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Tales of Symphonia Guide V 0.75
Copyright 2004 Joel Acree, "Triad" (triad@teamclouds.com)
Table of Contents
I. Legal Junk (LJK)
II. Updates (UPD)
III. Introduction (INT)
IV. Instructions (IST)
A.The Basics (TBS)
B.The Menu Screen (TMS)
1.Tech (TCH)
2.U.Attack (UAT)
3.Strat (STT)
4.Status (SAS)
5.Synopsis (SYN)
6.Items (ITM)
7.Ex Skill (EXS)
8.Equip (EQP)
9.Cooking (COK)
10.System (SYS)
C.Controls (CTR)
1.Towns (TWN)
2.Dungeons (DNG)
3.World Map (WDM)
4.Battle (BTL)
V. Walkthrough (WLK)
A. Disc I (DSK 1)
01. Classroom
02. Iselia
03. Martel Temple
04. Iselia
05. Iselia Forest
06. Iselia Human Ranch
07. Iselia Forest
08. Dirk's House
09. Iselia
10. Nova's Caravan
11. House of Salvation
12. Triet
13. Sylvarant Base
14. Triet
15. Triet Ruins
16. Triet
17. Ossa Trail
18. Ossa Trail
19. Izoold
20. Palmacosta
21. Nova's Caravan
22. House of Salvation
23. Hakonesia Peak
24. Palmacosta
25. Hakonesia Peak
26. Palmacosta Ranch
27. Palmacosta
28. Thoda Island
29. Thoda Island Geyser
30. Temple of Water
31. Hakonesia Peak
32. Asgard
33. House of Salvation
34. Luin
35. Balacruf Mausoleum
36. Luin
37. Asgard Ranch
38. Luin
39. Hima
40. Asgard Ranch
41. Asgard
42. Hima
43. Tower of Mana
44. Temple of Water
45. Lake Umacy
46. Hima
47. Balacruf Mausoleum
48. Ossa Trail
49. Dirk's House
50. Triet Ruins
51. Hima
52. The Tower of Salvation
53. Sylvarant Base
54. Fooji Mountains
55. The Imperial City - Meltokio
56. Tethe'alla Bridge
57. The University Town - Sybak
58. Fooji Mountains
59. Meltokio Sewers
60. Meltokio
61. Sybak
62. Gaoracchia Forest
63. The Mystical Village - Mizuho
64. The Quiescent Village - Ozette
65. Altessa's House
66. Toize Valley Mine
67. Ozette
68. Mizuho
69. Temple of Lightning
70. Tethe'alla Base
71. Exploring Tethe'alla Part I
72. Dragon's Nest
73. Exploring Tethe'alla Part II
74. Temple of Earth
75. The Snowy City - Flanoir
76. Temple of Ice
77. Ozette
78. The Seaside Paradise - Altamira
79. Otherworldly Gate
80. Palmacosta
81. Exploring Sylvarant Part I
82. The Remote Island Human Ranch
83. Palmacosta
84. Sylvarant Base
85. Exploring Sylvarant Part II
86. Altamira
87. Meltokio
88. The Temple of Darkness
89. Loose Ends Part I
90. Linkite Tree
91. Tower of Mana
92. Iselia Human Ranch
B. Disc II (DSK 2)
93. Iselia
94. Melotkio
95. The City in The Sky - Exire
96. Altamira
97. Sybak
98. Mizuho
99. Ymir Forest
100. The Hidden Elven Village - Heimdall
101. Latheon Gorge
102. SE Abbey
103. Loose Ends Part II
104. Tower of Salvation
105. The Holy City - Welgaia
106. Tower of Salvation
107. Altessa's House
108. Flanoir
109. Loose Ends Part III
110. Tower of Salvation
111. Heimdall
112. Torent Forest
113. Heimdall
114. Dirk's House
115. Derris-Kharlan
116. Welgaia
117. Vinheim
118. Unfinished Business
119. Niflheim
120. Meltokio Coliseum
121. The Final Battle
122. Finale
VI. Mini-Games/Side Quest (M&S)
A. Mini-Games
1.Mini Game: Emotional Balloon - (MGB2)
2.Mini Game: Waitress - (MGW2)
3.Side Quest: Pop Quiz - (SPQ2)
4.Mini Game: Orienteering - (MGO2)
5.Mini Game: Red Light/Green Light - (MGL2)
B. Side Quest
1.Character Titles
2.Colette's Dog Naming - (CDN1)
3.The Restoration of Luin - (ROL1)
4.Figurine Book - (FGB1)
VII. Characters - CHR
VIII. Frequently Asked Question (FAQ)
IX. Outro (OUT)
=======================================================================
I. Legal JUNK - LJK
=======================================================================
I wrote this document while playing through Tales of Symphonia, while I
have gathered information from other sources, I'd like to think that
this Guide is of my own doing. So please be respectful and don't steal,
alter, sell, or do any other crap like that with this Guide. It's for
your own personal use. This guide should only be seen on GameFAQs
(http://www.gamefaqs.com/console/gamecube/game/32812.html),
IGN (http://faqs.ign.com/objects/481/481670.html),
Cheat Code Central (www.cheatcc.com)
Neoseeker (www.neoseeker.com)
Gamehelper (www.gamehelper.com)
or TeamClouds (www.teamclouds.com). If you would like to ask any
questions or contribute to this Guide, feel free to email me:
triad@teamclouds.com
=======================================================================
II. Updates - UPD
=======================================================================
08/03/2004: I've been lazy, I'm sorry. I did however manage to update
up to after completing the Temple of Ice, so that should tide you over
for a while. I decided a few things though, and that is that I'm most
likely going to cut out any sort of data chart or what have you not. I
just don't have the time, and I don't find it nearly as entertaining as
I do writing the actual walkthrough. Oh well, there's plenty of FAQS on
GameFAQs now, so you should be able to find whatever it is you're
looking for. Hmm... I forgot to mention in the last update that I ditched
the Type To Keys for the sections of the actual walkthrough in favor of
just looking up the number. I've also added a few more sites to the
Legal Junk section.
07/26/2004: Finally got an update done. Pretty big one too. I fixed all
the stuff that got messed up in the rush job submission last time. Made
things a little more pretty with borders and what have you not. Changed
the version number to reflect more on the progress of the guide. As you
can see the guide goes up to completing the Tower of Salvation. That's
currently where I'm at in the game, so as I progress I'll be adding
more. Added some stuff to the Side Quest section, some of it a little
more incomplete than I would have hoped. Don't expect the data charts
anytime soon, when the actual walkthrough is finished than we'll talk.
Well, there you go. I'll try to get another update up as soon as
possible, so hand in there. Oh yeah, added some more allowed sites.
07/20/2004: V.1 is finished. I got my official Brady Games guide today
and finished filling out the Instructions section. I've only made it up
to Palmcosta in my game, and any information in this guide before then
could be incomplete. I'll try to go over the official Guide and my own
writings of events prior to Palmcosta in future updates. Everything
after Palmcosta (first visit) will be checked with the guide. So never
fear. Hmm... What else... Well I do mean to get up a bunch of data for
Section VII. I already plan on doing Character Information, Tech Skills,
Ex Skills, and Union Attack List. I might do more.... hopefully. In any
case.... look forward to more of the guide as it is written. Also...
seems I was having some technical difficulties with submitting this so
I had to take it into MS Word and mess with it. I'll try and make it
look pretty again with the next update.
=======================================================================
III. Introduction - INT
=======================================================================
Hello, I'm Triad, and this is my first FAQ. As you can see.... this one
isn't quite finished yet. No, in fact I haven't even completed the game
yet, but I will be updating this thing as often as possible. As far as
I'm concerned getting all this Introductions and Instruction crap out
of the way will make life a lot easier on me. Anyhow... the ASCII art
up there is of my favorite character Sheena <3. I originally intended
for this guide to be an all in one deal, but it turns out that I just
don't have the time to complete a project of that magnitude. The guide
will cover the entire walkthrough of the game, including all the side
quest and mini games, each area will have a complete list of everything
that can be done and obtained there, but what I won't be including are
data charts like I would have like to have included. So you'll have to
go to another guide to find a Complete Bestiary, Character Title Stats,
Techs, and EX Skills. But other than that, this guide should be
complete. I've tried my best to list everything in the Walkthrough in
an order that eliminates backtracking as much as possible. Also, I've
tried to include everything.... though there's a lot to cover =p. On
top of that, I tried to make this as Spoiler Free as possible, when
spoilers do apply however - I'll give you a warning. Hmm.... oh yeah...
as you can see in the Table of Contents, each section of the guide has
a type ahead tag... so if you need information on a specific part then
just hit Ctrl-F and enter the tag I've provided in the Table of
Contents. For example.... say you want to get to the next section
(Instructions) you'd hit Ctrl-F and enter IST. Boom, instantly there.
Good stuff I'd say. Well I hope you find this guide useful, see ya at
the Outro!
=======================================================================
IV. Instructions - IST
=======================================================================
Note: All Instructions are based on the default control setting. If you
need these instructions to learn a certain aspect of the game, it would
be in your best interest to use the default config, at least until you
are comfortable with everything.
-----------------------------------------------------------------------
A. The Basics - TBS
-----------------------------------------------------------------------
Tales of Symphonia is a Role Playing Game (RPG) and thus you will be
spending a lot of time increasing your characters stats to survive in
the world. This is accomplished mainly by leveling your characters up
by gaining experience through battling the enemies that dwell in ToS's
Dungeons and Fields. You'll also be in charge of outfitting your
characters, setting up their combat skills, and so on and so fourth.
-----------------------------------------------------------------------
B. The Menu Screen - TMS
-----------------------------------------------------------------------
This is one of the most important aspects of the game. This is where
you will setup your characters for battles; manage equipment, skills,
titles, items, and even various cooking recipes. You can also save your
data on this menu, view your current game statistics (Cash, Playtime, #
of Encounters, and # of your maximum combo) and check a synopsis of the
game so far. If you press down to go to your characters you will have
the option of setting the On Screen Character, as well as choosing your
party. The first four slots will be you're active slot, while the ones
below it will be inactive. Also, the first party member on the list
(whether they are the on screen character or not) will be the one you
control in battle.
Here's what the menu screen looks like (roughly)
-------------------------------------------
|Tech U.Attack Strat Status Synopsis |
|Items EX Skill Equip Cooking System |
-------------------------------------------
|>------ Lloyd HP 327/327 ||Gald|
| | | || 500|
| | | T <+ S TP 36/36 ||Time|
| | | Lv 3 Next 249 ||0:00|
| ------ ||Enc |
| || 0 |
-------------------------------------|Comb|
| 0 |
-------------------------------------------
Close enough.... The Blank Box is Lloyd's Portrait, Enc is Encounters,
and Comb is Combo, and the > next to the box represents the 'On Screen
Character' Flag. You can view up to four of your characters on one
screen, that would be your active party. While you're reserve members
can be seen by pressing down, they'll be shaded out a bit.
Regardless, that's the menu screen for you.
Now I'll explain each aspect of the menu as best I can.
-----------------------------------------------------------------------
1.Tech - TCH
-----------------------------------------------------------------------
This is where you will assign and manage your character's learned
skills. There are two different tech screens, and three different
control settings. These can be cycled by pressing the Start button. In
most cases, your other party members will be set to Auto. Anyways...
I'll start by explaining The Manual and Semi-Auto Tech Screens by using
Lloyd as an example. On Lloyd's Tech Screen you will see a list of
Buttons on the left side, and a list of learned skills on the right
side. On the left panel you can assign any one of Lloyds skills to a
specific button combination. For example, Lloyd's Demon Fang will
automatically be assigned to the stilled Control Stick at the start of
the game. During combat if you press B, he'll use Demon Fang. If you
were to assign Demon Fang to say, the next button combination, which is
B + Up, You would have to Press Up on the Control Stick as well as the
B button at the same time. Now whenever you have a certain button
combination highlighted on the tech menu, you can remove it by pressing
the X Button. To reassign a skill just press A and select one from the
bank to the right.
