
FAQs are the sites listed below.
ALLOWED SITES TO USE THIS FAQ AND FUTURE FAQS:
http://www.neoseeker.com
http://faqs.ign.com
http://www.supercheats.com
http://www.gamerhelp.com
http://www.honestgamers.com
=======================
3.) Characters (xxchxx)
=======================
I got these from an illustration book I got for free when I reserved it.
-Name: Lloyd Irving
-Gender: Male
-Age: 17
-Height: 5'8"
-Weight: 128 lbs.
-Class: Swordsman
-Race: Human
-Hair: Dark Brown/Short
-Build: Average
-Weapon: Two single-edged swords.
-Occupation: Student
Lloyd is a swordsman. Kratos looks at him as a clumsy swordsman, though.
Lloyd doesn't like to think straight when faced in battles, and takes action
before thinking. He gets angry too easily, and again will act before he
thinks. He does, however, care about those in his life.
-Name: Colette Brunel
-Gender: Female
-Age: 16
-Height: 5'2"
-Weight: 97 lbs.
-Class: Chosen
-Race: Human
-Hair: Platinum Blond/Long
-Build: Slender
-Weapon: Chakram
-Occupation: Student/Chosen
An uplifting type of personality she has. She'll alawys try to lift everyones
spirits if the situation seems down. She cares too deeply for others that she
doesn't want them getting in the way of her journey, namely Lloyd. She and
Lloyd have been friends since childhood.
-Name: Genis Sage
-Gender: Male
-Age: 12
-Height: 4'8"
-Weight: 64 lbs.
-Class: Mage
-Race: Elf
-Hair: Silver
-Build: Slender
-Weapon: Kendama
-Occupation: Student
Him and Lloyd are really close friends. Genis goes to
the same school at Lloyd and Colette, and is pretty much the smartest kid in
the class. He's a master at magic, and this often makes him look down on
others. He also likes to say some wrong things at the wrong time.
-Name: Raine Sage
-Gender: Female
-Age: 23
-Height: 5'5"
-Weight: 108 lbs.
-Class: Mage
-Race: Elf
-Hair: Silver
-Build: Average
-Weapon: Staff
-Occupation: Teacher
She's the teacher of Lloyd, Colette, and Genis. She's also the older sister
of Genis. She too is also a master of magic, and is
fascinated with Archaeology. This tends to make her lose control of herself
sometimes and start babbling on about some history of something. She also has
a thing for smacking people upside their heads. I'd keep her in the party
as long as she's around to use.
-Name: Kratos Aurion
-Gender: Male
-Age: 28
-Height: 6'1"
-Weight: 172 lbs.
-Class: Mage/Swordsman
-Race: Human
-Hair: Dark Brown
-Build: Average
-Weapon: Double-Edged Sword
-Occupation: Mercenary
Kratos is mainly a mercenary, as his occupation states. He'll do a job for
money. But he's paid, depending on what job he uses. Kratos looks down on
Lloyd because of his lackness in any good Swordsmanship. Lloyd usually gets
pissed at Kraots a lot. Mainly because Kratos is always criticizing Lloyd
on his skills, and his personality. And at times, it seems like he's hiding
a dirty little secret.
-Name: Sheena Fujibayashi
-Gender: Female
-Age: 19
-Height: 5'5"
-Weight: 106 lbs.
-Class: Summoner
-Race: Human
-Hair: Black
-Build: Voluptuous
-Weapon: Infused Magical Cards
-Occupation: Assassin
Sheena's an assassian sent by her world, Tethe'alla, so assassinate Colette
from regenerating Sylvarant. She fails at it. Twice, and then joins the
party. She has a good heart, and her battle skills aren't bad, either.
Sheena's personally my favorite character.
-Name: Zelos Wilder
-Gender: Male
-Age: 22
-Height: 5'10"
-Weight: 150 lbs.
-Class: Mage/Summoner
-Race: Human
-Hair: Red
-Build: Average
-Weapon: Double-Edged Sword
-Occupation: Chosen of Tethe'alla
Can we say 'Pretty boy?' That's pretty much what Zelos is. His good looks
and charm seems to have a way with most ladies, except with Sheena and Raine.
Zelos often likes to come on to women a bit too much, and shuns Lloyd and
Genis when they first meet. Due to his charms, he's often arrogant. He has
the same skills as Kratos.
-Name: Presea Combatir
-Gender: Female
-Age: Looks 12
-Height: 4'6"
-Weight: 53 lbs.
-Class: Axwoman
-Race: Human
-Hair: Pink
-Build: Child's build, but a tad small for her age
-Weapon: Ax
-Occupation: Woodcutter
Presea is obviously the youngest of the group. She barely speaks, and is
pretty much emotionless. She acts cold most of the time. She's a woodcutter.
She lugs around a huge axe, that most adults couldn't pick up. But she can do
this, because she carries an exsphere. Why she does? You'll just have to
wait and find out. ;)
-Name: Regal Bryant
-Gender: Male
-Age: 33
-Height: 6'2"
-Weight: 187 lbs.
-Class: Fighter
-Race: Human
-Hair: Blue
-Build: Large, Muscular
-Weapon: Greaves
-Occupation: Former aristocrat
Regal is a big man. A very very big man. He's after the Chosen at first, but
once he tries to attack your party, he sees Presea with them, and is startled.
He then joins your party to learn more about her, pretty much.
=====================
4.) Controls (xxcoxx)
=====================
FIELD MAP CONTROLS
Control Stick: Move character
Control Pad: Open map
A button: Enter Towns/Dungeons
B button: Cancel/Board Rheaird/Embark/Disembark EC
X button: Mount/Dismount Noishe/Activates Long-Range Mode
Y button: Open main menu
Z button: Start skit
L/R Buttons: Rotate camera left or right
Start/Pause button: Toggle world map
TOWN/DUNGEON MAP
Control Stick: Move character
Control Pad: Rotate controlled player 45 degrees [standing still]
A button: Action/Confirm
X button: Use Sorcerer's Ring [No use until Sorcerer's Ring is acquired]
Y button: Open main menu
Z button: Start skit
BATTLE
Control stick: Move character(s) [(s) only if multiplayer]
Control Pad: Select strategic orders
A button: Attack
B button: Perform magic or technique
C Stick: Magic and technique shortcut
X button: Guard/Cancel magic and techniques
Y button: Open battle menu
Z button: Initiate Unison Attack
L button: Delay magic or technique
R button: Change target [hold to select target]
Start/Pause button: Pause the game
==================================
5.) Disc One Walkthrough (xxd1wxx)
==================================
[NOTE: This is assuming that you're going to be playing as Lloyd throughout
the game.]
Once upon a time, there existed a giant tree that was the source of all mana.
A war, however, caused this tree to wither away, and a hero's life was
sacrificed in order to take its place. Grieving over the loss, the goddess
disappeared unto the heavens. The goddess left the angels with the edict:
"You must wake me, for if I should sleep, the world shall be destroyed." The
angels bore the Chosen One, who headed towards the tower that reached up unto
the heavens. And that marked the beginning of the regeneration of the world.
And that, my folks, begins the game.
--------------
CLASSROOM/VILLAGE
--------------
When the game first starts, we see someone saying out Lloyd's name twice, with
the screen black. When the screen lightens up, we see Lloyd sleeping in
class, with Raine throwing something at his head to wake him up, and wonders
how he can fall asleep standing up. After a bit, she then starts asking
questions about different things, and after a bit, some light occurs. After
a bit of more talking, Raine takes off, telling everyone to study by
themselves. Now's some time to practice the controls a bit. Talk with your
classmates, and go examine the hole in the wall by the chalkboard. With that
done, go through the door against the left wall, and head for the exit.
--------------
ISELIA
--------------
Once you walk out, you'll engage in a scene with Colette's father. He tells
you that everyone is hiding, and whatnot. After that, head up to the northern
exit, where you'll encounter your first fight.
Your first fight will be very easy, but now's a good time to go over the
basics. Colette and Genis will most likely be in the back, casting magic upon
the monster, or you could let them get close to whack it. Your choice.
Either way, press Y to open the battle menu, and you can look over your techs
for each character. You'll notice that the Unison option is blocked off. You
can't use that yet, but be patient.
However, don't waste your TP [MP] on this guy. Just use the A button to get
a good 3,4 or 5 hit combo in. If you're using the semi-auto setting, hold X
and press up to jump. X is to guard, which will come in handy. And holding
X and pressing the opposite direction of the monster will let you take a quick
step backwards.
After you kill the monster, another one will pop up, but this time, you'll
see Genis saying how magic will be more effective against one monster. Pay
attention to that. He's talking about the ghost. So let's get started.
This is like the last battle, except the zombie has a new partner. Here's
another basic tip. Hold the R button and press left or right to choose your
target. You should concentrate on the zombie while Genis and Colette
concentrate on the ghost. Again, don't waste your own TP. If the ghost is
still alive by the time you kill the zombie, then whack away on the ghost.
After the battle, head through the exit.
--------------
WORLD MAP
--------------
Save your game while you're out here. Press Y, and go under System. Gain a
few levels out here, and go to Colette's house if you need healing. After
that's done, head north until you come across the Shrine.
--------------
MARTEL SHRINE
--------------
Now you'll come across another scene. Hopefully you're healed for this fight.
Because after the conversation, you'll be in a fight with three Desian
soldiers. This battle is pretty easy. They like to guard a lot, though. So
just jump behind them to break their guard.
==============
BOSS FIGHT
==============
0000000000000000000
0 Vidarr 0
0 HP: 4000 0
0 TP: 30 0
0000000000000000000
After you kill them, you'll be fighting your first boss. It doesn't matter
if you're at full health. You'll be on your knees soon, but then someone
steps in infront of you. After a bit of talking, you'll be fighting the boss
again, but this time, you have your new partner. He heals you and your other
party members and himself if anyone gets hurt. That doesn't mean you can't
lose, though. The best tactic here is to attack and guard. Use your techs on
him if you have to. He should fall pretty soon.
==============
END BOSS FIGHT
==============
After the fight, the man will reveal himself as Kratos, and will also imply
that he's a mercenary. After some talking, Colette will decide to go in, and
Lloyd will offer to go in with her, so Collete, Genis, Lloyd, and your new
buddy, Kratos, joins you.
--------------
INSIDE THE SHRINE
--------------
Be prepared, since you won't be healed when you enter, and there are some
monsters to fight. Anywho, when you first enter, go straight until you come
to a blue barrier type thing. When you get near it, everyone will wonder
what it is, until the Sorcerer's Ring is brought up. So guess what we're
going hunting for?
Run back down the stairs, and face the entrance, and take the right path.
Fight the monsters if you have to, and work your way to the staircase.
Go straight and you should be on a blue plated floor with holes in it. Go
to the center of it, and a rock monster will appear. Fight it. After it's
dead, it'll turn into a block, and Colette will trip and push it over one of
the holes, which will cover up a gap on the left side. HINT HINT. So guess
what he have to do now?
Another rock monster will appear. Kill it, and push that block over the top
hole. Fight another one, and push that over the top hole again. Fight
another one, and push it over one of the right holes. After that, run down
the stairs, and save. Now head over the blocks, and go to the stand. It's
the Sorcerer's Ring! Hooray! Get it, and head back to the entrace. Careful,
there are some monsters down where you are now.
One neat thing about the Sorcerer's Ring is that it can freeze enemies long
enough for you to get by. Anywho, head back to the Blue Barrier thing, and
press X to use the Sorcerer's Ring, and get rid of the barrier. Take the
warp point to the top floor, and another scene will start. An angel will come
down, and start telling Colette about how she is the chosen one, and accepts
her job to regenerate the planet. After a bit more talking, the angel will
reveal himself as Colette's real father. DUN DUN DUNNNNNNN. When the scene
is over, there will be another scene, and then Kratos and Colette leave the
tower, just leaving Genis and Lloyd. Run around for a minute, and a skit
should be available. After that's done, use the teleporter, and head for
the exit. But before you can leave, Raine's there, and is surprised to see
Genis and Lloyd. She gets pissed, and spanks Genis. Teehee. Raine then
tells Lloyd that it's his turn, and Lloyd tries to avoid it, but instead, he
gets Raine's boot to his face. After the rest of the scene, exit and head
back to Iselia.
--------------
ISELIA
--------------
Now you can freely explore the town. There's not much to do, though, except
buy some stuff from the shop. That might be a good idea, though. Buy some
boots for Genis and Lloyd, and buy a few Apple Gels too. Once you're done
with that, head to the school, and talk with Raine. After that, go to
Colette's house, which is the right path from the school. Kratos will be
there, and they'll explain what's happening, and how Colette will be on her
journey. Lloyd says he'll go with her, but then Kratos snaps at him, saying
he'll get in the way, and Lloyd gets pissed. After that, Genis wants you to
stop by his house. To get to his house, head back to the school, and take
the downward path. Go to where the soldiers are by the gate, and take the
dirt path until you come across a house with towels and stuff outside. That's
Genis' house.
