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                       ,tfLLi                      
                         .::.                       
 
Tales of Symphonia Guide V 0.75
Copyright 2004 Joel Acree, "Triad" (triad@teamclouds.com)


Table of Contents

I. Legal Junk (LJK)

II. Updates (UPD)

III. Introduction (INT)

IV. Instructions (IST)
      A.The Basics (TBS)
      B.The Menu Screen (TMS)
           1.Tech (TCH)
           2.U.Attack (UAT)
           3.Strat (STT)
           4.Status (SAS)
           5.Synopsis (SYN)
           6.Items (ITM)
           7.Ex Skill (EXS)
           8.Equip (EQP)
           9.Cooking (COK)
           10.System (SYS)
      C.Controls (CTR)
          1.Towns (TWN)
          2.Dungeons (DNG)
          3.World Map (WDM)
          4.Battle (BTL)
          
V. Walkthrough (WLK)
     A. Disc I (DSK 1)
       01. Classroom 
       02. Iselia  
       03. Martel Temple 
       04. Iselia   
       05. Iselia Forest 
       06. Iselia Human Ranch 
       07. Iselia Forest 
       08. Dirk's House 
       09. Iselia 
       10. Nova's Caravan
       11. House of Salvation 
       12. Triet 
       13. Sylvarant Base 
       14. Triet 
       15. Triet Ruins 
       16. Triet 
       17. Ossa Trail 
       18. Ossa Trail 
       19. Izoold  
       20. Palmacosta  
       21. Nova's Caravan 
       22. House of Salvation
       23. Hakonesia Peak 
       24. Palmacosta 
       25. Hakonesia Peak 
       26. Palmacosta Ranch 
       27. Palmacosta 
       28. Thoda Island
       29. Thoda Island Geyser 
       30. Temple of Water 
       31. Hakonesia Peak 
       32. Asgard 
       33. House of Salvation 
       34. Luin 
       35. Balacruf Mausoleum         
       36. Luin
       37. Asgard Ranch 
       38. Luin 
       39. Hima 
       40. Asgard Ranch
       41. Asgard 
       42. Hima 
       43. Tower of Mana 
       44. Temple of Water 
       45. Lake Umacy 
       46. Hima 
       47. Balacruf Mausoleum 
       48. Ossa Trail
       49. Dirk's House
       50. Triet Ruins
       51. Hima
       52. The Tower of Salvation 
       53. Sylvarant Base
       54. Fooji Mountains
       55. The Imperial City - Meltokio
       56. Tethe'alla Bridge
       57. The University Town - Sybak
       58. Fooji Mountains
       59. Meltokio Sewers
       60. Meltokio
       61. Sybak
       62. Gaoracchia Forest
       63. The Mystical Village - Mizuho
       64. The Quiescent Village - Ozette
       65. Altessa's House
       66. Toize Valley Mine
       67. Ozette
       68. Mizuho
       69. Temple of Lightning
       70. Tethe'alla Base
       71. Exploring Tethe'alla Part I
       72. Dragon's Nest
       73. Exploring Tethe'alla Part II
       74. Temple of Earth
       75. The Snowy City - Flanoir
       76. Temple of Ice
       77. Ozette 
       78. The Seaside Paradise - Altamira
       79. Otherworldly Gate
       80. Palmacosta
       81. Exploring Sylvarant Part I
       82. The Remote Island Human Ranch
       83. Palmacosta
       84. Sylvarant Base
       85. Exploring Sylvarant Part II
       86. Altamira
       87. Meltokio
       88. The Temple of Darkness
       89. Loose Ends Part I
       90. Linkite Tree
       91. Tower of Mana
       92. Iselia Human Ranch
     B. Disc II (DSK 2) 
       93. Iselia
       94. Melotkio
       95. The City in The Sky - Exire
       96. Altamira
       97. Sybak
       98. Mizuho
       99. Ymir Forest
      100. The Hidden Elven Village - Heimdall
      101. Latheon Gorge
      102. SE Abbey
      103. Loose Ends Part II
      104. Tower of Salvation
      105. The Holy City - Welgaia
      106. Tower of Salvation
      107. Altessa's House
      108. Flanoir
      109. Loose Ends Part III
      110. Tower of Salvation
      111. Heimdall
      112. Torent Forest
      113. Heimdall
      114. Dirk's House
      115. Derris-Kharlan
      116. Welgaia 
      117. Vinheim
      118. Unfinished Business
      119. Niflheim
      120. Meltokio Coliseum
      121. The Final Battle
      122. Finale

VI. Mini-Games/Side Quest (M&S) 
       A. Mini-Games 
         1.Mini Game: Emotional Balloon - (MGB2) 
         2.Mini Game: Waitress - (MGW2) 
         3.Side Quest: Pop Quiz - (SPQ2) 
         4.Mini Game: Orienteering - (MGO2) 
         5.Mini Game: Red Light/Green Light - (MGL2) 
       B. Side Quest 
         1.Character Titles 
         2.Colette's Dog Naming - (CDN1)
         3.The Restoration of Luin - (ROL1)
         4.Figurine Book - (FGB1) 

VII. Characters - CHR

VIII. Frequently Asked Question (FAQ)

IX. Outro (OUT)
 
=======================================================================
I. Legal JUNK - LJK
======================================================================= 

I wrote this document while playing through Tales of Symphonia, while I 
have gathered information from other sources, I'd like to think that 
this Guide is of my own doing. So please be respectful and don't steal, 
alter, sell, or do any other crap like that with this Guide. It's for 
your own personal use. This guide should only be seen on GameFAQs 
(http://www.gamefaqs.com/console/gamecube/game/32812.html),  
IGN (http://faqs.ign.com/objects/481/481670.html),  
Cheat Code Central (www.cheatcc.com) 
Neoseeker (www.neoseeker.com) 
Gamehelper (www.gamehelper.com) 
or TeamClouds (www.teamclouds.com). If you would like to ask any 
questions or contribute to this Guide, feel free to email me: 
triad@teamclouds.com
 
=======================================================================
II. Updates - UPD
======================================================================= 
08/03/2004: I've been lazy, I'm sorry. I did however manage to update 
up to after completing the Temple of Ice, so that should tide you over 
for a while. I decided a few things though, and that is that I'm most 
likely going to cut out any sort of data chart or what have you not. I 
just don't have the time, and I don't find it nearly as entertaining as 
I do writing the actual walkthrough. Oh well, there's plenty of FAQS on 
GameFAQs now, so you should be able to find whatever it is you're 
looking for. Hmm... I forgot to mention in the last update that I ditched 
the Type To Keys for the sections of the actual walkthrough in favor of 
just looking up the number. I've also added a few more sites to the 
Legal Junk section. 
 
07/26/2004: Finally got an update done. Pretty big one too. I fixed all 
the stuff that got messed up in the rush job submission last time. Made 
things a little more pretty with borders and what have you not. Changed 
the version number to reflect more on the progress of the guide. As you 
can see the guide goes up to completing the Tower of Salvation. That's 
currently where I'm at in the game, so as I progress I'll be adding 
more. Added some stuff to the Side Quest section, some of it a little 
more incomplete than I would have hoped. Don't expect the data charts 
anytime soon, when the actual walkthrough is finished than we'll talk. 
Well, there you go. I'll try to get another update up as soon as 
possible, so hand in there. Oh yeah, added some more allowed sites. 
 
07/20/2004: V.1 is finished. I got my official Brady Games guide today 
and finished filling out the Instructions section. I've only made it up 
to Palmcosta in my game, and any information in this guide before then 
could be incomplete. I'll try to go over the official Guide and my own 
writings of events prior to Palmcosta in future updates. Everything 
after Palmcosta (first visit) will be checked with the guide. So never 
fear. Hmm... What else... Well I do mean to get up a bunch of data for 
Section VII. I already plan on doing Character Information, Tech Skills, 
Ex Skills, and Union Attack List. I might do more.... hopefully. In any 
case.... look forward to more of the guide as it is written. Also... 
seems I was having some technical difficulties with submitting this so 
I had to take it into MS Word and mess with it. I'll try and make it 
look pretty again with the next update. 

=======================================================================
III. Introduction - INT
======================================================================= 

Hello, I'm Triad, and this is my first FAQ. As you can see.... this one 
isn't quite finished yet. No, in fact I haven't even completed the game 
yet, but I will be updating this thing as often as possible. As far as 
I'm concerned getting all this Introductions and Instruction crap out 
of the way will make life a lot easier on me. Anyhow... the ASCII art 
up there is of my favorite character Sheena <3. I originally intended 
for this guide to be an all in one deal, but it turns out that I just 
don't have the time to complete a project of that magnitude. The guide 
will cover the entire walkthrough of the game, including all the side 
quest and mini games, each area will have a complete list of everything 
that can be done and obtained there, but what I won't be including are 
data charts like I would have like to have included. So you'll have to 
go to another guide to find a Complete Bestiary, Character Title Stats, 
Techs, and EX Skills. But other than that, this guide should be 
complete. I've tried my best to list everything in the Walkthrough in 
an order that eliminates backtracking as much as possible. Also, I've 
tried to include everything.... though there's a lot to cover =p. On 
top of that, I tried to make this as Spoiler Free as possible, when 
spoilers do apply however - I'll give you a warning. Hmm.... oh yeah... 
as you can see in the Table of Contents, each section of the guide has 
a type ahead tag... so if you need information on a specific part then 
just hit Ctrl-F and enter the tag I've provided in the Table of 
Contents. For example.... say you want to get to the next section 
(Instructions) you'd hit Ctrl-F and enter IST. Boom, instantly there. 
Good stuff I'd say. Well I hope you find this guide useful, see ya at 
the Outro!
 
=======================================================================
IV. Instructions - IST
======================================================================= 

Note: All Instructions are based on the default control setting. If you 
need these instructions to learn a certain aspect of the game, it would 
be in your best interest to use the default config, at least until you 
are comfortable with everything.
 
-----------------------------------------------------------------------
A. The Basics - TBS
----------------------------------------------------------------------- 

Tales of Symphonia is a Role Playing Game (RPG) and thus you will be 
spending a lot of time increasing your characters stats to survive in 
the world. This is accomplished mainly by leveling your characters up 
by gaining experience through battling the enemies that dwell in ToS's 
Dungeons and Fields. You'll also be in charge of outfitting your 
characters, setting up their combat skills, and so on and so fourth. 
 
-----------------------------------------------------------------------
B. The Menu Screen - TMS
----------------------------------------------------------------------- 

This is one of the most important aspects of the game. This is where 
you will setup your characters for battles; manage equipment, skills, 
titles, items, and even various cooking recipes. You can also save your 
data on this menu, view your current game statistics (Cash, Playtime, # 
of Encounters, and # of your maximum combo) and check a synopsis of the 
game so far. If you press down to go to your characters you will have 
the option of setting the On Screen Character, as well as choosing your 
party. The first four slots will be you're active slot, while the ones 
below it will be inactive. Also, the first party member on the list 
(whether they are the on screen character or not) will be the one you 
control in battle.

Here's what the menu screen looks like (roughly)

-------------------------------------------
|Tech  U.Attack  Strat  Status  Synopsis  |
|Items EX Skill  Equip  Cooking System    |
-------------------------------------------
|>------ Lloyd         HP 327/327   ||Gald|
| |    |                            || 500|
| |    | T   <+    S    TP 36/36    ||Time|
| |    | Lv 3      Next        249  ||0:00|    
| ------                            ||Enc |
|                                   ||  0 |
-------------------------------------|Comb|
                                     |  0 |
------------------------------------------- 
 
Close enough.... The Blank Box is Lloyd's Portrait, Enc is Encounters, 
and Comb is Combo, and the > next to the box represents the 'On Screen 
Character' Flag. You can view up to four of your characters on one 
screen, that would be your active party. While you're reserve members 
can be seen by pressing down, they'll be shaded out a bit. 
Regardless, that's the menu screen for you.

Now I'll explain each aspect of the menu as best I can.
 
-----------------------------------------------------------------------
1.Tech - TCH
----------------------------------------------------------------------- 

This is where you will assign and manage your character's learned 
skills. There are two different tech screens, and three different 
control settings. These can be cycled by pressing the Start button. In 
most cases, your other party members will be set to Auto. Anyways... 
I'll start by explaining The Manual and Semi-Auto Tech Screens by using 
Lloyd as an example. On Lloyd's Tech Screen you will see a list of 
Buttons on the left side, and a list of learned skills on the right 
side. On the left panel you can assign any one of Lloyds skills to a 
specific button  combination. For example, Lloyd's Demon Fang will 
automatically be assigned to the stilled Control Stick at the start of 
the game. During combat if you press B, he'll use Demon Fang. If you 
were to assign Demon Fang to say, the next button combination, which is 
B + Up, You would have to Press Up on the Control Stick as well as the 
B button  at the same time. Now whenever you have a certain button 
combination highlighted on the tech menu, you can remove it by pressing 
the X Button. To reassign a skill just press A and select one from the 
bank to the right.