Now, you will also see the C Stick on Lloyd's Tech Screen. This is
reserved for your other party members. So Lloyd can only have four
skills assigned at a time. The two C Stick Buttons are for you to
select a skill from your other party member's banks. So for example, if
you choose the First C Stick (Up) and chose Genis' Fire Ball Spell, you
would push Up on the C Stick in Battle to have Genis cast that spell.
It's that easy.
As for the skill bank on the right. Here you will see all the Techs
that Lloyd has learned. To access it, Press A. Once in the bank you can
assign any of the Techs here to any of the four button combinations in
the left. You can also press X to Forget, or Y to Execute. The only
Techs you'll be able to Execute in the Menu are Supportive Skills like
Healing, so most of the time, for Lloyd at least, this will be useless.
Now then, switch over to Genis's Tech Screen (By pressing Left or Right
to shift through party members) which should hopefully be set to Auto.
If not do so. Now you will see a large a skill bank, rather than a
skill bank and a button assignment panel. Here you can set which skills
you want the AI to use by turning them ON/OFF. Select Fire Ball and you
will get the options of Pressing A to Execute (Won't work, same rules
apply as before with Lloyd) Y to turn the skill ON/OFF, and X to Forget.
If you turn a skill OFF, The AI won't use the skill in battle...ever.
you'll have to do it if you want to use it.
You're other option on the Auto Tech Screen is to setup your Union
Attacks. The attacks you assign here are the attacks that will be
available when you trigger an U.Attack.
-----------------------------------------------------------------------
2.U. Attack - UAT
-----------------------------------------------------------------------
Setting up Union Attacks is easy enough. When you go to the U.Attack
screen, you will see a box representing each character in your active
party, along with four of their skills assigned to a button
configuration similar to that of regular Tech Attacks. When you use an
U.Attack in Battle, Lloyd will start it off by using whichever one of
his skills has been assigned in the U.Attack Menu. For example, if you
had Demon Fang assigned to the first button combination, and you wanted
to use it in The U.Attack. You'd first fill up the U.Attack Gauge in
battle, then press Z to start it. Assuming Lloyd is your controlled
character, his action button would be A. So to perform Demon Fang,
you'd just press A during the U.Attack Prompt. Now let's say Kratos is
the second character and he has Sonic Thrust Assigned to The Up
Direction. After using Lloyd's Demon Fang, you'd press Up + B to have
Kratos use Sonic Thrust. It's just like using tech attacks, but with
different buttons for each party member. The game suggest that you
start off by just using the first attack you've assigned (a single
button press for each party member as opposed to combinations) to get a
feel for the system. Not a bad idea really.
The more complicated aspect of U.Attacks are pulling of Compound
U.Attacks. Compound U.Attacks are triggered when two party members use
two skills that complete the requirement for the Compound Attack one
right after another. Each Compound Attack involves two party members
using two different techs. There are a few CU Attacks to be found
throughout the game.
-----------------------------------------------------------------------
3.Strat - STT
-----------------------------------------------------------------------
On The Strategy Screen, you will see your party members and three types
of strategies by each of them. If you select a party member, you can
assign the strategy you'd like the AI to use. For example... Select
Lloyd. Then choose the first option which is how the Character should
Attack in battle. You can choose any of the strategies from the bank to
the right. The description is listed at the bottom of the screen. For
whichever character you are controlling in battle (IE: Manually, the
Computer isn't doing anything with that character) none of this really
applies, but when the computer does take over, this is how it will act.
Below Attack Behavior, you can set how the character will spend their
TP. You can either order them to go all out and waste all of their TP,
Conserve it and use it only when they really need to, or just not even
use it at all. Below that you will be able to setup their movement in
combat. You can either have the character up close and personal with
the enemy, or sniping away from the back lines where it's a bit safer.
For the most part, Melee characters should be up front, while Mages
and weaker characters should be in the back.
Aside from that, you have the option to choose Orders, this option will
appear when you don't have a specific character selected. Press X to
bring up Orders and you will have the option of selecting an overall
configuration. As you will be able to see, all of your characters
setting will be changed the same way according to which Order you
choose. You can have three different order settings, and these can be
helpful because you can switch to these orders on the fly during
battles. Below you can see a Graph that will kind of display how active
your characters are in battle, as well as they're position. Characters
towards the front will be really up and in the thick of it all,
characters in the middle will use caution when attacking, and
characters in the back will be pussies.
-----------------------------------------------------------------------
4.Status - SAS
-----------------------------------------------------------------------
When you go to the Status Screen you will be treated to a portrait of
the selected character as well as a full list of their stats (duh)
The Format of The Stats will be listed as such
Character Name
Title
Lv X T/S Meter
HP X/X
TP X/X
Exp XXX
Next XXX
Str XX Det XX
Sla XX Acc XX
Thr XX Eva XX
Int XX Lck XX
Weap. Weapon Name
Body Armor Name
Head Headgear Name
Arm Arm Gear Name
Acc.1 Accessory Name
Acc.2 Accessory Name
Now for an explanation of what all that means:
Character Name: The Name of The Character's Stats you are looking at...
Go Figure
Title: The Character's Current Title. Pressing A will bring you up to
the Title Bank where you will be able to Select a Title for the
Character. Titles are earned in various different ways throughout the
game. When you highlight a title you will see which stats will level up
when you gain a level with this title equipped, you'll also get a brief
description about the title, usually how it was obtained.
Level: Character's Current Level
T/S Meter: This meter shows you how developed you are with your EX Type.
T-Technical, and S-Strike. When the meter is complete in one direction
that is your assigned Ex Type, and any skills you learn from
compounding Ex Gems will be of that type. Furtur details on this will
be explained in the Ex Skills section of the instructions below.
HP: Character's Current HP/Max HP
TP: Character's Current TP/MAX TP
EXP: Current Experience Points Character has accumulated
Next: The Required amount of Experience points the Character needs to
Level Up
Str: The higher the "Strength" the higher the damage done.
Def: The higher the "Defense" the less damage taken.
Sla: Lloyd Only It affects the damage done when he performs a
'Slashing'
attack
Acc: The higher the "Accuracy" the higher the damage done, when the
character's attack hits the enemy.
Thr: Lloyd Only. It affects the damage done when he performs a
"Thrusting" attack
Eva: The higher the "Evasion" the less the damage taken. when the
enemy's attack hits the character.
Int: The higher the "Intelligence" the more effective spells are,
and the less damage taken by spells.
Lck: "Luck" affects many things, including the Critical Hit percentage.
Weap.: The Character's Currently Equipped Weapon
Body: The Character's Currently Equipped Armor
Head: The Character's Currently Equipped Headgear
Arm: The Character's Currently Equipped Arm gear
Acc.1: The Character's Currently Equipped Accessory
Acc.2: The Character's Currently Equipped Accessory
Pressing Down on The C Stick will tell you which Skills you can learn
from your current equipment. While pressing Left or Right on the
Control Stick (or Pad) will allow you to cycle through characters (as
usual)
-----------------------------------------------------------------------
5.Synopsis - SYN
-----------------------------------------------------------------------
This is pretty cool. When you check the Synopsis Screen you will see a
list of events that have unfolded so far. When you highlight one of the
events you can see where it took place (the name of the place AND the
location on the map) as well as your current level when the synopsis
was recorded as well as the date (the real date) Cool Beans!
-----------------------------------------------------------------------
6.Items - ITM
-----------------------------------------------------------------------
This is pretty self explanatory, the item system is laid down much like
it has been in previous installments of the 'Tales' Series, and it also
reminds me of Star Ocean (like a lot of other things in this game...
hmm). But I digress, Perhaps you haven't played any of these (for shame
><) Basically there are several categories you can cycle through to
kind of sort the items you're looking at. The first icon (the little
baggy) will show you every item you have. While The Red Gel will show
you healing, the pieces of equipment will show you a list of your
current inventory of that respected piece of equipment, and so fourth.
You can only hold up to 20 of any given item. You can also Press X to
Discard an item, but that's kind of foolish considering you could sell
it if you really didn't want it =p
-----------------------------------------------------------------------
7.EX Skill - EXS
-----------------------------------------------------------------------
Ex Skills are an interesting aspect of Tales of Symphonia that have
quite a bit of depth to them. To start off, the big number here is four.
Each character has four slots for four ex gems, and there are four
levels of ex gems that can be found. Each level of Ex Gem has four
different skills. And each character has a different set of skills. Now,
selecting an Ex Skill is simple enough. Once you acquire an Ex Gem just
place it into any slot for any character. When you do this you'll be
able to select from the four skills of that Ex Gem Level for said
character. Once you get in there, and you're doing it, it's simple
enough. Now, it's easy enough to tell which of these skills you want.
For the most part they'll boost your stats or what not. The tricky part
comes in picking the right combination.
A few things to keep in mind when selecting a combination of ex skills.
First, any ex gem you insert cannot be removed. It can be replaced, but
not removed. Ex Gems aren't as rare as you would think, but they're
rare enough that you shouldn't be changing them at all times,
especially Level 4s. Of course, you can spend your hard earned grade
points at the Katz shop to buy more gems, but it's generally not
recommended. Anyhow... second thing is to keep in mind what the skills
type is. S or T. Depending on your S/T alignment you'll be able to
choose from Ex Skills of that type. Now, that isn't to say that if your
meter is completely full towards S Type you won't get any T Type
Skills, but you are going to get a better selection of higher level S
Type Skills than T types. Finally, the biggest part about selecting ex
skills is trying to unlock a compound ex skills. Compound Ex Skills
come about when a character combines two different skills that unlock a
particular compound skill. So for example... if you give Lloyd Strong
and Tough.... He'll learn the Compound Skill EX Attack. To learn the
skill, all you need to do is have the right combination of Ex Skills
equipped, and fight one battle. That's it!
-----------------------------------------------------------------------
8.Equip - EQP
-----------------------------------------------------------------------
When you go to the Equipment screen you will see your character and a
list of their current equipment. As well as equipment you have in your
inventory. If you highlight the characters name you can press Y to
access the Optimal Menu.... not sure what this does yet. If you move
down to the actual equipment section, you can sort the order of the
equipment in your inventory by pressing Y. You can sort your equipment
in Alphabetical Order, or by the Equipments Paraments. When you
highlight a piece of equipment you will get a description of the weapon
at the bottom of the screen. If you press Start you can view the
equipments paraments. If you select a piece of equipment that can be
removed, press X to unequip it and place it back into the inventory.
Press A to select a piece of equipment from the inventory.
-----------------------------------------------------------------------
9.Cooking - COK
-----------------------------------------------------------------------
In the Cooking Menu you can select a character and see they're rank in
the art of culinary. According to the number of stars they have, you'll
be able to determine how skilled they are, and what their maximum
potential is. Obviously, the character with the most stars is the
better cook. You can press X to cook the selected recipe which will
appear under the characters name, and will be displayed in the
description box at the bottom... assuming you have the required
ingredients which can be seen on the right. Along with a list of
additional ingredients that can improve the meal beyond the standard
requirement. As you can see, a more skilled character will have a wider
variety of additions to choose from. If you highlight the current
recipe you'll see the recipe book, in which you can select any of your
collected recipes. Once a recipe is chosen, this is what you will cook.
Aside from cooking in this menu, you'll be given a choice to cook after
battles. By selecting a different character in the Cooking Menu, this
is the character that will be given the chance to cook after battle.
-----------------------------------------------------------------------
10.System - SYS
-----------------------------------------------------------------------
You can Save, You Can Load, You Can Customize your game. That was easy!
-----------------------------------------------------------------------
C. Controls - CTR
-----------------------------------------------------------------------
There are several different areas in the game, and each of them uses a
different set of controls. Here you can read about those sections and
their respective controls.
-----------------------------------------------------------------------
1.Towns - TWN
-----------------------------------------------------------------------
Towns are easy enough to navigate. Use your control stick to move your
character around town, and use the A Button interact with people, doors,
and other objects. Skits can accure in towns, so press Z if you see the
skit indicator appear. You can go to shops and purchase items and
equipment. And some towns have Blacksmiths. You can still access your
menu by pressing Y, and you can even use The Sorcerer's Ring by
pressing X. Though it has no real use in Towns.
Customizers
Customizers are pretty much like normal shops accept you trade items
for better ones rather than buy them. The customizer will take an old
piece of equipment and combine it with raw materials that you can find
around the world. Sometimes you can get stuff that's way better than
what's currently offered in a shop, so be sure to invest in this.