He'll pack some things to make Sandwichs, and say that you'll need them since
you have no restorive magic, which is true. After all that's done, go back
to the two guards, and a weird creature will stroll in to the gate. This is
Lloyd's pet, Noishe. After some idle chit-chat, head through the gate, and
if you want, gain a few levels. Before we go on, here's an important option
in battle, the ESCAPE option. Press Y, and go to the far right option, which
is escape. When you choose it, a meter at the top will appear, and it'll
start to fill up. Once it does, you'll escape. Use this when you think you
can't win a fight.
Once you exit Iselia, head to the right to enter Iselia Forest.
--------------
ISELIA FOREST
--------------
Another scene will pop up. After it's done, follow the path up. You'll find
a save point, but Genis will point out first that his home is the left way.
So go to the left, but make sure to save your game first. Now go left.
--------------
ISELIA HUMAN FARM
--------------
Here you'll see a scene with humans pushing blocks, and getting whipped for
being 'slackers.' Then an old lady will notice Genis, and asks if Lloyd is
his friend. Lloyd introduced himself to the old lady, and the lady
introduces herself as Marble. Lloyd notices an Exsphere in Marble's hand, but
it doesn't have a Key Crest in it. Genis gets confused, and Lloyd explains to
him what a Key Crest is. Then you have a choice to make. I chose to leave.
Before you try to escape, you notice Marble being taken away by guards. Lloyd
suggests finding higher ground. Once you regain control, head to the right to
find a little ledge. Press A to jump, and then A to jump to the next ledge.
Once on the second ledge, jump on the right ledge, and open the chest. Now
jump back down, and take the left ledge.
You'll then come across another scene, in which Marble is being whipped by the
guards, and Marble starts crying. Lloyd then comes up with the plan of having
Genis shoot the guards in the back with his magic while Lloyd will distract
them, without showing his face, while Genis makes a break back to his village.
Genis shoots off his magic, and Lloyd then hops onto the gate ledge, and jumps
down and starts running. Genis then will get down from the ledge, but as he
tries to sneak by, he falls over and catches the guards attention. Lloyd runs
back to Genis, and Lloyd is left alone to fight the two guards.
Kill them, and then Lloyd and Genis will make a break for it. A blue haired
man will then appear, and will wonder how a human has the ability to jump from
a ledge like that. Genis will then blame himself for Lloyd having to do that,
and Lloyd tries to calm him down by saying it wasn't his fault. Lloyd will
then tell Genis to head back to the village while he heads back to his home.
Once you regain control, save your game. Now head up the path. Take the
right path to come across two chests. One containing 500 Gald, and the other
a Apple Gel. After the second chest, head up some more, and you'll see a
bag on a tree. If you want, take the left path from the entrance to get a
couple more chests. After you're done here, find the exit and leave.
--------------
WORLD MAP
--------------
Take the short path over to Dirk's House.
--------------
DIRK'S HOUSE
--------------
Once you enter, you'll get a few quick shots of the place, and a gravestone,
but you'll learn about that in a few minutes. Once you regain control, enter
the house, and you'll see Lloyd's father. Another scene will begin. Lloyd
will ask about a Key Crest not being in a Exsphere, and then his dad gets
curious, and asks him why. He then gets furious that Lloyd went to the Farm,
when he knew that he wasn't supposed to. Then his dad brings up his mothers'
death, and Lloyd gets super pissed about why he's just learning about it now.
Lloyd learns that his mother was killed by Desian soldiers. That's right.
Dirk isn't Lloyd's real father. Dirk found him by a cliffside or something
of the sort, and took him as his own. After a bit more talking, Dirk 'hits'
Lloyd, and Lloyd gets pissed again and leaves.
Once he leaves the house, he notices Genis, Colette, Kratos and Raine outside.
He knows they heard what happened. Lloyd and Colette then go up to the
Terrace after a bit of talking, to talk more. Colette tells Lloyd about her
mission and whatnot. After some more talking, Lloyd agrees to meet Colette at
her house tomorrow at noon.
Tomorrow comes, and Lloyd's 'dad' isn't in sight. Go save your game, and exit
the house.
Go over to the gravestone, and talk to Dirk. Dirk agrees to let Lloyd go on
his journey with Colette, but before he leaves, Genis comes in, saying where
Lloyd was, and that Colette has already left, and Lloyd looks really
surprised. After some more talking, you're instantly back in Iselia.
--------------
ISELIA
--------------
Once Lloyd and Genis enter the village, one of the soldiers says that
Colette's grandma [or mother, I kinda forgot] is looking for you. So head
off to Colette's house.
Once you enter, Colette's grandma [or mom] will notice you, and tell you that
Colette already left, and she left behind a letter.
Lloyd then takes it and reads it (I found it a bit touching) and then says it
sounds like a will. HINT HINT.
After the letter, you'll hear something burning, and it'll show two Desian
soldiers burning down a house. So guess what we have to do? Go over to them
and fight them.
If you need healing, go back to Colette's house. And make sure to use the
save point by her house. After that, head back down to where the two guards
are by the exit.
A blue haired man will walk in. His name is Forcystus or something of the
sort. (Why do they have to have such big names?) He'll come in, and say how
Lloyd broke the peace treaty, and then a villager scolds Lloyd. Then a boss
fight will occur.
==============
BOSS FIGHT
==============
0000000000000000000
0 Exbelua 0
0 HP: 5000 0
0 TP: 38 0
0000000000000000000
It's only Lloyd and Genis for this fight, so be prepared for a fight. Before
you start, go to the Strat option and make it so that Genis's magic option is
on Moderate. That'll slow down the TP loss for a bit. The best technique for
this fight is run in, and take a few swipes (or use a tech) and then run back.
Or you can run it, attack, and guard. Either way works. Just make sure to
have a few Apple Gels on hand, since when Genis runs out of TP, he'll run in
to smack it. It'll take a few minutes, but it'll be dead soon enough.
==============
END BOSS FIGHT
==============
After the fight, the guards are stunned by what happened, and then the green
monster gets back up, and grabs Forcystus from behind, and it tells
Lloyd and Genis to escape. Wait... that voice sounds fimiliar. Is it? It
couldn't be... but it is. It's Marble! What the hell did they do to her?!
Marble will tell Genis on how he was like a grandson to her, and then she'll
say goodbye and just blow up. Just like that. The guards will go over to
protect Forcystus, and then will retreat.
The mayor will then tell Lloyd it's his fault that the village is in ruins,
and then the Mayor will tell Lloyd that he's exiling him. Genis will step in
and try to take the blame for it, but Lloyd tells Genis to stop, saying that
it wasn't his [Genis'] fault. Genis then says that if they're going to banish
Lloyd, they might as well banish him. And well, he does.
So now off we go to the south.
--------------
WORLD MAP
--------------
Travel south until you run into a House of Salvation.
--------------
HOUSE OF SALVATION
--------------
Go over to the man standing by the fence, and he'll teach you about Long
Range. That's when you push X on the world map, and the camera will zoom out.
Also, in the mode, the enemies won't move if you do, but you won't be able to
find any treasure while zoomed out. Anyways, head through the double doors
near you, and go upstairs. You can rest here for a 100 Gald. A good deal.
This might be a good time to get a level in. After you're done with this
place, head back to the World Map.
Take note, you won't be able to use the Long Range mode until you find some
Marker Stones out on the map. Once you find it, it'll tell you that Long
Range is active in that area. Marker Stones are usually hidden around the
area, so explore all around the area you're in to find them.
--------------
WORLD MAP
--------------
Head to the South, crossing the desert, until you come across a town in it.
This is your next destination, Triet.
--------------
TRIET
--------------
When you enter, you'll notice three Desian soldiers talking about Lloyd, and
how he's now a wanted man, and they stick a wanted poster against a wall. Go
to the wall, and examine it. It's got your face on it, poorly drawn. Anywho,
while you're here, it's best to visit the shops to upgrade your weapons and
armor. So go over to the left side of the area, and you'll see the shops.
One shop to note is the Customization shop. This is sorta like the Synthesis
Shop in Final Fantasy IX, in which you give them items, and they'll create
new armor and weapons for you. But this time, it's free. The first time you
talk to the Customization guy, he'll ask for a Beast Hide. If you don't have
one, I suggest going out to get one. You can usually get them from Wolves.
If you have one, give it to him, and he'll make some Leather for you. Equip
this on Lloyd. If you don't have the money to buy the items, armor, or
weapons you want, then if you want, fight the monsters out in the desert, but
they don't give a lot of Gald.
Search around the town for a bit and talk with the townsfolk. After you're
done in town, rest at the inn if you have to, and save if you want. Now go
exit the town.
But before you can, Desian soliders come, and you must do battle with them.
Once they're dead, Lloyd will tell Genis about being careful, and then Lloyd
gets shot in the back with an electrical ball. Then he'll pass out, and
Desian soldiers will come in and take Lloyd and Genis to a different place,
the Sylvarant Base. They'll let Genis go, however. Genis tells him thanks.
Hmmm... does Genis have something up his sleeve?
--------------
SYLVARANT BASE
--------------
Lloyd will overhear two Desian soldiers talking about how they have pity on
him, saying there's no way he'd be able to escape an execution, and Lloyd
gets startled. Now comes somewhat of a mini game.
There will be a guard that walks back and forth in front of your cell, and
you're supposed to hit him with the Sorcerer's Ring. Do so, and your cell
gate will open. Now go open the second cell, and open the chest. Now go open
the third cell for a save point. But let's get your equipment first. Head
past your cell, and just run until you come across a chest. That has your
equipment in it. Keep following the path until you run into two soldiers.
If you upgraded your armor, this battle should be cake, since they'll only
be doing about 20ish points of damage. After they're dead, if you need to
heal, go rest in the bed in the cell you were in, and then save your game.
Head up to the next room, past the two guards you fought, and you'll come
across a puzzle. Go check the pillar right by you, but two Desian soliders
will come in, looking for you. Then they'll say how it's a pain to open
the doors by electrocuting those silver things. When they leave, go to the
pillar to examine it, and then your Sorcerer's Ring should be able to shoot
Lightning balls. Now to advance to the next room, wait until one of the gray
bots are over either platform, then shoot it with the Sorcerer's Ring. Do
the same thing with the other one, and the door will open. Hurry and get
through it, since they don't stay electrocuted for too long.
Now here's something good. If you didn't get something called a Memory Gem
from the soldiers you fought, you should get one from the soldier in the next
room. A memory gem is a gem that can create a save point for you in a dungeon
when you use it at the right spot. One of these will appear in every dungeon,
so make sure to fight at least a few enemies every dungeon. Now in this hall,
head all the way left, until you come to a room with a huge Gamecube in the
center of the room. The memory gem will also act up in here, so make the save
point, and save.
The point of this puzzle, is to hit the spinning rods with the Sorcerer's Ring
which will move the buttons, opening the doors if they line up. All you have
to do though, is get the green button to match up with the top door, and exit
through the top door. Again, make sure your game is saved.
Once in the room, go up, and a guard will see Lloyd, and Lloyd will make a
break for it. Lloyd will then be in a room which he thinks is vacant, but
actually isn't. Another blue haired man appears. They start chit chatting
about who he is and his Exsphere. Then a big, beefy man, comes in. His name
is Botta. Guess we need to kick his ass.
But before we do, Genis runs in with Colette and Kratos. Hooray! Party
members! This should make this battle easier, right? Maybeeeeeee.
==============
BOSS FIGHT
==============
0000000000000000000
0 Botta 0
0 HP: 4200 0
0 TP: 224 0
0000000000000000000
000000000000000000
0 Foot Soldier 0
0 HP: 823 0
0 TP: 0 0
000000000000000000
Once the battle begins, you can either take out the two guards that are with
him, or take on the big man himself. I took out the guards first, since they
gave me somewhat trouble. But it's your choice. Anyways, Botta has short
range attacks, which will hurt Lloyd a lot. Kratos still has First Aid
though, so that should help you out. Becareful for when he goes into
Overlimit. He WILL hurt you. A lot. All in all, just attack when Kratos
does, and run back when he does, and guard against the rocks that somehow
come flying out of the ground from Botta, and you should win this fight.
==============
END BOSS FIGHT
==============
After the fight, Botta will retreat, but he'll leave behind some kind of
staff. Staff? I wonder what it's for. Hmmm. Anywho, you and your party
should leave then.
--------------
TRIET
--------------
You'll arrive back in Triet after the fight. It'll take you to another
cutscene, and then it'll take you to night time. It's still night time once
you regain control. Go find Kratos and talk to him. After you're done with
Kratos, go find Raine and Genis' room and talk with Raine. When you're done
in there, leave. Kratos should be walking outside now when you leave Raine's
room, so go follow him, and talk with him again. Kratos teaches Lloyd about
something, and then it should be daytime.
Save if you want. Now head up the stairs, and go past the second door.
You should see the action button now. Press A, and the Wonder Chef should
appear. He'll teach you a new recipe [I'm not entirely sure if it's random
or not, so I won't say what he gave me.] One thing to note, the Wonder Chef
will appear randomly in places. He'll be usually disguised as an item, so
keep a sharp eye.
Now exit the inn, and Raine will give you the Monster List, and she'll join
your party. Now this leaves you with Lloyd, Colette, Genis, Raine, and
Kratos. But we can only have four people travelling at the same time.