Now, you will also see the C Stick on Lloyd's Tech Screen. This is 
reserved for your other party members. So Lloyd can only have four 
skills assigned at a time. The two C Stick Buttons are for you to 
select a skill from your other party member's banks. So for example, if 
you choose the First C Stick (Up) and chose Genis' Fire Ball Spell, you  
would push Up on the C Stick in Battle to have Genis cast that spell. 
It's that easy.

As for the skill bank on the right. Here you will see all the Techs 
that Lloyd has learned. To access it, Press A. Once in the bank you can 
assign any of the Techs here to any of the four button combinations in 
the left. You can also press X to Forget, or Y to Execute. The only 
Techs you'll be able to Execute in the Menu are Supportive Skills like 
Healing, so most of the time, for Lloyd at least, this will be useless.

Now then, switch over to Genis's Tech Screen (By pressing Left or Right 
to shift through party members) which should hopefully be set to Auto. 
If not do so. Now you will see a large a skill bank, rather than a 
skill bank and a button assignment panel. Here you can set which skills 
you want the AI to use by turning them ON/OFF. Select Fire Ball and you 
will get the options of Pressing A to Execute (Won't work, same rules 
apply as before with Lloyd) Y to turn the skill ON/OFF, and X to Forget. 
If you turn a skill OFF, The AI won't use the skill in battle...ever. 
you'll have to do it if you want to use it. 

You're other option on the Auto Tech Screen is to setup your Union 
Attacks. The attacks you assign here are the attacks that will be 
available when you trigger an U.Attack. 
 
-----------------------------------------------------------------------
2.U. Attack - UAT
----------------------------------------------------------------------- 

Setting up Union Attacks is easy enough. When you go to the U.Attack 
screen, you will see a box representing each character in your active 
party, along with four of their skills assigned to a button 
configuration similar to that of regular Tech Attacks. When you use an 
U.Attack in Battle, Lloyd will start it off by using whichever one of 
his skills has been assigned in the U.Attack Menu. For example, if you 
had Demon Fang assigned to the first button combination, and you wanted 
to use it in The U.Attack. You'd first fill up the U.Attack Gauge in 
battle, then press Z to start it. Assuming Lloyd is your controlled 
character, his action button would be A. So to perform Demon Fang, 
you'd just press A during the U.Attack Prompt. Now let's say Kratos is 
the second character and he has Sonic Thrust Assigned to The Up 
Direction. After using Lloyd's Demon Fang, you'd press Up + B to have 
Kratos use Sonic Thrust. It's just like using tech attacks, but with 
different buttons for each party member. The game suggest that you 
start off by just using the first attack you've assigned (a single 
button press for each party member as opposed to combinations) to get a 
feel for the system. Not a bad idea really.

The more complicated aspect of U.Attacks are pulling of Compound 
U.Attacks. Compound U.Attacks are triggered when two party members use 
two skills that complete the requirement for the Compound Attack one 
right after another. Each Compound Attack involves two party members 
using two different techs. There are a few CU Attacks to be found 
throughout the game.  
 
-----------------------------------------------------------------------
3.Strat - STT
----------------------------------------------------------------------- 

On The Strategy Screen, you will see your party members and three types 
of strategies by each of them. If you select a party member, you can 
assign the strategy you'd like the AI to use. For example... Select 
Lloyd. Then choose the first option which is how the Character should 
Attack in battle. You can choose any of the strategies from the bank to 
the right. The description is listed at the bottom of the screen. For 
whichever character you are controlling in battle (IE: Manually, the 
Computer isn't doing anything with that character) none of this really  
applies, but when the computer does take over, this is how it will act. 
Below Attack Behavior, you can set how the character will spend their 
TP. You can either order them to go all out and waste all of their TP, 
Conserve it and use it only when they really need to, or just not even 
use it at all. Below that you will be able to setup their movement in 
combat. You can either have the character up close and personal with 
the enemy, or sniping away from the back lines where it's a bit safer. 
For the most part, Melee characters should be up front, while Mages 
and weaker characters should be in the back. 

Aside from that, you have the option to choose Orders, this option will 
appear when you don't have a specific character selected. Press X to 
bring up Orders and you will have the option of selecting an overall 
configuration. As you will be able to see, all of your characters 
setting will be changed the same way according to which Order you 
choose. You can have three different order settings, and these can be 
helpful because you can switch to these orders on the fly during 
battles. Below you can see a Graph that will kind of display how active 
your characters are in battle, as well as they're position. Characters 
towards the front will be really up and in the thick of it all, 
characters in the middle will use caution when attacking, and 
characters in the back will be pussies.
 
-----------------------------------------------------------------------
4.Status - SAS
----------------------------------------------------------------------- 

When you go to the Status Screen you will be treated to a portrait of 
the selected character as well as a full list of their stats (duh) 

The Format of The Stats will be listed as such

Character Name
  Title
Lv   X    T/S Meter
HP X/X
TP X/X
Exp        XXX
Next       XXX
Str XX   Det XX
Sla XX   Acc XX
Thr XX   Eva XX
Int XX   Lck XX

Weap. Weapon Name
Body  Armor Name
Head  Headgear Name
Arm   Arm Gear Name
Acc.1 Accessory Name
Acc.2 Accessory Name

Now for an explanation of what all that means:

Character Name: The Name of The Character's Stats you are looking at... 
Go Figure

Title: The Character's Current Title. Pressing A will bring you up to 
the Title Bank where you will be able to Select a Title for the 
Character. Titles are earned in various different ways throughout the 
game. When you highlight a title you will see which stats will level up 
when you gain a level with this title equipped, you'll also get a brief 
description about the title, usually how it was obtained.

Level: Character's Current Level

T/S Meter: This meter shows you how developed you are with your EX Type. 
T-Technical, and S-Strike. When the meter is complete in one direction 
that is your assigned Ex Type, and any skills you learn from 
compounding Ex Gems will be of that type. Furtur details on this will 
be explained in the Ex Skills section of the instructions below. 

HP: Character's Current HP/Max HP

TP: Character's Current TP/MAX TP

EXP: Current Experience Points Character has accumulated

Next: The Required amount of Experience points the Character needs to 
Level Up

Str: The higher the "Strength" the higher the damage done.

Def: The higher the "Defense" the less damage taken. 

Sla: Lloyd Only It affects the damage done when he performs a 
'Slashing' 
attack

Acc: The higher the "Accuracy" the higher the damage done, when the 
character's attack hits the enemy.

Thr: Lloyd Only. It affects the damage done when he performs a 
"Thrusting" attack

Eva: The higher the "Evasion" the less the damage taken. when the 
enemy's attack hits the character.

Int: The higher the "Intelligence" the more effective spells are, 
and the less damage taken by spells. 

Lck: "Luck" affects many things, including the Critical Hit percentage.

Weap.: The Character's Currently Equipped Weapon

Body: The Character's Currently Equipped Armor

Head: The Character's Currently Equipped Headgear

Arm: The Character's Currently Equipped Arm gear

Acc.1: The Character's Currently Equipped Accessory

Acc.2: The Character's Currently Equipped Accessory

Pressing Down on The C Stick will tell you which Skills you can learn 
from your current equipment. While pressing Left or Right on the 
Control Stick (or Pad) will allow you to cycle through characters (as 
usual)
 
-----------------------------------------------------------------------
5.Synopsis - SYN
----------------------------------------------------------------------- 

This is pretty cool. When you check the Synopsis Screen you will see a 
list of events that have unfolded so far. When you highlight one of the 
events you can see where it took place (the name of the place AND the 
location on the map) as well as your current level when the synopsis 
was recorded as well as the date (the real date) Cool Beans! 

-----------------------------------------------------------------------
6.Items - ITM
----------------------------------------------------------------------- 

This is pretty self explanatory, the item system is laid down much like 
it has been in previous installments of the 'Tales' Series, and it also 
reminds me of Star Ocean (like a lot of other things in this game... 
hmm). But I digress, Perhaps you haven't played any of these (for shame 
><) Basically there are several categories you can cycle through to 
kind of sort the items you're looking at. The first icon (the little 
baggy) will show you every item you have. While The Red Gel will show 
you healing, the pieces of equipment will show you a list of your 
current inventory of that respected piece of equipment, and so fourth. 
You can only hold up to 20 of any given item. You can also Press X to 
Discard an item, but that's kind of foolish considering you could sell 
it if you really didn't want it =p
 
-----------------------------------------------------------------------
7.EX Skill - EXS 
----------------------------------------------------------------------- 

Ex Skills are an interesting aspect of Tales of Symphonia that have 
quite a bit of depth to them. To start off, the big number here is four. 
Each character has four slots for four ex gems, and there are four 
levels of ex gems that can be found. Each level of Ex Gem has four 
different skills. And each character has a different set of skills. Now, 
selecting an Ex Skill is simple enough. Once you acquire an Ex Gem just 
place it into any slot for any character. When you do this you'll be 
able to select from the four skills of that Ex Gem Level for said 
character.  Once you get in there, and you're doing it, it's simple 
enough. Now, it's easy enough to tell which of these skills you want. 
For the most part they'll boost your stats or what not. The tricky part 
comes in picking the right combination. 

A few things to keep in mind when selecting a combination of ex skills. 
First, any ex gem you insert cannot be removed. It can be replaced, but 
not removed. Ex Gems aren't as rare as you would think, but they're 
rare enough that you shouldn't be changing them at all times, 
especially Level 4s. Of course, you can spend your hard earned grade 
points at the Katz shop to buy more gems, but it's generally not 
recommended. Anyhow... second thing is to keep in mind what the skills 
type is. S or T. Depending on your S/T alignment you'll be able to 
choose from Ex Skills of that type. Now, that isn't to say that if your 
meter is completely full towards S Type you won't get any  T Type 
Skills, but you are going to get a better selection of higher level S 
Type Skills than T types. Finally, the biggest part about selecting ex 
skills is trying to unlock a compound ex skills. Compound Ex Skills 
come about when a character combines two different skills that unlock a 
particular compound skill. So for example... if you give Lloyd Strong 
and Tough.... He'll learn the Compound Skill EX Attack. To learn the 
skill, all you need to do is have the right combination of Ex Skills 
equipped, and fight one battle. That's it!
 
-----------------------------------------------------------------------
8.Equip - EQP
----------------------------------------------------------------------- 

When you go to the Equipment screen you will see your character and a 
list of their current equipment. As well as equipment you have in your 
inventory. If you highlight the characters name you can press Y to 
access the Optimal Menu.... not sure what this does yet. If you move 
down to the actual equipment section, you can sort the order of the 
equipment in your inventory by pressing Y. You can sort your equipment 
in Alphabetical Order, or by the Equipments Paraments. When you 
highlight a piece of equipment you will get a description of the weapon 
at the bottom of the screen. If you press Start you can view the 
equipments paraments. If you select a piece of equipment that can be 
removed, press X to unequip it and place it back into the inventory. 
Press A to select a piece of equipment from the inventory.
 
-----------------------------------------------------------------------
9.Cooking - COK
----------------------------------------------------------------------- 

In the Cooking Menu you can select a character and see they're rank in 
the art of culinary. According to the number of stars they have, you'll 
be able to determine how skilled they are, and what their maximum 
potential is. Obviously, the character with the most stars is the 
better cook. You can press X to cook the selected recipe which will 
appear under the characters name, and will be displayed in the 
description box at the bottom... assuming you have the required 
ingredients which can be seen on the right. Along with a list of 
additional ingredients that can  improve the meal beyond the standard
requirement. As you can see, a more skilled character will have a wider  
variety of additions to choose from. If you highlight the current 
recipe you'll see the recipe book, in which you  can select any of your 
collected recipes. Once a recipe is chosen, this is what you will cook. 
Aside from cooking in this menu, you'll be given a choice to cook after 
battles. By selecting a different character in the Cooking  Menu, this 
is the character that will be given the chance to cook after battle.
 
-----------------------------------------------------------------------
10.System - SYS
----------------------------------------------------------------------- 

You can Save, You Can Load, You Can Customize your game. That was easy! 
 
-----------------------------------------------------------------------
C. Controls - CTR
----------------------------------------------------------------------- 

There are several different areas in the game, and each of them uses a 
different set of controls. Here you can read  about those sections and 
their respective controls.
 
-----------------------------------------------------------------------
1.Towns - TWN
----------------------------------------------------------------------- 

Towns are easy enough to navigate. Use your control stick to move your
character around town, and use the A Button interact with people, doors, 
and other objects. Skits can accure in towns, so press Z if you see the 
skit indicator appear. You can go to shops and purchase items and 
equipment. And some towns have Blacksmiths. You can still access your 
menu by pressing Y, and you can even use The Sorcerer's Ring by 
pressing X. Though it has no real use in Towns.