-----------------------------------------------------------------------
2.Dungeons - DNG
-----------------------------------------------------------------------
Dungeons are pretty much exactly like towns. With the exception of
Monsters roaming the area instead of people. You can and will often use
The Sorcerer's Ring in Dungeons. Also to access a memory circle in a
dungeon you will need to activate it by fighting monsters until you
find one that drops the gem to activate the save point. Skits can
happen in Dungeons just like anywhere else, so be on the lookout for it.
Other than that, it's the exact same setup as with towns.
-----------------------------------------------------------------------
3.World Map - WDM
-----------------------------------------------------------------------
You'll spend a fair bit of time on the World Map, so it would help to
get accustomed to how things work. Although there will be several
points in the game where you will acquire new means of transportation
where different rules apply, I'll lay down the just of it all. You can
access your menu screen the same as usual, you can also save anywhere
on the world map. Skits can happen out here as well. Monsters will roam
around the map, and if you're on foot, then you'll probably end up
encountering most the enemies you come across. Pressing Start will
change the Mini Map in the bottom right hand corner. You also have your
compass in the top left hand corner. When you're near a city or an area
you can Press A to Enter it, or B to leave it without entering.
Press X to ride Noishe when you have Long Range Mode, which will be
explained automatically in the game. Pressing R/L will rotate the
camera in the respective direction. Push left or right on the control
pad to view the world map. Sometimes you will come across Relationship
Skit Points on the World Map. These are glowing objects that when you
interact with will engage you in a little dialogue with choices between
Lloyd and other members of the party. How you answer will determine the
kind of relationship Lloyd has with his fellow part members.
Later in the game, when you get a Boat, you can use it by going to a
pier and pressing B. And even later on you can press B anywhere on the
world map to summon a Rheairds to fly around on. Cool Beans
-----------------------------------------------------------------------
4.Battle - BTL
-----------------------------------------------------------------------
When you're in a battle you have quite a few things to keep in mind.
First off, for whatever character you're controlling A is a Normal
Attack, while B is a Tech Attack. Pushing A and a direction on the
control stick will yield several different types of attacks. The same
holds true for Tech Attacks, whichever Attack you've binded to the
combination of the B Button and the Control stick will be executed when
you perform the respective combination. Pressing Y will bring up a Menu.
All movement in battle will stop while the menu is up. From the Menu
you can select tech attacks for each character to use, you can select
union Attacks, Change the Strategy of your party members, change
equipment, use items, or flee. If you attempt to flee a gauge will
appear and it much chare fully before you will be able to escape.
Pressing X will Block, Pressing X with a combination of directions on
the Control Stick will have you performing various different types of
blocking, even jumps. Z will activate a Union Attack if you're able to
execute it at that time. Using the direction pad you can shift between
your preset orders on the fly. You'll be able to use the C Stick to
trigger the Techs of your party members that you have bound to the
appropriate direction. Pressing or Holding R will allow you to switch
targets. And pressing start will pause the battle.
=======================================================================
V. Walkthrough - WLK
=======================================================================
*Note: The Table of Contents does not include the hundreds upon
Hundreds of times I've written "World Map" if you want to see what you
need to do on the World Map search for the last section you were on, or
the next section you're going to, and behold.... the World Map section
is in the middle of the two. That easy.
Watch the opening scene that explains a bit of the back story while you
get an overview of the land. Finally we zoom into our destination,
where this journey will begin.
=======================================================================
A. Disc One - DSK 1
=======================================================================
=======================================================================
01. Classroom
Items: Magic Lens
Title: Klutz (Colette)
Skit: It'll Be Fine
=======================================================================
Watch the scenes here.
Once you gain control of Lloyd, familiarize yourself with the controls
of the game. The Control stick moves Lloyd around. The Control Pad's
Left and right buttons will pivot Lloyd in their respective directions.
Pressing Y will bring up the Menu Screen.
Anyways... Now that you've (hopefully) familiarized yourself with the
controls thus far, go around the classroom and talk to everyone. To
talk to people just walk up to them and Press A. The button will flash
on the screen in the lower right hand corner, so that shouldn't be too
hard! Make sure to talk to everyone several times. Sometimes they have
more things to say. Keep talking with them until you either read all of
what they have to say, or just plain get tired of them.
When you're finished talking to everyone, try and leave the classroom.
Choose the first choice when you get the chance. After the scene
Colette and Genis will join you. A window will pop up explaining about
Skits. Make sure to be on the lookout for the Z button to appear in the
corner of the screen!
Before leaving make sure you examine the hole in the wall to view a
short scene, and get a new title for Colette! (Information on Assigning
titles can be found in the Instructions section) Also, talk to the boy
with the Blue Hair to get a Magic Lens.
=======================================================================
02. The Village of Oracles - Iselia
=======================================================================
Watch the scene.
You're objective now is to escort Colette to the Temple. I'd suggest
exploring the Village first.
Before going very far, you might want to Save your Data at the memory
circle. It's right next to the school house. A tip from an RPG Veteran:
Save Often, and use multiple saves. At least two, one for 'safe' times,
and one for 'dangerous' times. Safe like on the World Map, or in a Town.
Dangerous like a dungeon. Use your instinct (and/or this guide!) to
help decide which is which and when is when. If that makes any sense...
Head south from the Memory Circle and you'll come across The Item Shop
"Halo". You can stock up if you want, though your funds are rather
limited at the moment. Aside from that, there isn't much else to do.
You can check out Genis house for a little information about the
Densian, and you can go to Collette's house and have Frank heal you.
Everything else is locked, and you can't go out the South Gate.
Once you head north past the save point, a monster will appear and you
will be engaged in your first battle. The game will provide you with
some brief (I mean really brief) tutorials over the next couple of
battles. For more information on the battle system check the
Instructions section. If for any chance a battle will call for a
drastic overall in the strategy settings, I will include that in the
initial walkthrough.
After the short battles you might want to go back to Frank to heal,
afterwards head out the north gate and onto the world map.
=======================================================================
World Map
Skit: What's The Temple Like?
=======================================================================
Once on the world map you can save as if you were on a Memory Circle.
Also, you'll notice that you'll be able to see the monsters roaming the
land so you have somewhat of a choice whether you want to fight them or
not. I seriously recommend fighting every monster you see throughout
the entire game unless I state otherwise. This should keep you from
having to spend much time 'level-building'. Which is more or less
taking time from the game to stop and focus your efforts on just
fighting battles over and over to gain experience for underdeveloped
characters! It's up to you though. You should probably spend a little
time gaining a level or two now though, and familiarize yourself more
with the combat system.
When you feel you're ready, head into The Martel Temple at the tip of
the peninsula, southeast from Iselia.
=======================================================================
03. Martel Temple
Items: Life Bottle, Panacea Bottle, Sorcerer's Ring
Skit: Test of The Chosen?, Lloyd's Thoughts on Angels., Do I Have To?,
The Oracle.
=======================================================================
When you arrive watch the scene. Now head up the stairs towards the
Temple. Watch a scene and then you will get into a battle with Two
Soldiers. They seemed easier than the monsters outside to me.
Afterwards you will get into your first boss fight!
-----------------------------------------------------------------------
Boss: Vidarr:
HP: 4000
TP: 30
Strong Against (S): None
Weak Against (W): None
Exp: 115
Gald: 25
Item: Life Bottle
This guy's attacks hurt, so watch out, and try to be on the defensive.
After a short little bout a scene will commence. After the scene, the
fight will resume. The same rules apply as before, except now you have
a little more slack due to your new found ally. He'll cast healing
spells on you, so you can take some risk if you're feeling impatient.
You might as well use up all your TP here as well. It won't take long
to finish off this guy after that.
-----------------------------------------------------------------------
After the battle.... watch more scenes!
Now that Liquid Snake.... I mean Kratos has joined you, you have a
healer of sorts (Yay!) Anyways... after a scene Kratos will give you a
training manual. You can review it in the Items Menu. Pretty basic
stuff though.
Go right and keep going along the path until you come to a stairway
leading down. The enemies in this area aren't so tough, and provide
some pretty good experience. Take advantage of having a full party.
Though be careful, seeing as how I'm sure everyone is running low on TP,
Kratos doesn't have infinite TP to heal with!
Head downstairs and watch Collette act stupid.... after the battle
watch a scene. The scene will explain what you have to do to progress.
Basically you're gonna want to fight these Golems and keep pushing the
blocks they leave behind into the holes. Use the stairs on either end
of the platform to go down to the area where you've been pushing the
blocks into. After you've mad enough pathways you should be able to get
the two treasure chest, and the ring you saw from the scene upon your
entrance (which is needed to progress)
Once you get the ring, you can press X to use it. This will be helpful
in getting past the next part of the Temple. Now head back to the main
hall. When you get upstairs you should see another skit. Once back at
the entrance take the north stairway up to a blue barrier. There will
be a short scene and the group will decide that you should try using
the ring. Do so, then watch another scene. Now take the teleporter.
Watch a scene. Afterwards talk to your peeps. Scene. Walk around the
room a bit for a skit with Genis. Warp back down. After a fairly
humorous scene walk around a bit for another skit. Wait around a bit
for yet ANOTHER skit. Attempt to exit the temple for a short scene.
Head back to the map.
=======================================================================
World Map
Skits: The Journey
=======================================================================
As soon as you exit the temple you'll see another friggin skit. Now
head back to Iselia.
=======================================================================
04. Iselia
Items: Collector's Book, Grapes, Bread
Skit: Sole Redeeming Feature
Title: Brotherly Love (Genis)
=======================================================================
Go around the village and talk to people. Maybe even stop by the Halo
and buy some Gels and Bread. When you're done messing around, head over
to Collette's House for a scene, and you will receive a Collectors Book.
A handy little item that will list all of the items you've collected so
far save for key items seemingly. Afterwards head to Genis' House. On
the way, pass by the schoolhouse to trigger a skit. Also, make sure to
walk into the classroom for a scene and get a new title for Genis. When
you get to Genis'House you'll get some stuff to make sandwiches with,
and a tutorial on cooking. If you ever want to check out the tutorial
again, come back and expect that cabinet where you got the ingredients.
When you're ready, head down to the south gate for a scene.
=======================================================================
World Map
=======================================================================
Just walk on over to the Forest. Simple
=======================================================================
05. Iselia Forest
Items: Apple Gel, Life Bottle
Skit: Genis' Friend
=======================================================================
Watch a short scene and then head up the path until you get a skit.
Proceed up the path collecting the treasure along the way. When you
come towards a Memory Circle, you'll see a short scene. Save and head
towards The Human Ranch.
=======================================================================
06. Iselia Human Ranch
Items: Orange Gel
=======================================================================
When you enter the Ranch you'll see a short, disturbing scene. Walk
forward for another scene. Pick the first choice when you have the
chance, then the second one. After the scene plays out you'll have to
help her out. Head back towards the entrance and behind some trees to
get to a ledge. After the short scene, you'll receive a short tutorial
about the action button. Jump on up. Jump up again, and the jump to the
right for a chest. Jump back down, and jump up to the left. Watch a
scene, and then you'll be fully healed. Watch more scenes. Get into a
fight with a couple Whip Masters. They aren't too hard. Watch a scene.
=======================================================================
07. Iselia Forest
Items: Leather Glove, Apple Gel(X2), 500 Gald, Orange Gel
=======================================================================
After the whole ordeal, you'll end up back at the save point with
Genis' equipment. Hold onto it for him. Head north onto the next screen.
Since Lloyd is by himself now, be careful with combat. Don't be afraid
to use a lot of tech attacks, Lloyd can regain TP with ease. Head north
and pass the first passage, go right at the second and open a chest.
Head back and go left towards another chest. Now head back towards the
entrance Go right at the first passage and circle around the roundabout
to get to a chest. Head back down a bit to the bridge and cross it,
keep going until you see a chest. Follow the path up and pass under an
old trunk acting as a bridge. Head up towards the trunk and walk to the
Bag to collect the goods. Keep heading north until you reach the exit.
=======================================================================
World Map
Skit: Restless Noishe
=======================================================================
Head right towards the small house with the river passing by it. Along
the way you'll encounter a skit.