I recommend using Lloyd (since you have to use him), Raine (healing powers),
Kratos (Melee fighter and healing powers), and Colette (you'll be needing her
soon anyways, so stick her in.) Don't worry about Genis. He'll still level
up if he's not in your main party. Since you have new party members, and you
have some Gald, let's go upgrade their equipment, and buy some items if you
need to. When you're all set, let's take off.
--------------
WORLD MAP
--------------
Head Southwest to the Triet Ruins.
--------------
TRIET RUINS
--------------
Once in, you'll encounter a cutscene, and then after that's done, you'll get
into a battle. Take out the enemies and some more chatting will occur. Now
you'll learn a very important tech for Lloyd, Guardian. This will reduce the
damage by physical and magical attacks. I suggest sticking this on one of the
shortcut keys (C-Stick Up and C-Stick Down). Either one is up to you. If you
also have Sword Rain, also stick that on the other shortcut key. However,
Raine and Genis get Forcefield, and Colette gets Reduce Damage or something of
the sort.
Head up the stairs, and Raine will turn into schoolgirl mode. She'll lust
over what's in front of you, and start babbling. Then Kratos, being the
smartass he is, asks if Raine is always like that. Raine will now get a new
title once the cutscene is over. In case you're wondering what a title does,
go to the main menu, and choose Status. Push down, and you'll highlight your
current title. Press the A button to open up a new menu and it shows you what
titles you have. Each title gives you a strength and a weakness. What I mean
is, if something is in green, then that stat will go up during a level up.
If it's red, then it will go down during a level up. If it's grey, it stays
the same.
Colette opens the door, and now we head down, looking for our first seal.
You can go either right or left first. If you take the right branch, DO NOT
TRY TO OPEN THE CHEST. The chest is actually a monster called a Fake [or a
Mimic] and IT WILL KILL YOU. It knows Thunder, which does well nearly 200
damage, and you can't take that kind of damage for now. So do yourself a
favor, and don't even try to kill it. Come back later for it if you want. Or
if you think you're skillful enough, take it on. Whatever you want, but don't
say I didn't warn you.
If you kill the chest, go back to the entrance, and take the left path first.
Once in, use the Sorcerer's Ring on the torch that's up the stairs and on the
left, and then use the Sorcerer's Ring again on the torch to the right. You
should see a chest with some rocks on it. Use the Sorcerer's Ring to clear
the rocks, and claim your prize. Now head back out to the main hall.
Head for the center door. See those blocks? Push them off the west edge. It
should be by another torch. Head up the stairs and grab the three chests.
There's another one down from where you came in from, and up from where you
came from are two more chests, behind some pillars. Once done, head back out
to the main hall, and take the right door (where the Fake treasure chest is).
Go around west, and push the block next to a chest and another torch. Light
it, and then go up the stairs and use the save point [assuming you got the
memory gem, if there was one.] Once you're ready, head up through the warp
pad next to the save point.
You'll see the seal, and then when you get close to it, you'll be in a boss
fight.
==============
BOSS FIGHT
==============
0000000000000000000
0 Ktugach 0
0 HP: 5000 0
0 TP: 50 0
0000000000000000000
0000000000000000000
0 Ktugachling 0
0 HP: 1500 0
0 TP: 180 0
0000000000000000000
The boss here is Ktugach, and he has two little buddies with him, named
Ktugachling. A lot of people say that you need Genis in this fight to win,
but I didn't use him, and I fared really well. Once the battle begins, it's
wise to take out the two Ktugachlings, since they'll cause some problems
for you. They only have 1500 Hit Points a pop, so take them out. After the
two minions are gone, you [I'm assuming you're controlling Lloyd] and Kratos
should attack the big monster, while Raine heals you. If you have Sword Rain,
Do a normal three hit combo with Lloyd, and then perform a Sword Rain right
after the third hit to get a good 9, 10 hit combo in with Lloyd alone. If
needed, use Apple and Orange Gels to heal HP and TP. He should die in a bit.
==============
END BOSS FIGHT
==============
After he's dead, Remiel (the angel back from the Martel Shrine) will come in,
and help Colette get the first step into turning an angel. Colette will then
learn Angel Feather, a very useful magic attack. Once done, step on the warp,
and you'll have to get out of the dungeon yourself unlike the Martel Shrine.
Ha. Thought you'd have a joyride, didn't you? Once you, Colette will fall
down, and everyone starts to panic, until they realize it's part of the trial
she's under for becoming an angel.
So you'll set up camp outside of the ruins. Talk with everyone once you
regain control, but talk to Colette last. Doesn't matter how you answer
their questions. Just do so, and talk to Colette when finished with everyone
else. After talking with Colette, you'll be in another scene, and then you
should be back on the World Map.
--------------
WORLD MAP
--------------
A skit should appear. Read it, and it'll tell you to return to Triet. Follow
the text's advice.
--------------
TRIET
--------------
Once in Triet, another scene will appear, and Raine will get yet another title
which is Sisterly Love. Love my ass. She spanks and slaps Genis. Anywho,
do some shopping if you need to. You probably need to, because you probably
used some Gels back in the Ruins. Stock up as needed, and head for the inn to
refill. Save, and then depart.
--------------
WORLD MAP
--------------
So where to next? Don't know? Well, here's a handy little tip. Go to the
main menu, and go over to Synposis, or however it's spelled. Sorry. It's
pretty much a journal of what you've done. Sometime it'll give you hints on
where to go next. So if you're stuck, use that. But that's what I'm here
for, silly goose. Anywho, our next destination is the Ossa Trail. If you
didn't have any problems in the Ruins, then go on ahead. If you had a lot
of trouble fighting the monsters and boss, then I suggest gaining a few levels
at the Ruins, since a somewhat tough fight is ahead. Whenever you're ready,
save, go past Triet, and go into the Ossa Trail.
--------------
OSSA TRAIL
--------------
I love the Ossa Trail. Why do I love it? Sheena, my favorite character,
makes her introduction here. She'll tell you to Stop, and start walking
towards you, asking who is the Chosen. Once Colette answers, Sheena tells
her it's time to die, and she starts moving towards her, but before she gets
there, Colette, being the little klutz she is, falls down, and triggers a
switch that sends Sheena falling. After a bit, Genis starts spewing this
witchcraft math stuff. Anywho, once in control again, head up the mountain
trail.
It's best to avoid enemy contact, since you'll want to be fully healed. If
you do happen to get into a fight, just kill the enemies anyways. You can
always use the experience. Follow the path until you come across a chest.
Open it and follow the path again until you come across a save point and two
more chests. Make good use of the save point. Just keep following the path,
and you should come across yet another chest. Keep following the path. Once
you're in an area with a green fence, get ready. Sheena will push over the
fence, talk, and then a battle starts.
==============
BOSS FIGHT
==============
0000000000000000000
0 Clumsy Assassin 0
0 HP: 1800 0
0 TP: 131 0
0000000000000000000
0000000000000000000
0 Guardian-Wind 0
0 HP: 2000 0
0 TP: 400 0
0000000000000000000
I love this battle music. I really do. Anyways, Sheena comes along with a
WindGuardian, which makes this battle somewhat tough. When you get rid of it,
Sheena will be a breeze to beat. Concentrate on the WindGuardian, but keep
an eye on your partner's Hit Points. Use Gels when needed, and guard when
needed. Once the WindGuardian is dead, help your partners with Sheena, if she
isn't gone already. She likes to guard, so jump behind her, and hit her from
the back to do a Guard Break. Just keep wailing on her, and Raine will be
healing (if you kept her in your party, if not, use Gels), and she'll be gone
soon.
==============
END BOSS FIGHT
==============
Once done, head towards where the fence used to be standing, and enter the
cave. Get all the chests here. You may notice a sitting skull by two of the
chests. DO NOT FIGHT HIM YET. He will kill you if you fight him now. Come
back later, say after the third seal, which is when I fought him. Anywho,
once done, leave the cave. When you're about to leave the Ossa Trail, you'll
get notification that you can finally use Unison Attacks. It'll give you an
explaination on what it is and how to perform one. Once ready, make haste.
--------------
WORLD MAP
--------------
If you want, go look for the Marker Stone out here so you can get the Long
Range mode. While you're looking, you may notice a glowing circle type thing
on the ground. These indicate skits, but you can control the speed of it, and
you'll be able to answer questions this time. I'm not sure if they have any
relevance to the story or not [on how you answer the questions], but once I
find out, I'll let you know.
If you're going to build up for a few minutes, try looking for the marker
stone, which should be far north. You should come across a bridge, but don't
cross it. Instead, follow the mountainside and activate the marker stone.
When ready, head back to where you exited the Ossa Trail, and follow the short
and linear path to Izoold.
--------------
IZOOLD
--------------
If you're in need of healing, enter the first house you see, which is an inn.
Rest, and save if you need to. Exit the inn, and talk with the townspeople,
as sometimes they can leak some valuable information. See the stand with
the Katz crew? There should be a house by them. Enter it, and run around
it until you find the Wonder Chef. He'll teach you a new recipe and whatnot.
Now head for the docking area. Now here's something useful. Do you see
someone that looks like that they're from Katz down there? Talk with him,
and he'll ask you to play a game of EB with him. EB? Emotional Balloon.
It's really simple. Play, and pick the easy mode. I'd tell you the controls,
but it's random everytime. If you get 10/10, he gives you some Apple Gels.
And free Apple Gels this early in the game is great.
Head back into the town, and go to the top leftern most house. You'll see
someone named Lyia. She'll talk about how she's fallen in love and stuff,
and then she runs off. Follow her to the dockside. She'll be talking with
a man by his boat, asking him to deliver her letter to him. You should be
given a choice. Pick the first answer, and talk to the boating man [Max],
and row on over to Palmacosta.
--------------
PALMACOSTA
--------------
A beautiful city this is. A scene will happen once you arrive. Once you
regain control, take a few seconds to look at the well done backgrounds. When
ready, talk with everyone on the docks, and a skit should be available. After
the skit, you should get Battle Tips added to your Training Manual. Do a
little shopping if you have the extra Gald. There's also a customization
shop here, so go check that out. Buy what weapons and armor you need, and
refill on any items if you need to. Once ready, make haste to the town
itself.
Once in town, yet another scene will occur. You'll bump into some people,
and they drop their potion, and start yelling at Colette and whatnot. Colette
tries apologizing, and then says she'll buy them a new potion. So guess what
we have to do?
Head across the bridge, and head into the second building. Once you enter,
you'll encounter yet another scene. There are two Desians in the store,
being scolded at by Chocolat [pronounced Chock-O-Lot] about how she won't
sell anything to Desians. After some more talking, the Desians make haste.
Once that's over with, talk with Chocolat's mom, straight ahead of you, to
buy a Palma Potion. It's 1,000 Gald. If you don't have enough, then sell
some of the stuff you have since you can't leave town just yet. Once you get
it, go back to the group of people, and give it to them, and they'll leave.
You can leave also, but we have more to do.
Head back across the bridge, and keep heading right until you reach another
area. You'll see yet another scene here. Once you regain control, for an
additional scene, head down to where you see that big boat is. Talk with
everyone, and another scene should start, and this one involves Sheena.
Nothing else to do down there, so make haste back up the steps. Head over
to the rightmost building.
This is supposedly a college, and supposedly Genis got a recommendation to
come here. Two students will overhear Lloyd and Genis talking, and they'll
talk down on Genis and whatnot, and the smartest kid will challenge to Genis
to a test or something. It's like a study-off, really. Anywho, Kratos will
suggest finding an empty classroom to study. Head up to the second floor,
and enter the first door. Raine will suggest that everyone studies and stuff.
Then she'll ask questions [that you'll have to answer] that relates to what
you've done so far, or what you've learned so far in the game. Answer them
accordingly, and Raine says that you're ready. Head for the classroom next
to you.
The smart kid will already be in there, waiting for you. Everyone will have
to take the test, but don't worry. You don't have to answer this time.
You'll get everyone's results back, and Lloyd gets the lowest score. Quite
funny, when it's on a scale of 400. Colette gets the fifth highest, I think.
Then Kratos gets the fourth highest, I think. Raine, of course, is high up on
the list, with the third highest score. Now depending on how well you
answered the three questions before this will determine Genis' score. If you
answered all three correctly, then Genis will get a score of 400. If you
answer two right, 398, etc etc. After that's done, if you tied, or scored
higher than the other person, he'll apologize to you, and Genis will gain the
title of Honor Roll.
With that done, you can go to the bottom of the stairs, and check by them to
find the Wonder Chef. Get the recipe, and head for the cafeteria. Talk to
the guy by the counter, and he'll offer Colette a job for it. All you have to
do is memorize who ordered what, and where they sit. It's not really hard if
you have a method of doing it. Don't try to make too many mistakes. At the
end, Colette should gain the title Turbo Waitress. Now leave the college.
Now head over to the church, where the two guards are standing. Enter it, and
holy christmas, another scene occurs. Surprised, eh? After a bit more
talking, head off from town. Our next destination; Hakonesia Peak.