Customizers
Customizers are pretty much like normal shops accept you trade items 
for better ones rather than buy them. The customizer will take an old 
piece of equipment and combine it with raw materials that you can find 
around the world. Sometimes you can get stuff that's way better than 
what's currently offered in a shop, so be sure to invest in this.
 
-----------------------------------------------------------------------
2.Dungeons - DNG
----------------------------------------------------------------------- 

Dungeons are pretty much exactly like towns. With the exception of 
Monsters roaming the area instead of people. You can and will often use 
The Sorcerer's Ring in Dungeons. Also to access a memory circle in a 
dungeon you will need to activate it by fighting monsters until you 
find one that drops the gem to activate the save point. Skits can 
happen in Dungeons just like anywhere else, so be on the lookout for it. 
Other than that, it's the exact same setup as with towns.
 
-----------------------------------------------------------------------
3.World Map - WDM
----------------------------------------------------------------------- 

You'll spend a fair bit of time on the World Map, so it would help to 
get accustomed to how things work. Although there will be several 
points in the game where you will acquire new means of transportation 
where different rules apply, I'll lay down the just of it all. You can 
access your menu screen the same as usual, you can also save anywhere 
on the world map. Skits can happen out here as well. Monsters will roam 
around the map, and if you're on foot, then you'll probably end up 
encountering most the enemies you come across. Pressing Start will 
change the Mini Map in the bottom right hand corner. You also have your 
compass in the top left hand corner. When you're near a city or an area 
you can Press A to Enter it, or B to leave it without entering. 
Press X to ride Noishe when you have Long Range Mode, which will be 
explained automatically in the game. Pressing R/L will rotate the 
camera in the respective direction. Push left or right on the control 
pad to view the world map. Sometimes you will come across Relationship 
Skit Points on the World Map. These are glowing objects that when you 
interact with will engage you in a little dialogue with choices between 
Lloyd and other members of the party. How you answer will determine the 
kind of relationship Lloyd has with his fellow part members. 

Later in the game, when you get a Boat, you can use it by going to a 
pier and pressing B. And even later on you can press B anywhere on the 
world map to summon a Rheairds to fly around on. Cool Beans
 
-----------------------------------------------------------------------
4.Battle - BTL
----------------------------------------------------------------------- 

When you're in a battle you have quite a few things to keep in mind. 
First off, for whatever character you're controlling A is a Normal 
Attack, while B is a Tech Attack. Pushing A and a direction on the 
control stick will yield several different types of attacks. The same 
holds true for Tech Attacks, whichever Attack you've binded to the 
combination of the B Button and the Control stick will be executed when 
you perform the respective combination. Pressing Y will bring up a Menu. 
All movement in battle will stop while the menu is up. From the Menu 
you can select tech attacks for each character to use, you can select 
union Attacks, Change the Strategy of your party members, change 
equipment, use items, or flee. If you attempt to flee a gauge will 
appear and it much  chare fully before you will be able to escape. 
Pressing X will Block, Pressing X with a combination of directions on 
the Control Stick will have you performing various different types of 
blocking, even jumps. Z will activate a Union Attack if you're able to 
execute it at that time. Using the direction pad you can shift between 
your preset orders on the fly. You'll be able to use the C Stick to 
trigger the Techs of your party members that you have bound to the 
appropriate direction. Pressing or Holding R will allow you to switch 
targets. And pressing start will pause the battle.
 
=======================================================================
V. Walkthrough - WLK
======================================================================= 

*Note: The Table of Contents does not include the hundreds upon 
Hundreds of times I've written "World Map" if you want to see what you 
need to do on the World Map search for the last section you were on, or 
the next section you're going to, and behold.... the World Map section 
is in the middle of the two. That easy. 

Watch the opening scene that explains a bit of the back story while you 
get an overview of the land. Finally we zoom into our destination, 
where this journey will begin. 
 
=======================================================================
A. Disc One - DSK 1
======================================================================= 
 
=======================================================================
01. Classroom
Items: Magic Lens
Title: Klutz (Colette)
Skit: It'll Be Fine
======================================================================= 

Watch the scenes here.

Once you gain control of Lloyd, familiarize yourself with the controls 
of the game. The Control stick moves Lloyd around. The Control Pad's 
Left and right buttons will pivot Lloyd in their respective directions. 
Pressing Y will bring up the Menu Screen.

Anyways... Now that you've (hopefully) familiarized yourself with the 
controls thus far, go around the classroom and talk to everyone. To 
talk to people just walk up to them and Press A. The button will flash 
on the screen in the lower right hand corner, so that shouldn't be too 
hard! Make sure to talk to everyone several times. Sometimes they have 
more things to say. Keep talking with them until you either read all of 
what they have to say, or just plain get tired of them.

When you're finished talking to everyone, try and leave the classroom. 
Choose the first choice when you get the chance. After the scene 
Colette and Genis will join you. A window will pop up explaining about 
Skits. Make sure to be on the lookout for the Z button to appear in the 
corner of the screen!

Before leaving make sure you examine the hole in the wall to view a 
short scene, and get a new title for Colette! (Information on Assigning 
titles can be found in the Instructions section) Also, talk to the boy 
with the Blue Hair to get a Magic Lens.
 
=======================================================================
02. The Village of Oracles - Iselia 
======================================================================= 

Watch the scene.

You're objective now is to escort Colette to the Temple. I'd suggest 
exploring the Village first.

Before going very far, you might want to Save your Data at the memory 
circle. It's right next to the school house. A tip from an RPG Veteran: 
Save Often, and use multiple saves. At least two, one for 'safe' times, 
and one for 'dangerous' times. Safe like on the World Map, or in a Town. 
Dangerous like a dungeon. Use your instinct (and/or this guide!) to 
help decide which is which and when is when. If that makes any sense...

Head south from the Memory Circle and you'll come across The Item Shop 
"Halo". You can stock up if you want, though your funds are rather 
limited at the moment. Aside from that, there isn't much else to do. 
You can check out Genis house for a little information about the 
Densian, and you can go to Collette's house and have Frank heal you. 
Everything else is locked, and you can't go out the South Gate.

Once you head north past the save point, a monster will appear and you 
will be engaged in your first battle. The game will provide you with 
some brief (I mean really brief) tutorials over the next couple of 
battles. For more information on the battle system check the 
Instructions section. If for any chance a battle will call for a 
drastic overall in the strategy settings, I will include that in the 
initial walkthrough. 

After the short battles you might want to go back to Frank to heal, 
afterwards head out the north gate and onto  the world map.
 
=======================================================================
World Map
Skit: What's The Temple Like?
======================================================================= 

Once on the world map you can save as if you were on a Memory Circle. 
Also, you'll notice that you'll be able to see the monsters roaming the 
land so you have somewhat of a choice whether you want to fight them or 
not. I  seriously recommend fighting every monster you see throughout 
the entire game unless I state otherwise. This should keep you from 
having to spend much time 'level-building'. Which is more or less 
taking time from the game to stop and focus your efforts on just 
fighting battles over and over to gain experience for underdeveloped 
characters! It's up to you though. You should probably spend a little 
time gaining a level or two now though, and familiarize yourself more 
with the combat system.

When you feel you're ready, head into The Martel Temple at the tip of 
the peninsula, southeast from Iselia.
 
=======================================================================
03. Martel Temple 
Items: Life Bottle, Panacea Bottle, Sorcerer's Ring
Skit: Test of The Chosen?, Lloyd's Thoughts on Angels., Do I Have To?, 
The Oracle.
======================================================================= 

When you arrive watch the scene. Now head up the stairs towards the 
Temple. Watch a scene and then you will get into a battle with Two 
Soldiers. They seemed easier than the monsters outside to me. 
Afterwards you will get into your first boss fight!
 
-----------------------------------------------------------------------
Boss: Vidarr:  
HP: 4000 
TP: 30 
Strong Against (S): None 
Weak Against (W): None 
Exp: 115 
Gald: 25 
Item: Life Bottle

This guy's attacks hurt, so watch out, and try to be on the defensive. 
After a short little bout a scene will commence. After the scene, the 
fight will resume. The same rules apply as before, except now you have 
a little more slack due to your new found ally. He'll cast healing 
spells on you, so you can take some risk if you're feeling impatient. 
You might as well use up all your TP here as well. It won't take long 
to finish off this guy after that.
----------------------------------------------------------------------- 

After the battle.... watch more scenes! 

Now that Liquid Snake.... I mean Kratos has joined you, you have a 
healer of sorts (Yay!) Anyways... after a scene Kratos will give you a 
training manual. You can review it in the Items Menu. Pretty basic 
stuff though.

Go right and keep going along the path until you come to a stairway 
leading down. The enemies in this area aren't so tough, and provide 
some pretty good experience. Take advantage of having a full party. 
Though be careful, seeing as how I'm sure everyone is running low on TP, 
Kratos doesn't have infinite TP to heal with! 

Head downstairs and watch Collette act stupid.... after the battle 
watch a scene. The scene will explain what you  have to do to progress. 
Basically you're gonna want to fight these Golems and keep pushing the 
blocks they leave behind into the holes. Use the stairs on either end 
of the platform to go down to the area where you've been pushing the 
blocks into. After you've mad enough pathways you should be able to get 
the two treasure chest, and the ring you saw from the scene upon your 
entrance (which is needed to progress)

Once you get the ring, you can press X to use it. This will be helpful 
in getting past the next part of the Temple. Now head back to the main 
hall. When you get upstairs you should see another skit. Once back at 
the entrance take the north stairway up to a blue barrier. There will 
be a short scene and the group will decide that you should try using 
the ring. Do so, then watch another scene. Now take the teleporter.

Watch a scene. Afterwards talk to your peeps. Scene. Walk around the 
room a bit for a skit with Genis. Warp back down. After a fairly 
humorous scene walk around a bit for another skit. Wait around a bit 
for yet ANOTHER skit. Attempt to exit the temple for a short scene. 
Head back to the map.
 
=======================================================================
World Map
Skits: The Journey
======================================================================= 

As soon as you exit the temple you'll see another friggin skit. Now 
head back to Iselia.

=======================================================================
04. Iselia 
Items: Collector's Book, Grapes, Bread
Skit: Sole Redeeming Feature
Title: Brotherly Love (Genis)
======================================================================= 

Go around the village and talk to people. Maybe even stop by the Halo 
and buy some Gels and Bread. When you're done messing around, head over 
to Collette's House for a scene, and you will receive a Collectors Book. 
A handy little item that will list all of the items you've collected so 
far save for key items seemingly. Afterwards head to Genis' House. On 
the way, pass by the schoolhouse to trigger a skit. Also, make sure to 
walk into the classroom for a scene and get a new title for Genis. When 
you get to Genis'House you'll get some stuff to make sandwiches with, 
and a tutorial on cooking. If you ever want to check out the tutorial 
again, come back and expect that cabinet where you got the ingredients. 
When you're ready, head down to the south gate for a scene. 
 
=======================================================================
World Map 
======================================================================= 

Just walk on over to the Forest. Simple

=======================================================================
05. Iselia Forest  
Items: Apple Gel, Life Bottle
Skit: Genis' Friend
======================================================================= 

Watch a short scene and then head up the path until you get a skit. 
Proceed up the path collecting the treasure along the way. When you 
come towards a Memory Circle, you'll see a short scene. Save and head 
towards The Human Ranch. 
 
=======================================================================
06. Iselia Human Ranch
Items: Orange Gel
======================================================================= 

When you enter the Ranch you'll see a short, disturbing scene. Walk 
forward for another scene. Pick the first choice when you have the 
chance, then the second one. After the scene plays out you'll have to 
help her out. Head back towards the entrance and behind some trees to 
get to a ledge. After the short scene, you'll receive a short tutorial 
about the action button. Jump on up. Jump up again, and the jump to the 
right for a chest. Jump back down, and jump up to the left. Watch a 
scene, and then you'll be fully healed. Watch more scenes. Get into a 
fight with a couple Whip Masters. They aren't too hard. Watch a scene. 
 
=======================================================================
07. Iselia Forest
Items: Leather Glove, Apple Gel(X2), 500 Gald, Orange Gel
======================================================================= 

After the whole ordeal, you'll end up back at the save point with 
Genis' equipment. Hold onto it for him. Head north onto the next screen. 
Since Lloyd is by himself now, be careful with combat. Don't be afraid 
to use a lot of tech attacks, Lloyd can regain TP with ease. Head north 
and pass the first passage, go right at the second and open a chest. 
Head back and go left towards another chest. Now head back towards the 
entrance Go right at the first passage and circle around the roundabout 
to get to a chest. Head back down a bit to the bridge and cross it, 
keep going until you see a chest. Follow the path up and pass under an 
old trunk acting as a bridge. Head up towards the trunk and walk to the 
Bag to collect the goods. Keep heading north until you reach the exit.
 
=======================================================================
World Map
Skit: Restless Noishe
======================================================================= 

Head right towards the small house with the river passing by it. Along 
the way you'll encounter a skit. 
 