=======================================================================
08. Dirk's House
Item: Apple Gelx2, Life Bottle, 500 Gald, Sylvarant Map
=======================================================================
When you enter you'll see a scene. You can't do much here, so just head
inside the house. Scene... oh yeah. After the scene, you'll see another
one, and then have a choice. Pick the first one.... and watch a scene.
In the morning, head downstairs and talk to Dirk at the grave. Watch a
scene, and get some loot, including a map of Sylvarant which should
come in handy. After a few more scenes you'll be in...
=======================================================================
09. Iselia
Item: Apple Gel, Orange Gel
Skit: Dirk, the Craftsman, What is Colette Hiding?, Desians Attack
Title: Drifting Swordsman (Lloyd)
=======================================================================
Well... that was fast. Anyways... you'll see a short scene, afterwards
make sure you re-equip Genis. Talk to the people around the entrance
than head into the yard of the Item Shop Halo, you should get a skit.
Head to the right and you should get another skit. Make the rounds...
talking, shopping, and all that good stuff. Save if you'd like.
Afterwards head over to Collette's House. Scene Time. Afterwards talk
to Frank if you need to heal, then brace yourself and head outside.
You'll see a short scene, and now there will be a Memory Circle outside
of Collette's House. I suggest you use it, I also suggest using your
'danger' save if you took my advice from earlier. Anyways, time to bust
some heads. Go around the whole town, but avoid the south exit for the
time being. After you fight the guys up by the schoolhouse, the militia
guy will give you an Apple Gel and an Orange Gel for helping out.
Afterwards you should see a skit. Walk by Genis' House for a short
scene. When you're ready go back to Collette's House to rest and save,
than make your way to the south gate for a scene. Boss time!
-----------------------------------------------------------------------
Boss: Exbelua
HP: 5000
TP: 38
S: None
W: None
EXP: 280
GALD: 320
Item: Panacea Bottle
This guy can be pretty tough, you're best bet would be to hit it with
as many Demon Fangs as your TP will allow you. When you run low try to
go in and get a combo going, I found that I was able to keep the boss
from attacking while whacking on it quite a few times consecutively,
Hell.... if Genis got in on the action. You might need to use a few
Gels though.
-----------------------------------------------------------------------
Some rather depressing scenes will ensue. After the scenes talk to
Phaidra and Frank. The rest of the Village is off limits aside from the
Militia man you helped at the school, and Collette's Empty House. So
you may as well head out the south gate. There you will see a short
scene. Lloyd will than receive the title of Drifting Swordsman.
=======================================================================
World Map
=======================================================================
Just head south, following the road. eventually you'll see a Caravan.
=======================================================================
10.Nova's Caravan
=======================================================================
When you enter there will be a short scene. You'll be able to rest here
for free. After that little interlude, head back out onto the World Map.
=======================================================================
World Map
=======================================================================
Keep going along the path. Before long you'll stop for a short scene.
You'll get an explanation on how to use Ex Skills. Afterwards keep
going along the path. Before long you'll see a building.
=======================================================================
11. House of Salvation
Skit: Why do Desians Exsist?
=======================================================================
Enter and walk up a bit to trigger a scene. Here you'll get an
explanation about Traveling in Long Range Mode, and using Guidepost
Monuments. After you've heard about those, head inside the House itself.
Stand still for a moment in the doorway and you should trigger a skit.
Talk to the people in here. You'll be told to go upstairs to rest, do
so if you so desire. Afterwards head back outside, and exit to the
world map.
=======================================================================
World Map
Item: Ex Gem LV.1
Skit: I don't sleep in class
Skit Point: Genis
=======================================================================
You should be able to ride on Noishe now by pressing X on the World Map.
Before heading up towards the Desert, and without mounting Noishe, head
over to the forest area west of The House of Salvation and you should
see a chest. Open it to obtain a Level 1 EX Gem. You can equip this, or
save it. I chose to equip it on Lloyd. After getting the chest, head
east into a long path of forest. When you reach the end you should see
your first Shiny Relationship Skit Point. When you walk onto the
glowing circle you will see a skit scene, according to how you answer
will affect the relationship between Lloyd and Genis. This will hold
true for all these Shiny Relationship Skit Points. Now, Head up towards
the desert area. Watch out for the snakes and scorpions that will
appear in some encounters around this area, they're pretty tough. Head
towards the town in the desert to trigger a skit. You might want to
consider building some levels before entering the town. As I said, some
of the enemies in this area are pretty tough, and they give good
experience. Might as well take the time to better situate yourself. I
recommend running back and fourth from the desert to Nova's Caravan to
rest. Sure, it's farther away than The House of Salvation, but at least
Nova doesn't charge 100 bucks ><. Either way, I was at level 9 before I
decided to move on. You might want to consider 10 (if not higher) if
you are so patient. But I was getting tired of the Snake/Scorpion
poison. Whenever you're ready enter Triet.
=======================================================================
12. The Desert Oasis - Triet
Item: Soft Leather, Cabbage, Pork
Recipe: Cabbage Rolls
=======================================================================
Watch a scene yo. This is important - DON'T LOOK AT THE POSTER YET.
Alright. First you want to go around town, talk to peeps, and check out
the item shops. You should come across a guy who will ask for a minute
of your time. Agree. This is the game's first customizer. He'll ask you
for some beast hide. I'm sure you have some by now, so give it to him.
He'll give you a Soft Leather, and agree to make you something. Go
ahead and get the Hard Leather. Next to him you'll find a Weapon Shop,
some pretty pricey items here, but I highly recommend you at least
upgrade Lloyd's Weapon. And right next to THAT is an Armory. Luckily
Lloyd just got that free Hard Leather, so he's not too pressed to
upgrade, but if you can afford it, do so. And next to that is... well a
fairly humorous hole =p.
You'll see a funny looking cat person who represents The Katz
Exploration Team. These can be found throughout the game, they will
look into stuff on the map you may have missed for you... for a fee
that is. You probably don't have the funds to blow right now, so just
keep it in mind for later. There will be another useful person around
the Katz center that will trade you Ex Gems for your GRADE. Grade as
you might have noticed is something collect after each battle depending
on how well you did. My advice to you would be to save your Grade up
for now, and keep this place in mind for later. Across the street from
the Katz center, and past the Wanted Poster (don't check it yet!)
you'll get to the Inn. Stay/Save if you'd like, than head upstairs and
down to the end of the hall for a scene that will yield a new recipe
for your group! Head out of there and go north past the Katz Center to
a new area of the town.
Talk to the people there and eventually you'll come to a shop that
sells Cooking Ingredients. Stock up if you so desire. Head down the
path and go into the Fortune Teller's Tent for a scene. When given the
choice you might as well pay.... though you end up getting ripped off
anyways =p. Afterwards she'll tell you your compatibility with your
party members for free. Nice. Once you are done messing around.... you
can finally check the poster. After that try and leave and watch a
scene. Then a battle. Afterwards a scene.
=======================================================================
13. Sylvarant Base
Items: Beast Hide, Beast Fang, Magical Cloth, 1500 Gald
Skit: Unknown Technology, Feels Different, Help, Genis?
=======================================================================
Watch a scene and listen to some groovy music. Afterwards you'll have
to shoot the guard with the Sorcerer's Ring. After you get out of the
cell, open the one next to you for a treasure, and the one after that
for a Memory Circle. Head right past the cells and head up to the chest
to get your gear back. Go right more until you get a scene and then a
battle. After beating these wimps head up through the door. Watch a
scene that'll describe how to complete this puzzle. Touch the globe to
change the function of the Sorcerer's Ring. Now you can start working
on this puzzle. If you run around the room you should trigger a skit.
Also, if you get into a fight with one of the robots, don't worry.
Another will take it's place. In fact you should at least fight one,
when you finish the battle you should trigger a skit. Afterwards take
the left door into a hallway, and take the first passage north. In this
room grab the chest. You'll also see a vending machine that you can
purchase items from. Leave the room and head back down, take the
stairs left into the... hehe.... Gamecube room. Use the Memory Gem if
you have it to activate the Memory Circle. Wait around near the GCN for
a Skit. Now check the panel on the left side of the GCN for a short
dialogue. Afterwards you'll know that you need to step onto the
platforms and fire the Sorcerer's Ring at the pillars. Shoot the middle
and top pillars and the light in the room should change read and say
that the entrance has been opened. Go south and collect a treasure.
There's nothing else you can do here, so head back to the GCN room.
Back in the GCN room, shoot the top pillar, the middle pillar, and
finally the bottom pillar. The room's light should turn Green, and it
should say the Control room has been unlocked. Save your game, than go
north through the door. Watch a scene and then you'll get into a Boss
Fight
-----------------------------------------------------------------------
Boss: Botta, Two Foot Soldiers
HP: 4200
TP: 224
S: None
W: None
EXP: 475
Gald: 1500
Item: Poison Charm
Luckily you have a full party for this fight. This guy can be pretty
tough, make sure to take out the two Guards first, than you can pound
on Botta. Sword Rain and Tiger Sword are really good for juggling this
boss if Lloyd has those. Kratos will be here to heal, so you have some
slack. Even so, this guy can really rack up the damage, so be alert.
And don't be afraid to use items.
-----------------------------------------------------------------------
Now time for a scene.
=======================================================================
World Map
Skit: Know The Enemy
=======================================================================
You've got a full group again now. But before you do anything else, you
should head back to Triet. As you approach the town, a skit will
automatically ensue. Afterwards Combos and Status will be added to the
Training Manual. Afterwards, head into town.
=======================================================================
14. Triet
Item: Monster List
Skit: Journey to Save the World
Dog: Cammy
=======================================================================
Watch a scene when you enter the town. After the scenes talk with
Kratos, and then leave your room. Go upstairs and enter the first door
on the left. Watch a scene. Afterwards talk to Raine, than examine
Genis. The choice is up to you, but I left him alone. Now try and leave
the room and view a short scene. When you come out of the room you'll
see another scene, choose to follow him. Watch another scene. The next
morning leave your room again and leave the inn. Scene.
You'll receive a monster list from Raine during it. Afterwards Raine
will join the party. *Note*: Raine has a special ability that when she
uses a Magic Lens in battle she will get the complete information on
any monster she scans, she is the only one who can get complete
information. If you are a completeist, this would be you'd have to
include her in your party for every unique battle in the game (save for
the ones before getting her). Just thought I'd let you know.
Head back towards the end and you should trigger a skit. If you head up
north to the next screen and talk to a man wearing a turban standing
next to the water you'll trigger a scene.
Afterwards make Colette your on screen character and then talk to the
dog standing next to the man, she will then name the Dog. This is a
little side quest that will last throughout most of the game, there's
usually a dog in ever area for Colette to name, and in the end you will
get a special title for naming them all. I've included a complete list
of the locations of all the dogs in the Side Quest section of the guide.
Hop over to Colette's Dog Naming (CDN1) if you'd like to check that out.
*NOTE: I missed the first three dogs on the list at first, so I won't
be able to list the names until hopefully my next update.*
At this point you should decide which characters you'll be using for a
while. I replaced Raine with Genis, seeing as how I like Raine and
Genis was the second highest leveled next to Lloyd, so I figured he
could afford to warm the bench for a while. Go ahead and gear up your
party members. If you can afford to upgrade everyone, by all means do
so. Before heading out, stay at the inn again, you'll trigger a scene.
When you're ready to leave head out to the world map.
=======================================================================
World Map
Skit: We're not on Vacation, Kratos' Intention, Noishe Worries, Sense
of Direction
Skit Point: Colette
Dog: Kitty (Uhh Okay Colette)
=======================================================================
Your destination are the Triet Ruins to the west of Triet, but you
might want to catch up on some leveling you might have missed out on
due to a lack of members. The battles should be easy enough with a full
group. I didn't spend too much time out here. With a full group the
enemies were easy, and the most experience any group of enemies yielded
was about 40. You can still spend some time out here if you wish though.
Before heading into the ruins though, head back to the House of
Salvation and have Colette name the dog there. Next wander around near
the Base area and you should trigger a skit. If you wander around the
desert some more you should get another skit. If you head far east from
Triet you'll be able to find the Mapstone Marker which will enable you
to ride Noishe in the desert. Also if you keep trying to head towards
what looks like an entrance to a mountain pass you'll see two skits.