--------------
WORLD MAP
--------------
If you head east, you'll run into Nova's Caravan. This will play an important
somewhat role later on, so always go into one whenver you see it, and talk
with the people. Anywho, go in, talk with the people, and leave. Now head
off for Hakonesia Peak. On the way there, you may notice a House of
Salvation. Enter it to find Sheena. After the chit chat, rest and save if
needed. Also might be a good time to get a few levels in if you need it,
since the monsters around the HoS give some good experience. When ready,
head for Hakonesia Peak.
--------------
HAKONESIA PEAK
--------------
Head up the trail, and enter the house and talk with the old man. He'll offer
you a road pass for like, 100,000,000 Gald and stuff. Lloyd gets pissed, and
more dialouge goes on. The old man says that he has the Book of Regeneration
the imposters took from Palmacosta, impersonating your group. He said he'll
let you look at it if you get him a statue. So let's head back out, since
there's nothing else to do here for now. Back to Palmacosta.
--------------
PALMACOSTA
--------------
Head to Dorr's place (where the two guards are standing) and you'll encounter
another scene, and will be introduced to Magnius. Some more talking will
occur, and then you'll do battle with some normal soldiers. Waste the pieces
of garbage, and yet another scene takes place. Head for the item shop once
you're in control again (where you bought the Palma Potion) and you'll come
across yet another scene. I didn't tell you to come here for the scene. I
told you to come here to refill up on items if needed. Head back to the
college, and check under the stairs to find the Wonder Chef [he'll be
disguised as a pole.] You can also go to the cafeteria in the college, and
Colette can be a waitress to earn a new title. Once ready, let's head back
out.
--------------
WORLD MAP
--------------
If you didn't before, head north until you come across the House of Salvation,
and enter it.
--------------
HOUSE OF SALVATION
--------------
If you didn't enter last time, head for the church to see Sheena and a
relativly short scene. Head upstairs and rest if you need to. Either way,
save your game. When ready, let's head off.
--------------
WORLD MAP
--------------
Our next stop, Palmacosta Human Ranch. To reach it, head for the Hakonesia
Peak, and go Southeast from there.
--------------
PALMACOSTA HUMAN RANCH
--------------
Once in, head up, and right and you'll encounter another scene. You'll have
to pick between a choice here. Pick the first choice. Now we shall head up,
do battle, and go through the gate.
See that Pillar? Doesn't that look like the one from Sylvarant Base? Well,
get used to seeing those. You'll see them in most of the dungeons throughout
the game, and they each have a unique effect. Anywho, push A near the Pillar
to change your Sorcerer's Ring. Take the right door and use the Ring. Go
over to the terminal, examine it, and get some White Silver, good for
customizing. Now go over to the pedestal to create a bridge. To your right
will be a vending machine that will sell you items. Buy some Apple and Orange
Gels if needed. This machine can also heal you, so make sure to use it when
needed.
Go over to the terminal at the top left and use the Sorcerer's Ring to claim
an Orange Gel. Now go examine the top right one to create another bridge.
Once on the other side, use the Sorcerer's Ring to pick up a Life Bottle. Now
head back across the bridge, and kill the soldier by the healing/vending
machine if you haven't already, to get a Purple Card. Now use your ring to
turn off the upper bridge, and then take the left bridge, and then turn off
that one as well. Head for the main hall now.
Take the left door, and defeat the guard in here. If he doesn't drop a memory
gem, then fight every enemy you encounter until one does. Again use the
Sorcerer's Ring to collect an Apple Gel, and then use your Sorcerer's Ring
again and take the bottom-left path to collect two Orange Gels, and a Life
Bottle. Hoozah for free items! Now head back to the main hall.
Alrighty, time to abuse the Sorcerer's Ring. Use it, and the warp pad above
the pedestal should work. Use it. Save your game, and take the right door.
Use the Sorcerer's Ring, and there should be a little sparkling thing by one
of the boxes. Move the box guarding it, and collect it. It's an EX Gem Lv2.
Now activate your Sorcerer's Ring again, and another sparkle should appear
by another box. Move this box to get a Mage Cloak for Genis. Now head for
the pedestal, use the ring, and take the warp pad. A scene occurs, and after
it's done, you should get the Red Card. Head across the bridge, and then
de-activate it, and go back to the room with the Save Point.
Head for the left door to claim the Blue Card, and exit back to the room with
the Save Point.
Make sure to save, and activate the ring and take the warp pad to the north of
the save point. Now we come across a very frustrating maze. But I'm here to
ease your pain. When you use your Sorcerer's Ring, you may notice some
sparkling floaters again. Don't touch these ones. Just about 98% of them
are alarms, and we should be in top health for a battle coming up soon.
Remember, use your ring to activate the warp pads, and follow as so; LEFT
PORTAL, UPPER PORTAL, UPPER PORTAL. If done right, you should be by a spiral
path that leads to a Panacea Bottle. Use your sorcerer's ring to get it.
Now head for the center warp pad, and choose the option that lets you go back
to the connecting path. Go back to the save point, and save. Now head back
up, and take the warp pad back up. Now follow these directions; LEFT PORTAL,
LEFT PORTAL, BOTTOM PORTAL, UPPER PORTAL, UPPER PORTAL, LEFT PORTAL, UPPER
PORTAL, LEFT PORTAL.
If done right, you should encounter a scene, and then a fight after the scene.
Take care of the scum, and follow Chocolat towards the upper warp pad, and
take it. Now we're going heads up with Magnius.
==============
BOSS FIGHT
==============
0000000000000000000
0 Magnius 0
0 HP: 8500 0
0 TP: 120 0
0000000000000000000
0000000000000000000
0 Whip Master 0
0 HP: 2300 0
0 TP: 60 0
0000000000000000000
0000000000000000000
0 Bowman 0
0 HP: 2100 0
0 TP: 40 0
0000000000000000000
First things first, take care of the company Magnius has with him before
attacking Magnius, but make sure to try your best to avoid Magnius's attacks.
Magnius isn't terribly hard. But if you don't pay attention to your health,
you can find yourself dead in no time, so keep an eye on your health,
especially Raine's [if you're using her.] Magnius likes to guard a lot, so
jump behind him to do perform a Guard Break attack, and wail away on him.
A good combo to use is a normal three hit combo, followed by a Tiger Blade (if
you have it), which is 5 hits right there, followed by a Sword Rain attack
which should total up for about a 13, 14 hit combo from Lloyd alone. Just be
sure to heal when needed, and he should be dead in no time.
==============
END BOSS FIGHT
==============
With Magnius done for, another scene occurs, and you'll leave the ranch
automatically. So where to now? Palmacosta.
--------------
WORLD MAP
--------------
Head towards the House of Salvation if you need healing. If not, head for
Palmacosta.
--------------
PALMACOSTA
--------------
Make sure to save your game at the inn before proceeding. And stock up on
Gels if needed. When ready, head for Dorr's House. When you enter, it seems
that no one is home, but Colette hears something coming from the basement.
So let's head down there.
Once down, you'll encounter a scene with Dorr and a Desian soldier, talking
about some kind of cure. After the soldier leaves, Lloyd decides to butt in,
asking what the hell's going on, and Dorr explains. Some more talking goes
on. And after a bit, after Dorr agrees to help with Lloyd, Dorr's precious
little daughter gives him a blow to the back. After some more talking, the
little girl reveals who she really is.
==============
BOSS FIGHT
==============
0000000000000000000
0 Kilia 0
0 HP: 10,000 0
0 TP: 400 0
0000000000000000000
The only dangerous thing about Kilia is her Dark Sphere spell, which is like
Raine's Photon spell, except Kilias is a dark elemental one. Dark Sphere will
add up damage quickly, but she casts it when she's getting low on HP, so try
to keep your HP up before she starts casting. Just use your normal combos,
and heal when needed, and she'll go down with ease.
==============
END BOSS FIGHT
==============
After the fight, yet more talking occurs. You'll come across another option.
Choose the first one, and you'll get that pass to allow you to cross
Hakonesia's Peak. Oh joyus day! So where's our next destination you ask?
Thoda Dock. That's where. So let's head out, but heal and restock if
needed.
--------------
WORLD MAP
--------------
To get to Thoda Dock, head for the Palmacosta Human Ranch, and go east. It
should be along the shoreline.
--------------
THODA DOCK
--------------
If you need healing, head into the house, and rest upstairs. Save, and talk
to the woman at the bottom of the stairs to get a boat. Another scene will
occur, and then we're off for Thoda Geyser.
--------------
THODA GEYSER
--------------
Once you arrive, head over to the save point on the docks, and save if you
wish, and then head over towards the pedestal. You'll notice the statue
on the other side of the Geyser, and Genis freezes over the Geyser. You have
to go in the directions Genis tells you to. So I hope you have some good
reflexes. Once you have the statue, you'll be back with the party. Now
go examine the pedestal to open a gate to the Water Seal Cavern. Once ready,
run across the walkway, and enter the Water Seal Cavern.
--------------
WATER SEAL CAVERN
--------------
First off, be warned, that some of the monsters in this place don't like to
play nice, so try to keep everybody alive. Of course, being the water seal,
the enemies would be weak against electricity. Either Genis' or Kratos'
Lightning will work nice in here. I'd use Kratos, since he can also heal.
Anywho, head down the stairs and open the chest to get a Mermaid's Tear. Keep
going down the stairs, and go left and up to get a Life Bottle and Circlet,
but don't examine the pedestal yet. Head to the bottom and head for the
right. Open the chests. One contains a Stun Bracelet, and the other contains
another Circlet. Also fight the fish out here, since it should have the
memory gem. Now head for the room to left left, and you should see a box, and
a switch under the door. Push the box on the switch, and go back to the room
with the pedestal, and head for the lower-left door.
In this room, head to the right to enter a door, and open the chests to get
White Silver, and an Orange Gel. Now head back to the left, and use your
Sorcerer's Ring to light up the two torches. Go back to the pedestal, and
change the function if your Sorcerer's Ring. Now it shoots water! Now go out
the bottom left door again. Do you see a scale? It should be right by an
urn like object. Shoot water into the scale, and the door should close, but
it'll stop short because of the box underneath it. Now go back down to the
door where you pushed the box under, and go to the scale on this level. Shoot
water at this scale too, and another platform should raise. Head back to
the room where you change your Sorcerer's Ring, and head straight down from
the lower left door. There should be a place to use your memory gem. So use
that to create a save point. Now save your game, and use the warp pad.
Once up, a scene occurs, and you'll be asked to organize your party so that
Colette is in it. If she's not, put her in now. If she is, then get ready.
==============
BOSS FIGHT
==============
0000000000000000000
0 Adulocia 0
0 HP: 10,000 0
0 TP: 248 0
0000000000000000000
0000000000000000000
0 Amphitra 0
0 HP: 2300 0
0 TP: 120 0
0000000000000000000
Be prepared for a fight, because this isn't going to be a cake walk like the
other few boss fights. If you want any chance of survival, take out the
Amphirtra's first, which will be her little two minions. You should have
either Kratos or Genis in. Let whoever you have in go crazy with Lightning
while you should do the normal three hit attack, Tiger Blade, and Sword Rain
combo to get some damage in. Make sure to block when needed, and keep an eye
on everybody's HP, and mostly, TP. Hopefully nobody will die in this fight.
But if someone does, use a Life Bottle, then immediately use an Apple Gel when
you can use items again. After some time, she should fall.
==============
END BOSS FIGHT
==============
Whew. Take a sigh of relief while watching the scene. Once that's over, make
your way back to the entrance, and leave.
--------------
THODA GEYSER
--------------
Colette will collapse, which enduces yet another scene. Once you get control
again, save your game, and head back to Thoda Dock.
--------------
THODA DOCK
--------------
Head back out to the world map.
--------------
WORLD MAP
--------------
Now it's time to head for Hakonesia Peak. I'm assuming you remember where it
is.
--------------
HAKONESIA PEAK
--------------
Now head up to the gate, and the guards will notice your road pass, and you'll
be all set to continue your journey.
--------------
WORLD MAP
--------------
Head north to reach another House of Salvation. And then from there, head
west to reach Asgard.
--------------
ASGARD
--------------
Alrighty. A new town, which means new weapons and armor. Hopefully you've
been saving up your Gald, because the things here are not cheap. One thing
you may notice is that there are three inns in this town. I recommend the
one right by the entrance to town, since it's the cheapest. To reach the
equipment shop, head north from the top of the first set of stairs that you
come across.
If you keep going right until you reach a new section of the map, and head up
a large set of stairs to the north, there should be a house to your right
with a female named Aisha. Go upstairs, and examine around the room and you
should bump into the Wonder Chef.
Now before continuing, I HIGHLY recommend going to any inn and saving your
game. When ready, head back to the main area of town (where you first came
in) and head up the rather large stairway to the north. You'll come across
a huge stone slab type of thing, and Raine will just fall in love with it.
With Raine babbling, you can still move. So go check the other side to see
two guys trying to blow up the thing. Raine overhears the three talking, and
well, she doesn't take too kindly of the idea of blowing it up. So she uses
her super duper elf crime fighting kicks and knocks them on the ground. After
some more talking, and once you regain control, head back to Aisha's house
(where you found the Wonder Chef.) You'll learn that one of the guys that
was trying to blow up the thing has a sister that is going to be sacrificed
to the monster in it, and he didn't want it to happen. Raine then offers to
become the sacrifice, and dresses up in some pretty nifty clothes. After some
more babbling, the monster reveals itself.