=======================================================================
08. Dirk's House 
Item: Apple Gelx2, Life Bottle, 500 Gald, Sylvarant Map 
======================================================================= 

When you enter you'll see a scene. You can't do much here, so just head 
inside the house. Scene... oh yeah. After the scene, you'll see another 
one, and then have a choice. Pick the first one.... and watch a scene. 
In the morning, head downstairs and talk to Dirk at the grave. Watch a 
scene, and get some loot, including a map of Sylvarant which should 
come in handy. After a few more scenes you'll be in...
 
=======================================================================
09. Iselia  
Item: Apple Gel, Orange Gel
Skit: Dirk, the Craftsman, What is Colette Hiding?, Desians Attack
Title: Drifting Swordsman (Lloyd)
======================================================================= 

Well... that was fast. Anyways... you'll see a short scene, afterwards 
make sure you re-equip Genis. Talk to the people around the entrance 
than head into the yard of the Item Shop Halo, you should get a skit. 
Head to the right and you should get another skit. Make the rounds... 
talking, shopping, and all that good stuff. Save if you'd like. 
Afterwards head over to Collette's House. Scene Time. Afterwards talk 
to Frank if you need to heal, then brace yourself and head outside. 
You'll see a short scene, and now there will be a Memory Circle outside 
of Collette's House. I suggest you use it, I also suggest using your 
'danger' save if you took my advice from earlier. Anyways, time to bust 
some heads. Go around the whole town, but avoid the south exit for the 
time being. After you fight the guys up by the schoolhouse, the militia 
guy will give you an Apple Gel and an Orange Gel for helping out. 
Afterwards you should see a skit. Walk by Genis' House for a short 
scene. When you're ready go back to Collette's House to rest and save, 
than make your way to the south gate for a scene. Boss time!
 
-----------------------------------------------------------------------
Boss: Exbelua  
HP: 5000 
TP: 38 
S: None 
W: None 
EXP: 280 
GALD: 320 
Item: Panacea Bottle 
 
This guy can be pretty tough, you're best bet would be to hit it with 
as many Demon Fangs as your TP will allow you. When you run low try to 
go in and get a combo going, I found that I was able to keep the boss 
from attacking while whacking on it quite a few times consecutively, 
Hell.... if Genis got in on the action. You might need to use a few 
Gels though.
-----------------------------------------------------------------------

Some rather depressing scenes will ensue. After the scenes talk to 
Phaidra and Frank. The rest of the Village is off limits aside from the 
Militia man you helped at the school, and Collette's Empty House. So 
you may as well head out the south gate. There you will see a short 
scene. Lloyd will than receive the title of Drifting Swordsman. 
 
=======================================================================
World Map
======================================================================= 

Just head south, following the road. eventually you'll see a Caravan.
 
=======================================================================
10.Nova's Caravan 
======================================================================= 

When you enter there will be a short scene. You'll be able to rest here 
for free. After that little interlude, head back out onto the World Map.
 
=======================================================================
World Map
======================================================================= 

Keep going along the path. Before long you'll stop for a short scene. 
You'll get an explanation on how to use Ex Skills. Afterwards keep 
going along the path. Before long you'll see a building.
 
=======================================================================
11. House of Salvation
Skit: Why do Desians Exsist?
======================================================================= 

Enter and walk up a bit to trigger a scene. Here you'll get an 
explanation about Traveling in Long Range Mode, and using Guidepost 
Monuments. After you've heard about those, head inside the House itself. 
Stand still for a moment in the doorway and you should trigger a skit. 
Talk to the people in here. You'll be told to go upstairs to rest, do 
so if you so desire. Afterwards head back outside, and exit to the 
world map.
 
=======================================================================
World Map 
Item: Ex Gem LV.1
Skit: I don't sleep in class 
Skit Point: Genis
======================================================================= 

You should be able to ride on Noishe now by pressing X on the World Map. 
Before heading up towards the Desert, and without mounting Noishe, head 
over to the forest area west of The House of Salvation and you should 
see a chest. Open it to obtain a Level 1 EX Gem. You can equip this, or 
save it. I chose to equip it on Lloyd. After getting  the chest, head 
east into a long path of forest. When you reach the end you should see 
your first Shiny Relationship Skit Point. When you walk onto the 
glowing circle you will see a skit scene, according to how you answer 
will affect the relationship between Lloyd and Genis. This will hold 
true for all these Shiny Relationship Skit Points. Now, Head up towards 
the desert area. Watch out for the snakes and scorpions that will 
appear in some encounters around this area, they're pretty tough. Head 
towards the town in the desert to trigger a skit. You might want to 
consider building some levels before entering the town. As I said, some 
of the enemies in this area are pretty tough, and they give good 
experience. Might as well take the time to better situate yourself. I  
recommend running back and fourth from the desert to Nova's Caravan to 
rest. Sure, it's farther away than The House of Salvation, but at least 
Nova doesn't charge 100 bucks ><. Either way, I was at level 9 before I 
decided  to move on. You might want to consider 10 (if not higher) if 
you are so patient. But I was getting tired of the Snake/Scorpion 
poison. Whenever you're ready enter Triet.
 
=======================================================================
12. The Desert Oasis  - Triet 
Item: Soft Leather, Cabbage, Pork 
Recipe: Cabbage Rolls
======================================================================= 

Watch a scene yo. This is important - DON'T LOOK AT THE POSTER YET. 
Alright. First you want to go around town, talk to peeps, and check out 
the item shops. You should come across a guy who will ask for a minute 
of your time. Agree. This is the game's first customizer. He'll ask you 
for some beast hide. I'm sure you have some by now, so  give it to him. 
He'll give you a Soft Leather, and agree to make you something. Go 
ahead and get the Hard Leather. Next to him you'll find a Weapon Shop, 
some pretty pricey items here, but I highly recommend you at least 
upgrade Lloyd's Weapon. And right next to THAT is an Armory. Luckily 
Lloyd just got that free Hard Leather, so he's not too pressed to 
upgrade, but if you can afford it, do so. And next to that is... well a 
fairly humorous hole =p.  
 
You'll see a funny looking cat person who represents The Katz 
Exploration Team. These can be found throughout the game, they will 
look into stuff on the map you may have missed for you... for a fee 
that is. You probably don't have the funds to blow right now, so just 
keep it in mind for later. There will be another useful person around 
the Katz center that will trade you Ex Gems for your GRADE. Grade as 
you might have noticed is something collect after each battle depending 
on how well you did. My advice to you would be to save your Grade up 
for now, and keep this place in mind for later. Across the street from 
the Katz center, and past the Wanted Poster (don't check it yet!) 
you'll get to the Inn. Stay/Save if you'd like, than head upstairs and 
down to the end of the hall for a scene that will yield a new recipe 
for your group! Head out of there and go north past the Katz Center to 
a new area of the town.  
 
Talk to the people there and eventually you'll come to a shop that 
sells Cooking Ingredients. Stock up if you so desire. Head down the 
path and go into the Fortune Teller's Tent for a scene. When given the 
choice you might as well pay.... though you end up getting ripped off 
anyways =p. Afterwards she'll tell you your compatibility with your 
party members for free. Nice. Once you are done messing around.... you 
can finally check the poster. After that try and leave and watch a 
scene. Then a battle. Afterwards a scene. 
 
=======================================================================
13. Sylvarant Base 
Items: Beast Hide, Beast Fang, Magical Cloth, 1500 Gald
Skit: Unknown Technology, Feels Different, Help, Genis?
======================================================================= 

Watch a scene and listen to some groovy music. Afterwards you'll have 
to shoot the guard with the Sorcerer's Ring. After you get out of the 
cell, open the one next to you for a treasure, and the one after that 
for a Memory Circle. Head right past the cells and head up to the chest 
to get your gear back. Go right more until you get a  scene and then a 
battle. After beating these wimps head up through the door. Watch a 
scene that'll describe how to complete this puzzle. Touch the globe to 
change the function of the Sorcerer's Ring. Now you can start working 
on this puzzle. If you run around the room you should trigger a skit. 
Also, if you get into a fight with one of the robots, don't worry. 
Another will take it's place. In fact you should at least fight one, 
when you finish the  battle you should trigger a skit. Afterwards take 
the left door into a hallway, and take the first passage north. In this 
room grab the chest. You'll also see a vending machine that you can 
purchase items from. Leave the room  and head back down, take the 
stairs left into the... hehe.... Gamecube room. Use the Memory Gem if 
you have it to activate the Memory Circle. Wait around near the GCN for 
a Skit. Now check the panel on the left side of the GCN for a short 
dialogue. Afterwards you'll know that you need to step onto the 
platforms and fire the Sorcerer's Ring at the pillars. Shoot the middle 
and top pillars and the light in the room should change read and say 
that the entrance has been opened. Go south and collect a treasure. 
There's nothing else you can do here, so head back to the GCN room. 
Back in the GCN room, shoot the top pillar, the middle pillar, and 
finally the bottom pillar. The room's light should turn Green, and it 
should say the Control room has been unlocked. Save your game, than go 
north through the door. Watch a scene and then you'll get into a Boss 
Fight
 
-----------------------------------------------------------------------
Boss: Botta, Two Foot Soldiers 
HP: 4200 
TP: 224 
S: None 
W: None 
EXP: 475 
Gald: 1500 
Item: Poison Charm

Luckily you have a full party for this fight. This guy can be pretty 
tough, make sure to take out the two Guards first, than you can pound 
on Botta. Sword Rain and Tiger Sword are really good for juggling this 
boss if Lloyd has those. Kratos will be here to heal, so you have some 
slack. Even so, this guy can really rack up the damage, so be alert. 
And don't be afraid to use items. 
----------------------------------------------------------------------- 

Now time for a scene. 
 
=======================================================================
World Map
Skit: Know The Enemy
======================================================================= 

You've got a full group again now. But before you do anything else, you 
should head back to Triet. As you approach the town, a skit will 
automatically ensue. Afterwards Combos and Status will be added to the 
Training Manual. Afterwards, head into town.
 
=======================================================================
14. Triet 
Item: Monster List
Skit: Journey to Save the World
Dog: Cammy 
======================================================================= 

Watch a scene when you enter the town. After the scenes talk with 
Kratos, and then leave your room. Go upstairs and enter the first door 
on the left. Watch a scene. Afterwards talk to Raine, than examine 
Genis. The choice is up to you, but I left him alone. Now try and leave 
the room and view a short scene. When you come out of the room you'll 
see another scene, choose to follow him. Watch another scene. The next 
morning leave your room again and leave the inn. Scene.  
 
You'll receive a monster list from Raine during it. Afterwards Raine 
will join the party. *Note*: Raine has a special ability that when she 
uses a Magic Lens in battle she will get the complete information on 
any monster she scans, she is the only one who can get complete 
information. If you are a completeist, this would be you'd have to 
include her in your party for every unique battle in the game (save for 
the ones before getting her). Just thought I'd let you know.  
 
Head back towards the end and you should trigger a skit. If you head up 
north to the next screen and talk to a man wearing a turban standing 
next to the water you'll trigger a scene.  
 
Afterwards make Colette your on screen character and then talk to the 
dog standing next to the man, she will then name the Dog. This is a 
little side quest that will last throughout most of the game, there's 
usually a dog in ever area for Colette to name, and in the end you will 
get a special title for naming them all. I've included a complete list 
of the locations of all the dogs in the Side Quest section of the guide. 
Hop over to Colette's Dog Naming (CDN1) if you'd like to check that out. 
*NOTE: I missed the first three dogs on the list at first, so I won't 
be able to list the names until hopefully my next update.*  
 
At this point you should decide which characters you'll be using for a 
while. I replaced Raine with Genis, seeing as how I like Raine and 
Genis was the second highest leveled next to Lloyd, so I figured he 
could afford to warm the bench for a while. Go ahead and gear up your 
party members. If you can afford to upgrade everyone, by all means do 
so. Before heading out, stay at the inn again, you'll trigger a scene. 
When you're ready to leave head out to the world map. 
 
=======================================================================
World Map
Skit: We're not on Vacation, Kratos' Intention, Noishe Worries, Sense 
of Direction 
Skit Point: Colette 
Dog: Kitty (Uhh Okay Colette)
======================================================================= 

Your destination are the Triet Ruins to the west of Triet, but you 
might want to catch up on some leveling you might have missed out on 
due to a lack of members. The battles should be easy enough with a full 
group. I didn't spend too much time out here. With a full group the 
enemies were easy, and the most experience any group of enemies yielded 
was about 40. You can still spend some time out here if you wish though.  
 
Before heading into the ruins though, head back to the House of 
Salvation and have Colette name the dog there. Next wander around near 
the Base area and you should trigger a skit. If you wander around the 
desert some more you should get another skit. If you head far east from 
Triet you'll be able to find the Mapstone Marker which will enable you 
to ride Noishe in the desert. Also if you keep trying to head towards 
what looks like an entrance to a mountain pass you'll see two skits. 
One should appear when you're getting close, and another when you try 
to enter the area, that one will automatically happen, and will keep 
happening for as many times as you try to enter that area prematurely.  
 