One should appear when you're getting close, and another when you try
to enter the area, that one will automatically happen, and will keep
happening for as many times as you try to enter that area prematurely.
After that, pass by the mountain path and head toward the grassy area,
you should come across a Shiny Relationship point. This one is between
Lloyd and Colette. Regardless of whether you were leveling (and if you
were, I'd suggest returning to town to rest) or skit hunting, when
you're finally ready to move on, head to the ruins. Before entering
though, head down the long path of Grassy Area next to the ruins on the
other side of the mountain. You'll find another Shiny Skit Point. This
time between Lloyd and Raine. After that's over with, head back to the
ruins and enter.
=======================================================================
15. Triet Ruins
Skit: Combo! Lloyd and Colette
Title: Archeological Mania (Raine)
Items: Lemon Gel, Apple Gel, Bracelet, Life Bottle, 1000 Gald, Mumei,
Stiletto, Circlet, Savory
=======================================================================
When you enter there will be a scene. You'll get into a battle with two
Fire Elements. Nothing Special. Afterwards a scene. Afterwards all
you're party members will learn some valuable skills. Lloyd will learn
Guardian, Colette will learn Damage Guard, Raine and Genis will learn
Force Field. You can assign these skills as a special move, or you can
press Down and X during battle to activate it. Once that's over with,
the scene will resume. After the scene you should trigger a skit right
away. After that head to the stairs and watch a scene. During the scene
you'll obtain the title of Archeological Mania for Raine. Then the
scene will resume. Afterwards, head down into the dungeon.
Head up the path and head south down and left down the path until you
get to a chest with some rocks on top of it. Use the Sorcerer's Ring to
knock the rocks off and collect the treasure. Along the way make sure
to fight the monsters and get a feel for your new guarding abilities,
they'll prove invaluable throughout the game. Go up through the door in
front of you and head right for a scene. When it's over use the
Sorcerer's ring to light the torch. There will be a couple scenes. Once
back in control head back towards the entrance and enter the first door
you see along the way. In this area go around and collect all the
treasures. When you're done raiding the chest, push the two big stone
blocks in the room in the crevice next to the base of the ramp you see
straight across from where you entered. Cross over the blocks at light
the torch. Head up the ramp and follow the path for more treasure.
Head back to the main hall, and take the remaining path north,
IMPORTANT: IGNORE THE CHEST, for now at least, but keep it in mind.
Head through the door into the next area. Head along the path until you
get to another Stone Block, push it into the hole not far from it.
Cross over, grab the treasure, and light the torch. Head towards the
new path you just made and follow it up, past the memory circle point
and the warp to grab some treasure. Head over and unlock the memory
seal (if you don't have the gem, go find it) save. Heal up and put
Genis in the party if you already haven't. Turn off all of Genis skills
except for Aqua Edge, change his strat to go all out with TP, and setup
a shortcut for Aqua Edge on your controlled character if you'd like.
Step onto the teleport. Watch a scene, and than a boss.
-----------------------------------------------------------------------
Boss: Ktugach
HP: 5000
TP: 50
S: Fire
W: Water, Ice
EXP: 628
Gald: 85
Item: Red Quartz
Boss: Ktugachling x2
HP: 1500
TP: 180
S: Fire
W: Water, Ice
EXP: 60
Gald: 15
Item: None
Obviously, your best means for dealing damage in this battle is to use
Genis' Aqua Edge... A LOT. Aside from that, it'd be in your best
interest to take out the two Ktugachlings first. Afterwards just focus
all your attacks on the main boss. Kratos (or Raine) should be in your
party to heal. Better Kratos than Raine seeing as he can at least try
to fill his TP back up with relative ease. Just keep pounding it with
Aqua Edge, and watch out for it's magic
attacks, they hurt!
-----------------------------------------------------------------------
Afterwards you'll see some scenes. After it's over, Colette will learn
Angel Feathers. Now step onto the warp, save, then make your way out of
this place. (NOTE: Still don't open the chest, now is not the time for
it. Just keep it in mind for later!) When you get outside you'll
witness a scene. During the night talk to everyone, though save Colette
for last. Answer everyone however you want, it makes no difference
really. Talk to Colette, and then talk to her again. You'll see a scene.
Afterwards you'll be back on the World Map.
=======================================================================
World Map
Skit: To Palmacosta
=======================================================================
You should trigger a skit immediately, viewing it will suggest that you
return to Triet. Do so now.
=======================================================================
16. Triet
Title: Sisterly Love
Skit: Prayer
=======================================================================
When you enter, there will be a scene. Raine will get a new title
"Sisterly Love" after the scene. Head over to the inn and rest there,
you should see a skit. Afterwards, save and shop if you need to. When
you're finished, head back outside.
=======================================================================
World Map
=======================================================================
Your destination is The Ossa Trail you may have ventured to earlier to
grab the Mapmarker Stone and to trigger a few skits. You can go there
now, or you can return to the Triet Ruins for some leveling. I'd
suggest the leveling, seeing as how the Ruins is a pretty good place to
build up some Exp, at least for a couple of levels. I got up to level
14 before I decided to move on. This is more than enough, really it's
up to you though if you'd like to be higher or lower than that. If
you're level 12 and aren't having any problems fighting the monsters in
the area than you're more than efficient enough to go onto the next
area. None the less, whatever you decide, once you're finished
rest/save and head off to the Ossa Trail.
=======================================================================
17. Ossa Trail
Item: Battle Staff, Melange Gel, Apple Gel, Orange Gel
Skit: Team Coordination
=======================================================================
Enter and head up the path until you encounter a scene. Here you'll
meet my favorite character in the game, Sheena ^^. When you get a
choice choose whatever option. I went with the second. After the scene
continue up the path. The only enemies to be careful of in this area
really are the Manadragoras, despite their appearance they can do some
seriously wicked damage. The Bear creatures aren't even a challenge,
just watch out for their grabs. They won't do that much damage but they
can hold you for a few seconds. Keep going along the path until you get
to a chest, then go along again. When you get up far enough there will
be a little stop where you can save and collect two treasure chest. Do
so, and then proceed forward. Follow the path until you get to another
chest, open it, before going on though - HEAL!! up if you need to, you
have a boss coming up. Then keep going until you see a scene. And then
a boss battle!
-----------------------------------------------------------------------
Boss: Clumsy Assassin (Sheena)
HP: 1800
TP: 131
S: None
W: None
EXP: 200
Gald: 128
Item: Holy Bottle
Guardian-Wind
HP: 2000
TP: 400
S: None
W: None
EXP: 250
Gald: 250
Item: Magic Lens
This battle was tougher than I had imagined it would be. First off it
caught me off guard so I wasn't fully healed. Second off I went after
the Guardian First. Bad Idea, Sheena is the one who will be laying
waste to your party members. So make sure you pound on her. It can be
difficult because she likes to guard a lot, but keep at it. Try to keep
everyone's health up, and after you've dealt with her the Guardian is
laughable.
-----------------------------------------------------------------------
Afterwards, a scene as per usual. Before heading into the cave, keep
going down the path. Try to leave and you will automatically get into a
skit with Lloyd and Kratos. After it you will FINALLY be able to use
Unison Attacks. There will be an explanation on them. Setup your
U.Attack now by going into the menu and selecting U.Attack if you'd
like. Then step outside for a minute.
=======================================================================
World Map
Skit: An Assassin?
=======================================================================
As soon as you exit the trail a skit will trigger. Afterwards save and
head back into the trail.
=======================================================================
18. Ossa Trail
Items: Fine Guard, Black Silver, Beast Fang, EX Gem Lv1
Skit: The Ossa Trail, Raised by a Dwarf
=======================================================================
Head into the cave now. When you enter you should get a skit. Head down
the path a little and you should get another skit. Keep going down the
path. Ignore the left split and keep going, take the second left turn
you see and grab the chest. Head back towards the entrance and take the
right passage this time, head south to get a chest. Head back to the
main hallway, and go north to the next screen. Avoid talking to the
skull and back your way past it to the back of the room to get two
chest (one is hidden behind a crate) Just for your information the
Skull is a really difficult boss that there's no way you can take on at
this point. Ignore it for now and keep it in mind for later (like that
damn chest in the Triet Ruins)
*UPDATE* I got an email stating that it's quite possible to defeat this
monster when you first arrive, and now that I think of it, I probably
could have.
-----------------------------------------------------------------------
Hi. I was going through your ToS FAQ, because there was a pretty toug
henemy that I fought and I wanted the name of. It is that skeleton
thing with four weapons, in the Ossa Trail. When I went to your FAQ,
you state that there is no way to beat him....I beat him when I first
got there! ^O^ What yo ucan do to beat him is always have Genis charge
a Stalagmite, and always have Collette charge up an Angel's Feather.
Have Kratos always healing Lloyd or using Orange Gummies on some body
(just maek sure he doesn't get in fornt of the enemy) With Lloyd, go up
to him and block and do a combo when he is open. DO NOT go back,
because when there is nobody right in front of him, he starts to go
towards the party. With this strategy, Lloyd can attack and withstand
it somewhat, and everyone will be supporting with spells from behind.
He will be dead after a while. I used an Eyeglass on him to find out he
has 8000 HP.
-----------------------------------------------------------------------
Credit goes to Mohammed Ahmed for this tip. So give it a shot if you'd
like. However you can come back to this later if you prefer, I'll cover
that later on in the guide.
Now that you're done here, head back to the World Map.
=======================================================================
World Map
Item: Lemon Gel
Skit Point: Genis, Kratos
=======================================================================
Save and all that good stuff, then head out. If you head faaaar north
from the trail you'll see a bridge, before crossing it go towards the
mountain side and you should find the Marker Stone. Grab that and then
cross the bridge, on the beach there will be a Shiny Skit between Lloyd
and Genis. In this area of beach near the Shiny Skit are some fairly
difficult battles. It's not anything you can't handle, but they are
noticeably more difficult than any other encounter in the area. Just a
fair warning. However, don't go furtur north past the beach with the
Shiny Skit, this is an area you aren't supposed to be in yet, proof of
that lies in the monsters in this area that will wipe the floor with
you, so just stay outta there. Once you're done messing around way up
there, head all the way south back to the trail and you should see
your destination just a stone's throw away. But first, head past it
going furtur south. You'll soon end up at the tip of a peninsula and
won't be able to go any furtur, that's alright though because the
Shiny Skit I sent you over for is right here! This one is between Lloyd
and Kratos. Make your way over and into the Port Town of Izoold.
=======================================================================
19. The Small Fishing Port - Izoold
Item: Rice, Lyla's Letter
Skit: Even if I become an Angel?
Recipe: Rice Ball
Dog: Pookie
=======================================================================
Not too much to do in this quiet little village. As usual talk to
everyone in town. There's a dog near the entrance of town for Colette
to name. Head into the first house on the left, this is the inn. Stay
the night for a rather touching little skit. Avoid the top left house
for now and head around the rest of the village first. Head into the
house that the Kats are standing around and go to the top right hand
corner of the house, examine the spot and you'll meet up once again
with Wonder Chef. He'll teach you the recipe for the infamous Rice
Balls. In the port area you can talk to a Katz to play Emotional
Balloon.
---------------- Mini Game: Emotional Balloon - (MGB1) ---------------
Emotional Balloon, or "EB" is a little memory game Genis can play with
the Katz person in Izoold at anytime. There are three different
difficulty settings, each a little more complex than the last. If you
match the Katz' emotions by pushing the correct buttons perfectly,
you'll get a prize at the end. Here are the three prizes for each
difficulty.
Mode: Easy| Rounds: 10| Prize: 5 Apple Gels
Mode: Normal| Rounds: 15| Prize: 5 Life Bottles
Mode: Hard| Rounds: 30| Prize: 5 Lemon Gels
-----------------------------------------------------------------------
Anyhow.... when you're ready go check out that house I told you to pass
over before. Have a chat with Lyia for a scene. Afterwards, chase after
her. Go into the port area and down the dock to trigger a scene. When
given the choice, pick the first option. Afterwards, if you're ready,
talk to Max to set sail for Palmcosta! There will be a scene when you
board the boat.