==============
BOSS FIGHT
==============
0000000000000000000
0 Windmaster 0
0 HP: 10,000 0
0 TP: 220 0
0000000000000000000
This boss fight isn't terribly hard, but you need to pay attention to see
when he starts to spin around, since that's an attack that can add damage
up quickly. So get ready to block it when needed. Other than that, if you're
using Genis, make sure to disable his Wind spells. Do the normal 3 attack/
Tiger Blade/Sword Rain combo with Lloyd, and have the other characters do
what they do best. Nobody should die in this fight, so just block when needed
and you should be fine.
==============
END BOSS FIGHT
==============
After the fight, another scene will occur, and you'll get a Map of Balacruf.
Go back to Aisha's (or Linar's) house again to get another scene, and then
leave and go rest at the inn if you're not completely healed. Save your
game, and head off.
--------------
WORLD MAP
--------------
Our next destination is going to be Luin. How do we get there? See that
House of Salvation from Asgard? Go to it, then head Northwest. It's a good
long run there, so fight some enemies while going there.
--------------
LUIN
--------------
Not much to do in this city. You should've upgraded your weapons and armor
in Asgrad, so you shouldn't have to buy anything here. But if you head all
the way left, you'll run into another scene with Sheena, and you'll be given
a choice on what to say to her, but it doesn't matter what you saw. I went
with saying she's cute. (because she is, silly goose) After that's done,
head back to the World Map.
--------------
WORLD MAP
--------------
Now it's time to head off to the Balacruf Mausoleum. To get there, head to
the House of Salvation, and go east until you see a bridge. Cross it and
continue on. But before heading there, stop by Lake Umacy to watch a scene
that will come into importance soon. When ready, head for your destination.
--------------
BALACRUF MAUSOLEUM
--------------
If you go to the left, you'll find a chest under a tent with 1800 Gald. Other
than that, when you're ready, head up the little set of stairs, watch a scene,
and enter the cavern.
Once you enter, head to the right to find a save point and a chest. Open the
chest, and save your game if you wish. You may notice that if you try to
light the torch, the wind will blow it out. We have to stop it somehow.
Well, let's head left, and up some stairs. You may notice two metal things on
the floors with holes on them. Try to run across, and spikes will shoot up,
and will hurt you. Walk slowly over them so you don't get hurt. Now head
over the bridge, and light the torch you see. Read the plaques (make sure to
read all the plaques you come across) and head down, and then to the left for
another plaque. Go over to the box in your sight, and push it off the edge,
and go down some stairs to the right, and fight the enemy here, since it
should carry a Memory Gem. When you reach the bottom, go over to where the
box fell, and push it on the square to stop the wind. Now head all the way
right (where the save point is) and light the torch, and read the plaque.
Now go down the hall until you see a hallway with spikes from the walls that
close together. Make your way down that hall, making sure not to get caught
between the spikes. Once you reach the other side, head up the stairs and
head to the left and then up towards another plaque. Make your past another
floor-spike trap. If you want, light the two torches sitting by a door. If
you do, don't go through the door. Whatever you do, keep going to the right,
then head down some stairs, and read the plaque there. Also push the box on
the square tile again to stop the winds. Go up to get two treasure chests,
then head down to light yet another torch, and collect another chest. Did
you see a pillar underneath the stairway going up to the next room? Make your
way down to it [avoiding the traps], to change your Sorcerer's Ring so it
shoots wind. Save your game if you wish, then head through the door, and
watch a scene.
You'll notice five pinwheels in this room, each of a different color. The key
is to use the Sorcerer's Ring to spin them, but you have to spin them in a
certain order. Well, I told you to read all the plaques so you'd know the
answer for yourself, but I guess it wouldn't be fair of me to not give the
answer here, since it is a Walkthrough after all. Anywho, there's three
different combinations you can use. Two reveals two treasure chests, and the
other reveals the passage to the boss. I'll list which one leads where.
To get the first treasure chest, hit the pinwheels in this order; BLUE, RED,
YELLOW, WHITE, GREEN.
To get the second treasure chest, hit the pinwheels in this order; RED, GREEN,
YELLOW, WHITE, BLUE.
To open the door that leads to the boss, hit the pinwheels in this order; RED,
YELLOW, GREEN, WHITE, BLUE.
Once ready, head up the stairwell, and get ready for a boss fight.
==============
BOSS FIGHT
==============
0000000000000000000
0 Iapyx 0
0 HP: 14,000 0
0 TP: 88 0
0000000000000000000
I really wouldn't say this battle will be as tough as the last seal boss you
fought, but it won't be easy. Make sure to disable all techs for Colette,
except for Angel Feathers. This boss likes to shoot little spikes out, and
it'll hit you about 5, 6 times, so block those to minimize damage. Use high
ground attacks, like Tempest, and use your best techs during a Unison Attack.
If you're going melee, you should be keeping it busy, so it won't hurt your
other partners too badly. Just guard and heal, basically, and it'll be dead
in minutes.
==============
END BOSS FIGHT
==============
Now watch the scenes, and head for the exit. Try to stay fully healed while
you're trying to exit, because before you reach the exit, Sheena's back, and
she's not playing around this time.
==============
BOSS FIGHT
==============
0000000000000000000
0 Res. Assassin 0
0 HP: 4500 0
0 TP: 164 0
0000000000000000000
0000000000000000000
0 Guardian-Lit 0
0 HP: 5500 0
0 TP: 400 0
0000000000000000000
Sheena comes along with another Guardian this time, but it's a Lightning
Guardian this time. This battle may be a bit tougher from the last one you
had with Sheena, namely because the Lightning Guardian can knock you on your
back, leaving you defenseless for a couple of seconds, so it would wise to
go after the Guardian so it doesn't interfere with you fighting Sheena. Just
use the same strategies you used last time against the Guardian, and it'll
be dead. Sheena should be about halfway gone after the Guardian is gone, so
finish her off.
==============
END BOSS FIGHT
==============
Once you exit, Colette will collapse again, and you'll set up camp. A
touching scene occurs, and then we're off.
--------------
WORLD MAP
--------------
Let's head back to Luin to see what's up.
--------------
LUIN
--------------
Holy crapola! What happened?! To find out, head all the way left to another
section of the city, and you'll see... SHEENA! She'll explain what happened,
and then wants to help rescue the people, and wants to call a truce. If you
have ANY KIND OF HUMANITY in you, you WILL pick the first option. If you
don't, I'll find out who you are, and I'll strangle you with a belt. Now that
you have Sheena. Make sure to give Sheena some equipment, since she won't
have much equipped. Once ready, talk with the old man you see to trigger a
skit, and run around a bit to trigger yet another one. Alright. When ready,
leave the town.
--------------
WORLD MAP
--------------
Our next stop, the Asgard Human Ranch. Head Northeast from Luin to get there.
--------------
ASGARD HUMAN RANCH
--------------
Once you arrive, you'll notice that the security is top notch, and that
there's no way of sneaking in. But luckily, you have that sexy brain Raine
has, and she'll come up with a plan. After some more talking, the plan will
go into action, and you'll have to fight a few Desian soldiers. Fight the
simple battle, and you'll make camp. After some more talking, you'll have
control again. Once you enter, head uppish-rightish until you come to an
opening. Go in to get a chest. Now head all the way up, and enter the ranch.
Follow the path, and go into the only available door. Now some more scenes
occur and stuff. Once you regain control, save your game, and head over to
the door to your left, which should lead you to a room with Conveyor belts.
Grab the chest you first see, and ignore the pillar. That'll come into play
soon. Run down the stairs, and fight the soldiers if you wish. Head up the
stairs you come across, then go to the other side, and run down those stairs.
Keep going up until you see a path to go left. Take it, grab a chest, and
fight the soldier there. Now head back down to where you were going, and
follow the path up to trigger a scene. Watch some more talking, blah blah
blah. Soon you'll regain control. Exit the ranch.
--------------
WORLD MAP
--------------
Let's head back to Luin.
--------------
LUIN
--------------
Upon entering, you'll come across *gasp* ANOTHER SCENE! Some more talking
will occur, and when given the choice, pick the first option. Now when you
regain control, head down until you see a man between two bridges. Talk with
him and he'll tell you about a man to escaped from the Ranch, and is hiding
in Hima. Now head back to the other part of town, talk to the man standing
by the debris, and agree to train with Kratos. Now exit.
--------------
WORLD MAP
--------------
Our next destination, Hima, which lies far to the west. Just look for a
sloping hill that stands out if you can't find it.
--------------
HIMA
--------------
Head for the inn, and rest if needed. Save your game, and talk with the
woman on the stairs. After some talking, exit, and reenter the inn. Head up
the stairs and enter the door, and check the item with yellow steam coming
from it to find the Wonder Chef where he will give you yet another recipe.
Now exit the inn.
If you go to the right, you'll find a man under a tent that customizes and
sells items and equipment. He has some equipment you may be able to use, so
customize and buy as needed. When ready, head up the slope behind the inn.
Keep going up, and you'll trigger a scene. A man comes stumbling in, and then
he's introduced at Pietro. The hell? I thought he died. The woman will
explain what the situation is. After that's done, keep going up the slope,
and you'll trigger another scene, but you'll want this one, since it'll come
into importance soon. Anyways, when ready, it's time to head off.
--------------
WORLD MAP
--------------
Time to head back to the Asgard Human Ranch.
--------------
ASGARD HUMAN RANCH
--------------
Once you enter, you'll see that huge boulder. Examine it to trigger a short
scene. After the scene, you'll be in the control room, and then you'll have
to do battle. Kill the lowlifes, and then you'll watch another scene, and
then you'll have to split up into two groups, the Infiltration Group, and
Deactivation Group. The Infiltration Group will have Lloyd in it. I
recommend having Kratos and Sheena or Kratos and Genis on the Infiltration
team. Once you make your teams, use the refresher in the middle of the room
if you have to heal, then save your game. If needed, buy items from the
refresher, and head through the top most left door. Run down the hall you're
in to get a chest. Now go to the other side of the room and run down that
hall to get two more chests. Now run back, and you may notice a device on the
left. Use that to deactivate the Conveyor belts. Now head back out to the
Control Room.
Now take the lower left door. You'll recognize this room. Now go to the
pillar to change the effect on your Sorcerer's Ring, and go on to the right
Conveyor Belt. Shoot the three lit up things in the middle to deactivate
them. Then go to the left side of the room, and do the same thing with the
other three lit up things. Save your game before heading up. Now run up the
top most conveyor belt, and before going through the door, get a chest
behind the little wall to the right of you. Now head through the door, and
use a memory gem if you have one, and attempt to use the warp pad. Now it'll
switch over to the Deactivation team.
First things first, go to the lower-right door, and you'll encounter a fight.
Nothing hard, since it's just a couple of Desian soldiers. Examine the door
after the fight, and you'll realize it's locked. Well, guess where we're
going? Head down, and you'll be back out in the Courtyard. Enter the first
passage way on your right, and move the blocks around to enter the door. Head
left first, then take the first passage way you see, and enter the door and
you should be in a prison room. Kill the soldiers, and a scene will occur.
Head back down into the room you were just in, and keep going left until you
come across two areas, but one is being blocked. Take the path where the door
is open, and activate the switch. The door will slide shut behind you. Take
the door near you to enter the prison room again, take the bottom most door.
Now go to the left again, and go through the open side again, fight a battle,
and then activate the switch. Now exit through the door near you, and work
your way back to the main room. Now this time, take the right until you find
two more switches that need to be deactivated. Deactivate them, but make sure
to grab the chest in the right room before activating that one. Once they'll
both deactivated, it'll switch back to Lloyd's team.
Save your game, and take the warp pad. If you're using Sheena, make sure to
equip the Card of Earth you found so her attack power will be up. Now use
the warp pad, watch a rather long scene, and then get ready.
==============
BOSS FIGHT
==============
0000000000000000000
0 Kvar 0
0 HP: 10,000 0
0 TP: 340 0
0000000000000000000
0000000000000000000
0 Energy Stone 0
0 HP: 5550 0
0 TP: 100 0
0000000000000000000
First things first, take out the energy stones. They have 5,500 HP each, so
it might take a few minutes to take them all out. If you're using Genis,
make sure to disable his Lightning type magic, since that's what Kvar uses.
This battle will be hell if your HP isn't moderate to high. You need to keep
an eye on your HP, because he can knock it down to a critical zone very fast.
Use any combos you can use with Lloyd. I recommend using a normal three hit
combo, and if you have it, follow it with a Sonic Sword Rain, and then follow
that with a Beast which should be a double digit combo right there. Use Gels
when needed, and stay away from Kvar when he's in Overlimit, and you should
win.
==============
END BOSS FIGHT
==============
Now watch some more scenes, and then my favorite line comes up with Kratos
saying "Feel the pain *slash* of those inferior beings *slash* as you burn in
hell!" After that, Raine will make it blow up, and you'll be in Asgard after
the scenes.