After that, pass by the mountain path and head toward the grassy area, 
you should come across a Shiny Relationship point. This one is between 
Lloyd and Colette. Regardless of whether you were leveling (and if you 
were, I'd suggest returning to town to rest) or skit hunting, when 
you're finally ready to move on, head to the ruins. Before entering 
though, head down the long path of Grassy Area next to the ruins on the 
other side of the  mountain. You'll find another Shiny Skit Point. This 
time between Lloyd and Raine. After that's over with, head back to the 
ruins and enter.  
 
=======================================================================
15. Triet Ruins  
Skit: Combo! Lloyd and Colette
Title: Archeological Mania (Raine)
Items: Lemon Gel, Apple Gel, Bracelet, Life Bottle, 1000 Gald, Mumei, 
Stiletto, Circlet, Savory
======================================================================= 

When you enter there will be a scene. You'll get into a battle with two 
Fire Elements. Nothing Special. Afterwards a scene. Afterwards all 
you're party members will learn some valuable skills. Lloyd will learn 
Guardian, Colette will learn Damage Guard, Raine and Genis will learn 
Force Field. You can assign these skills as a special move, or you can 
press Down and X during battle to activate it. Once that's over with, 
the scene will resume. After the scene you should trigger a skit right 
away. After that head to the stairs and watch a scene. During the scene 
you'll obtain the title of Archeological Mania for Raine. Then the 
scene will resume. Afterwards, head down into the dungeon.  
 
Head up the path and head south down and left down the path until you 
get to a chest with some rocks on top of it. Use the Sorcerer's Ring to 
knock the rocks off and collect the treasure. Along the way make sure 
to fight the monsters and get a feel for your new guarding abilities, 
they'll prove invaluable throughout the game. Go up through the door in 
front of you and head right for a scene. When it's over use the 
Sorcerer's ring to light the torch. There will be a couple scenes. Once 
back in control head back towards the entrance and enter the first door 
you see along the way. In this area go around and collect all the 
treasures. When you're done raiding the chest, push the two big stone 
blocks in the room in the crevice next to the base of the ramp you see 
straight across from where you entered. Cross over the blocks at light 
the torch. Head up the ramp and follow the path for more treasure.  
 
Head back to the main hall, and take the remaining path north, 
IMPORTANT: IGNORE THE CHEST, for now at least, but keep it in mind. 
Head through the door into the next area. Head along the path until you 
get to another Stone Block, push it into the hole not far from it. 
Cross over, grab the treasure, and light the torch. Head towards the 
new path you just made and follow it up, past the memory circle point 
and the warp to grab some treasure. Head over and unlock the memory 
seal (if you don't have the gem, go find it) save. Heal up and put 
Genis in the party if you already haven't. Turn off all of Genis skills 
except for Aqua Edge, change his strat to go all out with TP, and setup 
a shortcut for Aqua Edge on your controlled character if you'd like. 
Step onto the teleport. Watch a scene, and than a boss.
 

-----------------------------------------------------------------------
Boss: Ktugach  
HP: 5000   
TP: 50 
S: Fire 
W: Water, Ice 
EXP: 628 
Gald: 85 
Item: Red Quartz 
 
Boss: Ktugachling x2  
HP: 1500 
TP: 180 
S: Fire 
W: Water, Ice 
EXP: 60 
Gald: 15 
Item: None

Obviously, your best means for dealing damage in this battle is to use 
Genis' Aqua Edge... A LOT. Aside from that, it'd be in your best 
interest to take out the two Ktugachlings first. Afterwards just focus 
all your attacks on the main boss. Kratos (or Raine) should be in your 
party to heal. Better Kratos than Raine seeing as he can at least try 
to fill his TP back up with relative ease. Just keep pounding it with 
Aqua Edge, and watch out for it's magic  
attacks, they hurt!
----------------------------------------------------------------------- 

Afterwards you'll see some scenes. After it's over, Colette will learn 
Angel Feathers. Now step onto the warp, save, then make your way out of 
this place. (NOTE: Still don't open the chest, now is not the time for 
it. Just keep it in mind for later!) When you get outside you'll 
witness a scene. During the night talk to everyone, though save Colette 
for last. Answer everyone however you want, it makes no difference 
really. Talk to Colette, and then talk to her again. You'll see a scene. 
Afterwards you'll be back on the World Map.
 
=======================================================================
World Map
Skit: To Palmacosta
======================================================================= 

You should trigger a skit immediately, viewing it will suggest that you 
return to Triet. Do so now. 
 
=======================================================================
16. Triet  
Title: Sisterly Love
Skit: Prayer
======================================================================= 

When you enter, there will be a scene. Raine will get a new title 
"Sisterly Love" after the scene. Head over to the inn and rest there, 
you should see a skit. Afterwards, save and shop if you need to. When 
you're finished, head back outside.
 
=======================================================================
World Map
======================================================================= 

Your destination is The Ossa Trail you may have ventured to earlier to 
grab the Mapmarker Stone and to trigger a few skits. You can go there 
now, or you can return to the Triet Ruins for some leveling. I'd 
suggest the leveling, seeing as how the Ruins is a pretty good place to 
build up some Exp, at least for a couple of levels. I got up to level 
14 before I decided to move on. This is more than enough, really it's 
up to you though if you'd like to be higher or lower than that. If 
you're level 12 and aren't having any problems fighting the monsters in 
the area than you're more than efficient enough to go onto the next 
area. None the less, whatever you decide, once you're finished 
rest/save and head off to the Ossa Trail.
 
=======================================================================
17. Ossa Trail 
Item: Battle Staff, Melange Gel, Apple Gel, Orange Gel
Skit: Team Coordination
======================================================================= 

Enter and head up the path until you encounter a scene. Here you'll 
meet my favorite character in the game, Sheena ^^. When you get a 
choice choose whatever option. I went with the second. After the scene 
continue up the path. The only enemies to be careful of in this area 
really are the Manadragoras, despite their appearance they can do some 
seriously wicked damage. The Bear creatures aren't even a challenge, 
just watch out for their grabs. They won't do that much damage but they 
can hold you for a few seconds. Keep going along the path until you get 
to a chest, then go along again. When you get up far enough there will 
be a little stop where you can save and collect two treasure chest. Do 
so, and then proceed forward. Follow the path until you get to another 
chest, open it, before going on though - HEAL!! up if you need to, you 
have a boss coming up. Then keep going until you see a scene. And then 
a boss battle!
 
-----------------------------------------------------------------------
Boss: Clumsy Assassin (Sheena)  
HP: 1800   
TP: 131 
S: None 
W: None 
EXP: 200 
Gald: 128 
Item: Holy Bottle 
 
Guardian-Wind  
HP: 2000  
TP: 400 
S: None 
W: None 
EXP: 250 
Gald: 250 
Item: Magic Lens

This battle was tougher than I had imagined it would be. First off it 
caught me off guard so I wasn't fully healed. Second off I went after 
the Guardian First. Bad Idea, Sheena is the one who will be laying 
waste to your party members. So make sure you pound on her. It can be 
difficult because she likes to guard a lot, but keep at it. Try to keep 
everyone's health up, and after you've dealt with her the Guardian is 
laughable.
----------------------------------------------------------------------- 
 

Afterwards, a scene as per usual. Before heading into the cave, keep 
going down the path. Try to leave and you will automatically get into a 
skit with Lloyd and Kratos. After it you will FINALLY be able to use 
Unison Attacks. There will be an explanation on them. Setup your 
U.Attack now by going into the menu and selecting U.Attack if you'd 
like. Then step outside for a minute.
 
=======================================================================
World Map
Skit: An Assassin?
======================================================================= 

As soon as you exit the trail a skit will trigger. Afterwards save and 
head back into the trail.
 
=======================================================================
18. Ossa Trail 
Items: Fine Guard, Black Silver, Beast Fang, EX Gem Lv1
Skit: The Ossa Trail, Raised by a Dwarf
======================================================================= 

Head into the cave now. When you enter you should get a skit. Head down 
the path a little and you should get another skit. Keep going down the 
path. Ignore the left split and keep going, take the second left turn 
you see and grab the chest. Head back towards the entrance and take the 
right passage this time, head south to get a chest. Head back to the 
main hallway, and go north to the next screen. Avoid talking to the 
skull and back your way past it to the back of the room to get two 
chest (one is hidden behind a crate) Just for your information the 
Skull is a really difficult boss that there's no way you can take on at 
this point. Ignore it for now and keep it in mind for later (like that 
damn chest in the Triet Ruins)  
 
*UPDATE* I got an email stating that it's quite possible to defeat this 
monster when you first arrive, and now that I think of it, I probably 
could have. 
 
----------------------------------------------------------------------- 
Hi. I was going through your ToS FAQ, because there was a pretty toug 
henemy that I fought and I wanted the name of. It is that skeleton 
thing with four weapons, in the Ossa Trail. When I went to your FAQ, 
you state that there is no way to beat him....I beat him when I first 
got there! ^O^ What yo ucan do to beat him is always have Genis charge 
a Stalagmite, and always have Collette charge up an Angel's Feather. 
Have Kratos always healing Lloyd or using Orange Gummies on some body 
(just maek sure he doesn't get in fornt of the enemy) With Lloyd, go up 
to him and block and do a combo when he is open. DO NOT go back, 
because when there is nobody right in front of him, he starts to go 
towards the party. With this strategy, Lloyd can attack and withstand 
it somewhat, and everyone will be supporting with spells from behind. 
He will be dead after a while. I used an Eyeglass on him to find out he 
has 8000 HP.
----------------------------------------------------------------------- 
 
Credit goes to Mohammed Ahmed for this tip. So give it a shot if you'd 
like. However you can come back to this later if you prefer, I'll cover 
that later on in the guide. 
 
Now that you're done here, head back to the World Map.
 
=======================================================================
World Map 
Item: Lemon Gel 
Skit Point: Genis, Kratos
======================================================================= 

Save and all that good stuff, then head out. If you head faaaar north 
from the trail you'll see a bridge, before crossing it go towards the 
mountain side and you should find the Marker Stone. Grab that and then 
cross the bridge, on the beach there will be a Shiny Skit between Lloyd 
and Genis. In this area of beach near the Shiny Skit are some fairly 
difficult battles. It's not anything you can't handle, but they are 
noticeably more difficult than any other encounter in the area. Just a 
fair warning. However, don't go furtur north past the beach with the 
Shiny Skit, this is an area you aren't supposed to be in yet, proof of 
that lies in the monsters in this area that will wipe the floor with 
you, so just stay outta there. Once you're done messing around way up 
there, head all the way  south back to the trail and you should see 
your destination just a stone's throw away. But first, head past it  
going furtur south. You'll soon end up at the tip of a peninsula and 
won't be able to go any furtur, that's alright  though because the 
Shiny Skit I sent you over for is right here! This one is between Lloyd 
and Kratos.  Make your  way over and into the Port Town of Izoold.
 
=======================================================================
19. The Small Fishing Port - Izoold 
Item: Rice, Lyla's Letter 
Skit: Even if I become an Angel? 
Recipe: Rice Ball 
Dog: Pookie
======================================================================= 

Not too much to do in this quiet little village. As usual talk to 
everyone in town. There's a dog near the entrance of town for Colette 
to name. Head into the first house on the left, this is the inn. Stay 
the night for a rather touching little skit. Avoid the top left house 
for now and head around the rest of the village first. Head into the 
house that the Kats are standing around and go to the top right hand 
corner of the house, examine the spot and you'll meet up once again 
with Wonder Chef. He'll teach you the recipe for the infamous Rice 
Balls. In the port area you can talk to a Katz to play Emotional 
Balloon.  
 
----------------  Mini Game: Emotional Balloon - (MGB1) --------------- 
 
Emotional Balloon, or "EB" is a little memory game Genis can play with 
the Katz person in Izoold at anytime. There are three different 
difficulty settings, each a little more complex than the last. If you 
match the Katz' emotions by pushing the correct buttons perfectly, 
you'll get a prize at the end. Here are the three prizes for each 
difficulty. 
 
Mode: Easy| Rounds: 10| Prize: 5 Apple Gels 
Mode: Normal| Rounds: 15| Prize: 5 Life Bottles 
Mode: Hard| Rounds: 30| Prize: 5 Lemon Gels 
----------------------------------------------------------------------- 
 
Anyhow.... when you're ready go check out that house I told you to pass 
over before. Have a chat with Lyia for a scene. Afterwards, chase after 
her. Go into the port area and down the dock to trigger a scene. When 
given the choice, pick the first option. Afterwards, if  you're ready, 
talk to Max to set sail for Palmcosta! There will be a scene when you 
board the boat. 
 