=======================================================================
20. The Port City - Palmacosta
Item: Rice, Egg, Palma Potion
Skit: To Fight the Strong, Dorr of Palmcosta, Imposters,
Colette's Imposter
Recipe: Omelets
Dog: Teddy, Pepe
Title: Turbo Waitress (Colette), Honor Roll (Genis)
=======================================================================
When you arrive there will be a scene. Talk to everyone along the docks,
if you stand still for a while on the docks you should get a skit.
Afterwards Battle Tips will be added to the Training Manual. Keep going
along of the docks into the harbor area. Get Colette out and talk to
the dog near the market stands. Talk to everyone around here, and then
head down to the shops. You'll find a customizer here, so try and take
advantage of that. You probably won't have any White Silver so the
Masamune and Mage Cloak are out of the question ;_;. You should be able
to make a Slicer Ring, Gem Rod, and Steel Sword though. After that head
to the armorer in the next stall. You should have a pretty fat stack of
cash at this point, and seeing as how you shouldn't have to buy to
upgrade most of your party's weapons, you can probably afford to
upgrade everyone. I'd certainly recommend it. Head down to the Weapon
Shop at the bottom stall and buy new weapons for Lloyd and Genis. Head
down the bridge into the next part of town.
Watch a scene. You can't go past the Inn (the building where the other
group came out of) so head in there, Rest here, use the memory circle,
all that good stuff. Head back outside and head across the bridge,
talking to people along the way. Entering the building at the end of
the street will yield a scene. Afterwards you'll trigger a skit. It
turns out this is an item shop, and they sell Palma Potion! It cost 1k
though... if you have that, that's all well and good. If you don't Cacao
will suggest taking up a part-time job at the Palmacosta Academy. I had
the funds on me so I went ahead and bought it without all the hassle.
If you head upstairs and examine the bookshelf you can read a little
bit about the Desians. Now leave the shop and head back to the
adventures to settle your debt.
If you head across the bridge next to the item shop you'll come to the
next part of town, and a scene. Talk to the people here and then switch
Colette to be the on screen character, have her talk to the dog. If you
enter the building in the right most corner there will be a scene. Then
you'll have a choice to accept a challenge. Do so, if only just to show
these punks up. After the scene head over to the weird looking post and
examine it. Tada! Wonder Chef is here to teach you how to make Omelets.
If you head down the hall on the first floor, the second door will
bring you to the Academy's Cafeteria. If you talk to the guy in the
back, Colette will be able to take up the Part-Time job as a Waitress.
You should do this even if you had the money to pay for the Palma
Potion, because doing so will net Colette a new title.
--------------------- Mini Game: Waitress - (MGW1) --------------------
This little mini game can be played by going to the Cafeteria in
Palmacosta's Academy. Colette will take up a part-time job as a
Waitress. All you have to do is remember the customers order, order it
from the kitchen, and then bring it out to the right customer. Simple
enough... you'd think. But it's kind of hard to tell the customers apart.
The best tip I can give you is to jot down a few little notes on a
piece of paper. Write down the order and maybe the hair color of the
customer. You don't have all day to view the orders before the
customers will take their seats, so be quick about it. When you're
finished you'll be paid according to how well you did (and get a free
Palma Potion if that's what you came here for) as well as get a title
for Colette. You can play this Mini Game again, but you'll only get
Gald from now on.
-----------------------------------------------------------------------
Now go up to the second floor of the academy. Enter the first door you
come across and watch a scene. Now you'll be able to study for the
challenge. You'll be asked some questions. I've provided the answers
here, but if you'd like to solve them yourself, go ahead.
-------------------- Side Quest: Pop Quiz - (SPQ1) --------------------
When you first arrive in Palmacosta and visit the Academy you'll be
able to accept a little challenge to show off how smart Genis is.
Before the challenge however you'll have a pop-quiz. This may or may
not effect the out come of the actual challenge, but none the less,
here are the answers for the three questions Raine will ask:
1. Guardian
2. Acceleration due to gravity
3. I don't know
-----------------------------------------------------------------------
Afterwards it's time to head over to the test room. Exit the classroom
and head over next door. Watch some scenes. Afterwards Genis will get a
new title. Leave the classroom. Now the once empty classrooms are full
again, so talk with the students if you'd like, then finally head out
of here. Head next door to the academy and enter the church. If you
head to the front and talk to the Pastor standing there, you'll see a
scene. In the right corner of the church next to the entrance you'll
see Chocolat, talk to her for a scene. Once you head outside there will
be a scene. Next to the church you'll see a path leading up to a Steam
Ship. Head towards the ship for a scene. When you're finally ready to
move on head to the Governor Building and talk to the guards for a
scene. When given the choice go ahead and pick the second one. Watch a
fairly humorous scene and then head back to the Governor Building. Head
up the steps for a scene. Once it's over you'll trigger a skit. Now...
You're finally done with Palmacosta! For now at least. So make your way
back towards the inn. When you try to cross the bride that leads back
towards the other section of town you'll trigger another skit.
=======================================================================
World Map
=======================================================================
Once you leave Palmacosta you should see a forest with Nova's Caravan
parked in it just to the north. Head on over there.
=======================================================================
21. Nova's Caravan
Item: Linkite Nut
=======================================================================
When you enter watch a scene. Afterwards talk to the children standing
next to Nova. After all this talk of nut shaking you'll get a Linkite
Nut by talking to the little girl. After talking to everyone here there
will be a scene. Afterwards you can go back to the map.
=======================================================================
World Map
Item: Ex Gem Lv. 2
=======================================================================
Head around the mountain just to the east of Nova's Caravan to get a
chest containing an Ex Gem Lv. 2! Follow around the mountain until you
see a road bridging out on your mini map, heads north towards it and
along the way you'll find the Mapmarker Stone. Hit that up and keep
heading towards the road. Head west along the road to come to a House
of Salvation.
=======================================================================
22. House of Salvation
Dog: Caramel
=======================================================================
When you enter talk to the people. You'll notice a dog in the corner,
so bust Colette out and talk to it. Head inside the house for a scene.
You'll be given an option, I choose the first one of course, and you
should too! After the scene, Head upstairs and nap if you'd like. Once
you're done here head outside.
=======================================================================
World Map
Item: Magic Mist
=======================================================================
Your destination is to the north of the House of Salvation. Head up
that way until you see what looks like a mountain pass. Before going in,
head east and you'll find a treasure chest. After getting that, look on
your mini map for a peninsula to the south east of Hakonesia Peak, go
there now. You'll see a bunch of forest leading up to the tip of the
small tip of land, at the edge you'll find a map marker stone. Now head
into Hakonesia Peak.
=======================================================================
23. Hakonesia Peak
Skit: Lloyd Admonished
=======================================================================
Walk up and talk to the people, but ignore the building for a moment
and walk towards the guards, they'll direct you to the building. So
head down there now and enter. Talk to the old man for a scene. When
you leave the building there will be a scene. If you stand in the
middle of the crowd of people, there should be a skit.
=======================================================================
World Map
Skit: Lloyd's Praised
=======================================================================
When you exit Hakonesia you should trigger a skit. Now then, you can't
go to the Hose of Salvation yet because the head Priest isn't there
right now. So head over to Palmacosta instead. You might want to level
a bit if you've been slacking off. I had the chance of leveling while
looking for stuff on the map, and I'm Level 17. I'm sure 15 would be
fine though. Regardless... Should you consider leveling, use the House of
Salvation as an Inn. When you're ready head to Palmacosta.
=======================================================================
24. Palmacosta
Skit: Mystery of the imposters, Palmacosta's Future, Don't tell Lloyd
=======================================================================
Once you enter town, head to the inn, rest/save, and head to the east
side of town when you're ready. Watch a scene, afterwards you'll get
into a battle. After the fighting watch a scene. Once that's over with,
you should trigger a skit. Head downstairs and then outside for another
skit. Head back towards the end, but head up into the Harbor Area for a
Skit. Anyhow, once you're done messing around, head towards the exit.
You'll see a priest standing here, if you talk to them they'll ask if
you can escort them to Hakonesia Peak. This works out for your benefit
because if you agree to, it'll instantly take you to the peak, which is
where you need to go. Another alternative is to take them half way, to
the House of Salvation, or you can just flat out refuse them. Might as
well take them all the way.
=======================================================================
25. Hakonesia Peak
=======================================================================
When you arrive the Priest will thank you, afterwards head up the path.
You'll see a scene. When given the choice, agree. Afterwards exit the
Peak.
=======================================================================
World Map
Skit: Defeat Magnius
=======================================================================
You're off to another Human Ranch, in order to get there head back to
the House of Salvation. Stand around the House of Salvation for a few
seconds to trigger a skit. Now head down the road to the east of the
House of Salvation (the one I told you to come up from behind the
mountains when you originally came to this House of Salvation) Once you
pass the mountains you'll see a large building in the forest. Save and
enter.
=======================================================================
26. Palmacosta Ranch
Item: Omega Shield, White Silver, Orange Gelx4, Life Bottlex3, Apple
Gelx2, Ex Gem Lv.2, Mage Cloak, Melange Gel, Panacea Bottle, Purple
Card, Blue Card, Red Card
Skit: The Second Ranch, At the Palmacosta Ranch
=======================================================================
As soon as you enter you'll trigger a skit. Head up a bit to trigger a
scene. The choice is a bit tricky. It can go either way and neither
will end up affecting much aside from the entrance into Palmacosta
Ranch. I'm going to follow the advice of the Official Guide here and go
into the Ranch first, if you decide you want to go back to Palmacosta
first, it's pretty straight forward. Anyways... pick the first option and
we're ready to roll. Head to the right and up the path until you get to
some guards, you're gonna have to fight your way in. After you wipe up
the guards open the gate and head in. Fight your way through more
guards until you get up to the entrance of the ranch itself. Head down
into the interior.
Examine the object in the center of the room to change the function of
the Sorcerer's Ring. This 'Radar Ring' will allow you to see hidden
items and objects throughout the dungeon. After the short scene
explaining the ring, head to the room on the right. There should be a
skit. Turn on your radar ring and you'll see little specs of light
floating in the air. These are the hidden treasures. Collect the one in
the bottom right corner of the room to get an Omega Shield. The one at
the top near the entrance is a White Silver (YESSS!!! Okay Sorry....
Really wantin that Masamune ><) Now then, turn on your ring and access
the switch in the top right corner, this will create a bridge. Cross
over to the right for a scene. Here you will encounter a Refresher.
This device will heal you, as well as act as a basic shop. After the
scene is over dispose of the guard, He'll drop the Purple Card.
Afterwards flip on the Radar and grab the sparkle in the top right
corner of the room for an Orange Gel. Hit the radar once more and
activate the bridge switch to the left, cross over and activate the
radar again to see a light. Collect it for a Life Bottle. Head back
across, and make sure to turn the bridge off (this is important for
later) Head back across the bridge to the previous section of the room,
and turn that bridge off as well. Now make your way back to the main
corridor.
This time cross over to the left room. Fight the guard in here to
obtain the memory gem. Afterwards activate the radar and collect the
sparkle for an Apple Gel. Head down the path and take a right at the
fork, keep going along and you'll see some stairs leading up. This is
the entrance for those who chose to go back to Palmacosta before
storming the ranch. You can't go out that way now, so just keep going.
Turn on the radar to see a spark in the corner, collect it for an
Orange Gel. Head back the way you came and take the left path this time.
When you get to a doorway leading up, flip on the Radar and collect a
sparkle for another Orange Gel. Soon after you pass the doorway hit
your radar and get another sparkle for a Life Bottle. Now head back to
the main chamber where you started. Turn on your radar and enter the
warp at the top of the room.
In this room there's a memory circle in the center, and another warp at
the top. Use the memory circle now if you so desire, but ignore the
warp at the top (not like you can do anything with it just yet anyways).
Head left into the next room for a scene. During the scenes you'll get
a Blue Card Key. Afterwards head back into the previous room and cross
over to the next. In this room there are invisible boxes that can only
be seen with the radar on. First head down to where you see slots in
the floor. Turn on the radar and push the box closet to the slots in
and cross over it. Turn the radar on again and collect an Ex Gem Lv. 2.