--------------
ASGARD
--------------
You'll be in an inn, and some scenes occur. When you regain control, leave,
and head back up to the place where you fought the Windmaster. You'll
encounter a scene with the imposters with them taking money from the villagers
and then Linar comes up, saying that the people taking money are imposters,
and they take off. Now go find Harley's house (it's near Linar's house) and
find him and he'll give you six pellets and a figurine book. You'll need
to visit Dirk to use these, but not right now. We have more important things
to do. Once ready, let's make haste.
--------------
WORLD MAP
--------------
Head over to Lake Umacy.
--------------
LAKE UMACY
--------------
Another scene occurs, and then something about the summon, Undine (name sounds
fimiliar, no?) and how she'll be able to help. Well, she's the summon of
water. So guess where she'll be? That's right, the Wind Seal, you durface.
But really, backtrack all the way back to the Thoda Geyser, and Water Seal
Cavern.
--------------
WATER SEAL CAVERN
--------------
Save your game before entering, and make your way back to the seal. Don't
worry, you don't have to solve the puzzles again. Just get back to the seal.
Once there, Undine will reveal herself, and a scene occurs. If Sheena isn't
in your party, the game will ask you to reorganize your party so she is.
Before you exit the menu screen, YOU MUST HAVE A HEALER FOR THIS FIGHT. Take
Raine. If you're going to use Genis, make sure to take off his Water/Ice type
spells. Once ready, fight.
==============
BOSS FIGHT
==============
0000000000000000000
0 Undine 0
0 HP: 13,000 0
0 TP: 320 0
0000000000000000000
I like this battle music. I need to find the OST one day. Anyways, this
fight is going to be your toughest yet. Her physical attacks are devastating
if you don't guard, and her magic attacks are just as strong, if not stronger.
Meaning she'll whip your ass black and blue if you're not at a moderate level.
You'll want to keep an eye on your HP and Raine's and Genis's TP at all times.
If you see her cast Spread, and you see a blue circle under you, quickly jump
back to avoid it, and run in to attack. Get a few swipes in, and guard.
Get a few more swipes in, and guard. You just can't rush in and start going
mad by attacking, because you'll end up dead like that. You need a good
amount of gels for this fight, as well as a little bit of luck.
==============
END BOSS FIGHT
==============
Take a sigh of relief after that and watch the scenes and watch as Sheena
makes a pact with Undine. Once in control, head for the exit of the cavern.
Once you get back to Thoda Dock, and the world map, work your back to Lake
Umacy.
--------------
LAKE UMACY
--------------
Watch the scene. Raine will gain the spell Ressurection. After that, there's
nothing else to do here. So let's exit.
--------------
WORLD MAP
--------------
Head to Luin. Why Luin? Trust me on this.
--------------
LUIN
--------------
Go to the fountain area of Luin (where you first got Sheena) and look for a
man that looks like he's traveling. Talk with him, and agree to bring him to
Hima, and you'll be taken there automatically.
--------------
HIMA
--------------
Head towards the inn to watch a scene. After it's done, you'll get the key to
the Tower of Mana, where the last seal lies. So let's exit.
--------------
WORLD MAP
--------------
Now where's the Tower of Mana you ask? Head for Luin, then head north from
Luin, and you'll find a huge tower. That's it.
--------------
TOWER OF MANA
--------------
Raine will go into schoolgirl mode once you enter, and start babbling. Once
you regain control, enter through the door to the main hall. Guess what?
Another scene! YAY! You'll be able to take only two people this time. It
really doesn't matter who, but I took Kratos and Sheena. Once you have
control of Lloyd's party, head through the door to the right, and fight any
monsters you come across until you get a memory gem. When you reach the top
of the staircase, open the chest, and enter the next room. Run around until
you find a curtain, and use your Sorcerer's Ring to burn it, and then push
the block into the middle of the room to open the door. So use the door.
If you got the memory gem, use it to make a save point to save, and then
examine a tablet, and it'll switch over to your other party.
Once you regain control of your second party, head through the door behind
you. Work your way up the stairs, and enter the door at the top. You'll be
in a room that had a puzzle that looks like the one you did with Lloyd's
party. So go find the curtain, burn it, and push the block in the middle of
the room or whereever the door is. Once you do, it'll open. Go through the
door, and you'll come across what seems like a very confusing puzzle. It
really is confusing, but thanks to my memory, I can easily tell you to place
which block where so all the orbs light up at once when you burn down the
curtain.
In the room, there should be four blocks; one pointing upperleft, one pointing
upperright, one pointing straight up, and one pointing lowerright. Start off
by pushing the one pointing upperleft next to the most upper orb. Make sure
to push it to the left of it. Then push the upperright one to the right of
the most upper orb. Then push the one pointing straight up next to the right-
middle orb. Make sure that block is to the right of it. Finally, push the
one pointing lowerright below the one pointing upperleft, but not exactly
below. If you need help, go burn the curtain, and then place the lowerright
in the sunlight, making sure it's underneath the one pointing upperleft. All
the orbs should light up now, making a bridge. So head up, and grab the
chests and save your game, and head through the door, going up the stairs.
Once you exit the stairwell, cross the bridge until another platform. You'll
regain control of Lloyd's party.
Simply cross the newly formed bridge for Lloyd, and then cross the other
bridge to meet up with the other party. Before taking the warp pad, organize
your party so it has Colette, and then take the warp pad.
You'll be on the roof, with the seal, and then guess what? Yup. Boss fight.
==============
BOSS FIGHT
==============
0000000000000000000
0 Iubaris 0
0 HP: 16,800 0
0 TP: 1500 0
0000000000000000000
This battle is easy. It's nice to have a break from the tough battles every
now and then, but that doesn't mean you should let your guard down. The one
thing you'll want to watch out for is when he floats into the air, he'll shoot
a beam that'll do some heavy damage. That's all the threats, though. Genis
should be in this fight, but make sure to disable his Lightning and Fire
magic. Attack with Lloyd, and guard when needed, and use Gels to restore
Genis' and if needed, Raine's TP, and he should be gone soon.
==============
END BOSS FIGHT
==============
Now watch a slightly different scene, and then Colette will learn the tech
Sacrifice. I really wouldn't use this if I were you. So disable this tech.
Once you regain control, work your way back down to the entrance of the tower.
But before leaving, examine the bookshelves until you come across the
Boltzman's Book. Watch a scene, and attemp to leave, to watch some more, but
interesting scenes. Now exit.
--------------
WORLD MAP
--------------
Before heading back to Hima, we're going to get a couple more summon spirits.
Our first destination, Balacruf Mausoleum, since that should be the closest to
where you are right now. Make sure you're completely healed, and head off
for it.
--------------
BALACRUF MAUSOLEUM
--------------
Again, all the puzzles are still solved, so just work your way back to the
wind seal room, avoiding the traps in the process. Once you reach the top,
you'll occur in a boss fight.
==============
BOSS FIGHT
==============
0000000000000000000
0 Fairess 0
0 HP: 6190 0
0 TP: 250 0
0000000000000000000
0000000000000000000
0 Yutis 0
0 HP: 6480 0
0 TP: 80 0
0000000000000000000
0000000000000000000
0 Sephie 0
0 HP: 7320 0
0 TP: 220 0
0000000000000000000
Let me say, this boss fight will be HELL at the beginning. Each has over
6,000 HP, and have strong physical and magic attacks. Once you defeat one,
the battle should go a bit easier, but it'll still be a bit of a challenge.
I recommend taking out Fairess (the one with the shield) first since she has
the lowest amount of HP among the three, and her magic is pretty much the
strongest of the three. Once she's gone, concentrate on whoever has the least
amount of life left. Hopefully you have a good amount of gels for this fight.
Use your best combos and techs, and you should win.
==============
END BOSS FIGHT
==============
Well jesus, wasn't that tough? Another scene will start and more talking will
occur. Once ready, exit the Balacruf Mausoleum. Our next destination, Triet
Ruins. To get there, go back to where Hima is, and explore the area until you
come across a bridge. It leads you back to the Ossa Trail exit area (also
where Izoold is). Take the Ossa Trail back to the desert, and when ready,
enter the Triet Ruins.
--------------
TRIET RUINS
--------------
Work your way back to the fire seal room, but make sure to save your game
before going on in. Once in, Efreet will make his appearance, and will
challenge you to a fight, obviously.
==============
BOSS FIGHT
==============
0000000000000000000
0 Efreet 0
0 HP: 18,000 0
0 TP: 850 0
0000000000000000000
This fight won't be as tough as let's say, Undine, but it can still be
somewhat challenging if you're not prepared. The main attack you want to look
out for is Explosion, because that can kill someone in a heart beat. You
should have Raine in for healing purposes, and Genis in for ice/water magic
techs. Just wail away on him with your best combos and techs, and use Apple
and Orange Gels when needed, and he should be gone soon.
==============
END BOSS FIGHT
==============
Well, with those summon spirits out of the way, we have one more pit stop
before going on to the Tower of Salvation. While you're in the desert area,
let's give Dirk a visit.
--------------
DIRK'S HOUSE
--------------
Go talk with Dirk, and watch some talking occur. Remember the figurine book
and pellets you got in Asgard from Harley? This is where you use them. Talk
with Dirk to get an explaination of how to use the pellets and figurine book
and whatnot. This is part of a sidequest, which I'll fill in later, once I'm
done with the main walkthrough. Talk with Dirk before leaving to get some
stuff, including an Ex Gem Lv.3. Equip it on anyone you like, and choose
whatever effect you want. When ready, work your way back to Hima.
Before going to Hima, though, remember that skull in the Ossa Trail? Now
would be a good time to fight it. To fight it, head back to the Ossa Trail,
and go into the cavern, and head into the room where you found the sitting
skull. Talk with it to start a fight.
==============
BOSS FIGHT
==============
0000000000000000000
0 Sword Dancer 1 0
0 HP: 8888 0
0 TP: 38 0
0000000000000000000
This far into the game, you should be able to whip on him with no problems
whatsoever. If you have trouble, which you shouldn't if you're fighting him
now, then guard and attack when needed. Have Raine go crazy with Photo and
Ray/Holy Lance (whichever one you have, but I prefer Holy Lance since it does
more damage) and he should fall soon. He only has 8,888 HP this time around.
If you need to heal, do so, and just wail away on him.
==============
END BOSS FIGHT
==============
--------------
HIMA
--------------
Head for the inn, and go upstairs to Pietro's room, and watch a scene occur.
Watch some more talking, and then you'll have control again. Head up all the
way to the top of the mountain, and watch another scene, and then Lloyd will
be by himself. Talk with everyone, but leave Colette for last. Talk with
Kratos a couple of times to get another training sequence.
Soon it'll be morning, and you'll see Kratos head outside. Once out there,
you'll see him talking with Noishe, and someone appears out of nowhere to
attack Kratos suprisingly, but Lloyd yells out to Kratos and Kratos injures
the stranger. After some more talking, you're set to head off to the Tower
of Salvation. Make sure to save your game before leaving. Once ready, head
for the top of the mountain, and you'll have a choice on who to ride with.
It doesn't matter who you pick, so pick whoever. We're off to regenerate the
world!
--------------
TOWER OF SALVATION
--------------
Once here, you'll meet up with the rest of your party. Once in control, head
through the door, and down the hall until you come across a scene. I tell
you what, the music in this game is just too awesome, I LOVE this music in the
tower. Anyways, when ready, use the warp pad to go up.
!*WARNING: THERE ARE MASSIVE SPOILERS IN THIS COMING PART. DO NOT READ PAST
THIS PART IF YOU HAVE NOT GOTTEN THIS FAR IF YOU DON'T WANT IT SPOILED.!*
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Once up top, you come across a scene with Colette kneeling, and Remiel coming
down. Soon, Remiel describes what's going to happen and whatnot, and watch
some more scenes. After a bit, you'll be able to hear Colette talking with
Lloyd, and then she'll rise up into the air, sprout her wings, and then her
eyes will turn all red like. Remiel then tells the party about how he tricked
them and whatnot, and soon, a boss fight will occur.
==============
BOSS FIGHT
==============
0000000000000000000
0 Remiel 0
0 HP: 16,000 0
0 TP: 258 0
0000000000000000000
This boss fight isn't really all that hard, but you still need to be on your
toes. He has a few nasty spells on him, but that's all he has to offer. So
just use your strongest combos and techs, and have Genis use his strongest
magic and Raine heal, use gels when needed, and he'll be gone in no time.
==============
END BOSS FIGHT
==============
After that fight, some more talking occurs, and then we see Kratos... wait..
KRATOS?! Yes, Kratos, talking about how they were using her to revive the
Goddess Martel, and whatnot. More talking occurs, and then you'll be in a
fight again.
==============
BOSS FIGHT
==============
0000000000000000000
0 Kratos Aurion 0
0 HP: 22,500 0
0 TP: 1500 0
0000000000000000000
First off, you don't HAVE to win this fight, but you should try to, since you
get an Ex Gem Lv.3 if you do. This battle is going to be tough. One of the
spells he loves to cast is Lightning Blade, which will add up damage. He
also has Light Spear, which can also do some devastating damage, and finally,
he loves to hit you three times, and follow up with a Lightning Strike attack.