=======================================================================
20. The Port City - Palmacosta  
Item: Rice, Egg, Palma Potion
Skit: To Fight the Strong, Dorr of Palmcosta, Imposters,  
Colette's Imposter 
Recipe: Omelets 
Dog: Teddy, Pepe 
Title: Turbo Waitress (Colette), Honor Roll (Genis)
=======================================================================
 
When you arrive there will be a scene. Talk to everyone along the docks, 
if you stand still for a while on the docks you should get a skit. 
Afterwards Battle Tips will be added to the Training Manual. Keep going 
along of the docks into the harbor area. Get Colette out and talk to 
the dog near the market stands. Talk to everyone around here, and then 
head down to the shops. You'll find a customizer here, so try and take 
advantage of that. You probably won't have any White Silver so the 
Masamune and Mage Cloak are out of the question ;_;. You should be able 
to make a Slicer Ring, Gem Rod, and Steel Sword though. After that head 
to the armorer in the next stall. You should have a pretty fat stack of 
cash at this point, and seeing as how you shouldn't have to buy to 
upgrade most of your party's weapons, you can probably afford to  
upgrade everyone. I'd certainly recommend it. Head down to the Weapon 
Shop at the bottom stall and buy new weapons for Lloyd and Genis. Head 
down the bridge into the next part of town.  
 
Watch a scene. You can't go past the Inn (the building where the other 
group came out of) so head in there, Rest here, use the memory circle, 
all that good stuff. Head back outside and head across the bridge, 
talking to people along the way. Entering the building at the end of 
the street will yield a scene. Afterwards you'll trigger a skit. It 
turns out this is an item shop, and they sell Palma Potion! It cost 1k 
though... if you have that, that's all well and good. If you don't Cacao 
will suggest taking up a part-time job at the Palmacosta Academy. I had 
the funds on me so I went ahead and bought it without all the hassle. 
If you head upstairs and examine the bookshelf you can read a little 
bit about the Desians. Now leave the shop and head back to the 
adventures to settle your debt.  
 
If you head across the bridge next to the item shop you'll come to the 
next part of town, and a scene. Talk to the people here and then switch 
Colette to be the on screen character, have her talk to the dog. If you 
enter the building in the right most corner there will be a scene. Then 
you'll have a choice to accept a challenge. Do so, if only just to show 
these punks up. After the scene head over to the weird looking post and 
examine it. Tada! Wonder Chef is here to teach you how to make Omelets. 
If you head down the hall on the first floor, the second door will 
bring you to the Academy's Cafeteria. If you talk to the guy in the 
back, Colette will be able to take up the Part-Time job as a Waitress. 
You should do this even if you had the money to pay for the Palma 
Potion, because doing so will net Colette a new title.  
 
--------------------- Mini Game: Waitress - (MGW1) -------------------- 
This little mini game can be played by going to the Cafeteria in 
Palmacosta's Academy. Colette will take up a part-time job as a 
Waitress. All you have to do is remember the customers order, order it 
from the kitchen, and then bring it out to the right customer. Simple 
enough... you'd think. But it's kind of hard to tell the customers apart. 
The best tip I can give you is to jot down a few little notes on a 
piece of paper. Write down the order and maybe the hair color of the 
customer. You don't have all day to view the orders before the 
customers will take their seats, so be quick about it. When you're 
finished you'll be paid according to how well you did (and get a free 
Palma Potion if that's what you came here for) as well as get a title 
for Colette. You can play this Mini Game again, but you'll only get 
Gald from now on.  
----------------------------------------------------------------------- 
 
Now go up to the second floor of the academy. Enter the first door you 
come across and watch a scene. Now you'll be able to study for the 
challenge. You'll be asked some questions. I've provided the answers 
here, but if you'd like to solve them yourself, go ahead. 
 
-------------------- Side Quest: Pop Quiz - (SPQ1) -------------------- 
When you first arrive in Palmacosta and visit the Academy you'll be 
able to accept a little challenge to show off how smart Genis is. 
Before the challenge however you'll have a pop-quiz. This may or may 
not effect the out come of the actual challenge, but none the less, 
here are the answers for the three questions Raine will ask: 
 
1. Guardian 
2. Acceleration due to gravity 
3. I don't know 
----------------------------------------------------------------------- 
 
Afterwards it's time to head over to the test room. Exit the classroom 
and head over next door. Watch some scenes. Afterwards Genis will get a 
new title. Leave the classroom. Now the once empty classrooms are full 
again, so talk with the students if you'd like, then finally head out 
of here. Head next door to the academy and enter the church. If you 
head to the front and talk to the Pastor standing there, you'll see a 
scene. In the right corner of the church next to the entrance you'll 
see Chocolat, talk to her for a scene. Once you head outside there will 
be a scene. Next to the church you'll see a path leading up to a Steam 
Ship. Head towards the ship for a scene. When you're finally ready to 
move on head to the Governor Building and talk to the guards for a 
scene. When given the choice go ahead and pick the second one. Watch a 
fairly humorous scene and then head back to the Governor Building. Head 
up the steps for a scene. Once it's over you'll trigger a skit. Now... 
You're finally done with Palmacosta! For now at least. So make your way 
back towards the inn. When you try to cross the bride that leads back 
towards the other section of town you'll trigger another skit. 
 
======================================================================= 
World Map 
======================================================================= 
 
Once you leave Palmacosta you should see a forest with Nova's Caravan 
parked in it just to the north. Head on over there. 
 
======================================================================= 
21. Nova's Caravan  
Item: Linkite Nut 
======================================================================= 
 
When you enter watch a scene. Afterwards talk to the children standing 
next to Nova. After all this talk of nut shaking you'll get a Linkite 
Nut by talking to the little girl. After talking to everyone here there 
will be a scene. Afterwards you can go back to the map. 
 
======================================================================= 
World Map 
Item: Ex Gem Lv. 2 
======================================================================= 
 
Head around the mountain just to the east of Nova's Caravan to get a 
chest containing an Ex Gem Lv. 2! Follow around the mountain until you 
see a road bridging out on your mini map, heads north towards it and 
along the way you'll find the Mapmarker Stone. Hit that up and keep 
heading towards the road. Head west along the road to come to a House 
of Salvation. 
 
======================================================================= 
22. House of Salvation 
Dog: Caramel 
======================================================================= 
 
When you enter talk to the people. You'll notice a dog in the corner, 
so bust Colette out and talk to it. Head inside the house for a scene. 
You'll be given an option, I choose the first one of course, and you 
should too! After the scene, Head upstairs and nap if you'd like. Once 
you're done here head outside. 
 
======================================================================= 
World Map 
Item: Magic Mist 
======================================================================= 
 
Your destination is to the north of the House of Salvation. Head up 
that way until you see what looks like a mountain pass. Before going in, 
head east and you'll find a treasure chest. After getting that, look on 
your mini map for a peninsula to the south east of Hakonesia Peak, go 
there now. You'll see a bunch of forest leading up to the tip of the 
small tip of land, at the edge you'll find a map marker stone. Now head 
into Hakonesia Peak. 
 
======================================================================= 
23. Hakonesia Peak  
Skit: Lloyd Admonished 
======================================================================= 
 
Walk up and talk to the people, but ignore the building for a moment 
and walk towards the guards, they'll direct you to the building. So 
head down there now and enter. Talk to the old man for a scene. When 
you leave the building there will be a scene. If you stand in the 
middle of the crowd of people, there should be a skit.  
 
======================================================================= 
World Map 
Skit: Lloyd's Praised 
======================================================================= 
 
When you exit Hakonesia you should trigger a skit. Now then, you can't 
go to the Hose of Salvation yet because the head Priest isn't there 
right now. So head over to Palmacosta instead. You might want to level 
a bit if you've been slacking off. I had the chance of leveling while 
looking for stuff on the map, and I'm Level 17. I'm sure 15 would be 
fine though. Regardless... Should you consider leveling, use the House of 
Salvation as an Inn. When you're ready head to Palmacosta.  
 
======================================================================= 
24. Palmacosta  
Skit: Mystery of the imposters, Palmacosta's Future, Don't tell Lloyd 
======================================================================= 
 
Once you enter town, head to the inn, rest/save, and head to the east 
side of town when you're ready. Watch a scene, afterwards you'll get 
into a battle. After the fighting watch a scene. Once that's over with, 
you should trigger a skit. Head downstairs and then outside for another 
skit. Head back towards the end, but head up into the Harbor Area for a 
Skit. Anyhow, once you're done messing around, head towards the exit. 
You'll see a priest standing here, if you talk to them they'll ask if 
you can escort them to Hakonesia Peak. This works out for your benefit 
because if you agree to, it'll instantly take you to the peak, which is 
where you need to go. Another alternative is to take them half way, to 
the House of Salvation, or you can just flat out refuse them. Might as 
well take them all the way.  
 
======================================================================= 
25. Hakonesia Peak  
======================================================================= 
 
When you arrive the Priest will thank you, afterwards head up the path. 
You'll see a scene. When given the choice, agree. Afterwards exit the 
Peak. 
 
======================================================================= 
World Map 
Skit: Defeat Magnius 
======================================================================= 
 
You're off to another Human Ranch, in order to get there head back to 
the House of Salvation. Stand around the House of Salvation for a few 
seconds to trigger a skit. Now head down the road to the east of the 
House of Salvation (the one I told you to come up from behind the 
mountains when you originally came to this House of Salvation) Once you 
pass the mountains you'll see a large building in the forest. Save and 
enter.  
 
======================================================================= 
26. Palmacosta Ranch  
Item: Omega Shield, White Silver, Orange Gelx4, Life Bottlex3, Apple 
Gelx2, Ex Gem Lv.2, Mage Cloak, Melange Gel, Panacea Bottle, Purple 
Card, Blue Card, Red Card 
Skit: The Second Ranch, At the Palmacosta Ranch 
======================================================================= 
 
As soon as you enter you'll trigger a skit. Head up a bit to trigger a 
scene. The choice is a bit tricky. It can go either way and neither 
will end up affecting much aside from the entrance into Palmacosta 
Ranch. I'm going to follow the advice of the Official Guide here and go 
into the Ranch first, if you decide you want to go back to Palmacosta 
first, it's pretty straight forward. Anyways... pick the first option and 
we're ready to roll. Head to the right and up the path until you get to 
some guards, you're gonna have to fight your way in. After you wipe up 
the guards open the gate and head in. Fight your way through more 
guards until you get up to the entrance of the ranch itself. Head down 
into the interior. 
 
Examine the object in the center of the room to change the function of 
the Sorcerer's Ring. This 'Radar Ring' will allow you to see hidden 
items and objects throughout the dungeon. After the short scene 
explaining the ring, head to the room on the right. There should be a 
skit. Turn on your radar ring and you'll see little specs of light 
floating in the air. These are the hidden treasures. Collect the one in 
the bottom right corner of the room to get an Omega Shield. The one at 
the top near the entrance is a White Silver (YESSS!!! Okay Sorry.... 
Really wantin that Masamune ><) Now then, turn on your ring and access 
the switch in the top right corner, this will create a bridge. Cross 
over to the right for a scene. Here you will encounter a Refresher. 
This device will heal you, as well as act as a basic shop. After the 
scene is over dispose of the guard, He'll drop the Purple Card. 
Afterwards flip on the Radar and grab the sparkle in the top right 
corner of the room for an Orange Gel. Hit the radar once more and 
activate the bridge switch to the left, cross over and activate the 
radar again to see a light. Collect it for a Life Bottle. Head back 
across, and make sure to turn the bridge off (this is important for 
later) Head back across the bridge to the previous section of the room, 
and turn that bridge off as well. Now make your way back to the main 
corridor. 
 
This time cross over to the left room. Fight the guard in here to 
obtain the memory gem. Afterwards activate the radar and collect the 
sparkle for an Apple Gel. Head down the path and take a right at the 
fork, keep going along and you'll see some stairs leading up. This is 
the entrance for those who chose to go back to Palmacosta before 
storming the ranch. You can't go out that way now, so just keep going. 
Turn on the radar to see a spark in the corner, collect it for an 
Orange Gel. Head back the way you came and take the left path this time. 
When you get to a doorway leading up, flip on the Radar and collect a 
sparkle for another Orange Gel. Soon after you pass the doorway hit 
your radar and get another sparkle for a Life Bottle. Now head back to 
the main chamber where you started. Turn on your radar and enter the 
warp at the top of the room. 
 
In this room there's a memory circle in the center, and another warp at 
the top. Use the memory circle now if you so desire, but ignore the 
warp at the top (not like you can do anything with it just yet anyways). 
Head left into the next room for a scene. During the scenes you'll get 
a Blue Card Key. Afterwards head back into the previous room and cross 
over to the next. In this room there are invisible boxes that can only 
be seen with the radar on. First head down to where you see slots in 
the floor. Turn on the radar and push the box closet to the slots in 
and cross over it. Turn the radar on again and collect an Ex Gem Lv. 2. 
Head up to the top of the room and activate the radar, pull out the box 
that's blocking the spark, then collect it to get a Mage Cloak. Go 
ahead and push the box you just pulled out into a slot down below. Go 
back up, turn on your radar, and activate the bridge switch. Cross over 
and head downstairs. You'll get the Red Card. Now head back upstairs, 
across the bridge, and deactivate it. Go ahead and push the last two 
boxes into place, then return to the central room again. Go ahead and 
save if you want, then head up to the teleporter. Activate your radar 
and step on it, you'll insert the three cards you've gathered. 
Afterwards you'll be teleported. 
 