Head up to the top of the room and activate the radar, pull out the box
that's blocking the spark, then collect it to get a Mage Cloak. Go
ahead and push the box you just pulled out into a slot down below. Go
back up, turn on your radar, and activate the bridge switch. Cross over
and head downstairs. You'll get the Red Card. Now head back upstairs,
across the bridge, and deactivate it. Go ahead and push the last two
boxes into place, then return to the central room again. Go ahead and
save if you want, then head up to the teleporter. Activate your radar
and step on it, you'll insert the three cards you've gathered.
Afterwards you'll be teleported.
This little bit is tricky. You're now in a maze of teleports and
there's a lot of treasure to be found, so let's get to it. For starters,
stepping into the warp in the middle of any room, at anytime will take
you back to start. Now then let's start. Take a left and activate your
ring, you'll see a sparkle, grab it for a Melange Gel. Turn on the ring
again and enter the yellow warp. In this room, head up towards another
yellow warp. Take it into the next area and turn on your ring again.
Collect the spark near the entrance for an Apple Gel. Then head
straight up to a green warp and take it. You'll be back in one of the
rooms from before.
Now if you did as I told you and turned off all your bridges, you'll be
able to climb up this staircase. At the top, turn on your radar and
collect a Panacea Bottle. Now head back down and through the warp. Head
back down to the yellow warp point again, take it once more and this
time take the red warp to the left (you'll notice a spark, if you try
to collect this it'll trigger a battle. No Biggie) in this next room
head south and take the yellow warp. In this room, use the ring right
away to spot a spark. Get another Life Bottle from it, than go back
into the yellow warp. Go north and go through the yellow warp, head
left and you'll see a sparkle next to another yellow warp. Grab it for
yet another orange gel. Now use the yellow warp. Head north to the top
yellow warp point in this room.
In this room take the left red warp and watch a scene, follow by a
battle. After that, watch a scene. Now, before follow Chocolate head
right and find a sealed memory circle. Unseal it and prep yourself for
a difficult boss battle. Of course you're gonna want to restore your
HP/TP with items. But I'd like to make another suggestion as well.
Seeing as how you have U.Attacks now, there's no reason not to take
advantage of a fairly powerful Compound U Attack. Make sure Lloyd and
Kratos are in your active party and have them set with the skills Tiger
Blade (Lloyd) and Lightning (Kratos). It'd help if you went into this
battle with a full U.Gauge as well. Anyways, when you feel that you're
ready head on up towards the green warp. In the next room, watch a
scene, and then a battle. You should cook at the end of the battle to
try and restore some of what you may have lost during the fight. Now
another scene followed by the boss fight.
-----------------------------------------------------------------------
Boss: Magnius, Bowman, Whip Master
HP: 8500
TP: 120
S: Fire
W: None
EXP: 675
Gald: 1700
Item: Warrior Symbol, Ex Gem Lv1
Magnius has some cronies with him, but they can be taken care of easily
enough, just make sure to do it fast. Then you can begin wailing on
Magnius. Once the guards are down, you should trigger U.Attack and use
Lightning Tiger Blade, the CU.Attack I had you prepare earlier. After
that just hack away at him with your strongest skills. He's pretty
tough with some deadly fire attacks, and even Lloyd's Beast skill. Just
keep working on him and he'll go down, though I had to use quite a few
gels throughout the battle to keep everyone up and... not dead.
-----------------------------------------------------------------------
Afterwards some scenes. Now that you're finally done here, head out to
the world map.
=======================================================================
World Map
Skit: Make Sense?
=======================================================================
As soon as you get outside you'll trigger a skit. Afterwards, it's time
to head back to Palmacosta.
=======================================================================
27. Palmacosta
Item: Pass (or Card Key)
Skit: Justice and Strength, He's a Father, Mystery of the Desians,
Parental Love
=======================================================================
Now that you're here, head into the inn rest/save. Your destination is
Dorr's House, but you might want to stop into the Harbor and craft that
Masamune while you're here. You've got a boss coming up so it wouldn't
be a bad idea, truly. Now head over to Dorr's Manor and enter for a
scene. Before heading downstairs make sure Colette is in the party and
that she can use Angel Feathers. It'll prove quite useful in the
upcoming boss fight. When you're ready, head down to the basement for a
scene. After the long scenes you'll get into that boss battle I've been
going on about.
-----------------------------------------------------------------------
Boss: Killia
HP: 10000 HP
TP: 400
S: Dark
W: Light
EXP: 500
Gald: 500
Item: Heal Bracelet
Yeah... that's a big number. But in truth, Killia is easier than Maginus.
Now, I told you to bring Colette to use Angel Feathers, right? Yes...
well Angel Feathers will do massive damage to Killia so you'll be able
to quickly deplete her large amount of HP. Other than that, use
practically the same strategies as you did with Magnius. Try and pull
off a Lightning Tiger Blade as well. She'll go down fast enough.
-----------------------------------------------------------------------
You'll see a scene, when given the choice, have a heart and say Okay.
You'll get a Pass now (or codes to unlock the alternative entrance into
the ranch, should you have decided to go that route). Watch some more
scenes. Afterwards, walk around the Governor's Office until you trigger
a skit. There's a bit of a side quest to do here if you feel so
inclined, yet a fair warning, you'll get no rewards for completing it.
It's more or less just a little challenge.
------------------- Mini Game: Orienteering - (MGO1) ------------------
This little side quest, while yielding no prizes upon completetion, can
be a fun little distraction from the main quest. To partake in it, talk
to the Guard who will be positioned in the Governor's Building Square
of Palmacosta after beating Killia. Talk to the Guard and you can have
him explain the rules. More or less, this is a little scavenger hunt or
sorts that will have you running around the city looking for people or
objects. The guard will hint to what the first checkpoint is, and once
you find that checkpoint it'll give you a hint as to what the second
may be, and so on. You'll repeat the process a number of 4 times to
complete the game. If ever you should need more of a hint, go back to
the guard and ask him about the next checkpoint. When you get to the
last check point, you may or may not be asked some questions. Some of
these questions you might not be able to answer unless you've finished
the game. In any case, when you've found all the checkpoints, head back
to the guard to end it all.
-----------------------------------------------------------------------
Head back across the bridge to the other section of town, and you
should trigger a skit. Head into Cacao's store for a scene, when it's
over head back outside to trigger a skit. Head over to the inn and
rest/save. When you come back out of the inn you should trigger another
skit. Aside from going around and seeing what everyone has to say about
recent events, there's little else to do here. So when you're ready
head on out to the world map.
=======================================================================
World Map
Skit: Someday, Strange Raine, Light Eater
=======================================================================
As soon as you're on the world map, you'll get a skit. Now you need to
go over to the House of Salvation once again. The main priest has
returned, so go ahead and talk to him for a scene. When given the
choice, pick the first one. Now you'll be off to Thoda Island. Leave
the House of Salvation and head over to the Human Ranch. If you wander
around near the ruins of the Human Ranch, you'll get a skit. If you get
into an encounter around here, and cook after the battle, you might get
a skit afterwards. Anyways, when you're ready, head east of the Human
Ranch and walk south along the beach until you spot a building.
=======================================================================
28. Thoda Island - Sightseeing Boat Dock
Dog: Binky
=======================================================================
Place Colette as the leader of the party and than speak with the dog
near the entrance. There's nothing else to do outside save for talking
with the man standing by the building, so go on inside. You'll notice
that this place is like a House of Salvation. So head upstairs to
save/rest if you'd like. Afterwards head downstairs and talk to the
lady behind the counter and pay 200 Gald to rent a boat. Watch a scene
afterwards.
=======================================================================
29. Thoda Island Geyser
Item: Spiritua Statue
Dog: Bob
Skit: Tower of Salvation
=======================================================================
When you arrive watch a scene. Afterwards save at the memory circle on
the dock if you want. Head up the slope path towards the people. You'll
see a scene. Now feel free to talk everyone, you'll see a dog, so make
sure Colette names it. The guy in the Green Hat with the back pack
closest to the slope path will sell you some basic items if you'd like.
If you head up the stairs towards the sign Colette noted in the scene,
you'll see a scene. Now you'll have to play a little mini game of sorts
to get across and grab the statue. Genis will freeze the water and
Lloyd has to make his way across, go in the direction Genis tells you
to. You have three chances to mess up and then you'll have to start
over. Once you get the statue you'll see a scene. You should trigger a
skit sometime shortly after getting the statue. Anyways... Now search
behind the sign to find a stone switch behind it. Examine it for a
scene.
=======================================================================
30. Temple of Water
Item: Mermaid's Tear, Life Bottle, Circletx2, White Silver, Orange Gel,
Stun Bracelet, Ex Gem Lv.1
=======================================================================
When you enter there will be a scene. Now head forward along the path
fighting enemies along the way. Eventually you'll get to a chest, grab
the loot inside and keep going. When you finally reach the bottom head
over to the right, you'll see a device that can change the function of
your ring, DON'T USE IT YET!! Instead walk past it and collect the
booty. Now head back left and take the left most path down into the
next area. See the two large stone pillars in this room to the right?
Try walking in between them and you'll come into a secret room. Grab
the treasure here and return to the previous room. Now back in this
room, you'll see two stone hedges with fire markings on them, next to
each of them is a torch. Use you're Sorcerer's Ring to light them. Now
you can go back into the last area and change the function of the ring,
and watch a scene. Afterwards, don't go back to the torch room yet,
instead take the bottom right path out of this room.
In this room, head down the stairs and collect the treasure chest under
the arch. There's another arch with another chest right next to the
first one, so grab that. Fight the enemies in this room, one of them
will drop the Memory Gem. Now take the stairs down and follow the path
to the left, head under the passage and emerge back in the torch room.
Push the box you see here right back under the passage you came from,
it'll fall into a slot and make a click. After that, head over towards
the large structure and fill the bucket there with water using the ring.
Now head back the way you came and return to the upper part of the room
with the torches. Once back in here, use the memory gem to unlock the
circle, then save. Afterwards, head over and fill the second bucket
with water. The platform next to the structure will rise, and you'll be
able to teleport to the water seal, but first head back to the memory
circle to save and prepare. You've got a boss battle coming up, and
these are my suggestions: First, make a party with Lloyd, Genis, and
Kratos in it. Next, make sure Lloyd and Kratos can do their Lightning
Tiger Blade CU Attack. Finally, turn off all of Genis spells except for
his Fire and Lightning Elemental ones. Now heal yourselves up, save,
and head over to the warp. When you arrive watch a scene.
-----------------------------------------------------------------------
Boss: Adulocia
HP: 10000
TP: 248
S: Water, Ice
W: Lightning
EXP: 825
Gald: 765
Item: Mermaid's Tear
Amphitra x2
HP: 2300
TP: 120
S: Water, Ice
W: Fire, Lightning
EXP: 150
Gald: 200
Item: None
Start by taking out the two Amphitras as swiftly as possible. Then
focus all of your attacks on Adulocia. Adulocia's close range bubble
attack can quickly deplete a character's health, so watch out for that.
Unleash the Lightning Tiger Blade and keep pounding her with Genis'
Spells. She has a lot of health, but the barrage of elemental attacks
from the Child Prodigy should bring her to a hasty defeat.
-----------------------------------------------------------------------
After the battle watch a scene. Now then, it's time to get out of here.
Just head back the way you came to return to the Geyser. When you enter
the Geyser area again you'll see some scenes. Afterwards you'll be back
out on the docks, take the boat back to the docks and return to the
world map finally.
=======================================================================
World Map
Skit: Getting Boring
=======================================================================
When you're back on the world map, you'll trigger a scene. Now it's
finally time to pass through Hakonesia Peak. So head on over there.
=======================================================================
31. Hakonesia Peak
Skit: Angel Language
=======================================================================
Head on into the building and talk to Koton for a scene. Afterwards,
head outside and you'll trigger a skit. Now that you've taken care of
everything this side of the mountain, it's time to pass through. Head
up to the gate, with pass in hand you'll have no problems this time.
=======================================================================
World Map
=======================================================================
From the exit of Hakonesia Peak, head directly north towards a House of
Salvation, ignore it and head west, and finally south until you spot a
rather large structure within the mountain. This is the city of Asgard,
and your next destination.