That'll knock off a good amount of HP also. See, the biggest problem with
this fight is, you're not healed when you start it, so he may waste you in a
couple of seconds. Using your best combos and techs is a must, and make sure
Genis is using his strongest set of spells (make sure to stick his strongest
spell as his U. Attack attack.) Use gels if needed. You're going to be doing
a lot of guarding in this fight, so guard when needed. If you follow that
strategy, and have a bunch of luck on your side, you can possibly win.
==============
END BOSS FIGHT
==============
If you won, you'll get that Ex Gem Lv.3, and just a different small scene.
After a bit more talking, ANOTHER angel comes down, and more talking occurs.
And yet, another boss fight starts.
==============
BOSS FIGHT
==============
0000000000000000000
0 Yggdrasill 0
0 HP: 40,000 0
0 TP: 3000 0
0000000000000000000
You can't win this fight, plain and simple. But witness what magic he has and
whatnot, and then, well... die.
==============
END BOSS FIGHT
==============
After that, another scene will occur, and then Botta comes running in, talks,
and then saves Colette and Lloyd and his party, and they warp off. We're now
back in a place you may remember.
--------------
SYLVARANT BASE
--------------
Lloyd wakes up, and talking occurs. Raine tells Lloyd what the current
situation is, and introduces him to the Renegades. Lloyd gets confused,
and Raine explains to him who they are and how they're against the Desians.
Then a renegade soldier comes in, and tells the party to follow him. Soon
you'll be in a room with Botta, and another man. His name is Yuan. Botta and
Yuan will explain the situation, about the Desians and Cruxis. After some
more talking, Yuan says he has no use for Colette at this point, and wants
Lloyd instead, but luckily, the wound Kratos gave Yuan back at Hima stops
him, and Lloyd and the others run out.
So now we have control again, and now we have to get out of here. Head to the
right and go up, and then follow the path until you come across a door. In
this room, you should be able to buy items if you need to. Run down the
walkway, and save your game, and enter the next room.
You may notice another pillar here. Ignore it for now. We've got some box
moving to do. Start by lining up the two wooden boxes on a platform so you
can run across them to push the silver box off of the ledge. See that blue
square? That's where the silver box goes, but before pushing it there, we
have another use for it. Go push it to the right, and stick it between the
most right platform, and a middle platform in the middle of the room. Push
a wooden box next to the silver box, and then push the last wooden box into
a small gap underneath the treasure chests. Now get on the boxes level, and
run across them to get the two chests. Now push the silver box on the blue
square, and line the two wooden boxes on the platform they were on at first
vertically on the left. Now head back to the entrance of the room, but don't
exit. Find the stairs you formed, and take them. Make sure to change your
Sorcerer's Ring before going down, though.
You'll be in another puzzle room. Start off by going down the right set of
stairs, and push the silver box into the water. Now take the left set of
stairs, and go up to the blue spinning pillar and use your Sorcerer's Ring on
it. Now go over to the computer, and use it to raise a platform. Run across
the boxes, and take a right when you're on the other side, and examine behind
the platform to find a treasure chest. Get it, and then go find another blue
spinning pillar, and use your Sorcerer's Ring on that, and use the blue
computer near you to drain the water. Now run down the steps leading down to
where the water used to be, and put the silver box on the blue square to
lower a wall. Run over to that side, and use your Sorcerer's Ring on the
pillar again, which will unlock the door. Now get back up, and go through it.
Now watch a scene, and then head up to find what you're looking for, and
you'll be taking off. Some talking occurs in the air, and then you'll crash
into Fooji Mountains. Welcome to Tethe'alla.
--------------
FOOJI MOUNTAINS
--------------
Watch the scenes, and when in control again, head down the spiral path for
a save point. Save and head on. Fight the monsters here if you wish. You
may notice that the battle music has changed. This is some kickass battle
music. Anyways, follow the path until you come across a chest. Open it, and
keep going down the path, opening chests as you come across them. Along the
way, you may notice the path branches off. Take the branched off path to
get another chest. Anyways, reach the bottom of the mountain for another
scene, and then head off for Meltokio, which is North from the Fooji
Mountains.
--------------
MELTOKIO
--------------
Once you enter, you'll encounter a scene with Sheena, saying how she has to go
back to her village to report what's been going on. The team makes their
outros, and then we have control again. This is a big town. From where
you're standing, if you go to the left (onto the next screen), the item shop
is there, and they sell much important Lemon and Pineapple Gels. Lemon Gels
heal 60% of your HP, and Pineapple Gels heal 60% of your TP. But they're
pricy. Lemon Gels cost 1,000 Gald, and Pineapple Gels cost 1,200 Gald.
From there, go to the right from the entrance to find the inn.
Head up the steps, and you'll encounter a scene, involving your soon to be
new playable character, Zelos. He's with a bunch of girls who start poking
fun at Colette because of how she looks and how she's dressed as an angel.
Zelos tries to get near her, but Colette tosses him aside. Some more talking
occurs, and then Zelos leaves, and Genis calls him an ass. :) While you're
here, head left for the weapons shop, and head right for the armor shop.
It's all quite pricey, though. Also, in the weapon shop, there's a catlike
object in there. That would be the Wonder Chef. Talk with him and get a new
recipe.
Once ready, head up the stairs to be in the castle area, and head towards the
castle. You'll encounter a scene saying how the king won't see you, and how
you need to go to the Church of Martel. To get to the church, simply head
down the castle steps, and take a left. It's under a tent like thing.
Head in, talk with the priest, and then your next playable character, Presea,
comes in. More talking occurs, and then you'll go with Presea to the castle
to sneak in. Once in, go to the right if you want, which leads to a save
point. Then head up to the tallest section of the room, and exit through the
left door, and you should be on the upper level of the castle, by some double
doors with a guard near it. Talk with the guard, and another scene will
occur. (If you're given a choice now or soon or before, pick the first
option. I don't remember when you're given the choice.)
More talking occurs, and then you'll have to meet Zelos in the church. So
leave the castle, and head for the church, talk with Zelos, and you should be
on your way. Buy any equipment or items if you didn't already, and let us
make haste. Also before leaving, visit the mansions by the castle (to the
right before the castle steps), and enter the second mansion from the left,
and explore it to find the Wonder Chef.
--------------
WORLD MAP
--------------
Head for the Tethe'alla Bridge, which is to the North of Meltokio.
--------------
TETHE'ALLA BRIDGE
--------------
A scene will occur once you enter. While running down the bridge, you may
notice a Blue Katz. Talk with him to trigger a mini-game of Red Light Green
Light with Genis. If you can win three times in a row with Genis, he'll get
a new title. Other than that, nothing else to do here, so make your way to
the end of the bridge.
--------------
WORLD MAP
--------------
Sybak is due North from the bridge.
--------------
SYBAK
--------------
A small scene will occur once you enter. Once in control, if you put Zelos in
the lead, and talk with the women of the town, you'll usually get free
goodies. So always put Zelos in the lead while in a new town, and talk with
all the women in it. Anyways, head up and left, and you'll find a couple of
stands. You can get a couple of new weapons here. If you have the spare
Gald, get it. You may notice a building by the stands. Enter it, and explore
the room until you come across a magazine rack between two bookshelves. That
would be the Wonder Chef. Learn the recipe, and exit the building.
Once in the main town, go downish left until you come unto another portion
of the town. Head left, and then up through the gates to enter the Academy.
A scene will occur once you enter, and Colette will gain a new title. Once
in control again, head back out to the main portion of town, and talk to the
guy in the stand to the left of the weapons stand. Another scene occurs.
Head back to the Academy, and talk with the person in front of the door. Once
in control, enter the left door, then the second door in that hall. A short
scene occurs, and then you regain control. So leave the room, and head back
to the front hall, and yet another scene occurs. Some guards come waltzing
in, telling Zelos how they overheard them, and then they take Genis and Raine,
saying they're... HALF ELVES?! Indeed. Raine and Genis are half-elves, and
in Tethe'alla, they're treated as dirt, and are executed for their crimes. So
they take Raine and Genis prisoner, and take them away. You'll then be in
another conversation with a person named Kate, and how she says you're lying
by wanting to save half-elves. After some more talking, take the passage
Kate opens for you, save, and leave town.
--------------
WORLD MAP
--------------
Head for the Tethe'alla Bridge.
--------------
TETHE'ALLA BRIDGE
--------------
Once in control, run down the bridge, activating the numerous skits if you
want to, and keep going. You'll soon come across another scene with the
drawbridge going up, with everyone trying to jump it, but they fall, but
Sheena calls Undine to help them out, and they land safely. Another scene
occurs, and you'll fight three soldiers. Take care of them, and Raine and
Genis will be rescued. Well, since you can't go back across the bridge, we
can only head in one direction. So exit.
--------------
WORLD MAP
--------------
Backtrack to the Fooji Mountains.
--------------
FOOJI MOUNTAINS
--------------
Once here, you may notice zombies and ghosts as some enemies when climbing
the hill. They beefed up. Anyways, work your way to the top of the mountain
and save when you reach the save point, and head for the Rheairds, and you'll
fall into a trap, and another scene. After some more talking, you'll be in
another battle.
==============
BOSS FIGHT
==============
0000000000000000000
0 Pronyma 0
0 HP: 18,000 0
0 TP: 750 0
0000000000000000000
This fight is pretty easy. The only thing you have to watch out for is her
attack that looks like Lloyd's Beast tech, because it'll knock you on your
back. Other than that, just wail away on her with your best combos and techs
and she'll fall in no time.
==============
END BOSS FIGHT
==============
Watch some more scenes, and then head down the mountain.
--------------
WORLD MAP
--------------
Head for Meltokio.
--------------
MELTOKIO
--------------
Welly well. It seems we can't get through the front gate. Oh what shall we
do? Luckily, we have Zelos. You'll be by the sewers entrance after a bit of
talking. Head inside.
--------------
MELTOKIO SEWERS
--------------
Follow the path until you come across a Sorcerer's Ring pillar. Press A near
it to change the effects. You grow small this time. One thing to note, if
you're going to fight, which I would suggest until finding a memory gem,
then shrink yourself down so you only have to fight one or two rats. Your
attack power won't go down, and your defense won't go down either. So don't
worry about it. Anyways, during the demonstration, you see those Blue Squares
return you to your normal height. Once in control, walk towards the spider
web, and you'll shrink, and you'll walk across it. HINTHINT.
Once you cross, make yourself big so you can climb the stairs, and once you
reach the top of the stairs, go right, and then down, and you should encounter
a short scene. Grab the chest, and then go back to the stairs you came up.
Go down those, and check behind them for a chest, and then go back up the
stairs, take a right, and then head up the two sets of stairs and go to the
machine to trigger another scene. But first, before doing anything, shrink
yourself, and along the left side of the wall, you'll notice a small hole. Go
in it to get a Great Ax for Presea. Now exit, return to normal height, and
examine the levers on the machine to get a box out. Pull the box, and then
push it to the left, and push it over the gap that's below the top one, and
it'll create a bridge for later use.
Now go use the lever again to create another box, and pull it and push it down
and push it over the gap that lines up with the machine. Go make another
box, and push that one over the gap to the right of the one you just used.
Now head back down the stairs, down to the very first set of stairs (where
the chest was secretly hidden) and shrink down and walk the tiny little path
along the wall until you reach the end. Return to normal height, and turn the
wheel to open a door. Backtrack up to that door, and enter it.
There should be a save point straight in front of you. So go save your game,
and take a left, and head down the stairs. Shrink, and use the wooden box to
head back to the section you were just in. Once out, return to normal size,
turn the wheel, shrink again, jump on the box onto the little passageway,
cross it, and return to normal size again. Now head back up to the first door
you opened, but don't go in. Head up the stairs, back to the trash compactor,
and enter the door along the wall.
You'll see another trash compactor here. So make a box, and push it down
until you come across the ledge, but don't push it over. Shrink, walk over
the web, return to normal size, and then pull the block back one space.
Shrink again, and then walk back across the web to the other side and return
to normal size. Now push the block from the left side until you reach the
ledge. Push it over the right ledge, and it should fall into a gap. So guess
where we have to go now? Exit this room by using the door you entered with.
Head back down to the first door you opened (by the treasure chest you can
clearly see under the stairs) and enter it. Save if you want, and head right
and down the stairs. Shrink and walk the path, and take a left at the fork
and keep going until you can grow again. Go up the stairs, and shrink
yourself to get between the bars, and then grow again, and step in the middle
of the cage to make a bridge, but when you step off of it, it disappears.
Well, guess what we have to do? Go to the door of the cage to open it, and
exit out of this room back to the main room. Once here, head back up the
stairs and enter the other door you opened.
Make another block in here, and then use the same strategy you used to push
the last one, except this time, there will be a web where you pushed the last
block off. So push the block over to where you last pushed the last one,
but don't push it off. Shrink and use the web to get on the other side, and
then return to normal size. Pull the block up one space, and then shrink and
use the web again to get on the other side, and grow again, and then push the
block up but not over the ledge. Shrink, cross the web to the other side,
grow, and pull it back on space. Shrink again, then use the web to get around
again, grow again, and push the block from the left side, and push it off the
next right edge you come to. It should land by the cage you just opened. So
exit this room, and then go back into the room with the cage.
Follow the path until you get to the box, and push it onto the middle to form
the bridge. Don't cross it yet, but return to the ceiling area room.