This little bit is tricky. You're now in a maze of teleports and 
there's a lot of treasure to be found, so let's get to it. For starters, 
stepping into the warp in the middle of any room, at anytime will take 
you back to start. Now then let's start. Take a left and activate your 
ring, you'll see a sparkle, grab it for a Melange Gel. Turn on the ring 
again and enter the yellow warp. In this room, head up towards another 
yellow warp. Take it into the next area and turn on your ring again. 
Collect the spark near the entrance for an Apple Gel. Then head 
straight up to a green warp and take it. You'll be back in one of the 
rooms from before.  
 
Now if you did as I told you and turned off all your bridges, you'll be 
able to climb up this staircase. At the top, turn on your radar and 
collect a Panacea Bottle. Now head back down and through the warp. Head 
back down to the yellow warp point again, take it once more and this 
time take the red warp to the left (you'll notice a spark, if you try 
to collect this it'll trigger a battle. No Biggie) in this next room 
head south and take the yellow warp. In this room, use the ring right 
away to spot a spark. Get another Life Bottle from it, than go back 
into the yellow warp. Go north and go through the yellow warp, head 
left and you'll see a sparkle next to another yellow warp. Grab it for 
yet another orange gel. Now use the yellow warp. Head north to the top 
yellow warp point in this room.  
 
In this room take the left red warp and watch a scene, follow by a 
battle. After that, watch a scene. Now, before follow Chocolate head 
right and find a sealed memory circle. Unseal it and prep yourself for 
a difficult boss battle. Of course you're gonna want to restore your 
HP/TP with items. But I'd like to make another suggestion as well. 
Seeing as how you have U.Attacks now, there's no reason not to take 
advantage of a fairly powerful Compound U Attack. Make sure Lloyd and 
Kratos are in your active party and have them set with the skills Tiger 
Blade (Lloyd) and Lightning (Kratos). It'd help if you went into this 
battle with a full U.Gauge as well. Anyways, when you feel that you're 
ready head on up towards the green warp. In the next room, watch a 
scene, and then a battle. You should cook at the end of the battle to 
try and restore some of what you may have lost during the fight. Now 
another scene followed by the boss fight. 
 
----------------------------------------------------------------------- 
Boss: Magnius, Bowman, Whip Master 
HP: 8500  
TP: 120 
S: Fire 
W: None 
EXP: 675 
Gald: 1700 
Item: Warrior Symbol, Ex Gem Lv1 
 
Magnius has some cronies with him, but they can be taken care of easily 
enough, just make sure to do it fast. Then you can begin wailing on 
Magnius. Once the guards are down, you should trigger U.Attack and use 
Lightning Tiger Blade, the CU.Attack I had you prepare earlier. After 
that just hack away at him with your strongest skills. He's pretty 
tough with some deadly fire attacks, and even Lloyd's Beast skill. Just 
keep working on him and he'll go down, though I had to use quite a few 
gels throughout the battle to keep everyone up and... not dead. 
----------------------------------------------------------------------- 
 
Afterwards some scenes. Now that you're finally done here, head out to 
the world map. 

======================================================================= 
World Map 
Skit: Make Sense?
======================================================================= 
 
As soon as you get outside you'll trigger a skit. Afterwards, it's time 
to head back to Palmacosta.  
 
======================================================================= 
27. Palmacosta  
Item: Pass (or Card Key) 
Skit: Justice and Strength, He's a Father, Mystery of the Desians, 
Parental Love 
======================================================================= 
 
Now that you're here, head into the inn rest/save. Your destination is 
Dorr's House, but you might want to stop into the Harbor and craft that 
Masamune while you're here. You've got a boss coming up so it wouldn't 
be a bad idea, truly. Now head over to Dorr's Manor and enter for a 
scene. Before heading downstairs make sure Colette is in the party and 
that she can use Angel Feathers. It'll prove quite useful in the 
upcoming boss fight. When you're ready, head down to the basement for a 
scene. After the long scenes you'll get into that boss battle I've been 
going on about.  
 
----------------------------------------------------------------------- 
Boss: Killia  
HP: 10000 HP 
TP: 400 
S: Dark 
W: Light 
EXP: 500 
Gald: 500 
Item: Heal Bracelet
 
Yeah... that's a big number. But in truth, Killia is easier than Maginus. 
Now, I told you to bring Colette to use Angel Feathers, right? Yes... 
well Angel Feathers will do massive damage to Killia so you'll be able 
to quickly deplete her large amount of HP. Other than that, use 
practically the same strategies as you did with Magnius. Try and pull 
off a Lightning Tiger Blade as well. She'll go down fast enough. 
----------------------------------------------------------------------- 
 
You'll see a scene, when given the choice, have a heart and say Okay. 
You'll get a Pass now (or codes to unlock the alternative entrance into 
the ranch, should you have decided to go that route). Watch some more 
scenes. Afterwards, walk around the Governor's Office until you trigger 
a skit. There's a bit of a side quest to do here if you feel so 
inclined, yet a fair warning, you'll get no rewards for completing it. 
It's more or less just a little challenge. 
 
------------------- Mini Game: Orienteering - (MGO1) ------------------ 
This little side quest, while yielding no prizes upon completetion, can 
be a fun little distraction from the main quest. To partake in it, talk 
to the Guard who will be positioned in the Governor's Building Square 
of Palmacosta after beating Killia. Talk to the Guard and you can have 
him explain the rules. More or less, this is a little scavenger hunt or 
sorts that will have you running around the city looking for people or 
objects. The guard will hint to what the first checkpoint is, and once 
you find that checkpoint it'll give you a hint as to what the second 
may be, and so on. You'll repeat the process a number of 4 times to 
complete the game. If ever you should need more of a hint, go back to 
the guard and ask him about the next checkpoint. When you get to the 
last check point, you may or may not be asked some questions. Some of 
these questions you might not be able to answer unless you've finished 
the game. In any case, when you've found all the checkpoints, head back 
to the guard to end it all. 
----------------------------------------------------------------------- 
 
Head back across the bridge to the other section of town, and you 
should trigger a skit. Head into Cacao's store for a scene, when it's 
over head back outside to trigger a skit. Head over to the inn and 
rest/save. When you come back out of the inn you should trigger another 
skit. Aside from going around and seeing what everyone has to say about 
recent events, there's little else to do here. So when you're ready 
head on out to the world map.  
 
======================================================================= 
World Map 
Skit: Someday, Strange Raine, Light Eater 
======================================================================= 
 
As soon as you're on the world map, you'll get a skit. Now you need to 
go over to the House of Salvation once again. The main priest has 
returned, so go ahead and talk to him for a scene. When given the 
choice, pick the first one. Now you'll be off to Thoda Island. Leave 
the House of Salvation and head over to the Human Ranch. If you wander 
around near the ruins of the Human Ranch, you'll get a skit. If you get 
into an encounter around here, and cook after the battle, you might get 
a skit afterwards. Anyways, when you're ready, head east of the Human 
Ranch and walk south along the beach until you spot a building. 
 
======================================================================= 
28. Thoda Island - Sightseeing Boat Dock 
Dog: Binky 
======================================================================= 
  
Place Colette as the leader of the party and than speak with the dog 
near the entrance. There's nothing else to do outside save for talking 
with the man standing by the building, so go on inside. You'll notice 
that this place is like a House of Salvation. So head upstairs to 
save/rest if you'd like. Afterwards head downstairs and talk to the 
lady behind the counter and pay 200 Gald to rent a boat. Watch a scene 
afterwards.  
 
======================================================================= 
29. Thoda Island Geyser  
Item: Spiritua Statue 
Dog: Bob
Skit: Tower of Salvation 
======================================================================= 
 
When you arrive watch a scene. Afterwards save at the memory circle on 
the dock if you want. Head up the slope path towards the people. You'll 
see a scene. Now feel free to talk everyone, you'll see a dog, so make 
sure Colette names it. The guy in the Green Hat with the back pack 
closest to the slope path will sell you some basic items if you'd like. 
If you head up the stairs towards the sign Colette noted in the scene, 
you'll see a scene. Now you'll have to play a little mini game of sorts 
to get across and grab the statue. Genis will freeze the water and 
Lloyd has to make his way across, go in the direction Genis tells you 
to. You have three chances to mess up and then you'll have to start 
over. Once you get the statue you'll see a scene. You should trigger a 
skit sometime shortly after getting the statue. Anyways... Now search 
behind the sign to find a stone switch behind it. Examine it for a 
scene.  
 
======================================================================= 
30. Temple of Water  
Item: Mermaid's Tear, Life Bottle, Circletx2, White Silver, Orange Gel, 
Stun Bracelet, Ex Gem Lv.1 
======================================================================= 
 
When you enter there will be a scene. Now head forward along the path 
fighting enemies along the way. Eventually you'll get to a chest, grab 
the loot inside and keep going. When you finally reach the bottom head 
over to the right, you'll see a device that can change the function of 
your ring, DON'T USE IT YET!! Instead walk past it and collect the 
booty. Now head back left and take the left most path down into the 
next area. See the two large stone pillars in this room to the right? 
Try walking in between them and you'll come into a secret room. Grab 
the treasure here and return to the previous room. Now back in this 
room, you'll see two stone hedges with fire markings on them, next to 
each of them is a torch. Use you're Sorcerer's Ring to light them. Now 
you can go back into the last area and change the function of the ring, 
and watch a scene. Afterwards, don't go back to the torch room yet, 
instead take the bottom right path out of this room.  
 
In this room, head down the stairs and collect the treasure chest under 
the arch. There's another arch with another chest right next to the 
first one, so grab that. Fight the enemies in this room, one of them 
will drop the Memory Gem.  Now take the stairs down and follow the path 
to the left, head under the passage and emerge back in the torch room. 
Push the box you see here right back under the passage you came from, 
it'll fall into a slot and make a click. After that, head over towards 
the large structure and fill the bucket there with water using the ring. 
Now head back the way you came and return to the upper part of the room 
with the torches. Once back in here, use the memory gem to unlock the 
circle, then save. Afterwards, head over and fill the second bucket 
with water. The platform next to the structure will rise, and you'll be 
able to teleport to the water seal, but first head back to the memory 
circle to save and prepare. You've got a boss battle coming up, and 
these are my suggestions: First, make a party with Lloyd, Genis, and 
Kratos in it. Next, make sure Lloyd and Kratos can do their Lightning 
Tiger Blade CU Attack. Finally, turn off all of Genis spells except for 
his Fire and Lightning Elemental ones. Now heal yourselves up, save, 
and head over to the warp. When you arrive watch a scene. 
 
----------------------------------------------------------------------- 
Boss: Adulocia  
HP: 10000  
TP: 248 
S: Water, Ice 
W: Lightning 
EXP: 825 
Gald: 765 
Item: Mermaid's Tear  
 
Amphitra x2  
HP: 2300  
TP: 120 
S: Water, Ice 
W: Fire, Lightning 
EXP: 150 
Gald: 200 
Item: None 
 
Start by taking out the two Amphitras as swiftly as possible. Then 
focus all of your attacks on Adulocia. Adulocia's close range bubble 
attack can quickly deplete a character's health, so watch out for that. 
Unleash the Lightning Tiger Blade and keep pounding her with Genis' 
Spells. She has a lot of health, but the barrage of elemental attacks 
from the Child Prodigy should bring her to a hasty defeat.  
----------------------------------------------------------------------- 
 
After the battle watch a scene. Now then, it's time to get out of here. 
Just head back the way you came to return to the Geyser. When you enter 
the Geyser area again you'll see some scenes. Afterwards you'll be back 
out on the docks, take the boat back to the docks and return to the 
world map finally. 
 
======================================================================= 
World Map 
Skit: Getting Boring 
======================================================================= 
 
When you're back on the world map, you'll trigger a scene. Now it's 
finally time to pass through Hakonesia Peak. So head on over there. 
 
======================================================================= 
31. Hakonesia Peak  
Skit: Angel Language 
======================================================================= 
 
Head on into the building and talk to Koton for a scene. Afterwards, 
head outside and you'll trigger a skit. Now that you've taken care of 
everything this side of the mountain, it's time to pass through. Head 
up to the gate, with pass in hand you'll have no problems this time. 
 
======================================================================= 
World Map 
======================================================================= 
 
From the exit of Hakonesia Peak, head directly north towards a House of 
Salvation, ignore it and head west, and finally south until you spot a 
rather large structure within the mountain. This is the city of Asgard, 
and your next destination.  
 