=======================================================================
32. The City of Ruins - Asgard
Item: Beef, Kelp
Skit: Sleepless Night, Human Ranch, Leave it to me
Dog: Hal, Murry
=======================================================================
Head up talking to the people along the way, the first building to your
right is The Vortex Inn. This is the Inn you're going to want to use if
you ever need to rest in Asgard (save for one occasion I'll explain
later on) Now... for some reason there's three inns in Asgard, go figure.
Each inn has a different price though, and the Vortex is the cheapest,
so there you go. Now then, should you require some R&R head inside.
Moving on, head up the stairs in front of you, and head into the first
building. You can buy ingredients here, so stock up if you need to.
Next to the shop there is an entrance to a cave, talk to the people
inside to discover while Asgard is a major tourist location.
Next door to the cavern is an armory and a weapon shop. There wasn't
much to be had in the weapon shop for me, aside from the Hydra Dagger
for Kratos, the armory is a different matter though. You shouldn't have
any problems upgrading with the funds you've earned over the course of
your adventure thus far. There's also a customizer in here too, here's
where the real weapons lie. It should be easy enough to get a Mystic
Ring, and a Falling Star. I didn't have a Battle Staff to make the
Earth Staff with however. You should also be able to make a White Robe,
and two Gold Circlets. Now the matter of upgrading Lloyd's and Kratos'
weapons is a bit more difficult. There are two different weapons for
each, The Sinclaire and the Earth Dagger are ideal, yet they have some
steep requirements. It's doubtful that you'll be able to forge both
without trading in some Grade Points for more Silver. It doesn't cost
that much, so I just went ahead and did it, I wouldn't recommend
spending anymore Grade Points though. If you head up the ramp outside
the shops you'll come to the Katz Center. Once you're done up here,
head back down and take the rightmost staircase down.
There's a general store setup in an outdoor stand here, and a dog for
Colette to name right next to it. Now head back past the general store
and enter the cavern tucked away in the back. Talk to the people here,
then make your way back outside. Head up the slope to reach the Cool
Breeze Hotel, you shouldn't need to stay here right now, but keep it in
mind. Now head back down, and go to the lowest section of Asgard and
follow the path forward until you reach a cave with a child standing
outside of it. Head inside to see uh... something. Once back outside,
head over to the right and up the stairs to find the third and final
inn of Asgard. Again, no reason to stay here... in fact you don't ever
need to come back here again. Head back down the steps and take a right,
following the path to enter the next section of town.
In this area there are a lot of people to talk to, as well as another
dog for Colette to name. There's a small house in the area in which you
can talk to the woman inside, the larger house has a door in the back
right corner that will lead you to a workshop. Nothing to do here yet,
but keep it in mind. Now head back outside and up the steps, the house
on the right is home to Aisha you've been hearing about. Talk to her,
though she doesn't have much to say, than head upstairs and check the
phonograph to summon the Wonder Chef. He'll teach you the recipe for
Meat Stew, now head back downstairs and leave the house. There's a
house next door to Aisha's, you can talk to the man inside, and tucked
in between the two houses is a cavern workshop. Finally head up the
stairs to find another little house, not much to do here aside from
talking. Once you're finished in this part of town, head all the way
back to the first part. Now take the remaining path to the north in
between the two inns to proceed to the next part of town.
Head up the large stairway for a scene. While Raine is going on, and on
head behind the Ruin to trigger another scene. Watch a couple of
hilarious scenes ^^. Afterwards head back up the stairs for a scene.
Now head back to the other section of town with all the homes. Head up
the stairs to Aisha's house and enter for a scene. Afterwards you'll be
forced out of the house. You have a boss fight coming up, so save and
rest if you need to. Now head back to the steps to talk to the Mayor
again, watch a series of scenes. After the scenes a Boss fight ensues.
-----------------------------------------------------------------------
Boss: Windmaster
HP: 10000
TP: 220
S: Wind
W: None
EXP: 1325
Gald: 800
Item: Map of Balacruf, Talisman
This guy has an even more annoying attack than the Adulovia's Bubble
Attack. His swinging wind scythe can quickly drain a character down by
about 500 HP, so watch out for it, and keep your healers TP up. If you
have Genis in your party, his earth spells will fair well here, as well
as Kratos' Earth Dagger you may or may not have customized earlier. All
in all he's not that difficult, especially if you upgraded all your
gear. Just keep pounding away at him.
-----------------------------------------------------------------------
Afterwards a scene. You'll find yourself outside the Cool Breeze Hotel,
however, you want to step back inside and stay another night. You
should trigger a skit. Afterwards... stay the night... again for another
skit. Now then, head over to the residential area part of town and go
to Aisha's House for a scene. After the scene, Raine will rejoin your
party, and you'll get the map of Balacruf. Now then, you can go around
town talking to people if you'd like. When you return to the first part
of the city you'll trigger a skit. Before leaving, head back over to
the Cool Breeze... yeah, yeah I know. But this is the last time, I
promise. Stay the night, and you'll see a scene with Kratos, Agree to
go with him. Watch a scene. Now you're finally ready to leave Asgard,
so head back to the World Map.
=======================================================================
World Map
=======================================================================
Not far from Asgard is the House of Salvation you passed earlier, it's
time to go there now.
=======================================================================
33. House of Salvation
Dog: Monmon
=======================================================================
As per the usual with the Houses of Salvation, talk to the people
inside and out, you can save/rest here if you'd like. It's important
that you talk to the guy standing in the back of the house on the first
floor. This will trigger a scene in just a little bit. Also, make sure
that Colette talks to the dog hanging around outside. Once you're done
here, head back out to the map.
=======================================================================
World Map
Skit: An Adult's Sense of Taste
Skit Point: Raine, Kratos
=======================================================================
Note, that if you get into a battle around here and cook afterwards,
when the battle is finished you should trigger a skit. Anyways, if you
head along the road leading north of the House of Salvation you'll spot
a slope where you can climb up to a raised area. Here you'll find Lake
Umacy. Go ahead and enter. You'll see a short scene, and that's about
all you can do here for the time being. Now head back outside and head
down one of the slopes to the east of the lake. Now head north, you
should see a shiny skit point and Nova's Caravan. Let's grab the skit
point first. This one is between Lloyd and Raine.
Now head over to the Caravan. There isn't much going on here, the
family is all abuzz about The Unicorn at the Lake, and Nova will still
show the memo about the glowing bird. Nothing to important, so head on
outta here. Back on the map head all the way west until you get to a
road. From the road go west towards the mountains, you should see a
slope leading up to some raised land. Head north along the raised land
that's spotted with tons of forest, around here you might find yourself
in battle with a mushroom monster. The only way to harm the mushroom is
to kill the smaller mushroom offspring first. Just a fair warning.
Anyways, once you reach the end of the raised land area you'll find
another shiny skit point. This one involves Kratos. Now, I'm sure
you've no doubt noticed the large city below you, so now it's time to
roll on over there and see what's up.
=======================================================================
34. The City of Hope - Luin
Item: Cod, Kelp
Recipe: Seafood Stew
=======================================================================
Head across the bridge talking to the people along the way, the first
building you'll see is the Inn. Head in there to chat, rest, save. You
know the drill. However if you do stay the night, you'll trigger a
scene. Next door to the inn is a weapon/armory store, and a customizer,
though I found most of their wares lacking after having upgraded
everything in Asgard, I was still able to upgrade Raine's Weapon.
Finish talking with the rest of the people in this area of town, and
then head across the bridge in the lower left corner near the shops to
move onto the next part of town. The first building in this area is a
General Store, stock up if you'd like. Yeah... I know you see that
steaming pig, and I know you want to mess with it, so do so. Surprise!
Wonder Chef strikes again, and this time he teaches you how to make
Seafood Stew. Now head across the bridge to enter the next part of town.
When you arrive watch a cute scene ^^. When given the choice, pick
whatever you like, though you shouldn't have any problems figuring out
which one I picked =p. Anyways, afterwards just talk to the people
around the fountain. If you head up the slope next to where you entered
from it'll take you back to the first area. So follow Sheena's route to
go back to the world map.
=======================================================================
World Map
Item: Technical Ring, Ex Gem Lv.2, Strike Ring
Skit Point: Raine, Colettex2
=======================================================================
Head Northwest from Luin, and then west passing the bridge and keep
going west you'll find a chest containing a Technical Ring and a shiny
skit point. To get to the Skit point, just head down onto the beach and
around to the tip of land. This skit is between Lloyd and Raine. Now
head back to the bridge you passed earlier and cross over to hit up a
marker stone.
Alright, now this next point you're going to is out there a ways, so
bare with me. You want to head far to the west of Luin, follow the road
that's laid out. When it comes to an end, turn west and pass through
the mountains and run along the beach south bound. Now when you go as
far south as you can go, go north east behind the mountain until you
get to the very end. Here you'll find a map marker stone, and a shiny
skit involving Colette.
Now, along the way here, and back you might encounter enemies called
Cockatrice in battles. These enemies are very difficult, not only
because of their powerful multi-hit attacks, but also because they can
petrify you. If this happens it can of course be cured with a Panacea
Bottle, but you'll be out of action until you're healed.
Now head all the way back to Luin, then head over to that bridge from
earlier, the one next to the marker stone. Cross that and head towards
The Tower of Mana (You can't miss it o.o) pass the tower and keep going,
you'll find a chest containing an Ex Gem Lv.2. If you head Northeast
from Luin, you'll find a Human Ranch. Pass by it and keep going north.
By the mountains you should find a narrow passageway leading east, when
you're on the other side, head south to a Skit Point. This one involves
Colette again.
Now it's FINALLY time to move on, so head back to Hakonesia Peak. To
the east of Hakonesia Peak you'll spot a bridge that connects to a long
strip of island. Cross the bridge and head up the path until you spy a
chest containing a Strike Ring. Beyond that tucked in between the
mountains is our next destination.
=======================================================================
35. Balacruf Mausoleum - BFM1
Item: 1800 Gald, Beast Fang, Iron Guard, Blue Ribbonx2, Beast Hide, Ex
Gem Lv.2
=======================================================================
When you enter, you'll view a short scene, afterwards talk to the
people in the area. There's a chest under one of the huts behind a
traveler to the left. Once you're done around here, head up the steps
to view a couple of scenes.
Once you regain control, head over to the right and open a chest.
You'll notice a plaque on the east wall, plaques like these are
scattered throughout the dungeon and are the key to solving it's puzzle.
However, as you'll find out, it's too dark to read it without lighting
the nearby torch. If you light the torch though, the wind will blow it
out. So you're mission is two fold, first you must stop the winds from
blowing out your fires, and secondly you must light the fires to read
the plaques. Now then, head back left and up the stairs. You'll see a
floor trap here, walk slowly over it to avoid triggering it. Should you
trigger it you'll take some fairly hefty damage and it will knock you
back, so be careful. Cross over the bridge and light the torch, then
read the plaque. Go down and to the left to get to another plaque.
You'll see a box just below that, push it over the edge, then head down
the stairs to the right, fighting the enemy along the way down to claim
a Memory Gem. Once at the bottom, push the box over onto a switch and
the wind current will stop.
Now head back up and over the bridge back to the first plaque. Now head
left and carefully make your way through the closing spike traps. On
the other side you'll see another wind current you'll need to take care
of. Head up the stairs to the left and up towards another plaque. Now
you'll have to make your way past another spike trap. After that, light
the two torches to open a doorway, but pass it for now and head down
the stairs to the right. Read the plaque and head down towards another
box, push it over to the right and onto the switch to stop the currents.
Now head up and collect the two treasure chest. Head down to light
another torch and collect the chest. Now head all the way back to where
the previously active current was disabling you from reading the plaque.
Now that you've read all the clues, it's time to move on. Head back
towards the stairway you opened earlier, go down the stairs and
activate the device to change the function of the ring. Now attempt to
head up the stairs for a scene.
Now you're in the main puzzle room, and you'll have to use the riddles
that were scattered throughout the previous section to solve it. More
or less you need to use the wind from the ring to blow the windmills in
the correct order. Once you blow a windmill, you can stop it by blowing
it again. There are several solutions to be had here, one that allows
you to move on, and two others that will provide treasure. Should you
n