Once here, make one more block, and keep pushing it around until you get to
the very last ledge, and push it off the right ledge. Now exit, and get back
into the room with the cage. Take a right at the save point, and follow the
path and go up the stairs to find the block. Don't push it yet. Shrink, and
enter a hole for yet another goodie. Now exit that hole, return to normal
size, and push the block over the gap. Now head back up to the save point,
and take the left route this time, cross the bridge and head down the stairs.
Shrink, and follow the path until you see another wheel. Return to normal
size, and turn the wheel to open the final door. Make your way back to the
save point, and save your game. Now head back to over where you pushed the
last block, and head left and go through the door.
In this room, head left for a chest containing 2500 Gald, and then follow
the path, going down the stairs. Once down the stairs, shrink, and run along
the wall until you come across another hole. Enter it for another item, and
exit. Now keep following the path, and you'll grow again. Get off the
blue platform, shrink again, and follow the wall for yet another hole. Enter
it for one last goodie, and exit. Stay small, because you need to be small
to cross the passage under the waterfall. Once on the other side, when you
reach the blue squares, you'll come across a scene with three convicts, which
you have to do battle with. Take them out, and watch another scene. When in
control again, follow the path, and you'll see another chest. Don't open it
yet. Trust me. Now head up the last set of stairs, run down the path, and
climb the stairs to exit the sewers.
--------------
MELTOKIO
--------------
Once here, head for the inn to heal and save. Now head back to the sewers and
open the chest to fight yet another Fake. Physical Attacks are crap in this
fight, so let your magic users go crazy. Once done, rest if needed, and put
Zelos in the lead and talk with all the women in town, and most of them will
give you some free items and Gald. Now for our next destination, head for
the inn, and go right, and then up to find the research building. Watch a
scene, and Zelos will invite you to his mansion for the night. To get there,
head up the stairs, leading to the second story of town (weapons and armor)
and take the middle stairs again going up, and you'll be in the castle area.
But hang a right before the castle to enter another portion of town. Zelos's
mansion is the second one you see. Enter it, talk with everyone. If you
can't find Genis and Presea, they're at the top of the stairs. Talk with
Genis to watch a humorus scene (poor Genis) and then talk with the Butler to
rest.
Now head back for the research building, watch a short scene, and now it's
time to leave. How to leave? Head back to the sewers exit, and you'll be
given of an option of "Quick Jump". Select Yes, and you'll be at the entrance
of the sewers in town. So now follow the path, and exit town.
--------------
WORLD MAP
--------------
Head for the Tethe'alla Bridge.
--------------
TETHE'ALLA BRIDGE
--------------
Enter the bridge, and take the first right, head down the steps, and find
Kuchinawa. Watch another scene, and then some instructions of how to operate
the EC will come up. If you somehow need help with it, the directions are
as follows;
A Button: Move forward
B Button: Embark/Disembark the EC (Docks only)
Control Stick: Tilt left and right to turn
C Stick: Tilt up and down to move forward and backward.
Once ready, head follow the side of the bridge until you come across a dock.
Push B near it to get off. Now go to Sybak.
--------------
SYBAK
--------------
You'll see Kratos here, and watch a short scene here. OK, I really don't get
this here. After Kratos leaves, Zelos calls Kratos an SOB, and Sheena scolds
him for the language, and yet, Lloyd has been using 'Dammit', 'Hell', and
'Bastard' in front of Sheena, and she hasn't said anything to him. Meh, go
figure. Anyways, head back to the sewer that you came out of earlier, and
talk with Kate when you're back in there to trigger another scene, and she'll
suggest you go see a dwarf named Altessa. Now exit the town.
--------------
WORLD MAP
--------------
Our next destination is the Gaoracchia Forest, which is Northeast from Sybak.
--------------
GAORACCHIA FOREST
--------------
You'll encounter a battle when you enter with some soldiers, so lay waste to
them. Before you continue on, let me warn you, the monster you want to watch
out for is the Boxing Iris. These things will uppercut you like there's no
tomorrow, meaning you'll be pressing X quite a few times in this forest. With
that said, head straight to enter the forest.
Examine the pillar to change the function of your Sorcerer's Ring. It'll
shoot a light beam out now, which is used to clear way of vines, or what I
like to call, really bad weeds. Take the right path at the fork. Once here,
keep going to the right until you see some flowers with a light beam over
them. Stand on the flowers to regenerate your Sorcerer's Ring power until
it's full. Once it's full, head up, and you'll be able to see the bottom
of a treasure chest covered with vines. So shine your light on the vines to
clear them away to get the Phoenix Rod, a new weapon for Raine. Now head to
the right. Go down the path and there should be a vine to your right. Use
your light to get rid of it, and get a Witches Robe for either Raine or
Sheena. See those vines just above you? Get rid of those, and go to the
right. There should be yet another treasure chest covered in vines along your
path, so get rid of the vines to claim your prize, and keep going down the
path, and then take a right.
There should be another recharge station here, so recharge, and then get rid
of the vines in your path. Go down, and then downright (Southwest) through
a vine. You should see yet another fork. Take the Southeast path this time,
and you should see another chest covered by vines next to the path. You can't
open this chest yet. You'll be able to open it later, though. Now keep going
southwest and ignore the branched path to the left until you come across a
save point. Save your game. The second Sword Dancer is also here. He's only
here if you beat the first one back at the Ossa Trail. If you want to fight
him, head back up the path you were going, but the left path this time, and
the skull should be sitting there down the path. If you wish to fight him
now, talk with him, but I'd wait until you get a little stronger.
Nonetheless, here's a strategy for him still.
==============
BOSS FIGHT
==============
0000000000000000000
0 Sword Dancer 2 0
0 HP: 33,333 0
0 TP: 4444 0
0000000000000000000
You MUST block against his attacks if you want a good chance of winning this
battle since they can do some heavy damage if not blocked. Also beware of his
magic, as that is strong as well. Just like the last battle, have Raine go
crazy with Photon and Ray/Holy Lance to get some good damage in. This battle
will take awhile, since he has a lot more HP than he had last time, so
hopefully you have a good amount of gels and life bottles. Just guard when
needed, use your best combos and techs, and heal when needed, and he should
fall.
==============
END BOSS FIGHT
==============
From the save point, go down, and another scene will occur. The convict from
earlier (the sewers) comes down, and wants to talk with Presea, but Genis and
Lloyd won't let him, so we must do battle.
==============
BOSS FIGHT
==============
0000000000000000000
0 Convict 0
0 HP: 12,000 0
0 TP: 320 0
0000000000000000000
This fight is too easy. His attacks are pretty much weak, and he has a mere
12,000 hit points, so he should be dead in no time. So just wail with your
best combos and techs, and he should fall in a matter of minutes.
==============
END BOSS FIGHT
==============
After the fight, another scene occurs. Once in control, take the lower exit
and you'll be back on the world map.
--------------
WORLD MAP
--------------
Explore this area until you run into Mizuho. You seriously can't miss it.
--------------
MIZUHO
--------------
A scene will trigger once you enter. Once you regain control, put Zelos in
the lead and talk with all the females in the village. Then put Lloyd back
in the lead. You can do a little shopping here. To do so, cross the bridge
near the entrance, and you should see a stand. This is an item/equipment
shop. Buy as needed, and then head for the chief's house.
Now another, yet semi-important scene, occurs, and Lloyd gains a new title at
the end of it. Once in control, re-enter the chief's house and examine a
wooden object up from the door to find the Wonder Chef. While you're here,
go back to the item/equipment stand, and buy a Mizuho potion. This is for
later. Trust me on this. When ready, let us make haste.
--------------
WORLD MAP
--------------
Head back into the forest.
--------------
GAORACCHIA FOREST
--------------
Head up and then take a right to be in the Ozette region.
--------------
WORLD MAP
--------------
Cross the bridge, and then go straight to find Ozette.
--------------
OZETTE
--------------
Presea will run off, and you'll be left to wander town. Again, put Zelos in
the lead, and talk with the women in town to get items and Gald. Now put
Lloyd back in the lead, and from the middle of the town, go left and down
some stairs to enter the inn. Examine the parrot here to find the Wonder Chef
yet again. Rest and save if you need to, and then explore the other houses
until you come across an armor shop. Buy as needed, and then run around the
town until you come across a vine that leads up to another house, and a scene
will occur.
A villager yells at you for bringing Presea back, and you'll be given an
option on what to say. I picked the second option. Anyways, once in control,
enter the house and buy items if you need to, then head back down to town.
Now go to the bottom right of the town to enter a new part of the town, and
to find Presea's house. You'll be in it after some talking, and another
scene occurs. Once done, you'll be outside of Presea's house. Just go down
until you get the option of going onto the field. Do so.
--------------
WORLD MAP
--------------
Next stop, Altessa's House. It's right by Ozette, literally.
--------------
ALTESSA'S HOUSE
--------------
Head for the entrance of the house, and go through the door to trigger a scene
and watch Altessa reject you. Well, since you can't get the old fart's help,
looks like you'll have to do it yourself. Regal will suggest going to the
Toize Valley Mines. So head back out.
--------------
WORLD MAP
--------------
Go back through Ozette, and go through the other exit in town, and cross the
bridge and explore the area until you find a docking area. Get in the EC,
and head for the southern continent. If you can't find the dock, just drive
around the bottom half of the continent and you'll eventually bump into it.
Get off at the dock, and then wander around for the mine. You can't miss it.
--------------
TOIZE VALLEY MINE
--------------
Once you enter, go up a little bit to trigger a scene, and a fight.
==============
BOSS FIGHT
==============
0000000000000000000
0 Defense System 0
0 HP: 12,000 0
0 TP: 100 0
0000000000000000000
0000000000000000000
0 Auto Repair U. 0
0 HP: 5500 0
0 TP: 0 0
0000000000000000000
0000000000000000000
0 Orbit 0
0 HP: 3000 0
0 TP: 500 0
0000000000000000000
Take out the two Orbits first, and then take out the Repair Unit. After that,
just concentrate on the Defense System. You shouldn't have any trouble in
this fight, so just wail away on it until it dies. But if you attack the
system itself, it'll fight back, but it won't do too much damage.
==============
END BOSS FIGHT
==============
After that, head back to find a treasure chest hidden behind a mine cart, and
then proceed into the mines.
When you first enter, head to the right, and turn on the little machine thing
you see to activate the platform. Once on the platform, and face up. Shoot
your Sorcerer's Ring at the little sign with the arrow to switch the direction
so that the platform goes up instead of across. It may take a few tries.
Once over there, kill the monster here, since it should have the memory gem.
Take a right, and ride the platform to the bottom. Once down, head to the
left and take the ramp up, and get the chest. Go back down the ramp, and keep
going on straight until you run into a Sorcerer's Ring pillar. Change the
function of it. It can drop bombs now. But becareful, because you can get
hurt if you stand too close to it. Now before going back to the platform,
head up to a boarded area and grab another chest. Now go back to the platform
you got off on, and then head straight until you run into a boulder. Place a
Mana Bomb there to blow it up. Don't jump across the ledge yet. Go back to
the Sorcerer's Ring pillar to change the function back to normal, and then go
back to where the boulder was. Jump over the gap, and then go over to the
moving platform. Get on, and shoot the sign so that the platform goes right
instead of up. Don't get off yet, though. Now get off where you got on, jump
over the ledge again, and go back to the Sorcerer's Ring pillar to get the
bomb function again. Now head back to the moving platform, get off at the
other side, and enter the door.
You'll see another boulder once you enter. Blow that up, and go up and left
to find a chest. Then wander around the area, blowing up all the boulders
you see. Once they're all gone, run around until you find two ramps. Start
off by going down the one where you see a little man walking. Talk with him,
and he'll give you some lip. He says that he's looking for a potion to...
eat... yea. Anyways, remember that Mizuho Potion that you bought in Mizuho?
Well, this is where you use it. Give it to him, and he'll leave. Now grab
the chest. Head back up, go down the other ramp, and grab the chest. Now
wander around the area again until you find two machines. Activate them, and
then wander around until you find a memory circle. Use a memory gem to
activate it, and save your game.
Now run down the path, and you'll trigger a switch, and a boulder will come
after you. Don't worry, you'll run to safety automatically... this time.
Remember where it is, and then follow the path (don't push in the switch
yet) until you come across a spinny object, which triggers a scene. How to
destroy it? Slowly lure it, but not too slowly, or else you'll wind up taking
damage. But slowly lure it over the way you came, and up the boulder path
until it can't go up anymore. Then quickly run up (it'll be much easier if
you Ex Gem Lv.2 on Lloyd set to Personal) to the switch that triggered the
boulder, and run to the little safety gap, and it should trigger a scene in
which the spinning block falls, and the boulder crushes it. Here's a nifty
little shortcut now. You COULD take the elevator down the path to the place
below, but instead, activate the boulder, and let it hit you. You'll wind up
down there, where you want to be, and it'll only do 200 damage. You can take
the damage, so stop whining.
Once in control, grab the chest near you, and examine the broken pieces from
the spinning block to get a Darkness Weapon. Head up to get a Thunder Cape,
and now take the elevator. Once in control, head across to the right, and
dodge the boulder when it rolls. Now go back to the hall where the spinning
block used to