======================================================================= 
32. The City of Ruins - Asgard  
Item: Beef, Kelp
Skit: Sleepless Night, Human Ranch, Leave it to me 
Dog: Hal, Murry 
======================================================================= 
 
Head up talking to the people along the way, the first building to your 
right is The Vortex Inn. This is the Inn you're going to want to use if 
you ever need to rest in Asgard (save for one occasion I'll explain 
later on) Now... for some reason there's three inns in Asgard, go figure. 
Each inn has a different price though, and the Vortex is the cheapest, 
so there you go. Now then, should you require some R&R head inside. 
Moving on, head up the stairs in front of you, and head into the first 
building. You can buy ingredients here, so stock up if you need to. 
Next to the shop there is an entrance to a cave, talk to the people 
inside to discover while Asgard is a major tourist location.  
 
Next door to the cavern is an armory and a weapon shop. There wasn't 
much to be had in the weapon shop for me, aside from the Hydra Dagger 
for Kratos, the armory is a different matter though. You shouldn't have 
any problems upgrading with the funds you've earned over the course of 
your adventure thus far. There's also a customizer in here too, here's 
where the real weapons lie. It should be easy enough to get a Mystic 
Ring, and a Falling Star. I didn't have a Battle Staff to make the 
Earth Staff with however. You should also be able to make a White Robe, 
and two Gold Circlets. Now the matter of upgrading Lloyd's and Kratos' 
weapons is a bit more difficult. There are two different weapons for 
each, The Sinclaire and the Earth Dagger are ideal, yet they have some 
steep requirements. It's doubtful that you'll be able to forge both 
without trading in some Grade Points for more Silver. It doesn't cost 
that much, so I just went ahead and did it, I wouldn't recommend 
spending anymore Grade Points though. If you head up the ramp outside 
the shops you'll come to the Katz Center. Once you're done up here, 
head back down and take the rightmost staircase down.  
 
There's a general store setup in an outdoor stand here, and a dog for 
Colette to name right next to it. Now head back past the general store 
and enter the cavern tucked away in the back. Talk to the people here, 
then make your way back outside. Head up the slope to reach the Cool 
Breeze Hotel, you shouldn't need to stay here right now, but keep it in 
mind. Now head back down, and go to the lowest section of Asgard and 
follow the path forward until you reach a cave with a child standing 
outside of it. Head inside to see uh... something. Once back outside, 
head over to the right and up the stairs to find the third and final 
inn of Asgard. Again, no reason to stay here... in fact you don't ever 
need to come back here again. Head back down the steps and take a right, 
following the path to enter the next section of town. 
 
In this area there are a lot of people to talk to, as well as another 
dog for Colette to name. There's a small house in the area in which you 
can talk to the woman inside, the larger house has a door in the back 
right corner that will lead you to a workshop. Nothing to do here yet, 
but keep it in mind. Now head back outside and up the steps, the house 
on the right is home to Aisha you've been hearing about. Talk to her, 
though she doesn't have much to say, than head upstairs and check the 
phonograph to summon the Wonder Chef. He'll teach you the recipe for 
Meat Stew, now head back downstairs and leave the house. There's a 
house next door to Aisha's, you can talk to the man inside, and tucked 
in between the two houses is a cavern workshop. Finally head up the 
stairs to find another little house, not much to do here aside from 
talking. Once you're finished in this part of town, head all the way 
back to the first part. Now take the remaining path to the north in 
between the two inns to proceed to the next part of town. 
 
Head up the large stairway for a scene. While Raine is going on, and on 
head behind the Ruin to trigger another scene. Watch a couple of 
hilarious scenes ^^. Afterwards head back up the stairs for a scene. 
Now head back to the other section of town with all the homes. Head up 
the stairs to Aisha's house and enter for a scene. Afterwards you'll be 
forced out of the house. You have a boss fight coming up, so save and 
rest if you need to. Now head back to the steps to talk to the Mayor 
again, watch a series of scenes. After the scenes a Boss fight ensues. 
 
----------------------------------------------------------------------- 
Boss: Windmaster  
HP: 10000 
TP: 220 
S: Wind 
W: None 
EXP: 1325 
Gald: 800 
Item: Map of Balacruf, Talisman 
 
This guy has an even more annoying attack than the Adulovia's Bubble 
Attack. His swinging wind scythe can quickly drain a character down by 
about 500 HP, so watch out for it, and keep your healers TP up. If you 
have Genis in your party, his earth spells will fair well here, as well 
as Kratos' Earth Dagger you may or may not have customized earlier. All 
in all he's not that difficult, especially if you upgraded all your 
gear. Just keep pounding away at him. 
----------------------------------------------------------------------- 
 
Afterwards a scene. You'll find yourself outside the Cool Breeze Hotel, 
however, you want to step back inside and stay another night. You 
should trigger a skit. Afterwards... stay the night... again for another 
skit. Now then, head over to the residential area part of town and go 
to Aisha's House for a scene. After the scene, Raine will rejoin your 
party, and you'll get the map of Balacruf. Now then, you can go around 
town talking to people if you'd like. When you return to the first part 
of the city you'll trigger a skit. Before leaving, head back over to 
the Cool Breeze... yeah, yeah I know. But this is the last time, I 
promise. Stay the night, and you'll see a scene with Kratos, Agree to 
go with him. Watch a scene. Now you're finally ready to leave Asgard, 
so head back to the World Map.  
 
======================================================================= 
World Map 
======================================================================= 
 
Not far from Asgard is the House of Salvation you passed earlier, it's 
time to go there now. 
 
======================================================================= 
33. House of Salvation  
Dog: Monmon 
======================================================================= 
 
As per the usual with the Houses of Salvation, talk to the people 
inside and out, you can save/rest here if you'd like. It's important 
that you talk to the guy standing in the back of the house on the first 
floor. This will trigger a scene in just a little bit. Also, make sure 
that Colette talks to the dog hanging around outside. Once you're done 
here, head back out to the map. 
 
======================================================================= 
World Map 
Skit: An Adult's Sense of Taste 
Skit Point: Raine, Kratos 
======================================================================= 
 
Note, that if you get into a battle around here and cook afterwards, 
when the battle is finished you should trigger a skit. Anyways, if you 
head along the road leading north of the House of Salvation you'll spot 
a slope where you can climb up to a raised area. Here you'll find Lake 
Umacy. Go ahead and enter. You'll see a short scene, and that's about 
all you can do here for the time being. Now head back outside and head 
down one of the slopes to the east of the lake. Now head north, you 
should see a shiny skit point and Nova's Caravan. Let's grab the skit 
point first. This one is between Lloyd and Raine.  
 
Now head over to the Caravan. There isn't much going on here, the 
family is all abuzz about The Unicorn at the Lake, and Nova will still 
show the memo about the glowing bird. Nothing to important, so head on 
outta here. Back on the map head all the way west until you get to a 
road. From the road go west towards the mountains, you should see a 
slope leading up to some raised land. Head north along the raised land 
that's spotted with tons of forest, around here you might find yourself 
in battle with a mushroom monster. The only way to harm the mushroom is 
to kill the smaller mushroom offspring first. Just a fair warning. 
Anyways, once you reach the end of the raised land area you'll find 
another shiny skit point. This one involves Kratos. Now, I'm sure 
you've no doubt noticed the large city below you, so now it's time to 
roll on over there and see what's up.  
 
======================================================================= 
34. The City of Hope - Luin  
Item: Cod, Kelp 
Recipe: Seafood Stew 
======================================================================= 
 
Head across the bridge talking to the people along the way, the first 
building you'll see is the Inn. Head in there to chat, rest, save. You 
know the drill. However if you do stay the night, you'll trigger a 
scene. Next door to the inn is a weapon/armory store, and a customizer, 
though I found most of their wares lacking after having upgraded 
everything in Asgard, I was still able to upgrade Raine's Weapon. 
Finish talking with the rest of the people in this area of town, and 
then head across the bridge in the lower left corner near the shops to 
move onto the next part of town. The first building in this area is a 
General Store, stock up if you'd like. Yeah... I know you see that 
steaming pig, and I know you want to mess with it, so do so. Surprise! 
Wonder Chef strikes again, and this time he teaches you how to make 
Seafood Stew. Now head across the bridge to enter the next part of town. 
 
When you arrive watch a cute scene ^^. When given the choice, pick 
whatever you like, though you shouldn't have any problems figuring out 
which one I picked =p. Anyways, afterwards just talk to the people 
around the fountain. If you head up the slope next to where you entered 
from it'll take you back to the first area. So follow Sheena's route to 
go back to the world map. 
 
======================================================================= 
World Map 
Item: Technical Ring, Ex Gem Lv.2, Strike Ring 
Skit Point: Raine, Colettex2 
======================================================================= 
 
Head Northwest from Luin, and then west passing the bridge and keep 
going west you'll find a chest containing a Technical Ring and a shiny 
skit point. To get to the Skit point, just head down onto the beach and 
around to the tip of land. This skit is between Lloyd and Raine. Now 
head back to the bridge you passed earlier and cross over to hit up a 
marker stone.  
 
Alright, now this next point you're going to is out there a ways, so 
bare with me. You want to head far to the west of Luin, follow the road 
that's laid out. When it comes to an end, turn west and pass through 
the mountains and run along the beach south bound. Now when you go as 
far south as you can go, go north east behind the mountain until you 
get to the very end. Here you'll find a map marker stone, and a shiny 
skit involving Colette.  
 
Now, along the way here, and back you might encounter enemies called 
Cockatrice in battles. These enemies are very difficult, not only 
because of their powerful multi-hit attacks, but also because they can 
petrify you. If this happens it can of course be cured with a Panacea 
Bottle, but you'll be out of action until you're healed.  
 
Now head all the way back to Luin, then head over to that bridge from 
earlier, the one next to the marker stone. Cross that and head towards 
The Tower of Mana (You can't miss it o.o) pass the tower and keep going, 
you'll find a chest containing an Ex Gem Lv.2. If you head Northeast 
from Luin, you'll find a Human Ranch. Pass by it and keep going north. 
By the mountains you should find a narrow passageway leading east, when 
you're on the other side, head south to a Skit Point. This one involves 
Colette again.  
 
Now it's FINALLY time to move on, so head back to Hakonesia Peak. To 
the east of Hakonesia Peak you'll spot a bridge that connects to a long 
strip of island. Cross the bridge and head up the path until you spy a 
chest containing a Strike Ring. Beyond that tucked in between the 
mountains is our next destination. 
 
=======================================================================
35. Balacruf Mausoleum - BFM1 
Item: 1800 Gald, Beast Fang, Iron Guard, Blue Ribbonx2, Beast Hide, Ex 
Gem Lv.2  
======================================================================= 
 
When you enter, you'll view a short scene, afterwards talk to the 
people in the area. There's a chest under one of the huts behind a 
traveler to the left. Once you're done around here, head up the steps 
to view a couple of scenes.  
 
Once you regain control, head over to the right and open a chest. 
You'll notice a plaque on the east wall, plaques like these are 
scattered throughout the dungeon and are the key to solving it's puzzle. 
However, as you'll find out, it's too dark to read it without lighting 
the nearby torch. If you light the torch though, the wind will blow it 
out. So you're mission is two fold, first you must stop the winds from 
blowing out your fires, and secondly you must light the fires to read 
the plaques. Now then, head back left and up the stairs. You'll see a 
floor trap here, walk slowly over it to avoid triggering it. Should you 
trigger it you'll take some fairly hefty damage and it will knock you 
back, so be careful. Cross over the bridge and light the torch, then 
read the plaque. Go down and to the left to get to another plaque. 
You'll see a box just below that, push it over the edge, then head down 
the stairs to the right, fighting the enemy along the way down to claim 
a Memory Gem. Once at the bottom, push the box over onto a switch and 
the wind current will stop.  
 
Now head back up and over the bridge back to the first plaque. Now head 
left and carefully make your way through the closing spike traps. On 
the other side you'll see another wind current you'll need to take care 
of. Head up the stairs to the left and up towards another plaque. Now 
you'll have to make your way past another spike trap. After that, light 
the two torches to open a doorway, but pass it for now and head down 
the stairs to the right. Read the plaque and head down towards another 
box, push it over to the right and onto the switch to stop the currents. 
Now head up and collect the two treasure chest. Head down to light 
another torch and collect the chest. Now head all the way back to where 
the previously active current was disabling you from reading the plaque. 
Now that you've read all the clues, it's time to move on. Head back 
towards the stairway you opened earlier, go down the stairs and 
activate the device to change the function of the ring. Now attempt to 
head up the stairs for a scene.  
 
Now you're in the main puzzle room, and you'll have to use the riddles 
that were scattered throughout the previous section to solve it. More 
or less you need to use the wind from the ring to blow the windmills in 
the correct order. Once you blow a windmill, you can stop it by blowing 
it again. There are several solutions to be had here, one that allows 
you to move on, and two others that will provide treasure. Should you 
n